Skip to corpus content
HIMR Public Corpustimestamped source index

Recording

Why I HATE Resident Evil on Switch Lite

2020-06-08 · 15 min

internet_archive
Machine transcript · wording, timing and speaker attribution may be wrong

Wording, speaker labels, and timestamps can still be wrong. A transcript does not establish that statements in the recording are factual. Use the source links and surrounding context.

Read summary

Expand to load the summary.

Open summary page ↗
Source information & transcript revisions

Transcript revisions

  1. rev_be243444529878ece34abc7f2b9f8c6dMachine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive195 segments

Transcript

en
  1. Hello and welcome back to Resident Evil.

    Segment details0:00–0:03 · rev_be243444529878ece34abc7f2b9f8c6d_0
  2. So I've been playing it for a few hours

    Segment details0:03–0:05 · rev_be243444529878ece34abc7f2b9f8c6d_1
  3. now, and I was, I was

    Segment details0:05–0:08 · rev_be243444529878ece34abc7f2b9f8c6d_2
  4. actually starting to enjoy it. I thought

    Segment details0:09–0:11 · rev_be243444529878ece34abc7f2b9f8c6d_3
  5. it was okay. I was solving a few puzzles

    Segment details0:11–0:13 · rev_be243444529878ece34abc7f2b9f8c6d_4
  6. here and there, and then I got completely

    Segment details0:13–0:14 · rev_be243444529878ece34abc7f2b9f8c6d_5
  7. stuck and starting to get a little bit

    Segment details0:15–0:17 · rev_be243444529878ece34abc7f2b9f8c6d_6
  8. frustrated with this game now. I have no

    Segment details0:17–0:20 · rev_be243444529878ece34abc7f2b9f8c6d_7
  9. idea what to do.

    Segment details0:20–0:21 · rev_be243444529878ece34abc7f2b9f8c6d_8
  10. I think I must have spent hours and hours

    Segment details0:27–0:29 · rev_be243444529878ece34abc7f2b9f8c6d_9
  11. just running around in circles. If you

    Segment details0:29–0:31 · rev_be243444529878ece34abc7f2b9f8c6d_10
  12. love running around in circles trying to

    Segment details0:31–0:34 · rev_be243444529878ece34abc7f2b9f8c6d_11
  13. figure out what to do, then you'll love

    Segment details0:35–0:38 · rev_be243444529878ece34abc7f2b9f8c6d_12
  14. this game. But for me personally, I don't

    Segment details0:38–0:41 · rev_be243444529878ece34abc7f2b9f8c6d_13
  15. really find that fun. So let me show you,

    Segment details0:41–0:43 · rev_be243444529878ece34abc7f2b9f8c6d_14
  16. um, what I've been up to here.

    Segment details0:44–0:46 · rev_be243444529878ece34abc7f2b9f8c6d_15
  17. Okay, so first of all, there's this emblem

    Segment details0:53–0:56 · rev_be243444529878ece34abc7f2b9f8c6d_16
  18. thing up here, and I picked it up,

    Segment details0:56–0:59 · rev_be243444529878ece34abc7f2b9f8c6d_17
  19. and so many of the doors are locked saying

    Segment details1:01–1:02 · rev_be243444529878ece34abc7f2b9f8c6d_18
  20. you need an emblem, emblem of the sword.

    Segment details1:03–1:05 · rev_be243444529878ece34abc7f2b9f8c6d_19
  21. And I'm pretty sure this was the emblem of

    Segment details1:06–1:07 · rev_be243444529878ece34abc7f2b9f8c6d_20
  22. the sword because there's swords on top,

    Segment details1:08–1:09 · rev_be243444529878ece34abc7f2b9f8c6d_21
  23. but the emblem I have in my inventory

    Segment details1:10–1:13 · rev_be243444529878ece34abc7f2b9f8c6d_22
  24. doesn't do anything. And then I got this

    Segment details1:14–1:17 · rev_be243444529878ece34abc7f2b9f8c6d_23
  25. arrow, golden arrow, And I thought you go

