Recording
NEW Best FAST Easy Way To Farm All Samples In Helldivers 2 (Pro Level Guide)
2024-02-27 · 22 min
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- rev_3c7b0a346efc5afd13de5711ee93e48bMachine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive514 segments
Transcript
So I want to share my new way of farming
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0:00–0:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_0samples in Helldivers 2. It's probably the
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0:02–0:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_1best and easiest, fastest way to harvest
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0:04–0:08 · rev_3c7b0a346efc5afd13de5711ee93e48b_2and farm lots and lots of samples that
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0:08–0:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_3you'll need to upgrade your ship modules.
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0:10–0:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_4We'll be starting off with the most basic
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0:12–0:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_5samples, the common samples, and actually
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0:14–0:16 · rev_3c7b0a346efc5afd13de5711ee93e48b_6you'll be needing hundreds of these to
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0:16–0:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_7upgrade your ship. You won't be needing as
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0:18–0:20 · rev_3c7b0a346efc5afd13de5711ee93e48b_8many rare samples or super samples because
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0:20–0:22 · rev_3c7b0a346efc5afd13de5711ee93e48b_9you just don't really need that many to
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0:23–0:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_10upgrade the 2nd and 3rd tier of the ship
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0:24–0:27 · rev_3c7b0a346efc5afd13de5711ee93e48b_11modules. So if you want to farm loads of
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0:27–0:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_12common samples, the green ones, I've
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0:30–0:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_13actually found a new way to farm them,
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0:32–0:33 · rev_3c7b0a346efc5afd13de5711ee93e48b_14and it's using the Automaton Defense map,
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0:33–0:36 · rev_3c7b0a346efc5afd13de5711ee93e48b_15which most people are using right now to
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0:37–0:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_16farm XP and medals. You can also use it to
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0:39–0:41 · rev_3c7b0a346efc5afd13de5711ee93e48b_17farm common samples pretty well. There's
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0:41–0:43 · rev_3c7b0a346efc5afd13de5711ee93e48b_18actually 10 common samples to be found
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0:43–0:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_19around the map, so instead of just going
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0:46–0:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_20AFK whilst you let your mortar sentries
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0:48–0:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_21destroy everything, you can first plant
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0:50–0:52 · rev_3c7b0a346efc5afd13de5711ee93e48b_22your mortar sentries and then start
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0:53–0:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_23running around the map. To collect the
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0:54–0:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_24various samples that are shattered, that
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0:56–0:58 · rev_3c7b0a346efc5afd13de5711ee93e48b_25are dotted around the map. It is kind of
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0:58–0:59 · rev_3c7b0a346efc5afd13de5711ee93e48b_26dangerous because the bots will keep
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0:59–1:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_27dropping and you'll be constantly under
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1:02–1:03 · rev_3c7b0a346efc5afd13de5711ee93e48b_28fire, but if you use light armor and maybe
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1:03–1:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_29the shield generator, then your mortars
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1:06–1:08 · rev_3c7b0a346efc5afd13de5711ee93e48b_30and the sentries should keep you safe.
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1:08–1:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_31And if you run into any big enemies, just
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1:10–1:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_32maybe duck out the way or go back the
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1:12–1:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_33other way. The samples respawn in the
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1:14–1:16 · rev_3c7b0a346efc5afd13de5711ee93e48b_34exact same place every single time, so
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1:16–1:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_35after you've done this a few times, you
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1:18–1:20 · rev_3c7b0a346efc5afd13de5711ee93e48b_36will start to memorize where exactly they
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1:20–1:22 · rev_3c7b0a346efc5afd13de5711ee93e48b_37are to make your run more efficient. It's
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1:22–1:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_38not a really safe way to get samples and
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1:24–1:27 · rev_3c7b0a346efc5afd13de5711ee93e48b_39farm samples, but it is pretty quick
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1:27–1:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_40because if you think about it, this map
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1:29–1:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_41usually takes about 2 to 3 minutes with a
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1:31–1:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_42good team just spamming mortars, and you
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1:33–1:35 · rev_3c7b0a346efc5afd13de5711ee93e48b_43finish this map in around 2 minutes. And
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1:35–1:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_44you can usually— well, I usually get about
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1:38–1:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_455 to 7 samples. I haven't found out how to
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1:40–1:43 · rev_3c7b0a346efc5afd13de5711ee93e48b_46get all 10 samples. I don't know where the
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1:43–1:44 · rev_3c7b0a346efc5afd13de5711ee93e48b_47other 3 samples are hidden. I don't really
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1:45–1:46 · rev_3c7b0a346efc5afd13de5711ee93e48b_48have the luxury to be able to explore
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1:46–1:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_49around the base because you just get blown
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1:48–1:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_50up by the tanks. As you can see, the tanks
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1:50–1:52 · rev_3c7b0a346efc5afd13de5711ee93e48b_51are usually waiting at the base of the
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1:52–1:54 · rev_3c7b0a346efc5afd13de5711ee93e48b_52base, and it's too dangerous to go down
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1:54–1:56 · rev_3c7b0a346efc5afd13de5711ee93e48b_53there. So the other samples might be
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1:57–1:58 · rev_3c7b0a346efc5afd13de5711ee93e48b_54around there, but it's too dangerous. So
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1:58–2:00 · rev_3c7b0a346efc5afd13de5711ee93e48b_55usually I get about 5 to 7 samples every
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2:00–2:03 · rev_3c7b0a346efc5afd13de5711ee93e48b_56run if I'm lucky enough to actually not
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2:04–2:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_57die and not lose my samples. Then I get 5
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2:06–2:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_58or 6, 7 samples maybe, and that takes
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2:10–2:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_59about 2 minutes. So it's about 3.5 samples
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2:12–2:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_60per minute. If you're doing this for 1
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2:16–2:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_61hour, that's 60 minutes. And if we do 60
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2:18–2:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_62minutes times 3.5 samples, that means
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2:21–2:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_63we're going to get about 200 common
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2:25–2:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_64samples every hour. That's pretty
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2:27–2:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_65efficient if you do the maths. So if you
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2:28–2:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_66get bored of doing it that way, because I
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2:31–2:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_67have to agree it is a pretty boring way to
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2:33–2:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_68farm common samples, there's another way
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2:34–2:36 · rev_3c7b0a346efc5afd13de5711ee93e48b_69that I found is pretty good. You want to
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2:37–2:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_70put the difficulty down below level 4.
