Recording
why i HATE Tekken 8
2024-01-31 · 9 min
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- rev_66fc71618067e8ca0f8d27e7125cd083Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive243 segments
Transcript
Hello, welcome back to a new video. So
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0:00–0:02 · rev_66fc71618067e8ca0f8d27e7125cd083_0I've been playing Tekken 8 quite a lot
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0:02–0:04 · rev_66fc71618067e8ca0f8d27e7125cd083_1recently, and I swear to Jesus, this has
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0:04–0:07 · rev_66fc71618067e8ca0f8d27e7125cd083_2been the most annoying and frustrating
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0:07–0:09 · rev_66fc71618067e8ca0f8d27e7125cd083_3game I've ever played. I've never been so
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0:09–0:11 · rev_66fc71618067e8ca0f8d27e7125cd083_4angry and mad at a game that I actually
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0:11–0:13 · rev_66fc71618067e8ca0f8d27e7125cd083_5rage uninstalled the game and just got fed
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0:13–0:16 · rev_66fc71618067e8ca0f8d27e7125cd083_6up with it. I ended up reinstalling it
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0:16–0:18 · rev_66fc71618067e8ca0f8d27e7125cd083_7today now that I've calmed down a little
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0:18–0:20 · rev_66fc71618067e8ca0f8d27e7125cd083_8bit, but I think my anger and frustration
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0:20–0:22 · rev_66fc71618067e8ca0f8d27e7125cd083_9with the game still kind of remains. So I
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0:22–0:25 · rev_66fc71618067e8ca0f8d27e7125cd083_10really wanted a new fighting game. I used
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0:25–0:27 · rev_66fc71618067e8ca0f8d27e7125cd083_11to play quite a lot of Mortal Kombat 11
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0:27–0:29 · rev_66fc71618067e8ca0f8d27e7125cd083_12And I wanted a new one that wasn't Mortal
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0:30–0:31 · rev_66fc71618067e8ca0f8d27e7125cd083_13Kombat, so I decided to go for the new
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0:31–0:34 · rev_66fc71618067e8ca0f8d27e7125cd083_14Tekken game. And I have never felt so
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0:34–0:36 · rev_66fc71618067e8ca0f8d27e7125cd083_15frustrated playing a fighting game. I
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0:36–0:38 · rev_66fc71618067e8ca0f8d27e7125cd083_16swear, in Mortal Kombat 11, I never had
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0:38–0:40 · rev_66fc71618067e8ca0f8d27e7125cd083_17this problem where I was just constantly
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0:41–0:42 · rev_66fc71618067e8ca0f8d27e7125cd083_18juggled and I could go through a whole
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0:42–0:45 · rev_66fc71618067e8ca0f8d27e7125cd083_19round without even being able to move my
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0:45–0:47 · rev_66fc71618067e8ca0f8d27e7125cd083_20character because my opponent is so damn
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0:48–0:50 · rev_66fc71618067e8ca0f8d27e7125cd083_21good at juggling and combos that I can't
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0:50–0:52 · rev_66fc71618067e8ca0f8d27e7125cd083_22even move. All I can do is just stand
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0:52–0:54 · rev_66fc71618067e8ca0f8d27e7125cd083_23there or sit here and wait until my
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0:55–0:56 · rev_66fc71618067e8ca0f8d27e7125cd083_24character finally stops bouncing off the
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0:57–0:58 · rev_66fc71618067e8ca0f8d27e7125cd083_25damn ground like a rubber ball. So the
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0:58–1:00 · rev_66fc71618067e8ca0f8d27e7125cd083_26whole game revolves around who can do the
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1:00–1:03 · rev_66fc71618067e8ca0f8d27e7125cd083_27first uppercut or launching attack first,
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1:03–1:06 · rev_66fc71618067e8ca0f8d27e7125cd083_28because the person who does the first
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1:06–1:08 · rev_66fc71618067e8ca0f8d27e7125cd083_29launching attack basically wins, because
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1:08–1:10 · rev_66fc71618067e8ca0f8d27e7125cd083_30they'll do a launching attack and then
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1:10–1:11 · rev_66fc71618067e8ca0f8d27e7125cd083_31they'll chain a bunch of combos, and you
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1:11–1:13 · rev_66fc71618067e8ca0f8d27e7125cd083_32can't even move. You'll just bounce up and
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1:13–1:15 · rev_66fc71618067e8ca0f8d27e7125cd083_33down on the ground being repeatedly
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1:15–1:17 · rev_66fc71618067e8ca0f8d27e7125cd083_34slammed into the ground, and then they'll
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1:17–1:18 · rev_66fc71618067e8ca0f8d27e7125cd083_35do like another uppercut as soon as you
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1:18–1:20 · rev_66fc71618067e8ca0f8d27e7125cd083_36get back up again. And for some reason
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1:21–1:22 · rev_66fc71618067e8ca0f8d27e7125cd083_37Okay, so my favorite character is Lily. I
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1:23–1:25 · rev_66fc71618067e8ca0f8d27e7125cd083_38only play as Lily, and no, it doesn't have
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1:25–1:28 · rev_66fc71618067e8ca0f8d27e7125cd083_39anything to do with the fact that she kind
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1:28–1:30 · rev_66fc71618067e8ca0f8d27e7125cd083_40of looks like my ex-girlfriend when I do
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1:30–1:32 · rev_66fc71618067e8ca0f8d27e7125cd083_41this customized look with this hairstyle.
