Skip to corpus content
HIMR Public Corpustimestamped source index

Recording

BROKEN INSANE Melee Damage UNKILLABLE 2.0 Blade Build Cyberpunk 2077

2023-09-28 · 8 min

internet_archive
Machine transcript · wording, timing and speaker attribution may be wrong

Wording, speaker labels, and timestamps can still be wrong. A transcript does not establish that statements in the recording are factual. Use the source links and surrounding context.

Read summary

Expand to load the summary.

Open summary page ↗
Source information & transcript revisions

Transcript revisions

  1. rev_874054d926a323fe0d49ef20c712b6caMachine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive205 segments

Transcript

en
  1. Thanks to the update 2.0, Cyberpunk 2077

    Segment details0:00–0:03 · rev_874054d926a323fe0d49ef20c712b6ca_0
  2. melee builds are now incredibly

    Segment details0:04–0:05 · rev_874054d926a323fe0d49ef20c712b6ca_1
  3. overpowered. Using the newly revamped

    Segment details0:05–0:07 · rev_874054d926a323fe0d49ef20c712b6ca_2
  4. skill tree and new mobility movement

    Segment details0:08–0:09 · rev_874054d926a323fe0d49ef20c712b6ca_3
  5. skills like dash, melee weapons just feel

    Segment details0:10–0:11 · rev_874054d926a323fe0d49ef20c712b6ca_4
  6. so insanely good right now. So in today's

    Segment details0:12–0:14 · rev_874054d926a323fe0d49ef20c712b6ca_5
  7. video, I'll show you the best melee builds

    Segment details0:15–0:16 · rev_874054d926a323fe0d49ef20c712b6ca_6
  8. and also the best cybernetic implants to

    Segment details0:16–0:18 · rev_874054d926a323fe0d49ef20c712b6ca_7
  9. have for melee builds to completely

    Segment details0:18–0:19 · rev_874054d926a323fe0d49ef20c712b6ca_8
  10. annihilate everything you come across in

    Segment details0:19–0:21 · rev_874054d926a323fe0d49ef20c712b6ca_9
  11. Cyberpunk 2077. There's basically 2 types

    Segment details0:22–0:24 · rev_874054d926a323fe0d49ef20c712b6ca_10
  12. of weapons. There's the blunt weapons like

    Segment details0:24–0:26 · rev_874054d926a323fe0d49ef20c712b6ca_11
  13. baseball bats and hammers, and there's

    Segment details0:26–0:27 · rev_874054d926a323fe0d49ef20c712b6ca_12
  14. slicing blade weapons like katanas and

    Segment details0:28–0:30 · rev_874054d926a323fe0d49ef20c712b6ca_13
  15. other knives and machetes. And swords and

    Segment details0:30–0:32 · rev_874054d926a323fe0d49ef20c712b6ca_14
  16. stuff like that. So you want to get the

    Segment details0:33–0:34 · rev_874054d926a323fe0d49ef20c712b6ca_15
  17. body skills, and you want to get these

    Segment details0:35–0:37 · rev_874054d926a323fe0d49ef20c712b6ca_16
  18. ones like Wrecking Ball, Quake, and

    Segment details0:37–0:39 · rev_874054d926a323fe0d49ef20c712b6ca_17
  19. Finisher Savage Sling. These are really

    Segment details0:39–0:41 · rev_874054d926a323fe0d49ef20c712b6ca_18
  20. cool abilities, especially Quake. So Quake

    Segment details0:41–0:45 · rev_874054d926a323fe0d49ef20c712b6ca_19
  21. is really cool, used as a hammer or blunt

    Segment details0:45–0:47 · rev_874054d926a323fe0d49ef20c712b6ca_20
  22. weapon like a baseball bat or a club, and

    Segment details0:47–0:49 · rev_874054d926a323fe0d49ef20c712b6ca_21
  23. it basically does like an AOE slam onto

    Segment details0:49–0:51 · rev_874054d926a323fe0d49ef20c712b6ca_22
  24. the ground and destroys everything around

    Segment details0:51–0:53 · rev_874054d926a323fe0d49ef20c712b6ca_23
  25. you. You also want to get all of these

    Segment details0:53–0:54 · rev_874054d926a323fe0d49ef20c712b6ca_24
  26. health regen skills at the bottom middle