    Segment details1:17–1:19 · rev_be243444529878ece34abc7f2b9f8c6d_24
  26. outside to the graveyard where there's a

    Segment details1:19–1:22 · rev_be243444529878ece34abc7f2b9f8c6d_25
  27. tombstone that says there's an arrow

    Segment details1:22–1:23 · rev_be243444529878ece34abc7f2b9f8c6d_26
  28. indentation. Says the arrow isn't the

    Segment details1:23–1:26 · rev_be243444529878ece34abc7f2b9f8c6d_27
  29. right shape. So the stupid arrow doesn't

    Segment details1:26–1:28 · rev_be243444529878ece34abc7f2b9f8c6d_28
  30. work. And then I got this blue gemstone

    Segment details1:29–1:31 · rev_be243444529878ece34abc7f2b9f8c6d_29
  31. from knocking this statue off from the

    Segment details1:31–1:35 · rev_be243444529878ece34abc7f2b9f8c6d_30
  32. second floor. It's here now. So I picked

    Segment details1:36–1:39 · rev_be243444529878ece34abc7f2b9f8c6d_31
  33. up this blue gem. Don't know what that

    Segment details1:39–1:42 · rev_be243444529878ece34abc7f2b9f8c6d_32
  34. does. Got some shotgun shells, but I don't

    Segment details1:42–1:44 · rev_be243444529878ece34abc7f2b9f8c6d_33
  35. have a shotgun. And then you run out of

    Segment details1:44–1:47 · rev_be243444529878ece34abc7f2b9f8c6d_34
  36. inventory space so quickly. I had to get

    Segment details1:47–1:50 · rev_be243444529878ece34abc7f2b9f8c6d_35
  37. rid of— I had to use some healing plants

    Segment details1:51–1:53 · rev_be243444529878ece34abc7f2b9f8c6d_36
  38. even though I didn't need to because I

    Segment details1:54–1:55 · rev_be243444529878ece34abc7f2b9f8c6d_37
  39. needed to free up some space. And there's

    Segment details1:55–1:59 · rev_be243444529878ece34abc7f2b9f8c6d_38
  40. loads of other items I could pick up but I

    Segment details1:59–2:01 · rev_be243444529878ece34abc7f2b9f8c6d_39
  41. shouldn't because then I'll run out of

    Segment details2:02–2:03 · rev_be243444529878ece34abc7f2b9f8c6d_40
  42. space and I can't pick anything up. And

    Segment details2:03–2:05 · rev_be243444529878ece34abc7f2b9f8c6d_41
  43. once you've picked stuff up, you can't

    Segment details2:05–2:07 · rev_be243444529878ece34abc7f2b9f8c6d_42
  44. drop it, so you're stuck with it. You can

    Segment details2:07–2:09 · rev_be243444529878ece34abc7f2b9f8c6d_43
  45. put the emblem back But you're stuck with

    Segment details2:10–2:12 · rev_be243444529878ece34abc7f2b9f8c6d_44
  46. these things. You can't drop them, and

    Segment details2:12–2:14 · rev_be243444529878ece34abc7f2b9f8c6d_45
  47. there's no storage box anywhere that I

    Segment details2:15–2:17 · rev_be243444529878ece34abc7f2b9f8c6d_46
  48. know of.

    Segment details2:18–2:18 · rev_be243444529878ece34abc7f2b9f8c6d_47
  49. So there's this room.

    Segment details2:23–2:25 · rev_be243444529878ece34abc7f2b9f8c6d_48
  50. Takes ages to load. I hate having to go

    Segment details2:32–2:35 · rev_be243444529878ece34abc7f2b9f8c6d_49
  51. into different rooms all the time.

    Segment details2:35–2:36 · rev_be243444529878ece34abc7f2b9f8c6d_50
  52. So you can go this way and there's just—

    Segment details2:39–2:41 · rev_be243444529878ece34abc7f2b9f8c6d_51
  53. why is the screen so reflective? I can't

    Segment details2:42–2:45 · rev_be243444529878ece34abc7f2b9f8c6d_52
  54. even do this because the game's so dark.