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2:38–2:40 · rev_3c7b0a346efc5afd13de5711ee93e48b_71Anything above level 4 difficulty is just
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2:40–2:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_72too difficult to make it worth doing. You
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2:43–2:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_73get too many Chargers. As soon as there's
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2:45–2:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_74armored Chargers in the game, then it just
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2:47–2:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_75slows you right down. So you need to go
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2:49–2:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_76down to like level 3, and you want to look
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2:51–2:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_77for the missions that involve looking for
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2:54–2:56 · rev_3c7b0a346efc5afd13de5711ee93e48b_78some kind of drop pod. So for some reason
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2:56–2:59 · rev_3c7b0a346efc5afd13de5711ee93e48b_79I could only find the drop pod missions on
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2:59–3:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_80the planet Erata. I checked the other
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3:01–3:03 · rev_3c7b0a346efc5afd13de5711ee93e48b_81ones. Let me see, I checked Hellmire and
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3:03–3:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_82Estanu and Krymsica. I couldn't find the
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3:07–3:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_83drop pod missions on those planets. Maybe
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3:09–3:11 · rev_3c7b0a346efc5afd13de5711ee93e48b_84on Hellmire? No, I can't
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3:12–3:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_85find the drop pod on Hellmire. It seems to
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3:16–3:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_86be only on Erata Prime. So go to Erata
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3:19–3:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_87Prime, and it looks like a little bullet
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3:20–3:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_88with smoke coming out.
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3:21–3:23 · rev_3c7b0a346efc5afd13de5711ee93e48b_89Upload escape pod data. This one's really
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3:24–3:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_90easy because you just land at the
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3:26–3:29 · rev_3c7b0a346efc5afd13de5711ee93e48b_91objective, upload data, and then you can
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3:29–3:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_92do whatever you want. Go farming for
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3:31–3:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_93samples, go straight to the extraction
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3:33–3:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_94whenever. You got 40 minutes to explore
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3:34–3:37 · rev_3c7b0a346efc5afd13de5711ee93e48b_95the map. We could do level 3, medium
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3:37–3:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_96difficulty, so no stupid armored chargers.
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3:39–3:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_97The problem is if there's armored
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3:43–3:44 · rev_3c7b0a346efc5afd13de5711ee93e48b_98chargers, then you have to take certain
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3:44–3:46 · rev_3c7b0a346efc5afd13de5711ee93e48b_99weaponry like the railgun to be able to
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3:46–3:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_100deal with them. Otherwise, they're just a
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3:48–3:49 · rev_3c7b0a346efc5afd13de5711ee93e48b_101nightmare. So we don't need to bother with
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3:49–3:51 · rev_3c7b0a346efc5afd13de5711ee93e48b_102a railgun because there won't be any
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3:51–3:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_103armored chargers. So you've got this map,
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3:53–3:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_104you see the red glowing bits? This is
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3:55–3:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_105where the bug nests are, and a lot of
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3:57–3:59 · rev_3c7b0a346efc5afd13de5711ee93e48b_106samples are located around the bug nests.
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3:59–4:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_107But we're gonna go straight for the
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4:01–4:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_108primary objective. That means we can just
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4:03–4:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_109extract straight away. If we don't do the
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4:04–4:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_110primary objective, basically what it means
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4:07–4:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_111is we have to wait 40 minutes until the
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4:10–4:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_112time is up for the extraction to come,
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4:12–4:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_113because the extraction won't come until we
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4:14–4:16 · rev_3c7b0a346efc5afd13de5711ee93e48b_114finish the objective. So this way we get
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4:16–4:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_115the objective done straight away. So I
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4:19–4:20 · rev_3c7b0a346efc5afd13de5711ee93e48b_116recommend you take the Guard Dog Rover to
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4:20–4:22 · rev_3c7b0a346efc5afd13de5711ee93e48b_117watch out for your back whilst you're
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4:23–4:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_118running around. And then I also recommend
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4:24–4:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_119you get the— you should get the 500 kg
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4:26–4:29 · rev_3c7b0a346efc5afd13de5711ee93e48b_120bomb, maybe the gas strike, maybe the
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4:29–4:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_121laser as well. Basically, you just want
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4:32–4:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_122stuff that's going to enable you to
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4:34–4:35 · rev_3c7b0a346efc5afd13de5711ee93e48b_123completely destroy bug nests and wipe
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4:36–4:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_124everything out as quickly as possible.
