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Recording summary · September 2025

why i HATE Hollow Knight: Silksong - VERY disappointing

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Overview

Daniel expresses deep disappointment with Hollow Knight: Silksong, evaluating it as an unpolished, tedious rehash of the original game featuring repetitive hallway navigation, recycled mechanics under new names, and blurry scaling at 4K resolution.

Daniel appreciates the art direction and soundtrack but heavily criticizes platforming pogo controls, healing requirements, compass charm limitations, high damage scaling, and currency loss coupled with death runbacks.

Giving the game a 2 out of 10 score, Daniel faults Hornet's combat feel, dodge mechanics, weapon upgrades, world design, and severe frame drops on high-end hardware, recommending a replay of Hollow Knight instead.

Themes

Repetitive level structure, enemy encounters, and recycled mechanics like shards and silk.

Visual scaling problems producing blurry text and textures at 4K resolution.

Artistic presentation contrasted with gameplay issues concerning platforming, healing mechanics, and charm balance.

Currency loss on death and runbacks treated as artificial difficulty.

Hornet's combat feel, dodge mechanics, weapon upgrades, and world design compared to the original game.

Performance issues and frame drops on high-spec PC hardware.

Uncertainties & gaps

Whether Daniel will change perspective on the game after playing further over time.

Release summaries_413f88227746da51cfb71201 · · Methodology