    Segment details2:46–2:47 · rev_be243444529878ece34abc7f2b9f8c6d_53
  55. Unless you're playing in a dark room,

    Segment details2:47–2:49 · rev_be243444529878ece34abc7f2b9f8c6d_54
  56. everything's just reflecting off the

    Segment details2:49–2:50 · rev_be243444529878ece34abc7f2b9f8c6d_55
  57. screen all the time. So this door's

    Segment details2:51–2:53 · rev_be243444529878ece34abc7f2b9f8c6d_56
  58. locked, this door's

    Segment details2:53–2:57 · rev_be243444529878ece34abc7f2b9f8c6d_57
  59. locked, every bloody door is locked. Says

    Segment details2:57–3:00 · rev_be243444529878ece34abc7f2b9f8c6d_58
  60. you need an emblem of armor. Don't know

    Segment details3:00–3:02 · rev_be243444529878ece34abc7f2b9f8c6d_59
  61. where that is. Then if you go this way,

    Segment details3:03–3:06 · rev_be243444529878ece34abc7f2b9f8c6d_60
  62. uh, there's nothing.

    Segment details3:10–3:12 · rev_be243444529878ece34abc7f2b9f8c6d_61
  63. I found this key that was just lying on

    Segment details3:14–3:17 · rev_be243444529878ece34abc7f2b9f8c6d_62
  64. the ground, but if you pick it up, a

    Segment details3:17–3:19 · rev_be243444529878ece34abc7f2b9f8c6d_63
  65. statue comes towards you with spinning

    Segment details3:19–3:22 · rev_be243444529878ece34abc7f2b9f8c6d_64
  66. blades, and there's no way to get out of

    Segment details3:22–3:25 · rev_be243444529878ece34abc7f2b9f8c6d_65
  67. the way.

    Segment details3:25–3:25 · rev_be243444529878ece34abc7f2b9f8c6d_66
  68. So we go up these— oh yeah, I found out

    Segment details3:29–3:32 · rev_be243444529878ece34abc7f2b9f8c6d_67
  69. how to change the control system so it's

    Segment details3:32–3:34 · rev_be243444529878ece34abc7f2b9f8c6d_68
  70. easier.

    Segment details3:34–3:35 · rev_be243444529878ece34abc7f2b9f8c6d_69
  71. I was complaining about the control system

    Segment details3:39–3:41 · rev_be243444529878ece34abc7f2b9f8c6d_70
  72. last time.

    Segment details3:41–3:41 · rev_be243444529878ece34abc7f2b9f8c6d_71
  73. So there's this room.

    Segment details3:47–3:48 · rev_be243444529878ece34abc7f2b9f8c6d_72
  74. All the stupid doors are locked. I can't

    Segment details3:53–3:55 · rev_be243444529878ece34abc7f2b9f8c6d_73
  75. There's a magazine down here,

    Segment details3:59–4:01 · rev_be243444529878ece34abc7f2b9f8c6d_74
  76. but if I pick it up, then I won't have any

    Segment details4:03–4:05 · rev_be243444529878ece34abc7f2b9f8c6d_75
  77. more space to pick up anything else.

    Segment details4:05–4:08 · rev_be243444529878ece34abc7f2b9f8c6d_76
  78. So that door's locked. This door goes—

    Segment details4:10–4:12 · rev_be243444529878ece34abc7f2b9f8c6d_77
  79. takes forever.

    Segment details4:15–4:17 · rev_be243444529878ece34abc7f2b9f8c6d_78
  80. This door goes out here, which has

    Segment details4:19–4:22 · rev_be243444529878ece34abc7f2b9f8c6d_79
  81. nothing. This door's locked.

