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Recording summary · May 2020

Why I HATE Resident Evil 5 on the Switch Lite gameplay

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Overview

Daniel plays Resident Evil 5 on the Nintendo Switch Lite, experiencing dissatisfaction with its gameplay, controls, camera, pacing, and shift away from horror toward action, leading to ending the session out of boredom and rejecting its perceived retail price.

Themes

The Resident Evil franchise shifting from horror to action gameplay.

Pacing, cutscenes, movement speed, and camera positioning in the game.

Character appearances, skin tones, and depictions within the game's African setting.

Combat mechanics, enemy behavior, controls, and running out of ammunition.

Concluding reflections on personal boredom, perceived game price, and halting gameplay.

Developments

Daniel starts a new game of Resident Evil 5 on normal difficulty.

Daniel skips an opening cutscene by pressing a button.

Daniel equips weapons, engages enemies, exhausts available ammunition, and ceases playing.

Uncertainties & gaps

Whether Chris Redfield is Claire Redfield's brother.

Whether the encountered attackers are zombies or ordinary people.

Whether the game costs £60.

Release summaries_41e8738ae15a49a906b67f18 · · Methodology