    Segment details0:55–0:57 · rev_874054d926a323fe0d49ef20c712b6ca_25
  27. here. And you'll get stuff like health

    Segment details0:57–0:58 · rev_874054d926a323fe0d49ef20c712b6ca_26
  28. regen in combat, 1% health regen rate for

    Segment details0:59–1:01 · rev_874054d926a323fe0d49ef20c712b6ca_27
  29. each percent of missing health. This will

    Segment details1:02–1:03 · rev_874054d926a323fe0d49ef20c712b6ca_28
  30. be very useful when you're getting shot at

    Segment details1:04–1:05 · rev_874054d926a323fe0d49ef20c712b6ca_29
  31. a lot because you will be taking a lot of

    Segment details1:05–1:06 · rev_874054d926a323fe0d49ef20c712b6ca_30
  32. damage just doing melee because you won't

    Segment details1:06–1:08 · rev_874054d926a323fe0d49ef20c712b6ca_31
  33. be able to take cover and you'll be

    Segment details1:09–1:09 · rev_874054d926a323fe0d49ef20c712b6ca_32
  34. getting up close into the enemy's faces.

    Segment details1:10–1:11 · rev_874054d926a323fe0d49ef20c712b6ca_33
  35. So having health regen is very beneficial.

    Segment details1:11–1:14 · rev_874054d926a323fe0d49ef20c712b6ca_34
  36. Savage Sling is really cool because you

    Segment details1:14–1:16 · rev_874054d926a323fe0d49ef20c712b6ca_35
  37. can do a finisher with your baseball bat

    Segment details1:16–1:18 · rev_874054d926a323fe0d49ef20c712b6ca_36
  38. or other weapon, and you can also pick up

    Segment details1:18–1:20 · rev_874054d926a323fe0d49ef20c712b6ca_37
  39. a knocked-out enemy who's lying on the

    Segment details1:20–1:22 · rev_874054d926a323fe0d49ef20c712b6ca_38
  40. ground. You can then pick them up and and

    Segment details1:22–1:23 · rev_874054d926a323fe0d49ef20c712b6ca_39
  41. throw them at objects or other enemies,

    Segment details1:24–1:26 · rev_874054d926a323fe0d49ef20c712b6ca_40
  42. and you can use them as a weapon. It's

    Segment details1:26–1:28 · rev_874054d926a323fe0d49ef20c712b6ca_41
  43. also really funny just picking up enemies

    Segment details1:28–1:29 · rev_874054d926a323fe0d49ef20c712b6ca_42
  44. and throwing them or slinging them at the

    Segment details1:30–1:31 · rev_874054d926a323fe0d49ef20c712b6ca_43
  45. buddies or the allies and taking them all

    Segment details1:32–1:34 · rev_874054d926a323fe0d49ef20c712b6ca_44
  46. out like that. And then if you want to use

    Segment details1:34–1:35 · rev_874054d926a323fe0d49ef20c712b6ca_45
  47. bladed weapons like swords, katanas, then

    Segment details1:36–1:38 · rev_874054d926a323fe0d49ef20c712b6ca_46
  48. obviously you want to get the bladed

    Segment details1:38–1:39 · rev_874054d926a323fe0d49ef20c712b6ca_47
  49. weapon perks in the Reflex part of the

    Segment details1:40–1:41 · rev_874054d926a323fe0d49ef20c712b6ca_48
  50. skill tree. And you can get stuff like

    Segment details1:42–1:43 · rev_874054d926a323fe0d49ef20c712b6ca_49
  51. Lead and Steel, which lets you block and

    Segment details1:43–1:45 · rev_874054d926a323fe0d49ef20c712b6ca_50
  52. deflect enemy incoming bullets with your

    Segment details1:46–1:47 · rev_874054d926a323fe0d49ef20c712b6ca_51
  53. blade like some kind of Jedi. Reflecting

    Segment details1:47–1:50 · rev_874054d926a323fe0d49ef20c712b6ca_52
  54. lasers. And you can also get this Blade

    Segment details1:50–1:52 · rev_874054d926a323fe0d49ef20c712b6ca_53
  55. Runner Finisher for Blades. You can do

    Segment details1:52–1:55 · rev_874054d926a323fe0d49ef20c712b6ca_54
  56. like this finishing move, which is pretty