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1:32–1:34 · rev_66fc71618067e8ca0f8d27e7125cd083_42I like Lily because number one, that she's
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1:35–1:37 · rev_66fc71618067e8ca0f8d27e7125cd083_43hot. She's probably the hottest female
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1:37–1:39 · rev_66fc71618067e8ca0f8d27e7125cd083_44character in the game, and if I'm going to
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1:39–1:41 · rev_66fc71618067e8ca0f8d27e7125cd083_45be spending loads of time dedicated to
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1:41–1:43 · rev_66fc71618067e8ca0f8d27e7125cd083_46learning how to practice playing with a
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1:44–1:46 · rev_66fc71618067e8ca0f8d27e7125cd083_47character, I want to be staring at a hot
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1:46–1:48 · rev_66fc71618067e8ca0f8d27e7125cd083_48girl, not some ugly muscle dude. So I
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1:48–1:51 · rev_66fc71618067e8ca0f8d27e7125cd083_49chose Lily because she's hands down the
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1:51–1:53 · rev_66fc71618067e8ca0f8d27e7125cd083_50hottest girl in all of Tekken. She's got
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1:54–1:55 · rev_66fc71618067e8ca0f8d27e7125cd083_51the best legs, and as a guy who likes
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1:56–1:58 · rev_66fc71618067e8ca0f8d27e7125cd083_52legs, I like Lily. Okay, so we got a match
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1:58–2:00 · rev_66fc71618067e8ca0f8d27e7125cd083_53here. Maybe I can show you what I mean.
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2:00–2:02 · rev_66fc71618067e8ca0f8d27e7125cd083_54Now with the quick match, you do find a
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2:02–2:05 · rev_66fc71618067e8ca0f8d27e7125cd083_55match fairly quickly, but sometimes it
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2:05–2:06 · rev_66fc71618067e8ca0f8d27e7125cd083_56does take a while, and you do get matched
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2:07–2:09 · rev_66fc71618067e8ca0f8d27e7125cd083_57up against people who are not too
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2:09–2:10 · rev_66fc71618067e8ca0f8d27e7125cd083_58difficult. But when I go into the Tekken
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2:10–2:12 · rev_66fc71618067e8ca0f8d27e7125cd083_59Lounge, I get matched up against people
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2:12–2:14 · rev_66fc71618067e8ca0f8d27e7125cd083_60who are like S+, 50,000 Tekken points,
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2:14–2:17 · rev_66fc71618067e8ca0f8d27e7125cd083_61and I get destroyed. So I'll play this
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2:17–2:20 · rev_66fc71618067e8ca0f8d27e7125cd083_62match and show you what I mean by how this
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2:20–2:23 · rev_66fc71618067e8ca0f8d27e7125cd083_63game is so stupid, and all that it takes
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2:23–2:25 · rev_66fc71618067e8ca0f8d27e7125cd083_64is for you to be launched up into the air.