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4:38–4:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_125And then as for the booster, you really
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4:40–4:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_126want to get the Stamina Enhancement
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4:42–4:43 · rev_3c7b0a346efc5afd13de5711ee93e48b_127Booster. This just makes it so you can
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4:44–4:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_128sprint for longer because it increases
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4:45–4:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_129your stamina capacity. And then for the
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4:47–4:49 · rev_3c7b0a346efc5afd13de5711ee93e48b_130gear, obviously you want light armor, but
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4:49–4:52 · rev_3c7b0a346efc5afd13de5711ee93e48b_131this one is good because you get 30% less
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4:52–4:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_132chance to be detected. But this one's also
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4:55–4:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_133good because it increases your throw range
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4:57–4:59 · rev_3c7b0a346efc5afd13de5711ee93e48b_134by 30%, so you can start chucking those
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4:59–5:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_135airstrikes from further away. I like to
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5:01–5:03 · rev_3c7b0a346efc5afd13de5711ee93e48b_136get this one because it's good. Ideally,
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5:03–5:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_137the best way to farm samples in this game
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5:07–5:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_138is if you have a good team and you just do
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5:09–5:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_139max difficulty, like level 8, level 9
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5:11–5:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_140Helldive difficulty. And you can get like
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5:13–5:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_14140 common samples, about 20 rares, 6 super
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5:15–5:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_142samples, and it takes about 30 minutes.
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5:19–5:20 · rev_3c7b0a346efc5afd13de5711ee93e48b_143The problem with doing it that way is it's
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5:20–5:23 · rev_3c7b0a346efc5afd13de5711ee93e48b_144not guaranteed. It only works if you have
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5:24–5:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_145a good team. But if your team kind of
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5:26–5:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_146sucks and then you get to the extraction
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5:28–5:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_147point and then you just get swarmed and
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5:30–5:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_148keep wiping at the extraction point, then
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5:32–5:35 · rev_3c7b0a346efc5afd13de5711ee93e48b_149people panic. They just rush onto the evac
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5:35–5:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_150dropship without bothering to recollect
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5:38–5:40 · rev_3c7b0a346efc5afd13de5711ee93e48b_151the samples, and then you've just wasted
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5:41–5:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_15230 minutes on nothing. That's happened to
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5:42–5:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_153me because I did a whole mission for like
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5:46–5:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_15430 minutes, 40 minutes, and we got loads
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5:48–5:49 · rev_3c7b0a346efc5afd13de5711ee93e48b_155of samples, and then at the end we just
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5:50–5:52 · rev_3c7b0a346efc5afd13de5711ee93e48b_156got completely— we got completely wrecked
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5:52–5:54 · rev_3c7b0a346efc5afd13de5711ee93e48b_157and we lost all the samples. So you don't
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5:54–5:56 · rev_3c7b0a346efc5afd13de5711ee93e48b_158want to do that if you really care about
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5:56–6:00 · rev_3c7b0a346efc5afd13de5711ee93e48b_159farming samples. If you just want to have
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6:00–6:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_160fun and have a challenging game, then
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6:02–6:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_161that's fine, then everything's fine. But
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6:04–6:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_162it's not the greatest way to get samples
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6:06–6:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_163because it is very risky. Okay, so we
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6:07–6:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_164dropped here on the map. I want to go
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6:10–6:11 · rev_3c7b0a346efc5afd13de5711ee93e48b_165straight to— I was going to go straight to
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6:12–6:13 · rev_3c7b0a346efc5afd13de5711ee93e48b_166the objective, but there's a glowing thing
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6:14–6:16 · rev_3c7b0a346efc5afd13de5711ee93e48b_167here. Just get this first.
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6:16–6:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_168If you see these, head for them because
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6:20–6:22 · rev_3c7b0a346efc5afd13de5711ee93e48b_169sometimes— oh, look, look, look, common
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6:22–6:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_170sample! We can get a max of 17 common
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6:24–6:27 · rev_3c7b0a346efc5afd13de5711ee93e48b_171samples on this map. I'm not sure how long
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6:27–6:29 · rev_3c7b0a346efc5afd13de5711ee93e48b_172it's going to take. We'll have to
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6:29–6:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_173calculate it at the end. We're not going
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6:31–6:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_174to get every single sample because it's a
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6:32–6:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_175pain in the backside trying to locate
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6:34–6:36 · rev_3c7b0a346efc5afd13de5711ee93e48b_176every single sample. Just get like 13,
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6:36–6:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_17714, maybe 11 if you're not lucky,
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6:39–6:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_178and we head to the main objective.
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6:43–6:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_179On level 3 difficulty, the biggest threat
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6:47–6:49 · rev_3c7b0a346efc5afd13de5711ee93e48b_180would be those big yellow bile spewers.
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6:50–6:51 · rev_3c7b0a346efc5afd13de5711ee93e48b_181They can sneak up on you and they can
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6:52–6:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_182one-shot you, which is kind of annoying.