    Segment details1:55–1:57 · rev_874054d926a323fe0d49ef20c712b6ca_55
  57. cool to look at. And then also

    Segment details1:57–1:58 · rev_874054d926a323fe0d49ef20c712b6ca_56
  58. Slaughterhouse is really powerful because

    Segment details1:59–2:00 · rev_874054d926a323fe0d49ef20c712b6ca_57
  59. it basically makes any attack,

    Segment details2:00–2:01 · rev_874054d926a323fe0d49ef20c712b6ca_58
  60. counterattack, or deflected bullets apply

    Segment details2:01–2:04 · rev_874054d926a323fe0d49ef20c712b6ca_59
  61. bleeding, and that increases the chance of

    Segment details2:04–2:06 · rev_874054d926a323fe0d49ef20c712b6ca_60
  62. dismemberment. So yeah, basically just get

    Segment details2:06–2:08 · rev_874054d926a323fe0d49ef20c712b6ca_61
  63. all of these. There's nothing really

    Segment details2:08–2:09 · rev_874054d926a323fe0d49ef20c712b6ca_62
  64. stopping you. You can just get everything

    Segment details2:10–2:11 · rev_874054d926a323fe0d49ef20c712b6ca_63
  65. basically because you'll have enough perk

    Segment details2:11–2:13 · rev_874054d926a323fe0d49ef20c712b6ca_64
  66. points to be able to get everything in

    Segment details2:13–2:14 · rev_874054d926a323fe0d49ef20c712b6ca_65
  67. Blades and and also everything in blunt

    Segment details2:14–2:16 · rev_874054d926a323fe0d49ef20c712b6ca_66
  68. weapons, and also everything in the regen

    Segment details2:16–2:18 · rev_874054d926a323fe0d49ef20c712b6ca_67
  69. section, and also everything in this part,

    Segment details2:18–2:20 · rev_874054d926a323fe0d49ef20c712b6ca_68
  70. which is also really important for

    Segment details2:20–2:22 · rev_874054d926a323fe0d49ef20c712b6ca_69
  71. mobility. You'll be able to get, um,

    Segment details2:22–2:24 · rev_874054d926a323fe0d49ef20c712b6ca_70
  72. dash. Air dash is really cool because you

    Segment details2:24–2:26 · rev_874054d926a323fe0d49ef20c712b6ca_71
  73. can jump and then dash through the air

    Segment details2:27–2:28 · rev_874054d926a323fe0d49ef20c712b6ca_72
  74. whilst doing a double jump as well. And

    Segment details2:29–2:31 · rev_874054d926a323fe0d49ef20c712b6ca_73
  75. also dash— I mean, dash is really useful.

    Segment details2:31–2:33 · rev_874054d926a323fe0d49ef20c712b6ca_74
  76. Double tap the directional keys to do a

    Segment details2:33–2:35 · rev_874054d926a323fe0d49ef20c712b6ca_75
  77. dash in that direction, and this lets you

    Segment details2:36–2:38 · rev_874054d926a323fe0d49ef20c712b6ca_76
  78. close in on your enemies with your melee

    Segment details2:39–2:40 · rev_874054d926a323fe0d49ef20c712b6ca_77
  79. weapon really effectively and really

    Segment details2:40–2:41 · rev_874054d926a323fe0d49ef20c712b6ca_78
  80. quickly. So yeah, basically just get

    Segment details2:42–2:43 · rev_874054d926a323fe0d49ef20c712b6ca_79
  81. everything apart from the weapons where

    Segment details2:44–2:45 · rev_874054d926a323fe0d49ef20c712b6ca_80
  82. you shoot bullets. Just get all of the

    Segment details2:46–2:47 · rev_874054d926a323fe0d49ef20c712b6ca_81
  83. mobility stuff, the bladed weapons and the

    Segment details2:48–2:50 · rev_874054d926a323fe0d49ef20c712b6ca_82
  84. blunted weapons. And as for the cyberware,

    Segment details2:50–2:52 · rev_874054d926a323fe0d49ef20c712b6ca_83
  85. these are the very important cybernetics

    Segment details2:52–2:55 · rev_874054d926a323fe0d49ef20c712b6ca_84
  86. that I recommend for a melee build.

