Recording
why i HATE Hollow Knight: Silksong - VERY disappointing
2025-09-04 · 8 min
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- rev_46f66b089d0f8d8d64cdc336ff987a47Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive214 segments
Transcript
Today I'm playing the brand new Hollow
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0:00–0:02 · rev_46f66b089d0f8d8d64cdc336ff987a47_0Knight: Silksong, and in this review I am
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0:02–0:05 · rev_46f66b089d0f8d8d64cdc336ff987a47_1quite negative about the game, mainly
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0:05–0:07 · rev_46f66b089d0f8d8d64cdc336ff987a47_2because I've had this game on my wishlist
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0:07–0:09 · rev_46f66b089d0f8d8d64cdc336ff987a47_3ever since 2019 and it's so far kind of
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0:09–0:12 · rev_46f66b089d0f8d8d64cdc336ff987a47_4disappointed me, and here's why.
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0:13–0:14 · rev_46f66b089d0f8d8d64cdc336ff987a47_5So the game basically goes like this:
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0:15–0:17 · rev_46f66b089d0f8d8d64cdc336ff987a47_6slowly walk through samey labyrinthy
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0:17–0:19 · rev_46f66b089d0f8d8d64cdc336ff987a47_7hallways, kill a few copy-pasted trash
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0:20–0:22 · rev_46f66b089d0f8d8d64cdc336ff987a47_8mobs that take a couple hits and then you
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0:22–0:25 · rev_46f66b089d0f8d8d64cdc336ff987a47_9get knocked back each time, constantly hit
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0:25–0:28 · rev_46f66b089d0f8d8d64cdc336ff987a47_10dead end after dead end and backtrack
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0:28–0:30 · rev_46f66b089d0f8d8d64cdc336ff987a47_11through the same areas.
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0:30–0:31 · rev_46f66b089d0f8d8d64cdc336ff987a47_12It has all of the exact same mechanics as
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0:32–0:34 · rev_46f66b089d0f8d8d64cdc336ff987a47_13the first game.
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0:34–0:34 · rev_46f66b089d0f8d8d64cdc336ff987a47_14The same Geo, now called shards.
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0:34–0:37 · rev_46f66b089d0f8d8d64cdc336ff987a47_15The same focus to restore HP, now called
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0:37–0:39 · rev_46f66b089d0f8d8d64cdc336ff987a47_16silk.
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0:40–0:40 · rev_46f66b089d0f8d8d64cdc336ff987a47_17The same movement, the same nail, the same
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0:41–0:43 · rev_46f66b089d0f8d8d64cdc336ff987a47_18charm system, the same map system, the
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0:43–0:46 · rev_46f66b089d0f8d8d64cdc336ff987a47_19same loss of currency on death, the same
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0:46–0:48 · rev_46f66b089d0f8d8d64cdc336ff987a47_20hub world.
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0:48–0:49 · rev_46f66b089d0f8d8d64cdc336ff987a47_21It all gets rather boring and tedious.
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0:49–0:53 · rev_46f66b089d0f8d8d64cdc336ff987a47_22Also, the game has a scaling problem.
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0:53–0:55 · rev_46f66b089d0f8d8d64cdc336ff987a47_23Even at 4K res, textures and especially
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0:55–0:57 · rev_46f66b089d0f8d8d64cdc336ff987a47_24text look so blurry.
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0:57–1:00 · rev_46f66b089d0f8d8d64cdc336ff987a47_25Don't buy into the hype.
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1:00–1:01 · rev_46f66b089d0f8d8d64cdc336ff987a47_26I would only recommend this if you are a
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1:01–1:03 · rev_46f66b089d0f8d8d64cdc336ff987a47_27huge superfan of Hollow Knight and just
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1:03–1:05 · rev_46f66b089d0f8d8d64cdc336ff987a47_28want more of the exact same, except
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1:05–1:07 · rev_46f66b089d0f8d8d64cdc336ff987a47_29half-assed and less polished.
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1:07–1:09 · rev_46f66b089d0f8d8d64cdc336ff987a47_30Absolute rubbish.
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1:09–1:11 · rev_46f66b089d0f8d8d64cdc336ff987a47_31I played Hollow Knight for the first time,
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1:11–1:13 · rev_46f66b089d0f8d8d64cdc336ff987a47_32first time.