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6:53–6:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_183And because we're alone I've only got one,
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6:55–6:58 · rev_3c7b0a346efc5afd13de5711ee93e48b_184one life— I mean, 5 lives. I find it
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6:59–7:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_185easier to do alone because if you've got a
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7:01–7:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_186team, then they start accidentally
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7:04–7:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_187striking— I mean, air striking you,
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7:06–7:08 · rev_3c7b0a346efc5afd13de5711ee93e48b_188blowing you up. They pick up your samples
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7:08–7:11 · rev_3c7b0a346efc5afd13de5711ee93e48b_189and they lose them again, or they pick
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7:11–7:13 · rev_3c7b0a346efc5afd13de5711ee93e48b_190them up and forget to bring them onto the
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7:13–7:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_191evac ship if they drop them again. It's
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7:15–7:17 · rev_3c7b0a346efc5afd13de5711ee93e48b_192just kind of annoying. But if you want to
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7:17–7:20 · rev_3c7b0a346efc5afd13de5711ee93e48b_193do it with a group, you could do that.
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7:20–7:22 · rev_3c7b0a346efc5afd13de5711ee93e48b_194You can leave your game open for people to
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7:22–7:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_195join. I think I've Put friends only.
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7:25–7:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_196Yeah, so I put friends only so we don't
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7:26–7:29 · rev_3c7b0a346efc5afd13de5711ee93e48b_197get disturbed. Just do the main objective,
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7:29–7:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_198it's nearly done, and then we go hunting
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7:31–7:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_199for some samples. So a bunch of bugs over
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7:34–7:36 · rev_3c7b0a346efc5afd13de5711ee93e48b_200there coming. I really don't want to fight
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7:36–7:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_201anything if I can help it, but you do have
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7:38–7:41 · rev_3c7b0a346efc5afd13de5711ee93e48b_202to attack the nests because a lot of
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7:41–7:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_203samples can be found at the nests. And
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7:43–7:44 · rev_3c7b0a346efc5afd13de5711ee93e48b_204these little facilities like this is where
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7:45–7:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_205you'll find a few samples sometimes, so
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7:49–7:51 · rev_3c7b0a346efc5afd13de5711ee93e48b_206just be lazy and Chuck the orbital laser,
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7:51–7:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_207let that do all the work for you,
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7:54–7:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_208and just pick some off like that.
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7:57–7:59 · rev_3c7b0a346efc5afd13de5711ee93e48b_209There might be a few here.
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8:03–8:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_210Just go in, have a look. Don't stand in
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8:07–8:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_211the fire. I think we got none. Okay,
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8:10–8:13 · rev_3c7b0a346efc5afd13de5711ee93e48b_212there was none here, so we'll try head for
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8:13–8:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_213a bug nest. They usually have a few there.
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8:16–8:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_214The bug nests are annoying though because
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8:19–8:20 · rev_3c7b0a346efc5afd13de5711ee93e48b_215they spawn so many damn insects, and
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8:20–8:23 · rev_3c7b0a346efc5afd13de5711ee93e48b_216sometimes you don't have enough grenades
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8:24–8:25 · rev_3c7b0a346efc5afd13de5711ee93e48b_217to blow up all the bug holes. Sometimes
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8:25–8:27 · rev_3c7b0a346efc5afd13de5711ee93e48b_218there's like 5 or 6 bug holes and you
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8:27–8:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_219don't have enough. Try and use the
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8:30–8:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_220airstrikes. So I'm gonna try and aim that
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8:32–8:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_221one there. Also, with this, with this
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8:35–8:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_222armor, you get 30% extra throw range,
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8:38–8:41 · rev_3c7b0a346efc5afd13de5711ee93e48b_223which means you can really chuck those
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8:42–8:44 · rev_3c7b0a346efc5afd13de5711ee93e48b_224things. And I'd recommend you get the
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8:44–8:46 · rev_3c7b0a346efc5afd13de5711ee93e48b_225Breaker shotgun because it just destroys
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8:47–8:49 · rev_3c7b0a346efc5afd13de5711ee93e48b_226everything, especially these big fat ones.
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8:49–8:52 · rev_3c7b0a346efc5afd13de5711ee93e48b_227A few shots in the face and they go down.
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8:52–8:54 · rev_3c7b0a346efc5afd13de5711ee93e48b_228Really don't want to get spewed on by them
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8:55–8:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_229because they can do a lot of damage.
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8:57–8:58 · rev_3c7b0a346efc5afd13de5711ee93e48b_230Go for the head, takes them down fastest.
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9:01–9:03 · rev_3c7b0a346efc5afd13de5711ee93e48b_231Also, when they explode, it can destroy
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9:05–9:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_232the bug holes. I hate
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9:07–9:11 · rev_3c7b0a346efc5afd13de5711ee93e48b_233destroying the bug holes because the hole
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9:11–9:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_234is so small. Oh, there's a sample.
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9:12–9:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_235Sometimes you miss with the grenade
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9:15–9:16 · rev_3c7b0a346efc5afd13de5711ee93e48b_236because the hole is so small, so you gotta
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9:17–9:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_237get close to make sure it goes in the
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9:20–9:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_238hole. I think there was only one there,
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9:21–9:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_239so look for the next red patch. We
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9:24–9:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_240currently have 2. You see why I was saying
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9:26–9:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_241the previous method was much faster, much
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9:30–9:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_242more efficient, even though it's much more
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9:32–9:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_243dangerous because there's so many bots
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9:35–9:36 · rev_3c7b0a346efc5afd13de5711ee93e48b_244trying to blow you up? This is much more
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9:37–9:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_245relaxed and calmer.
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9:38–9:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_246So just check out every little thing you
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9:42–9:46 · rev_3c7b0a346efc5afd13de5711ee93e48b_247can, like this.