    Segment details4:22–4:24 · rev_be243444529878ece34abc7f2b9f8c6d_80
  82. Let me show you the other room. I have no

    Segment details4:42–4:45 · rev_be243444529878ece34abc7f2b9f8c6d_81
  83. idea how to solve that puzzle. So if

    Segment details4:45–4:49 · rev_be243444529878ece34abc7f2b9f8c6d_82
  84. you go this way,

    Segment details4:50–4:50 · rev_be243444529878ece34abc7f2b9f8c6d_83
  85. uh, there's this statue. You see,

    Segment details5:01–5:04 · rev_be243444529878ece34abc7f2b9f8c6d_84
  86. it's got spikes.

    Segment details5:04–5:05 · rev_be243444529878ece34abc7f2b9f8c6d_85
  87. It's got spikes on it, and it comes

    Segment details5:07–5:10 · rev_be243444529878ece34abc7f2b9f8c6d_86
  88. towards you if you pick up this key in the

    Segment details5:10–5:12 · rev_be243444529878ece34abc7f2b9f8c6d_87
  89. middle. And I thought if I stood here,

    Segment details5:13–5:15 · rev_be243444529878ece34abc7f2b9f8c6d_88
  90. I'd be safe, but the walls on the sides

    Segment details5:16–5:18 · rev_be243444529878ece34abc7f2b9f8c6d_89
  91. start coming in inwards towards you, so

    Segment details5:18–5:20 · rev_be243444529878ece34abc7f2b9f8c6d_90
  92. you can't move anywhere and you get stuck

    Segment details5:20–5:22 · rev_be243444529878ece34abc7f2b9f8c6d_91
  93. here. And then this statue comes from

    Segment details5:23–5:25 · rev_be243444529878ece34abc7f2b9f8c6d_92
  94. behind blocking you, and then you get

    Segment details5:26–5:27 · rev_be243444529878ece34abc7f2b9f8c6d_93
  95. sandwiched, so you just die if

    Segment details5:27–5:30 · rev_be243444529878ece34abc7f2b9f8c6d_94
  96. you try and pick this key up. So I have no

    Segment details5:31–5:33 · rev_be243444529878ece34abc7f2b9f8c6d_95
  97. idea how to stop that from happening. And

    Segment details5:33–5:36 · rev_be243444529878ece34abc7f2b9f8c6d_96
  98. there's a door here which is locked.

    Segment details5:36–5:39 · rev_be243444529878ece34abc7f2b9f8c6d_97
  99. I have no idea how to solve this puzzle.

    Segment details5:43–5:45 · rev_be243444529878ece34abc7f2b9f8c6d_98
  100. I'm guessing you have to stop the statues

    Segment details5:45–5:47 · rev_be243444529878ece34abc7f2b9f8c6d_99
  101. from moving somehow by jamming the

    Segment details5:47–5:50 · rev_be243444529878ece34abc7f2b9f8c6d_100
  102. mechanism or putting something there to

    Segment details5:50–5:51 · rev_be243444529878ece34abc7f2b9f8c6d_101
  103. block it, but there's nothing to move in

    Segment details5:51–5:54 · rev_be243444529878ece34abc7f2b9f8c6d_102
  104. front of it.

    Segment details5:55–5:55 · rev_be243444529878ece34abc7f2b9f8c6d_103
  105. So yeah, I don't know what to do here.

    Segment details6:00–6:02 · rev_be243444529878ece34abc7f2b9f8c6d_104
  106. So I think this is a dead end.

    Segment details6:09–6:10 · rev_be243444529878ece34abc7f2b9f8c6d_105
  107. I think I've spent nearly 4 hours now just

    Segment details6:15–6:19 · rev_be243444529878ece34abc7f2b9f8c6d_106
  108. running around in circles trying to find

    Segment details6:19–6:21 · rev_be243444529878ece34abc7f2b9f8c6d_107
  109. out what to do. And maybe you're thinking,

    Segment details6:22–6:23 · rev_be243444529878ece34abc7f2b9f8c6d_108
  110. why don't you just Google it, look up a

    Segment details6:23–6:25 · rev_be243444529878ece34abc7f2b9f8c6d_109
  111. guide? Because if I look up a guide,

    Segment details6:25–6:28 · rev_be243444529878ece34abc7f2b9f8c6d_110
  112. then what's the point of me playing it? I

    Segment details6:30–6:31 · rev_be243444529878ece34abc7f2b9f8c6d_111
  113. might as well just watch it on YouTube.