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1:14–1:14 · rev_46f66b089d0f8d8d64cdc336ff987a47_33I played Hollow Knight for the first time
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1:15–1:16 · rev_46f66b089d0f8d8d64cdc336ff987a47_34just half a year ago, so the first
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1:16–1:18 · rev_46f66b089d0f8d8d64cdc336ff987a47_35impression for comparison is fresh in my
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1:18–1:21 · rev_46f66b089d0f8d8d64cdc336ff987a47_36head.
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1:21–1:21 · rev_46f66b089d0f8d8d64cdc336ff987a47_37Silksong is definitely impressive
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1:22–1:24 · rev_46f66b089d0f8d8d64cdc336ff987a47_38artistically so far, especially loving the
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1:24–1:26 · rev_46f66b089d0f8d8d64cdc336ff987a47_39new soundtrack, but some gameplay design
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1:26–1:29 · rev_46f66b089d0f8d8d64cdc336ff987a47_40decisions are questionable to say the
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1:29–1:31 · rev_46f66b089d0f8d8d64cdc336ff987a47_41least.
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1:31–1:32 · rev_46f66b089d0f8d8d64cdc336ff987a47_42OG Hollow Knight did not feel scuffed this
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1:32–1:35 · rev_46f66b089d0f8d8d64cdc336ff987a47_43quickly after starting the playthrough.
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1:35–1:37 · rev_46f66b089d0f8d8d64cdc336ff987a47_44Has the new pogo mechanic been playtested
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1:37–1:40 · rev_46f66b089d0f8d8d64cdc336ff987a47_45by like one QA using a keyboard when it
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1:40–1:42 · rev_46f66b089d0f8d8d64cdc336ff987a47_46comes to platforming?
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1:42–1:44 · rev_46f66b089d0f8d8d64cdc336ff987a47_47How was this greenlit in its current form?
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1:44–1:47 · rev_46f66b089d0f8d8d64cdc336ff987a47_48Also, why bother showing that I have 5 HP
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1:47–1:49 · rev_46f66b089d0f8d8d64cdc336ff987a47_49if anything that can actually hit me does
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1:49–1:51 · rev_46f66b089d0f8d8d64cdc336ff987a47_502 HP per hit?
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1:52–1:53 · rev_46f66b089d0f8d8d64cdc336ff987a47_51Also, I love the new— also,
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1:54–1:56 · rev_46f66b089d0f8d8d64cdc336ff987a47_52the new healing mechanic.
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1:58–1:59 · rev_46f66b089d0f8d8d64cdc336ff987a47_53Is rubbish.
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2:00–2:00 · rev_46f66b089d0f8d8d64cdc336ff987a47_54Why can't I consume less silk to heal
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2:01–2:03 · rev_46f66b089d0f8d8d64cdc336ff987a47_55less?
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2:03–2:03 · rev_46f66b089d0f8d8d64cdc336ff987a47_56Why 3 or nothing?
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2:03–2:04 · rev_46f66b089d0f8d8d64cdc336ff987a47_57And not only is the compass still not a
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2:05–2:06 · rev_46f66b089d0f8d8d64cdc336ff987a47_58permanent upgrade-style key item, but now
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2:06–2:09 · rev_46f66b089d0f8d8d64cdc336ff987a47_59it can't be equipped at the same time as
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2:09–2:10 · rev_46f66b089d0f8d8d64cdc336ff987a47_60other exploration charms.
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2:11–2:12 · rev_46f66b089d0f8d8d64cdc336ff987a47_61Devs identified a problem and made it
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2:12–2:14 · rev_46f66b089d0f8d8d64cdc336ff987a47_62worse instead of fixing it.
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2:14–2:16 · rev_46f66b089d0f8d8d64cdc336ff987a47_63Also, currency loss on death plus runback
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2:16–2:19 · rev_46f66b089d0f8d8d64cdc336ff987a47_64is so lame.
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2:19–2:20 · rev_46f66b089d0f8d8d64cdc336ff987a47_65Theft of time and completely artificial
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2:21–2:23 · rev_46f66b089d0f8d8d64cdc336ff987a47_66difficulty.
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2:23–2:23 · rev_46f66b089d0f8d8d64cdc336ff987a47_67No matter how many acclaimed games do it,
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2:24–2:26 · rev_46f66b089d0f8d8d64cdc336ff987a47_68It's still really annoying and it's a time
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2:26–2:28 · rev_46f66b089d0f8d8d64cdc336ff987a47_69waste mechanic.