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9:46–9:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_248Don't think there's anything here. Oh,
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9:50–9:51 · rev_3c7b0a346efc5afd13de5711ee93e48b_249there's a Salute the Thing super credits.
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9:51–9:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_250Get some ammo, head over to the bug
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9:57–10:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_251nest.
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10:01–10:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_252Oh, you see those phallic-shaped rocks
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10:04–10:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_253overhead— over there? If you're doing
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10:07–10:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_254level 7 or above difficulty, this is where
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10:09–10:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_255the super samples will spawn. So the super
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10:12–10:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_256rare ones— not the rare samples, they're
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10:16–10:17 · rev_3c7b0a346efc5afd13de5711ee93e48b_257called super samples, the pink ones. The
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10:17–10:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_258orange ones are called rare samples, but
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10:19–10:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_259the pink ones will spawn around this rock.
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10:21–10:23 · rev_3c7b0a346efc5afd13de5711ee93e48b_260They always look like this, this kind of
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10:23–10:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_261black rock with white lines on it. Looks
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10:25–10:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_262like something else, some kind of white
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10:28–10:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_263fluid. I don't know what that is, but it
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10:31–10:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_264looks like a massive C-O-C-K, if you know
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10:34–10:36 · rev_3c7b0a346efc5afd13de5711ee93e48b_265what I mean. And then there's more glowing
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10:37–10:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_266things down there, but because we're on
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10:38–10:40 · rev_3c7b0a346efc5afd13de5711ee93e48b_267level 3, there's not going to be any super
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10:40–10:41 · rev_3c7b0a346efc5afd13de5711ee93e48b_268samples. It's weird because you think
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10:42–10:44 · rev_3c7b0a346efc5afd13de5711ee93e48b_269getting the super samples would be the
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10:45–10:46 · rev_3c7b0a346efc5afd13de5711ee93e48b_270most challenging, but actually it's not
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10:46–10:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_271because you get 6 per difficult mission
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10:48–10:51 · rev_3c7b0a346efc5afd13de5711ee93e48b_272and you don't really need many to upgrade
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10:51–10:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_273your stuff. You need like 5 here, 10
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10:53–10:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_274there, but you need hundreds of the damn
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10:55–10:58 · rev_3c7b0a346efc5afd13de5711ee93e48b_275common samples to get all the upgrades.
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10:58–11:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_276I'm trying to get this upgrade right now
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11:01–11:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_277and it needs 100 common samples, can you
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11:03–11:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_278believe it? So we've got a big nest over
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11:04–11:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_279here, I'm just gonna spam some gas.
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11:07–11:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_280500 kg. What else do I have? That's it.
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11:10–11:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_281I don't think that killed anything. It
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11:16–11:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_282didn't kill anything because I didn't get
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11:18–11:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_283the little yellow times number thing that
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11:20–11:23 · rev_3c7b0a346efc5afd13de5711ee93e48b_284appears at the bottom when you kill stuff.
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11:23–11:25 · rev_3c7b0a346efc5afd13de5711ee93e48b_285Uh, I think they've called a brood bug
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11:28–11:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_286breach. If you're lazy, just run in,
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11:31–11:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_287don't bother. Oh, there's one. Got one.
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11:36–11:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_288Oh, you got 2. Just let the
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11:40–11:43 · rev_3c7b0a346efc5afd13de5711ee93e48b_289rover do all the work and run out. I think
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11:44–11:46 · rev_3c7b0a346efc5afd13de5711ee93e48b_290there was only 2. Just run. Where's the
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11:46–11:49 · rev_3c7b0a346efc5afd13de5711ee93e48b_291next one? Northeast.
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11:49–11:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_292Use the orbital laser, that makes things a
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11:53–11:56 · rev_3c7b0a346efc5afd13de5711ee93e48b_293lot easier. God, this rover is doing so
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11:56–11:59 · rev_3c7b0a346efc5afd13de5711ee93e48b_294much work for me. Look at this thing.
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11:59–12:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_295Okay, go down. I think it's clear. Oh,
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12:03–12:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_296got one sample.
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12:06–12:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_297Maybe one more.
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12:10–12:11 · rev_3c7b0a346efc5afd13de5711ee93e48b_298Check around the ridges as well sometimes.
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12:17–12:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_299Now usually you don't get them around the
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12:22–12:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_300ridges. Usually the rare samples are
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12:24–12:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_301around the ridges. I don't think— I think
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12:27–12:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_302I already checked the Found a sample in
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12:29–12:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_303this bug base, bug nest. We've got 6 now.
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12:30–12:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_304This is slow. I found
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12:35–12:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_3051 at the extraction point. I just ran
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12:39–12:41 · rev_3c7b0a346efc5afd13de5711ee93e48b_306through 2 massive nests and there were no
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12:41–12:43 · rev_3c7b0a346efc5afd13de5711ee93e48b_307samples there. I've only got how many? 7
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12:43–12:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_308out of 17. It's pretty bad.
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12:48–12:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_309Um, okay, so next trick is you look into
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12:51–12:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_310the distance instead of going for the bug
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12:53–12:56 · rev_3c7b0a346efc5afd13de5711ee93e48b_311nests. Go for the human settlements like
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12:57–13:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_312that one and then that one. So we gotta
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13:01–13:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_313run between all the different little
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13:05–13:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_314locations. There's usually a lot of stuff
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13:07–13:08 · rev_3c7b0a346efc5afd13de5711ee93e48b_315in these places. Let's see.