    Segment details6:32–6:33 · rev_be243444529878ece34abc7f2b9f8c6d_112
  114. Well, the whole point of a puzzle is you

    Segment details6:35–6:37 · rev_be243444529878ece34abc7f2b9f8c6d_113
  115. solve it yourself.

    Segment details6:37–6:37 · rev_be243444529878ece34abc7f2b9f8c6d_114
  116. Maybe I'm

    Segment details6:43–6:50 · rev_be243444529878ece34abc7f2b9f8c6d_115
  117. missing something.

    Segment details6:51–6:51 · rev_be243444529878ece34abc7f2b9f8c6d_116
  118. I'll go back out. And I'll show you the

    Segment details7:00–7:02 · rev_be243444529878ece34abc7f2b9f8c6d_117
  119. outside.

    Segment details7:02–7:02 · rev_be243444529878ece34abc7f2b9f8c6d_118
  120. So this area is completely useless. Dead

    Segment details7:21–7:24 · rev_be243444529878ece34abc7f2b9f8c6d_119
  121. ends, nothing interesting to pick up or

    Segment details7:24–7:28 · rev_be243444529878ece34abc7f2b9f8c6d_120
  122. Um, I don't understand why the emblem

    Segment details7:34–7:37 · rev_be243444529878ece34abc7f2b9f8c6d_121
  123. doesn't do anything. The door says you

    Segment details7:37–7:41 · rev_be243444529878ece34abc7f2b9f8c6d_122
  124. need an emblem. There's an emblem of

    Segment details7:41–7:43 · rev_be243444529878ece34abc7f2b9f8c6d_123
  125. swords engraved into the lock, but I have

    Segment details7:43–7:46 · rev_be243444529878ece34abc7f2b9f8c6d_124
  126. the emblem of the sword. Why doesn't it

    Segment details7:46–7:48 · rev_be243444529878ece34abc7f2b9f8c6d_125
  127. open the door?

    Segment details7:49–7:49 · rev_be243444529878ece34abc7f2b9f8c6d_126
  128. So we can go back out to the main room,

    Segment details7:55–7:57 · rev_be243444529878ece34abc7f2b9f8c6d_127
  129. and first of all you can go down here,

    Segment details8:05–8:08 · rev_be243444529878ece34abc7f2b9f8c6d_128
  130. and then there's a locked gate with

    Segment details8:10–8:14 · rev_be243444529878ece34abc7f2b9f8c6d_129
  131. octagonal indentations.

    Segment details8:15–8:17 · rev_be243444529878ece34abc7f2b9f8c6d_130
  132. Maybe I can use the emblem here.

    Segment details8:19–8:20 · rev_be243444529878ece34abc7f2b9f8c6d_131
  133. No. So that's a dead end.

    Segment details8:23–8:25 · rev_be243444529878ece34abc7f2b9f8c6d_132
  134. Uh, this door's locked.

    Segment details8:28–8:28 · rev_be243444529878ece34abc7f2b9f8c6d_133
  135. Uh, this, this room just goes into a tiny

    Segment details8:31–8:34 · rev_be243444529878ece34abc7f2b9f8c6d_134
  136. room where I picked up the map.