    Segment details2:55–2:56 · rev_874054d926a323fe0d49ef20c712b6ca_85
  87. Definitely want to get Dense Marrow. This

    Segment details2:56–2:58 · rev_874054d926a323fe0d49ef20c712b6ca_86
  88. will give you a +24% melee damage bonus.

    Segment details2:59–3:02 · rev_874054d926a323fe0d49ef20c712b6ca_87
  89. I got the Titanium Bones for 2.6% melee

    Segment details3:03–3:06 · rev_874054d926a323fe0d49ef20c712b6ca_88
  90. damage and +62% carrying capacity.

    Segment details3:06–3:09 · rev_874054d926a323fe0d49ef20c712b6ca_89
  91. Micro Rotors give you +23% melee attack

    Segment details3:09–3:13 · rev_874054d926a323fe0d49ef20c712b6ca_90
  92. speed. And as for the legs, you really

    Segment details3:13–3:15 · rev_874054d926a323fe0d49ef20c712b6ca_91
  93. want Reinforced Tendons to give you a

    Segment details3:15–3:17 · rev_874054d926a323fe0d49ef20c712b6ca_92
  94. double jump. Press space in midair to

    Segment details3:18–3:19 · rev_874054d926a323fe0d49ef20c712b6ca_93
  95. perform a double jump. Really useful for

    Segment details3:19–3:21 · rev_874054d926a323fe0d49ef20c712b6ca_94
  96. getting around and getting towards

    Segment details3:21–3:22 · rev_874054d926a323fe0d49ef20c712b6ca_95
  97. enemies. In combination with dash, it is

    Segment details3:22–3:25 · rev_874054d926a323fe0d49ef20c712b6ca_96
  98. really fun to like jump and dash around

    Segment details3:25–3:27 · rev_874054d926a323fe0d49ef20c712b6ca_97
  99. midair and makes the game really fun to

    Segment details3:27–3:29 · rev_874054d926a323fe0d49ef20c712b6ca_98
  100. move around in again. Okay, so I'll show

    Segment details3:29–3:31 · rev_874054d926a323fe0d49ef20c712b6ca_99
  101. you some gameplay, and I guess the best

    Segment details3:31–3:32 · rev_874054d926a323fe0d49ef20c712b6ca_100
  102. way to show some combat would be to

    Segment details3:32–3:35 · rev_874054d926a323fe0d49ef20c712b6ca_101
  103. trigger the police and get them to come

    Segment details3:35–3:36 · rev_874054d926a323fe0d49ef20c712b6ca_102
  104. after me. So there's lots of people to

    Segment details3:37–3:38 · rev_874054d926a323fe0d49ef20c712b6ca_103
  105. slash up. So we're gonna start with the

    Segment details3:38–3:40 · rev_874054d926a323fe0d49ef20c712b6ca_104
  106. katana, and we got the double jump by

    Segment details3:40–3:42 · rev_874054d926a323fe0d49ef20c712b6ca_105
  107. tapping spacebar twice, and we can also

    Segment details3:43–3:44 · rev_874054d926a323fe0d49ef20c712b6ca_106
  108. dash after a double jump or before a

    Segment details3:44–3:46 · rev_874054d926a323fe0d49ef20c712b6ca_107
  109. double jump like this. So we could sprint,

    Segment details3:47–3:48 · rev_874054d926a323fe0d49ef20c712b6ca_108
  110. double jump, dash forward, double jump

    Segment details3:49–3:51 · rev_874054d926a323fe0d49ef20c712b6ca_109
  111. again, dash forward. That's how I get

    Segment details3:52–3:53 · rev_874054d926a323fe0d49ef20c712b6ca_110
  112. around mostly like this. You can move

    Segment details3:53–3:54 · rev_874054d926a323fe0d49ef20c712b6ca_111
  113. really quickly, just double jump, dash,

    Segment details3:55–3:58 · rev_874054d926a323fe0d49ef20c712b6ca_112
  114. double jump, dash, double jump, dash.