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2:28–2:29 · rev_46f66b089d0f8d8d64cdc336ff987a47_70Maybe I'll change my mind as I play more.
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2:29–2:31 · rev_46f66b089d0f8d8d64cdc336ff987a47_71Time will tell.
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2:32–2:33 · rev_46f66b089d0f8d8d64cdc336ff987a47_72Silk Song is like a sequel to your
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2:34–2:37 · rev_46f66b089d0f8d8d64cdc336ff987a47_73favorite show where all the characters are
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2:37–2:39 · rev_46f66b089d0f8d8d64cdc336ff987a47_74racist— I mean recast— and the plotline
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2:39–2:42 · rev_46f66b089d0f8d8d64cdc336ff987a47_75feels like cheap rehash.
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2:42–2:44 · rev_46f66b089d0f8d8d64cdc336ff987a47_76Hornet is the worst protagonist ever.
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2:48–2:51 · rev_46f66b089d0f8d8d64cdc336ff987a47_77She's no Knight.
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2:51–2:51 · rev_46f66b089d0f8d8d64cdc336ff987a47_78Sorry, but there's just something about
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2:52–2:53 · rev_46f66b089d0f8d8d64cdc336ff987a47_79her combat style that feels less
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2:53–2:55 · rev_46f66b089d0f8d8d64cdc336ff987a47_80satisfying.
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2:55–2:55 · rev_46f66b089d0f8d8d64cdc336ff987a47_81The dodge mechanics are finicky, and the
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2:56–2:58 · rev_46f66b089d0f8d8d64cdc336ff987a47_82weapon upgrades feel uninspired.
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2:58–3:00 · rev_46f66b089d0f8d8d64cdc336ff987a47_83I was hoping for a new, refined
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3:00–3:02 · rev_46f66b089d0f8d8d64cdc336ff987a47_84experience, but it's like they copy-pasted
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3:02–3:04 · rev_46f66b089d0f8d8d64cdc336ff987a47_85everything from the original game, slapped
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3:04–3:06 · rev_46f66b089d0f8d8d64cdc336ff987a47_86a new coat of paint on it.
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3:06–3:07 · rev_46f66b089d0f8d8d64cdc336ff987a47_87And that's not even the worst part.
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3:07–3:09 · rev_46f66b089d0f8d8d64cdc336ff987a47_88The world design, which was the beating
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3:09–3:11 · rev_46f66b089d0f8d8d64cdc336ff987a47_89heart of the first game, feels bland,
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3:11–3:13 · rev_46f66b089d0f8d8d64cdc336ff987a47_90boring, and uninspired.
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3:13–3:14 · rev_46f66b089d0f8d8d64cdc336ff987a47_91The areas lack the charm of the original
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3:15–3:17 · rev_46f66b089d0f8d8d64cdc336ff987a47_92Hollow Knight locations.
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3:17–3:18 · rev_46f66b089d0f8d8d64cdc336ff987a47_93It's like they were trying too hard to
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3:18–3:20 · rev_46f66b089d0f8d8d64cdc336ff987a47_94recapture that magic, but instead, They've
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3:20–3:22 · rev_46f66b089d0f8d8d64cdc336ff987a47_95given us a generic version of it with all
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3:22–3:24 · rev_46f66b089d0f8d8d64cdc336ff987a47_96the soul stripped away.
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3:24–3:25 · rev_46f66b089d0f8d8d64cdc336ff987a47_97Let's not even talk about the performance
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3:27–3:28 · rev_46f66b089d0f8d8d64cdc336ff987a47_98issues.
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3:28–3:29 · rev_46f66b089d0f8d8d64cdc336ff987a47_99Frame drops in Metroidvania?
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3:29–3:31 · rev_46f66b089d0f8d8d64cdc336ff987a47_100Really?
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3:31–3:32 · rev_46f66b089d0f8d8d64cdc336ff987a47_101This is 2025, not 1999.
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3:32–3:34 · rev_46f66b089d0f8d8d64cdc336ff987a47_102How this game runs like trash on a
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3:35–3:37 · rev_46f66b089d0f8d8d64cdc336ff987a47_1039950X3D+ 5090 with a 128GB DDR5 RAM is
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3:37–3:45 · rev_46f66b089d0f8d8d64cdc336ff987a47_104mind-boggling considering it's
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3:45–3:46 · rev_46f66b089d0f8d8d64cdc336ff987a47_1052-dimensional.