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2:25–2:26 · rev_66fc71618067e8ca0f8d27e7125cd083_65Also, I don't know how to skip these
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2:27–2:28 · rev_66fc71618067e8ca0f8d27e7125cd083_66stupid cutscenes in the beginning. So you
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2:29–2:30 · rev_66fc71618067e8ca0f8d27e7125cd083_67get launched up into the air and then just
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2:30–2:32 · rev_66fc71618067e8ca0f8d27e7125cd083_68chain comboed constantly. And look how
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2:32–2:34 · rev_66fc71618067e8ca0f8d27e7125cd083_69laggy it is right now. I'm probably
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2:35–2:36 · rev_66fc71618067e8ca0f8d27e7125cd083_70against someone who's got bad internet or
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2:36–2:37 · rev_66fc71618067e8ca0f8d27e7125cd083_71something, but I can— look again,
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2:38–2:40 · rev_66fc71618067e8ca0f8d27e7125cd083_72uppercut straight away. It's like every
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2:41–2:42 · rev_66fc71618067e8ca0f8d27e7125cd083_73other person or character has a really
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2:43–2:45 · rev_66fc71618067e8ca0f8d27e7125cd083_74quick uppercut move that's faster than any
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2:45–2:48 · rev_66fc71618067e8ca0f8d27e7125cd083_75of my uppercuts. My uppercut moves involve
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2:48–2:50 · rev_66fc71618067e8ca0f8d27e7125cd083_76kicks, and kicks are way slower than
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2:50–2:53 · rev_66fc71618067e8ca0f8d27e7125cd083_77punts. Look, I can't move at all. I can't
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2:53–2:55 · rev_66fc71618067e8ca0f8d27e7125cd083_78even get off the damn ground. I can do a
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2:56–2:57 · rev_66fc71618067e8ca0f8d27e7125cd083_79little roll and get back up, but then I
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2:57–2:58 · rev_66fc71618067e8ca0f8d27e7125cd083_80get kicked in the face again. I can't do
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2:58–3:00 · rev_66fc71618067e8ca0f8d27e7125cd083_81anything. You see, the game's lagging
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3:01–3:02 · rev_66fc71618067e8ca0f8d27e7125cd083_82loads because he's got rubbish internet,
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3:02–3:04 · rev_66fc71618067e8ca0f8d27e7125cd083_83I think. I don't know why the internet's
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3:04–3:06 · rev_66fc71618067e8ca0f8d27e7125cd083_84so bad. So the main problem I'm having is
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3:06–3:09 · rev_66fc71618067e8ca0f8d27e7125cd083_85I find that most of the other characters
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3:09–3:11 · rev_66fc71618067e8ca0f8d27e7125cd083_86in this game have some way to really
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3:11–3:13 · rev_66fc71618067e8ca0f8d27e7125cd083_87quickly do some kind of uppercut that
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3:13–3:15 · rev_66fc71618067e8ca0f8d27e7125cd083_88launches you into the air, which is way
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3:15–3:17 · rev_66fc71618067e8ca0f8d27e7125cd083_89faster than anything I've got as Lily.
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3:17–3:19 · rev_66fc71618067e8ca0f8d27e7125cd083_90I've got this move I can do a kick that
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3:19–3:22 · rev_66fc71618067e8ca0f8d27e7125cd083_91sends them backwards. I can't really do a
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3:22–3:24 · rev_66fc71618067e8ca0f8d27e7125cd083_92combo into that because it doesn't knock
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3:24–3:27 · rev_66fc71618067e8ca0f8d27e7125cd083_93them into the air, it launches them
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3:27–3:28 · rev_66fc71618067e8ca0f8d27e7125cd083_94backwards. And then I can do this as well,
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3:28–3:30 · rev_66fc71618067e8ca0f8d27e7125cd083_95which launches them up, but it's kind of a
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3:31–3:32 · rev_66fc71618067e8ca0f8d27e7125cd083_96slow move because kicks are usually slower
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3:32–3:34 · rev_66fc71618067e8ca0f8d27e7125cd083_97than a punch. So I usually always lose
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3:35–3:37 · rev_66fc71618067e8ca0f8d27e7125cd083_98when it comes to who's fastest at doing a
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3:37–3:40 · rev_66fc71618067e8ca0f8d27e7125cd083_99launcher move, especially against
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3:40–3:41 · rev_66fc71618067e8ca0f8d27e7125cd083_100characters like Jin. They've got that
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3:42–3:43 · rev_66fc71618067e8ca0f8d27e7125cd083_101really quick, powerful uppercut that just
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3:43–3:45 · rev_66fc71618067e8ca0f8d27e7125cd083_102launches you into the air, and then you
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3:46–3:47 · rev_66fc71618067e8ca0f8d27e7125cd083_103get juggled over and over again. So I'll
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3:47–3:50 · rev_66fc71618067e8ca0f8d27e7125cd083_104try another round. This time my internet's
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3:51–3:52 · rev_66fc71618067e8ca0f8d27e7125cd083_105fixed. Oh look, match has been denied.