    Segment details8:34–8:36 · rev_be243444529878ece34abc7f2b9f8c6d_135
  137. Uh, this door— if you open the door to the

    Segment details8:38–8:39 · rev_be243444529878ece34abc7f2b9f8c6d_136
  138. main entrance, the zombie dogs are

    Segment details8:40–8:41 · rev_be243444529878ece34abc7f2b9f8c6d_137
  139. standing outside waiting, and they come

    Segment details8:42–8:43 · rev_be243444529878ece34abc7f2b9f8c6d_138
  140. inside and they attack you. So that's not

    Segment details8:44–8:45 · rev_be243444529878ece34abc7f2b9f8c6d_139
  141. So there's nothing to do in this area,

    Segment details8:49–8:52 · rev_be243444529878ece34abc7f2b9f8c6d_140
  142. so we go upstairs and we can go outside

    Segment details8:53–8:56 · rev_be243444529878ece34abc7f2b9f8c6d_141
  143. using this door, and that takes you out

    Segment details8:57–9:00 · rev_be243444529878ece34abc7f2b9f8c6d_142
  144. into like a graveyard area.

    Segment details9:01–9:03 · rev_be243444529878ece34abc7f2b9f8c6d_143
  145. But again, there's nothing to do out here.

    Segment details9:10–9:12 · rev_be243444529878ece34abc7f2b9f8c6d_144
  146. You can go Towards this Cupid

    Segment details9:12–9:16 · rev_be243444529878ece34abc7f2b9f8c6d_145
  147. thing tombstone, and it

    Segment details9:17–9:21 · rev_be243444529878ece34abc7f2b9f8c6d_146
  148. says there's there's

    Segment details9:21–9:25 · rev_be243444529878ece34abc7f2b9f8c6d_147
  149. an indentation in the shape of an

    Segment details9:26–9:27 · rev_be243444529878ece34abc7f2b9f8c6d_148
  150. arrowhead. So I thought, oh, that's why I

    Segment details9:27–9:29 · rev_be243444529878ece34abc7f2b9f8c6d_149
  151. use the the golden arrow. You use it, and

    Segment details9:29–9:32 · rev_be243444529878ece34abc7f2b9f8c6d_150
  152. then it says it won't fit.

    Segment details9:33–9:34 · rev_be243444529878ece34abc7f2b9f8c6d_151
  153. It won't fit in the indentation as it is.

    Segment details9:36–9:38 · rev_be243444529878ece34abc7f2b9f8c6d_152
  154. So I don't know how do I make it fit. Do I

    Segment details9:39–9:41 · rev_be243444529878ece34abc7f2b9f8c6d_153
  155. have to break it in half?

    Segment details9:42–9:45 · rev_be243444529878ece34abc7f2b9f8c6d_154
  156. You can't break it though. How do you

    Segment details9:46–9:47 · rev_be243444529878ece34abc7f2b9f8c6d_155
  157. break it? So there's nothing there.

    Segment details9:47–9:49 · rev_be243444529878ece34abc7f2b9f8c6d_156
  158. Uh, there's nothing here.

    Segment details9:51–9:52 · rev_be243444529878ece34abc7f2b9f8c6d_157
  159. There's a locked gate here.

    Segment details10:02–10:05 · rev_be243444529878ece34abc7f2b9f8c6d_158
  160. Everything is locked. And I thought maybe

    Segment details10:06–10:07 · rev_be243444529878ece34abc7f2b9f8c6d_159
  161. we can use the lockpick. Says not

    Segment details10:08–10:10 · rev_be243444529878ece34abc7f2b9f8c6d_160
  162. necessary to use this now. Um, yes it

    Segment details10:10–10:13 · rev_be243444529878ece34abc7f2b9f8c6d_161
  163. is. It's very necessary. There's a shiny

    Segment details10:14–10:16 · rev_be243444529878ece34abc7f2b9f8c6d_162
  164. thing behind the gate, but I can't get to

    Segment details10:16–10:18 · rev_be243444529878ece34abc7f2b9f8c6d_163
  165. it. How do I get in there?

    Segment details10:19–10:21 · rev_be243444529878ece34abc7f2b9f8c6d_164
  166. Nothing works.

    Segment details10:29–10:30 · rev_be243444529878ece34abc7f2b9f8c6d_165
  167. Crumbling tombstones.

