Recording summary · May 2020
why i HATE super smash bros ultimate on Switch Lite
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Overview
Super Smash Bros Ultimate is viewed as a major disappointment on the Switch Lite due to an eight-character starting roster, the necessity to grind single-player AI challenges to unlock fighters, and the lack of transferred save data.
Online multiplayer gameplay is experienced as stressful, unrewarding, and overly simplistic, hindered by floaty physics, persistent juggling, excessive camera zoom-outs on large stages, and basic combat inputs lacking deep combos.
Frustrating online matches as Mario and Donkey Kong lead to a concluding decision to stop playing the game and remove it from the console.
Themes
Roster limitations and single-player unlock requirements in Super Smash Bros Ultimate.
Critiques of online multiplayer mechanics, physics, and camera behavior compared to other competitive titles.
Hardware acquisition of the Switch Lite following the sale of an original Switch.
The decision to abandon and delete Super Smash Bros Ultimate.
Developments
A Switch Lite is acquired after previously owning and selling an original Switch console.
An online match is played as Mario and lost against an opponent playing Ridley.
A match is played using Donkey Kong against Pikachu, securing one knockout before falling off the stage.
A three-player free-for-all match is played as Donkey Kong, ending in a decision to quit playing and delete the game.
Uncertainties & gaps
The exact purchase price of Super Smash Bros Ultimate remains uncertain between over £45 and approximately £50.