    Segment details3:58–4:01 · rev_874054d926a323fe0d49ef20c712b6ca_113
  115. It's really great for moving around. So if

    Segment details4:01–4:03 · rev_874054d926a323fe0d49ef20c712b6ca_114
  116. you want to kill people, basically just go

    Segment details4:03–4:05 · rev_874054d926a323fe0d49ef20c712b6ca_115
  117. up to them and then just start slashing

    Segment details4:05–4:06 · rev_874054d926a323fe0d49ef20c712b6ca_116
  118. like that. And then sometimes you

    Segment details4:06–4:10 · rev_874054d926a323fe0d49ef20c712b6ca_117
  119. get this little diamond reticle thing,

    Segment details4:10–4:11 · rev_874054d926a323fe0d49ef20c712b6ca_118
  120. and if you aim at it, you'll get like an

    Segment details4:12–4:13 · rev_874054d926a323fe0d49ef20c712b6ca_119
  121. electrical explosion that takes them out

    Segment details4:13–4:15 · rev_874054d926a323fe0d49ef20c712b6ca_120
  122. almost. Actually, I think it does take

    Segment details4:15–4:17 · rev_874054d926a323fe0d49ef20c712b6ca_121
  123. them out instantly. So we also can do

    Segment details4:17–4:20 · rev_874054d926a323fe0d49ef20c712b6ca_122
  124. like, uh, let me see if I can get these

    Segment details4:20–4:22 · rev_874054d926a323fe0d49ef20c712b6ca_123
  125. guys out.

    Segment details4:22–4:23 · rev_874054d926a323fe0d49ef20c712b6ca_124
  126. So we can do a finisher by pressing F,

    Segment details4:26–4:28 · rev_874054d926a323fe0d49ef20c712b6ca_125
  127. and that usually triggers when they're low

    Segment details4:28–4:30 · rev_874054d926a323fe0d49ef20c712b6ca_126
  128. on health. The thing is, you end up

    Segment details4:30–4:32 · rev_874054d926a323fe0d49ef20c712b6ca_127
  129. one-shotting them most of the time.

    Segment details4:32–4:34 · rev_874054d926a323fe0d49ef20c712b6ca_128
  130. Because it's so powerful. I mean, I can

    Segment details4:34–4:36 · rev_874054d926a323fe0d49ef20c712b6ca_129
  131. nearly one-shot— I think I, I one-shot

    Segment details4:36–4:38 · rev_874054d926a323fe0d49ef20c712b6ca_130
  132. basically every enemy in this game almost,

    Segment details4:39–4:40 · rev_874054d926a323fe0d49ef20c712b6ca_131
  133. apart from the tougher ones. These guys

    Segment details4:41–4:43 · rev_874054d926a323fe0d49ef20c712b6ca_132
  134. don't stand a chance. I can't even do the

    Segment details4:43–4:45 · rev_874054d926a323fe0d49ef20c712b6ca_133
  135. finisher move because they won't even

    Segment details4:45–4:47 · rev_874054d926a323fe0d49ef20c712b6ca_134
  136. survive one hit. Chop these guys up.

    Segment details4:47–4:50 · rev_874054d926a323fe0d49ef20c712b6ca_135
  137. And then if we want to slow down time, we

    Segment details4:52–4:54 · rev_874054d926a323fe0d49ef20c712b6ca_136
  138. can use the Kurevri Stand. I forgot what

    Segment details4:54–4:56 · rev_874054d926a323fe0d49ef20c712b6ca_137
  139. it's called. It's not Sandevistan, it's

    Segment details4:56–4:59 · rev_874054d926a323fe0d49ef20c712b6ca_138
  140. called something else. Sounds kind of

    Segment details4:59–5:00 · rev_874054d926a323fe0d49ef20c712b6ca_139
  141. Russian. Finisher on this guy, maybe? No.

    Segment details5:01–5:03 · rev_874054d926a323fe0d49ef20c712b6ca_140
  142. But I don't like slow-mo because it makes

    Segment details5:05–5:07 · rev_874054d926a323fe0d49ef20c712b6ca_141
  143. the game look all blue and fuzzy, which is

    Segment details5:07–5:10 · rev_874054d926a323fe0d49ef20c712b6ca_142
  144. kind of annoying. I don't like that

    Segment details5:10–5:11 · rev_874054d926a323fe0d49ef20c712b6ca_143
  145. special effect that happens when you

    Segment details5:11–5:12 · rev_874054d926a323fe0d49ef20c712b6ca_144
  146. trigger slow-mo because it makes the game