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13:09–13:13 · rev_3c7b0a346efc5afd13de5711ee93e48b_316Oh, there's 2, 2 there.
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13:13–13:17 · rev_3c7b0a346efc5afd13de5711ee93e48b_317So we got 9 and a
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13:17–13:22 · rev_3c7b0a346efc5afd13de5711ee93e48b_318machine gun. Actually might take that.
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13:22–13:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_319Machine gun's pretty good for thinning out
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13:26–13:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_320swarms. And these guys,
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13:28–13:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_321these guys, why they keep following me?
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13:32–13:33 · rev_3c7b0a346efc5afd13de5711ee93e48b_322There's another one there.
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13:36–13:37 · rev_3c7b0a346efc5afd13de5711ee93e48b_323Let's see if there's one here.
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13:42–13:44 · rev_3c7b0a346efc5afd13de5711ee93e48b_324Imagine living here in this little box in
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13:45–13:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_325this ugly orange-brown desert.
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13:48–13:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_326I don't understand why people would want
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13:53–13:54 · rev_3c7b0a346efc5afd13de5711ee93e48b_327to become an astronaut and live on an
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13:55–13:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_328alien planet. Just stay on Earth.
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13:57–14:00 · rev_3c7b0a346efc5afd13de5711ee93e48b_329Oh, there's a little thing over there. We
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14:01–14:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_330have— oh, a sample.
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14:04–14:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_331Grenades. Come on,
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14:07–14:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_332just one sample. So stingy.
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14:10–14:13 · rev_3c7b0a346efc5afd13de5711ee93e48b_333I have 10 out of 17 now. Maybe go south.
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14:15–14:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_334Because we haven't explored this area.
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14:20–14:22 · rev_3c7b0a346efc5afd13de5711ee93e48b_335Can't see a thing. It's best if you do it
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14:24–14:25 · rev_3c7b0a346efc5afd13de5711ee93e48b_336on a map where there isn't a massive
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14:26–14:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_337sandstorm. Well, I think I give up. I only
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14:28–14:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_338found 10 out of 17 and it took me 20
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14:32–14:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_339minutes. And now I have to wait 2 minutes
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14:34–14:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_340for the stupid extraction.
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14:38–14:40 · rev_3c7b0a346efc5afd13de5711ee93e48b_341So it took me like 19— 21 minutes plus
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14:41–14:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_3422, 23 minutes to get 10.
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14:45–14:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_343That means if I did it for 1 hour, I'd
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14:49–14:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_344only get 30 at this rate. It was way
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14:50–14:54 · rev_3c7b0a346efc5afd13de5711ee93e48b_345better farming the Automaton Defense
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14:54–14:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_346missions because that mission is just so
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14:57–15:00 · rev_3c7b0a346efc5afd13de5711ee93e48b_347OP because you can just place down a lot
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15:00–15:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_348of sentries, farm loads of medals, XP,
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15:03–15:05 · rev_3c7b0a346efc5afd13de5711ee93e48b_349also the samples, common samples.
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15:05–15:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_350Why did they make one mission type that's
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15:09–15:11 · rev_3c7b0a346efc5afd13de5711ee93e48b_351really OP for farming everything? And then
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15:11–15:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_352they made all the other missions kind of
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15:14–15:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_353suck. Weird game design choice from
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15:16–15:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_354the developers. And then people in the
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15:21–15:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_355comments are whining, saying, oh, please
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15:24–15:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_356stop telling everyone to farm that map
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15:26–15:29 · rev_3c7b0a346efc5afd13de5711ee93e48b_357because it's making us lose planets. As if
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15:29–15:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_358I give a damn. Oh no, we're losing a
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15:32–15:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_359planet to fictional video game army. Oh
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15:34–15:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_360no. What even happens if you lose a
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15:38–15:41 · rev_3c7b0a346efc5afd13de5711ee93e48b_361planet? Imagine you lose
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15:41–15:44 · rev_3c7b0a346efc5afd13de5711ee93e48b_362all the planets and then Earth gets wiped
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15:44–15:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_363out, and then the game just closes and it
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15:47–15:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_364says, sorry, humanity has been wiped out,
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15:50–15:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_365thanks for playing. I have no
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15:53–15:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_366idea what happens because there's like a
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15:57–15:59 · rev_3c7b0a346efc5afd13de5711ee93e48b_367group effort thing, isn't there, where
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15:59–16:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_368you're supposed to liberate planets and
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16:02–16:03 · rev_3c7b0a346efc5afd13de5711ee93e48b_369there's like a percentage? And apparently
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16:04–16:05 · rev_3c7b0a346efc5afd13de5711ee93e48b_370if you just do the defense missions and
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16:06–16:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_371then quit the operation to do another
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16:07–16:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_372defense mission, it contributes as a loss,
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16:09–16:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_373counts as a loss towards liberating the
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16:12–16:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_374planet. And because everyone's spamming
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16:15–16:17 · rev_3c7b0a346efc5afd13de5711ee93e48b_375this farming method, doing the same
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16:18–16:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_376mission over and over again, apparently
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16:20–16:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_377it's making us lose planets. But it's not
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16:22–16:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_378really our fault, it's their fault for
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16:25–16:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_379poor game design. If they made the game
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16:27–16:29 · rev_3c7b0a346efc5afd13de5711ee93e48b_380like that, then it's kind of like
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16:30–16:33 · rev_3c7b0a346efc5afd13de5711ee93e48b_381poor game design if there's one mission
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16:33–16:36 · rev_3c7b0a346efc5afd13de5711ee93e48b_382where it's really easy to farm everything.