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3:47–3:48 · rev_46f66b089d0f8d8d64cdc336ff987a47_106I get it, they're trying to do something
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3:48–3:49 · rev_46f66b089d0f8d8d64cdc336ff987a47_107new, but Silksong just feels like a
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3:49–3:51 · rev_46f66b089d0f8d8d64cdc336ff987a47_108shallow imitation.
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3:51–3:52 · rev_46f66b089d0f8d8d64cdc336ff987a47_109Don't get me wrong, I really wanted to
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3:54–3:54 · rev_46f66b089d0f8d8d64cdc336ff987a47_110love this game, but it's a tough pill to
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3:54–3:56 · rev_46f66b089d0f8d8d64cdc336ff987a47_111swallow when a sequel feels like a cash
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3:56–3:58 · rev_46f66b089d0f8d8d64cdc336ff987a47_112grab.
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3:58–3:59 · rev_46f66b089d0f8d8d64cdc336ff987a47_113If you want the real Hollow Knight
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3:59–4:00 · rev_46f66b089d0f8d8d64cdc336ff987a47_114experience, just replay the first game.
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4:00–4:01 · rev_46f66b089d0f8d8d64cdc336ff987a47_115Skip this one.
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4:02–4:02 · rev_46f66b089d0f8d8d64cdc336ff987a47_116Maybe we can get the real Silksong
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4:02–4:04 · rev_46f66b089d0f8d8d64cdc336ff987a47_117someday.
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4:04–4:04 · rev_46f66b089d0f8d8d64cdc336ff987a47_118My rating, 2 out of 10 for the art
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4:05–4:07 · rev_46f66b089d0f8d8d64cdc336ff987a47_119direction, I guess it's pretty good.
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4:07–4:09 · rev_46f66b089d0f8d8d64cdc336ff987a47_120Definitely would not recommend.
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4:09–4:10 · rev_46f66b089d0f8d8d64cdc336ff987a47_121Go play a better game.
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4:11–4:12 · rev_46f66b089d0f8d8d64cdc336ff987a47_122I played Hollow Knight for the first time,
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4:13–4:15 · rev_46f66b089d0f8d8d64cdc336ff987a47_123first time.
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4:15–4:16 · rev_46f66b089d0f8d8d64cdc336ff987a47_124I played Hollow Knight for the first time
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4:17–4:18 · rev_46f66b089d0f8d8d64cdc336ff987a47_125just half a year ago, so the first
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4:18–4:20 · rev_46f66b089d0f8d8d64cdc336ff987a47_126impression for comparison is fresh in my
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4:20–4:23 · rev_46f66b089d0f8d8d64cdc336ff987a47_127head.
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4:23–4:23 · rev_46f66b089d0f8d8d64cdc336ff987a47_128Silksong is definitely impressive
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4:24–4:25 · rev_46f66b089d0f8d8d64cdc336ff987a47_129artistically so far, especially loving the
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4:26–4:28 · rev_46f66b089d0f8d8d64cdc336ff987a47_130new soundtrack, but some gameplay design
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4:28–4:31 · rev_46f66b089d0f8d8d64cdc336ff987a47_131decisions are questionable to say the
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4:31–4:33 · rev_46f66b089d0f8d8d64cdc336ff987a47_132least.
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4:33–4:33 · rev_46f66b089d0f8d8d64cdc336ff987a47_133OG Hollow Knight did not feel scuffed this
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4:34–4:37 · rev_46f66b089d0f8d8d64cdc336ff987a47_134quickly after starting the playthrough.
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4:37–4:39 · rev_46f66b089d0f8d8d64cdc336ff987a47_135Has the new pogo mechanic been playtested
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4:39–4:42 · rev_46f66b089d0f8d8d64cdc336ff987a47_136by like one QA using a keyboard when it
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4:42–4:44 · rev_46f66b089d0f8d8d64cdc336ff987a47_137comes to platforming?
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4:44–4:45 · rev_46f66b089d0f8d8d64cdc336ff987a47_138How was this greenlit in its current form?
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4:46–4:49 · rev_46f66b089d0f8d8d64cdc336ff987a47_139Also, why bother showing that I have 5 HP
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4:49–4:51 · rev_46f66b089d0f8d8d64cdc336ff987a47_140if anything that can actually hit me does
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4:51–4:53 · rev_46f66b089d0f8d8d64cdc336ff987a47_1412 HP per hit.