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3:52–3:54 · rev_66fc71618067e8ca0f8d27e7125cd083_106That's what keeps happening. I go into
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3:54–3:56 · rev_66fc71618067e8ca0f8d27e7125cd083_107practice mode, into quick match mode, and
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3:56–3:58 · rev_66fc71618067e8ca0f8d27e7125cd083_108I'm waiting in the practice mode looking
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3:59–4:01 · rev_66fc71618067e8ca0f8d27e7125cd083_109for an opponent, and 4 times out of 5 it
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4:01–4:04 · rev_66fc71618067e8ca0f8d27e7125cd083_110will find a match, and then I press enter
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4:04–4:07 · rev_66fc71618067e8ca0f8d27e7125cd083_111ready, and then it'll say match has been
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4:07–4:08 · rev_66fc71618067e8ca0f8d27e7125cd083_112cancelled or something, which is really
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4:08–4:10 · rev_66fc71618067e8ca0f8d27e7125cd083_113frustrating. You can find a match faster
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4:10–4:12 · rev_66fc71618067e8ca0f8d27e7125cd083_114in the Tekken Lounge, but then when I'm in
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4:12–4:14 · rev_66fc71618067e8ca0f8d27e7125cd083_115Tekken Lounge It places me against really
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4:14–4:17 · rev_66fc71618067e8ca0f8d27e7125cd083_116powerful players who have like S+ ranks.
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4:18–4:20 · rev_66fc71618067e8ca0f8d27e7125cd083_117They just are too good at the game. I
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4:21–4:23 · rev_66fc71618067e8ca0f8d27e7125cd083_118can't even move my character when I go up
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4:23–4:24 · rev_66fc71618067e8ca0f8d27e7125cd083_119against those people. I found someone from
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4:25–4:27 · rev_66fc71618067e8ca0f8d27e7125cd083_120the Middle East. I don't know if they have
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4:27–4:29 · rev_66fc71618067e8ca0f8d27e7125cd083_121good internet or not. I think they go AFK.
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4:29–4:33 · rev_66fc71618067e8ca0f8d27e7125cd083_122I think they're waiting for a match and
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4:33–4:34 · rev_66fc71618067e8ca0f8d27e7125cd083_123then they go AFK, so when it pops up
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4:35–4:37 · rev_66fc71618067e8ca0f8d27e7125cd083_124opponent found, they're not, they're not
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4:37–4:38 · rev_66fc71618067e8ca0f8d27e7125cd083_125actually there to accept the match. Okay,
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4:39–4:41 · rev_66fc71618067e8ca0f8d27e7125cd083_126so now I'm in the Tekken Lounge, which
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4:41–4:44 · rev_66fc71618067e8ca0f8d27e7125cd083_127usually finds me a match faster, but then
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4:44–4:46 · rev_66fc71618067e8ca0f8d27e7125cd083_128it puts me up against really powerful
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4:47–4:48 · rev_66fc71618067e8ca0f8d27e7125cd083_129people. So you've got this kind of open
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4:48–4:49 · rev_66fc71618067e8ca0f8d27e7125cd083_130world with a bunch of other players.