    Segment details5:13–5:14 · rev_874054d926a323fe0d49ef20c712b6ca_145
  147. look kind of ugly. So I was hoping the

    Segment details5:14–5:17 · rev_874054d926a323fe0d49ef20c712b6ca_146
  148. police would come after me, but seems like

    Segment details5:18–5:20 · rev_874054d926a323fe0d49ef20c712b6ca_147
  149. they're not coming after me. I like how

    Segment details5:20–5:23 · rev_874054d926a323fe0d49ef20c712b6ca_148
  150. the katana leaves scratch marks. On the

    Segment details5:23–5:26 · rev_874054d926a323fe0d49ef20c712b6ca_149
  151. surface you're attacking. But really, I

    Segment details5:26–5:28 · rev_874054d926a323fe0d49ef20c712b6ca_150
  152. find the baseball bats and the blunt

    Segment details5:28–5:30 · rev_874054d926a323fe0d49ef20c712b6ca_151
  153. weapons way more satisfying and enjoyable

    Segment details5:30–5:32 · rev_874054d926a323fe0d49ef20c712b6ca_152
  154. because you can do this. Watch this quake,

    Segment details5:32–5:35 · rev_874054d926a323fe0d49ef20c712b6ca_153
  155. just completely destroys everything around

    Segment details5:35–5:38 · rev_874054d926a323fe0d49ef20c712b6ca_154
  156. you in this massive explosion. And it's

    Segment details5:38–5:40 · rev_874054d926a323fe0d49ef20c712b6ca_155
  157. also way more satisfying just watching

    Segment details5:41–5:42 · rev_874054d926a323fe0d49ef20c712b6ca_156
  158. them get smashed in the face with a

    Segment details5:42–5:44 · rev_874054d926a323fe0d49ef20c712b6ca_157
  159. baseball bat than getting chopped up with

    Segment details5:44–5:46 · rev_874054d926a323fe0d49ef20c712b6ca_158
  160. a katana. I guess it's up to you, what do

    Segment details5:46–5:47 · rev_874054d926a323fe0d49ef20c712b6ca_159
  161. you prefer, dismemberment or just smashing

    Segment details5:48–5:50 · rev_874054d926a323fe0d49ef20c712b6ca_160
  162. people with a blunt weapon? Objects.

    Segment details5:50–5:54 · rev_874054d926a323fe0d49ef20c712b6ca_161
  163. Both are kind of fun, I guess, but I

    Segment details5:54–5:55 · rev_874054d926a323fe0d49ef20c712b6ca_162
  164. prefer the baseball bat or the clubs. See

    Segment details5:56–5:58 · rev_874054d926a323fe0d49ef20c712b6ca_163
  165. if there's any guys down here. And Quake

    Segment details5:58–6:01 · rev_874054d926a323fe0d49ef20c712b6ca_164
  166. is really satisfying just for carnage.

    Segment details6:01–6:03 · rev_874054d926a323fe0d49ef20c712b6ca_165
  167. You can do stuff like this,

    Segment details6:03–6:05 · rev_874054d926a323fe0d49ef20c712b6ca_166
  168. just destroy everything in the

    Segment details6:06–6:08 · rev_874054d926a323fe0d49ef20c712b6ca_167
  169. environment. Why is no one trying to

    Segment details6:08–6:11 · rev_874054d926a323fe0d49ef20c712b6ca_168
  170. attack me? Oh, I didn't know I could do

    Segment details6:12–6:14 · rev_874054d926a323fe0d49ef20c712b6ca_169
  171. that. Okay, so I can jump on people and

    Segment details6:14–6:17 · rev_874054d926a323fe0d49ef20c712b6ca_170
  172. step on their backs. Interesting. See how

    Segment details6:17–6:20 · rev_874054d926a323fe0d49ef20c712b6ca_171
  173. much damage I do against this mech.

    Segment details6:20–6:21 · rev_874054d926a323fe0d49ef20c712b6ca_172
  174. Okay, this mech's pretty tough, but not

    Segment details6:25–6:28 · rev_874054d926a323fe0d49ef20c712b6ca_173
  175. tough enough for my baseball bat. See,

    Segment details6:28–6:31 · rev_874054d926a323fe0d49ef20c712b6ca_174
  176. everything just falls over and dies.