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16:37–16:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_383Makes you not really want to do the other
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16:40–16:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_384missions then, doesn't it? Don't blame me.
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16:42–16:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_385Okay, so that's the common samples. Next,
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16:46–16:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_386I'll show you how to get the rare samples
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16:48–16:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_387and super samples in the best, most
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16:50–16:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_388efficient, easiest way. So you need to at
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16:53–16:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_389least level 7 difficulty to even have
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16:56–16:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_390access to the super samples, the pink
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16:57–17:00 · rev_3c7b0a346efc5afd13de5711ee93e48b_391ones. I don't really see any reason Zoo 9
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17:00–17:03 · rev_3c7b0a346efc5afd13de5711ee93e48b_392over 7 if your goal is to easily farm
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17:03–17:05 · rev_3c7b0a346efc5afd13de5711ee93e48b_393samples. So to easily farm samples, maybe
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17:06–17:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_394do Locate and Destroy because there's lots
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17:09–17:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_395of samples around the Bug Nest, but
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17:12–17:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_396they're pretty hard. I always seem to keep
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17:14–17:16 · rev_3c7b0a346efc5afd13de5711ee93e48b_397wiping on these Search and Destroy
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17:16–17:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_398Terminid Destruction missions. I also feel
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17:18–17:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_399like it's really hard to do alone, so I'd
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17:21–17:23 · rev_3c7b0a346efc5afd13de5711ee93e48b_400put it back to public to try and get a
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17:23–17:25 · rev_3c7b0a346efc5afd13de5711ee93e48b_401team to do this. And I find the best way
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17:25–17:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_402want to do probably the ICBM missions.
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17:28–17:32 · rev_3c7b0a346efc5afd13de5711ee93e48b_403Where are they?
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17:33–17:33 · rev_3c7b0a346efc5afd13de5711ee93e48b_404I can't find any. I don't think there's
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17:37–17:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_405ICBM on Umata. No,
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17:39–17:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_406Erata Prime. Why are there only 3 planets?
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17:42–17:46 · rev_3c7b0a346efc5afd13de5711ee93e48b_407I hate Hellmire, constant sandstorm.
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17:46–17:49 · rev_3c7b0a346efc5afd13de5711ee93e48b_408Uh, Estano and Krymsica, they're only good
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17:50–17:51 · rev_3c7b0a346efc5afd13de5711ee93e48b_409ones. Where are the ICBM missions?
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17:52–17:54 · rev_3c7b0a346efc5afd13de5711ee93e48b_410Why are there no— oh, there's one there.
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17:56–17:58 · rev_3c7b0a346efc5afd13de5711ee93e48b_4112 out of 4. Now this is kind of sneaky,
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17:59–18:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_412but I found this other way to easily farm
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18:02–18:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_413samples is if you just join someone else's
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18:04–18:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_414game where they've already finished half
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18:06–18:08 · rev_3c7b0a346efc5afd13de5711ee93e48b_415the mission. Or in the best-case scenario
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18:09–18:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_416is they just finished the mission and
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18:12–18:13 · rev_3c7b0a346efc5afd13de5711ee93e48b_417they're about to get onto— or they're
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18:13–18:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_418waiting for the dropship, and then you
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18:15–18:17 · rev_3c7b0a346efc5afd13de5711ee93e48b_419join the game and then you leave. You get
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18:17–18:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_420all the samples. You just didn't— you just
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18:19–18:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_421joined and you didn't really contribute
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18:22–18:23 · rev_3c7b0a346efc5afd13de5711ee93e48b_422much. That's the greatest time. But it's
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18:23–18:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_423kind of hard to join a game. I keep
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18:26–18:27 · rev_3c7b0a346efc5afd13de5711ee93e48b_424getting these connection errors like that,
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18:27–18:29 · rev_3c7b0a346efc5afd13de5711ee93e48b_425and then sometimes you join, you get
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18:30–18:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_426kicked straight away. So this one, Launch
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18:32–18:35 · rev_3c7b0a346efc5afd13de5711ee93e48b_427ICBM. Can I actually join someone's game?
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18:35–18:38 · rev_3c7b0a346efc5afd13de5711ee93e48b_428Sometimes I get this weird bug where
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18:39–18:40 · rev_3c7b0a346efc5afd13de5711ee93e48b_429matchmaking stops working and I gotta
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18:41–18:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_430restart the whole game. See, it keeps
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18:43–18:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_431saying game session no longer available.
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18:45–18:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_432Very weird. Okay, I joined the game.
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18:47–18:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_433They might be in the mission already. Oh
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18:50–18:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_434no. Oh wait, if it instantly takes
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18:53–18:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_435you to the drop pod— oh, they, they're
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18:57–19:00 · rev_3c7b0a346efc5afd13de5711ee93e48b_436just about to start a mission. Hopefully
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19:01–19:03 · rev_3c7b0a346efc5afd13de5711ee93e48b_437they don't kick me. I'm getting kicked
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19:03–19:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_438straight away quite a lot of times. I
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19:05–19:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_439don't know why. Maybe I'm becoming
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19:06–19:07 · rev_3c7b0a346efc5afd13de5711ee93e48b_440infamous. This guy looks like me.