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4:49–4:51 · rev_66fc71618067e8ca0f8d27e7125cd083_131You've got to press semicolon to find a
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4:51–4:53 · rev_66fc71618067e8ca0f8d27e7125cd083_132match. So I usually do a quick match, and
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4:53–4:56 · rev_66fc71618067e8ca0f8d27e7125cd083_133I put connection no restrictions, and I
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4:56–4:58 · rev_66fc71618067e8ca0f8d27e7125cd083_134just begin search. And you'll see that it
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4:58–5:01 · rev_66fc71618067e8ca0f8d27e7125cd083_135takes quite a while until you can find a
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5:02–5:03 · rev_66fc71618067e8ca0f8d27e7125cd083_136match. I guess people are at work or
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5:03–5:06 · rev_66fc71618067e8ca0f8d27e7125cd083_137they're sleeping depending on the time
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5:06–5:07 · rev_66fc71618067e8ca0f8d27e7125cd083_138zone. I've chosen Europe time zone. I
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5:07–5:09 · rev_66fc71618067e8ca0f8d27e7125cd083_139don't know what time it is in Europe right
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5:10–5:11 · rev_66fc71618067e8ca0f8d27e7125cd083_140now, but that was the recommended area for
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5:11–5:14 · rev_66fc71618067e8ca0f8d27e7125cd083_141me to join. So see what happens when we
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5:14–5:16 · rev_66fc71618067e8ca0f8d27e7125cd083_142find a match and I'll show you how
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5:16–5:17 · rev_66fc71618067e8ca0f8d27e7125cd083_143annoying it is. So I got a match and for
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5:18–5:20 · rev_66fc71618067e8ca0f8d27e7125cd083_144some reason it matched me, quite a
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5:21–5:22 · rev_66fc71618067e8ca0f8d27e7125cd083_145beginner person, up against someone who is
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5:22–5:24 · rev_66fc71618067e8ca0f8d27e7125cd083_146S+, S+, and A rank and has like 58,000
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5:24–5:28 · rev_66fc71618067e8ca0f8d27e7125cd083_147Tekken Power Points, which I don't really
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5:28–5:29 · rev_66fc71618067e8ca0f8d27e7125cd083_148know what they are, but I'm guessing he's
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5:30–5:31 · rev_66fc71618067e8ca0f8d27e7125cd083_149pretty good at the game to have S+ ranks.
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5:31–5:33 · rev_66fc71618067e8ca0f8d27e7125cd083_150And it's so annoying because this game,
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5:34–5:35 · rev_66fc71618067e8ca0f8d27e7125cd083_151basically all it revolves around is who
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5:35–5:38 · rev_66fc71618067e8ca0f8d27e7125cd083_152can do the launcher before the other
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5:38–5:39 · rev_66fc71618067e8ca0f8d27e7125cd083_153person. And once you do the launcher,
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5:40–5:41 · rev_66fc71618067e8ca0f8d27e7125cd083_154like an uppercut or something, then you
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5:41–5:43 · rev_66fc71618067e8ca0f8d27e7125cd083_155just have to chain together a bunch of
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5:44–5:45 · rev_66fc71618067e8ca0f8d27e7125cd083_156combos and juggle the enemy up into the
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5:45–5:47 · rev_66fc71618067e8ca0f8d27e7125cd083_157air. And for some reason, I always get
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5:47–5:49 · rev_66fc71618067e8ca0f8d27e7125cd083_158juggled up into the air so badly, to the
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5:49–5:50 · rev_66fc71618067e8ca0f8d27e7125cd083_159point that I've had some rounds where I
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5:51–5:53 · rev_66fc71618067e8ca0f8d27e7125cd083_160literally cannot move at all. And as soon
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5:53–5:55 · rev_66fc71618067e8ca0f8d27e7125cd083_161as I get up, I get juggled again. And
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5:55–5:57 · rev_66fc71618067e8ca0f8d27e7125cd083_162every time I have an opportunity to fight
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5:57–5:59 · rev_66fc71618067e8ca0f8d27e7125cd083_163back, he always seems to block everything
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5:59–6:01 · rev_66fc71618067e8ca0f8d27e7125cd083_164I do. All my combos always get blocked
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6:01–6:03 · rev_66fc71618067e8ca0f8d27e7125cd083_165easily because they're all like mid-high
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6:03–6:06 · rev_66fc71618067e8ca0f8d27e7125cd083_166kind of combos. And then they've got these
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6:06–6:08 · rev_66fc71618067e8ca0f8d27e7125cd083_167combos where It starts off mid, then it
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6:08–6:11 · rev_66fc71618067e8ca0f8d27e7125cd083_168goes low, and then it goes high, and it's
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6:11–6:12 · rev_66fc71618067e8ca0f8d27e7125cd083_169impossible to predict where it's going to