    Segment details6:31–6:33 · rev_874054d926a323fe0d49ef20c712b6ca_175
  177. I want to show you this sling move, which

    Segment details6:39–6:41 · rev_874054d926a323fe0d49ef20c712b6ca_176
  178. is pretty funny as well. Hold on.

    Segment details6:42–6:44 · rev_874054d926a323fe0d49ef20c712b6ca_177
  179. Taking a lot of damage here. What is that?

    Segment details6:45–6:47 · rev_874054d926a323fe0d49ef20c712b6ca_178
  180. I've never seen that before. It's got a

    Segment details6:47–6:48 · rev_874054d926a323fe0d49ef20c712b6ca_179
  181. shield. Oh, he's dead already.

    Segment details6:49–6:52 · rev_874054d926a323fe0d49ef20c712b6ca_180
  182. I want to show you this sling move if I

    Segment details6:54–6:55 · rev_874054d926a323fe0d49ef20c712b6ca_181
  183. can. There, there, hold down F and now we

    Segment details6:56–6:58 · rev_874054d926a323fe0d49ef20c712b6ca_182
  184. can pick up the enemy. Oh, there's loads

    Segment details6:58–6:59 · rev_874054d926a323fe0d49ef20c712b6ca_183
  185. over there. Watch this.

    Segment details6:59–7:01 · rev_874054d926a323fe0d49ef20c712b6ca_184
  186. I got a few of them. You see how funny

    Segment details7:03–7:06 · rev_874054d926a323fe0d49ef20c712b6ca_185
  187. that is? I wish they exploded as well.

    Segment details7:06–7:10 · rev_874054d926a323fe0d49ef20c712b6ca_186
  188. So yeah, I find using Quake and the blunt

    Segment details7:11–7:14 · rev_874054d926a323fe0d49ef20c712b6ca_187
  189. weapons way more entertaining.

    Segment details7:14–7:15 · rev_874054d926a323fe0d49ef20c712b6ca_188
  190. I think it's when you stun them you can

    Segment details7:19–7:20 · rev_874054d926a323fe0d49ef20c712b6ca_189
  191. then pick them up and throw them. How did

    Segment details7:20–7:23 · rev_874054d926a323fe0d49ef20c712b6ca_190
  192. I just— I chopped off his legs by throwing

    Segment details7:23–7:25 · rev_874054d926a323fe0d49ef20c712b6ca_191
  193. a human body at him. It's kind of weird.

    Segment details7:26–7:29 · rev_874054d926a323fe0d49ef20c712b6ca_192
  194. And you see how I'm just zipping around

    Segment details7:31–7:33 · rev_874054d926a323fe0d49ef20c712b6ca_193
  195. using dash and double jump?

    Segment details7:33–7:34 · rev_874054d926a323fe0d49ef20c712b6ca_194
  196. Sometimes I feel like I can double jump,

    Segment details7:36–7:37 · rev_874054d926a323fe0d49ef20c712b6ca_195
  197. then dash, and then double jump again.

    Segment details7:37–7:39 · rev_874054d926a323fe0d49ef20c712b6ca_196
  198. So yeah, that's how you can absolutely

    Segment details7:43–7:45 · rev_874054d926a323fe0d49ef20c712b6ca_197
  199. destroy everything using melee in

    Segment details7:45–7:47 · rev_874054d926a323fe0d49ef20c712b6ca_198
  200. Cyberpunk 2077 Update 2.0 Phantom

    Segment details7:47–7:51 · rev_874054d926a323fe0d49ef20c712b6ca_199
  201. Liberty. Pretty good, makes melee builds

    Segment details7:51–7:54 · rev_874054d926a323fe0d49ef20c712b6ca_200
  202. feel a lot more fluid and destructive than

    Segment details7:54–7:57 · rev_874054d926a323fe0d49ef20c712b6ca_201
  203. they used to feel. They always used to

    Segment details7:58–7:59 · rev_874054d926a323fe0d49ef20c712b6ca_202
  204. feel pretty destructive in the first

    Segment details7:59–8:01 · rev_874054d926a323fe0d49ef20c712b6ca_203
  205. place, but now they just feel even more

    Segment details8:02–8:03 · rev_874054d926a323fe0d49ef20c712b6ca_204