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4:54–4:55 · rev_46f66b089d0f8d8d64cdc336ff987a47_142Also, I love the new— also,
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4:56–4:58 · rev_46f66b089d0f8d8d64cdc336ff987a47_143the new healing mechanic is rubbish.
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5:00–5:02 · rev_46f66b089d0f8d8d64cdc336ff987a47_144Why can't I consume less silk to heal
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5:03–5:04 · rev_46f66b089d0f8d8d64cdc336ff987a47_145less?
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5:05–5:05 · rev_46f66b089d0f8d8d64cdc336ff987a47_146Why 3 or nothing?
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5:05–5:06 · rev_46f66b089d0f8d8d64cdc336ff987a47_147And not only is the compass still not
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5:07–5:08 · rev_46f66b089d0f8d8d64cdc336ff987a47_148permanent upgrade style key item, but now
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5:08–5:11 · rev_46f66b089d0f8d8d64cdc336ff987a47_149it can't be equipped at the same time as
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5:11–5:12 · rev_46f66b089d0f8d8d64cdc336ff987a47_150other exploration charms.
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5:13–5:14 · rev_46f66b089d0f8d8d64cdc336ff987a47_151Devs identified a problem and made it
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5:14–5:16 · rev_46f66b089d0f8d8d64cdc336ff987a47_152worse instead of fixing it.
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5:16–5:18 · rev_46f66b089d0f8d8d64cdc336ff987a47_153Also, currency loss on death plus runback
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5:18–5:21 · rev_46f66b089d0f8d8d64cdc336ff987a47_154is So lame.
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5:21–5:22 · rev_46f66b089d0f8d8d64cdc336ff987a47_155Theft of time and completely artificial
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5:23–5:25 · rev_46f66b089d0f8d8d64cdc336ff987a47_156difficulty.
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5:25–5:25 · rev_46f66b089d0f8d8d64cdc336ff987a47_157No matter how many acclaimed games do it,
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5:26–5:28 · rev_46f66b089d0f8d8d64cdc336ff987a47_158it's still really annoying and it's a time
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5:28–5:30 · rev_46f66b089d0f8d8d64cdc336ff987a47_159waste mechanic.
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5:30–5:31 · rev_46f66b089d0f8d8d64cdc336ff987a47_160Maybe I'll change my mind as I play more.
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5:31–5:33 · rev_46f66b089d0f8d8d64cdc336ff987a47_161Time will tell.
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5:34–5:34 · rev_46f66b089d0f8d8d64cdc336ff987a47_162Silksong is like a sequel to your favorite
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5:35–5:39 · rev_46f66b089d0f8d8d64cdc336ff987a47_163show where all the characters are racist—
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5:39–5:42 · rev_46f66b089d0f8d8d64cdc336ff987a47_164I mean recast— and the plotline feels like
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5:42–5:45 · rev_46f66b089d0f8d8d64cdc336ff987a47_165cheap rehash.
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5:45–5:46 · rev_46f66b089d0f8d8d64cdc336ff987a47_166Hornet is the worst protagonist ever.
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5:50–5:52 · rev_46f66b089d0f8d8d64cdc336ff987a47_167She's no Knight.
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5:53–5:53 · rev_46f66b089d0f8d8d64cdc336ff987a47_168Sorry, but there's just something about
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5:54–5:55 · rev_46f66b089d0f8d8d64cdc336ff987a47_169her combat style that feels less
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5:55–5:57 · rev_46f66b089d0f8d8d64cdc336ff987a47_170satisfying.
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5:57–5:57 · rev_46f66b089d0f8d8d64cdc336ff987a47_171The dodge mechanics are finicky, and the
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5:58–6:00 · rev_46f66b089d0f8d8d64cdc336ff987a47_172weapon upgrades feel uninspired.
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6:00–6:02 · rev_46f66b089d0f8d8d64cdc336ff987a47_173I was hoping for a new, refined
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6:02–6:04 · rev_46f66b089d0f8d8d64cdc336ff987a47_174experience, but it's like they copy-pasted
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6:04–6:06 · rev_46f66b089d0f8d8d64cdc336ff987a47_175everything from the original game, slapped
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6:06–6:08 · rev_46f66b089d0f8d8d64cdc336ff987a47_176a new coat of paint on it.