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6:13–6:14 · rev_66fc71618067e8ca0f8d27e7125cd083_170go unless you've memorized every single
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6:14–6:16 · rev_66fc71618067e8ca0f8d27e7125cd083_171move list for every single character in
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6:17–6:18 · rev_66fc71618067e8ca0f8d27e7125cd083_172this whole damn game. So what happens is
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6:19–6:20 · rev_66fc71618067e8ca0f8d27e7125cd083_173you get launched or you get slammed into
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6:20–6:22 · rev_66fc71618067e8ca0f8d27e7125cd083_174the ground, and then you bounce off the
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6:22–6:23 · rev_66fc71618067e8ca0f8d27e7125cd083_175ground, and then he keeps doing these
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6:24–6:25 · rev_66fc71618067e8ca0f8d27e7125cd083_176little jabs or these little kicks to keep
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6:25–6:27 · rev_66fc71618067e8ca0f8d27e7125cd083_177you up in the air, and then you get
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6:28–6:28 · rev_66fc71618067e8ca0f8d27e7125cd083_178slammed into the wall, and then you bounce
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6:28–6:30 · rev_66fc71618067e8ca0f8d27e7125cd083_179off the wall, and then you get juggled
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6:31–6:32 · rev_66fc71618067e8ca0f8d27e7125cd083_180again as you bounce off the ground, and
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6:33–6:34 · rev_66fc71618067e8ca0f8d27e7125cd083_181then if they're really good at juggling
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6:35–6:36 · rev_66fc71618067e8ca0f8d27e7125cd083_182then it's basically game over. You don't
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6:37–6:38 · rev_66fc71618067e8ca0f8d27e7125cd083_183stand a chance. The only way to have a
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6:38–6:40 · rev_66fc71618067e8ca0f8d27e7125cd083_184chance of winning is if they are not good
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6:40–6:42 · rev_66fc71618067e8ca0f8d27e7125cd083_185at juggling and they screw up their combo,
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6:43–6:45 · rev_66fc71618067e8ca0f8d27e7125cd083_186which gives you a chance to actually fight
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6:45–6:47 · rev_66fc71618067e8ca0f8d27e7125cd083_187back. I really hate how you can endlessly
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6:47–6:49 · rev_66fc71618067e8ca0f8d27e7125cd083_188just juggle your enemy if you know enough
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6:49–6:52 · rev_66fc71618067e8ca0f8d27e7125cd083_189combos and you're good enough at doing the
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6:52–6:54 · rev_66fc71618067e8ca0f8d27e7125cd083_190combo, combo inputs. I think there should
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6:54–6:56 · rev_66fc71618067e8ca0f8d27e7125cd083_191be some kind of invincibility mode so that
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6:57–6:59 · rev_66fc71618067e8ca0f8d27e7125cd083_192when you get up off the ground, you have
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6:59–7:01 · rev_66fc71618067e8ca0f8d27e7125cd083_193like 2 seconds where you can actually get
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7:01–7:03 · rev_66fc71618067e8ca0f8d27e7125cd083_194off the ground without getting juggled
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7:04–7:05 · rev_66fc71618067e8ca0f8d27e7125cd083_195again. So you can see in the beginning of
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7:05–7:07 · rev_66fc71618067e8ca0f8d27e7125cd083_196this match, this is what every Skill
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7:07–7:09 · rev_66fc71618067e8ca0f8d27e7125cd083_197Tekken 8 player does. They do an uppercut,
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7:09–7:11 · rev_66fc71618067e8ca0f8d27e7125cd083_198and for some reason everyone's uppercut is
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7:11–7:13 · rev_66fc71618067e8ca0f8d27e7125cd083_199really quick and faster than even my basic
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7:13–7:15 · rev_66fc71618067e8ca0f8d27e7125cd083_200attacks, and there's no way to block it
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7:15–7:17 · rev_66fc71618067e8ca0f8d27e7125cd083_201unless you do like a low block or
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7:17–7:18 · rev_66fc71618067e8ca0f8d27e7125cd083_202something. And then they'll do the
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7:19–7:20 · rev_66fc71618067e8ca0f8d27e7125cd083_203uppercut, and then they'll keep spamming
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7:20–7:21 · rev_66fc71618067e8ca0f8d27e7125cd083_204the same move over and over again
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7:21–7:22 · rev_66fc71618067e8ca0f8d27e7125cd083_205sometimes, or they'll do some kind of
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7:22–7:24 · rev_66fc71618067e8ca0f8d27e7125cd083_206combo where you can't even stand up and
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7:24–7:27 · rev_66fc71618067e8ca0f8d27e7125cd083_207defend yourself. It's so stupid. I don't
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7:27–7:29 · rev_66fc71618067e8ca0f8d27e7125cd083_208know how people enjoy playing this game.