    Segment details10:34–10:36 · rev_be243444529878ece34abc7f2b9f8c6d_166
  168. So this is a dead end as well. Can't do

    Segment details10:44–10:47 · rev_be243444529878ece34abc7f2b9f8c6d_167
  169. anything here. I don't

    Segment details10:47–10:50 · rev_be243444529878ece34abc7f2b9f8c6d_168
  170. know where else to go. I can't go anywhere

    Segment details10:51–10:54 · rev_be243444529878ece34abc7f2b9f8c6d_169
  171. If you look at the map,

    Segment details11:04–11:05 · rev_be243444529878ece34abc7f2b9f8c6d_170
  172. um,

    Segment details11:09–11:09 · rev_be243444529878ece34abc7f2b9f8c6d_171
  173. so I've been there. I went down there.

    Segment details11:15–11:18 · rev_be243444529878ece34abc7f2b9f8c6d_172
  174. That door's locked. That's all locked.

    Segment details11:18–11:20 · rev_be243444529878ece34abc7f2b9f8c6d_173
  175. I went in there. I went down there.

    Segment details11:21–11:23 · rev_be243444529878ece34abc7f2b9f8c6d_174
  176. Oh, there's an arrow here. Maybe I can go

    Segment details11:27–11:30 · rev_be243444529878ece34abc7f2b9f8c6d_175
  177. there. How do I get there?

    Segment details11:31–11:33 · rev_be243444529878ece34abc7f2b9f8c6d_176
  178. I must be missing something.

    Segment details11:45–11:46 · rev_be243444529878ece34abc7f2b9f8c6d_177
  179. All these doors up here are locked.

    Segment details11:49–11:50 · rev_be243444529878ece34abc7f2b9f8c6d_178
  180. I don't know.

    Segment details12:22–12:25 · rev_be243444529878ece34abc7f2b9f8c6d_179
  181. I really don't know.

    Segment details12:26–12:27 · rev_be243444529878ece34abc7f2b9f8c6d_180
  182. This has to be the most annoying game

    Segment details12:33–12:35 · rev_be243444529878ece34abc7f2b9f8c6d_181
  183. Uh, there's a locked door here.

    Segment details12:47–12:49 · rev_be243444529878ece34abc7f2b9f8c6d_182
  184. It's locked. How do I

    Segment details12:50–12:53 · rev_be243444529878ece34abc7f2b9f8c6d_183
  185. use the emblem? Look, the emblem doesn't

    Segment details12:54–12:57 · rev_be243444529878ece34abc7f2b9f8c6d_184
  186. I've already moved this towards the statue

    Segment details13:13–13:16 · rev_be243444529878ece34abc7f2b9f8c6d_185
  187. and I took the map.

    Segment details13:16–13:17 · rev_be243444529878ece34abc7f2b9f8c6d_186
  188. It's like a bloody maze. I really

    Segment details13:30–13:33 · rev_be243444529878ece34abc7f2b9f8c6d_187
  189. don't like this room because it's, it's

    Segment details13:34–13:35 · rev_be243444529878ece34abc7f2b9f8c6d_188
  190. got this music, really scary music.

    Segment details13:36–13:38 · rev_be243444529878ece34abc7f2b9f8c6d_189
  191. Makes me feel anxious.

    Segment details13:40–13:41 · rev_be243444529878ece34abc7f2b9f8c6d_190
  192. So this room is a waste of time.

    Segment details13:43–13:45 · rev_be243444529878ece34abc7f2b9f8c6d_191
  193. What a stupid game.

    Segment details13:52–13:55 · rev_be243444529878ece34abc7f2b9f8c6d_192
  194. Well, I think I'm gonna go back to Rainbow

    Segment details14:29–14:30 · rev_be243444529878ece34abc7f2b9f8c6d_193
  195. Six. This is just annoying.

    Segment details14:30–14:34 · rev_be243444529878ece34abc7f2b9f8c6d_194