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6:08–6:09 · rev_46f66b089d0f8d8d64cdc336ff987a47_177And that's not even the worst part.
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6:09–6:10 · rev_46f66b089d0f8d8d64cdc336ff987a47_178The world design, which was the beating
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6:11–6:12 · rev_46f66b089d0f8d8d64cdc336ff987a47_179heart of the first game, feels bland,
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6:13–6:15 · rev_46f66b089d0f8d8d64cdc336ff987a47_180boring, and uninspired.
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6:15–6:17 · rev_46f66b089d0f8d8d64cdc336ff987a47_181The areas lack the charm of the original
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6:17–6:19 · rev_46f66b089d0f8d8d64cdc336ff987a47_182Hollow Knight locations.
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6:19–6:20 · rev_46f66b089d0f8d8d64cdc336ff987a47_183It's like they were trying too hard to
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6:20–6:22 · rev_46f66b089d0f8d8d64cdc336ff987a47_184recapture that magic, but instead, they've
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6:22–6:24 · rev_46f66b089d0f8d8d64cdc336ff987a47_185given us a generic version of it with all
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6:24–6:26 · rev_46f66b089d0f8d8d64cdc336ff987a47_186the soul stripped away.
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6:26–6:27 · rev_46f66b089d0f8d8d64cdc336ff987a47_187Let's not even talk about the performance
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6:29–6:30 · rev_46f66b089d0f8d8d64cdc336ff987a47_188issues.
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6:30–6:31 · rev_46f66b089d0f8d8d64cdc336ff987a47_189Frame drops in Metroidvania?
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6:31–6:33 · rev_46f66b089d0f8d8d64cdc336ff987a47_190Really?
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6:33–6:34 · rev_46f66b089d0f8d8d64cdc336ff987a47_191This is 2025, not 1999.
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6:34–6:36 · rev_46f66b089d0f8d8d64cdc336ff987a47_192How this game runs like trash on a
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6:37–6:39 · rev_46f66b089d0f8d8d64cdc336ff987a47_1939950X3D+5090 with a 128GB DDR5 RAM is
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6:41–6:45 · rev_46f66b089d0f8d8d64cdc336ff987a47_194mind-boggling
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6:45–6:46 · rev_46f66b089d0f8d8d64cdc336ff987a47_195considering it's 2-dimensional.
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6:48–6:50 · rev_46f66b089d0f8d8d64cdc336ff987a47_196I get it, they're trying to do something
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6:50–6:51 · rev_46f66b089d0f8d8d64cdc336ff987a47_197new, but Silksong just feels like a
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6:51–6:53 · rev_46f66b089d0f8d8d64cdc336ff987a47_198shallow imitation.
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6:53–6:54 · rev_46f66b089d0f8d8d64cdc336ff987a47_199Don't get me wrong, I really wanted to
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6:55–6:56 · rev_46f66b089d0f8d8d64cdc336ff987a47_200love this game, but it's a tough pill to
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6:56–6:58 · rev_46f66b089d0f8d8d64cdc336ff987a47_201swallow when a sequel feels like a cash
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6:58–7:00 · rev_46f66b089d0f8d8d64cdc336ff987a47_202grab.
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7:00–7:01 · rev_46f66b089d0f8d8d64cdc336ff987a47_203If you want the real Hollow Knight
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7:01–7:02 · rev_46f66b089d0f8d8d64cdc336ff987a47_204experience, just replay the first game,
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7:02–7:03 · rev_46f66b089d0f8d8d64cdc336ff987a47_205skip this one.
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7:03–7:04 · rev_46f66b089d0f8d8d64cdc336ff987a47_206Maybe we can get the real Silksong
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7:04–7:06 · rev_46f66b089d0f8d8d64cdc336ff987a47_207someday.
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7:06–7:06 · rev_46f66b089d0f8d8d64cdc336ff987a47_208My rating, 2 out of 10.
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7:06–7:08 · rev_46f66b089d0f8d8d64cdc336ff987a47_209For the art direction, I guess it's pretty
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7:08–7:10 · rev_46f66b089d0f8d8d64cdc336ff987a47_210good.
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7:10–7:11 · rev_46f66b089d0f8d8d64cdc336ff987a47_211Definitely would not recommend.
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7:11–7:12 · rev_46f66b089d0f8d8d64cdc336ff987a47_212Go play a better game.
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7:13–7:14 · rev_46f66b089d0f8d8d64cdc336ff987a47_213