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7:29–7:30 · rev_66fc71618067e8ca0f8d27e7125cd083_209Where if you're going up against a good
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7:31–7:32 · rev_66fc71618067e8ca0f8d27e7125cd083_210person, you've only got like one chance of
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7:32–7:35 · rev_66fc71618067e8ca0f8d27e7125cd083_211not getting comboed into oblivion if
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7:36–7:37 · rev_66fc71618067e8ca0f8d27e7125cd083_212you're lucky. So I was nearly able to beat
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7:38–7:40 · rev_66fc71618067e8ca0f8d27e7125cd083_213him, but then he does his stupid finisher
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7:40–7:42 · rev_66fc71618067e8ca0f8d27e7125cd083_214move, like a cinematic move with this very
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7:43–7:45 · rev_66fc71618067e8ca0f8d27e7125cd083_215lengthy animation. Every single character
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7:45–7:47 · rev_66fc71618067e8ca0f8d27e7125cd083_216has a move like this, and if you don't
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7:47–7:49 · rev_66fc71618067e8ca0f8d27e7125cd083_217block it, then it will get triggered when
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7:49–7:51 · rev_66fc71618067e8ca0f8d27e7125cd083_218it goes into activation. But the stupid
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7:51–7:55 · rev_66fc71618067e8ca0f8d27e7125cd083_219animation is so damn long, it's so boring
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7:55–7:57 · rev_66fc71618067e8ca0f8d27e7125cd083_220watching these same animations over and
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7:57–7:59 · rev_66fc71618067e8ca0f8d27e7125cd083_221over again, and they're not even that
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7:59–8:00 · rev_66fc71618067e8ca0f8d27e7125cd083_222interesting to watch. At least Mortal
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8:00–8:02 · rev_66fc71618067e8ca0f8d27e7125cd083_223Kombat had interesting animations for the
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8:02–8:04 · rev_66fc71618067e8ca0f8d27e7125cd083_224fatalities and the very brutal violent
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8:05–8:08 · rev_66fc71618067e8ca0f8d27e7125cd083_225attacks for the cinematic attacks. The
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8:08–8:10 · rev_66fc71618067e8ca0f8d27e7125cd083_226ones in Tekken 8 are just kind of boring
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8:10–8:12 · rev_66fc71618067e8ca0f8d27e7125cd083_227to watch and you can't skip it.
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8:12–8:14 · rev_66fc71618067e8ca0f8d27e7125cd083_228So yeah, this game is really frustrating.
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8:15–8:17 · rev_66fc71618067e8ca0f8d27e7125cd083_229I'm still trying to practice so I could
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8:17–8:19 · rev_66fc71618067e8ca0f8d27e7125cd083_230learn some tricks to give myself an upper
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8:20–8:22 · rev_66fc71618067e8ca0f8d27e7125cd083_231hand because some of these players are
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8:22–8:23 · rev_66fc71618067e8ca0f8d27e7125cd083_232ridiculous. Some of them are so good that
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8:23–8:25 · rev_66fc71618067e8ca0f8d27e7125cd083_233they can even kind of predict what you're
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8:26–8:27 · rev_66fc71618067e8ca0f8d27e7125cd083_234gonna do before you even do it. So I lunge
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8:27–8:30 · rev_66fc71618067e8ca0f8d27e7125cd083_235at them, do some combos, they block it,
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8:30–8:32 · rev_66fc71618067e8ca0f8d27e7125cd083_236they sidestep it, I try to do the same, I
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8:32–8:35 · rev_66fc71618067e8ca0f8d27e7125cd083_237step back, but then they just come rushing
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8:35–8:36 · rev_66fc71618067e8ca0f8d27e7125cd083_238at me with some kind of stupid launching
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8:37–8:38 · rev_66fc71618067e8ca0f8d27e7125cd083_239attack and then juggle me until I'm down
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8:38–8:40 · rev_66fc71618067e8ca0f8d27e7125cd083_240to 0% health from 100%. It's just such a
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8:41–8:44 · rev_66fc71618067e8ca0f8d27e7125cd083_241stupid game sometimes.
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8:44–8:45 · rev_66fc71618067e8ca0f8d27e7125cd083_242