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19:08–19:11 · rev_3c7b0a346efc5afd13de5711ee93e48b_441So for this kind of difficult mission,
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19:12–19:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_442definitely recommend getting the railgun.
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19:14–19:15 · rev_3c7b0a346efc5afd13de5711ee93e48b_443Some airstrikes, laser,
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19:17–19:20 · rev_3c7b0a346efc5afd13de5711ee93e48b_444maybe the airburst, maybe the rover as
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19:21–19:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_445well, but I can't be bothered. Give them
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19:24–19:26 · rev_3c7b0a346efc5afd13de5711ee93e48b_446the increased reinforcement boost.
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19:27–19:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_447This is the best map ever. Look how pretty
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19:31–19:33 · rev_3c7b0a346efc5afd13de5711ee93e48b_448it is. I love the red ground, the red
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19:33–19:35 · rev_3c7b0a346efc5afd13de5711ee93e48b_449grass contrasted with the white sky and
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19:35–19:39 · rev_3c7b0a346efc5afd13de5711ee93e48b_450the rocks. Such a cool-looking map. Why
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19:39–19:41 · rev_3c7b0a346efc5afd13de5711ee93e48b_451Why do they have to put these stupid sand
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19:42–19:43 · rev_3c7b0a346efc5afd13de5711ee93e48b_452dune desert maps? They're so ugly. Why
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19:44–19:46 · rev_3c7b0a346efc5afd13de5711ee93e48b_453can't all the maps look pretty and lush,
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19:47–19:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_454tropical, alien? So the great thing about
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19:49–19:53 · rev_3c7b0a346efc5afd13de5711ee93e48b_455joining other people's matches is you can
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19:53–19:55 · rev_3c7b0a346efc5afd13de5711ee93e48b_456just stand here and do nothing whilst they
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19:56–19:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_457do all the work, and hopefully they don't
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19:57–20:00 · rev_3c7b0a346efc5afd13de5711ee93e48b_458kick you. Try not to look like you're
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20:00–20:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_459going AFK. You could just wander off. Oh,
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20:02–20:05 · rev_3c7b0a346efc5afd13de5711ee93e48b_460someone already found a rare sample.
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20:05–20:06 · rev_3c7b0a346efc5afd13de5711ee93e48b_461Also, because there's 4 people. That means
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20:07–20:09 · rev_3c7b0a346efc5afd13de5711ee93e48b_462everyone's going to be trying to get
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20:09–20:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_463samples, so you don't have to do all the
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20:11–20:12 · rev_3c7b0a346efc5afd13de5711ee93e48b_464hard work. If you really want to be lazy,
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20:12–20:16 · rev_3c7b0a346efc5afd13de5711ee93e48b_465then just start your own game and let
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20:16–20:17 · rev_3c7b0a346efc5afd13de5711ee93e48b_466people join it, and then let them do all
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20:17–20:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_467the work. And if they get upset, what are
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20:19–20:21 · rev_3c7b0a346efc5afd13de5711ee93e48b_468they going to do about it? They can't kick
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20:21–20:23 · rev_3c7b0a346efc5afd13de5711ee93e48b_469you because you're the host, so they'll
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20:23–20:25 · rev_3c7b0a346efc5afd13de5711ee93e48b_470just either leave or not even notice
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20:25–20:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_471you're AFK or try to complain about it.
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20:28–20:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_472So I found a rare sample here.
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20:32–20:34 · rev_3c7b0a346efc5afd13de5711ee93e48b_473Rare sample. There's no real trick to it,
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20:35–20:37 · rev_3c7b0a346efc5afd13de5711ee93e48b_474you just find outposts that look like
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20:37–20:40 · rev_3c7b0a346efc5afd13de5711ee93e48b_475human— either human outposts or bug nests.
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20:40–20:43 · rev_3c7b0a346efc5afd13de5711ee93e48b_476That's where the sample is gonna be. Or
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20:43–20:45 · rev_3c7b0a346efc5afd13de5711ee93e48b_477like a crashed wreck sometimes has samples
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20:45–20:47 · rev_3c7b0a346efc5afd13de5711ee93e48b_478around it. Usually you don't find samples
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20:47–20:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_479just lying around in the middle of
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20:50–20:51 · rev_3c7b0a346efc5afd13de5711ee93e48b_480nowhere, they're usually always at some
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20:51–20:54 · rev_3c7b0a346efc5afd13de5711ee93e48b_481kind of point of interest. Whoa, that is a
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20:54–20:57 · rev_3c7b0a346efc5afd13de5711ee93e48b_482massive bug hole! There's like 7 Oh
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20:57–21:01 · rev_3c7b0a346efc5afd13de5711ee93e48b_483crap, should get back to my team.
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21:01–21:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_484I found samples! I found a rare sample,
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21:07–21:10 · rev_3c7b0a346efc5afd13de5711ee93e48b_485but there's 2 char— oh, common sample. I
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21:11–21:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_486really wish I had the jetpack or the
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21:14–21:17 · rev_3c7b0a346efc5afd13de5711ee93e48b_487shield. I feel a lot safer.
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21:17–21:19 · rev_3c7b0a346efc5afd13de5711ee93e48b_488So I've got some samples there. Oh, we've
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21:21–21:24 · rev_3c7b0a346efc5afd13de5711ee93e48b_489got loads of samples here. 1, a 2,
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21:25–21:28 · rev_3c7b0a346efc5afd13de5711ee93e48b_490a rare sample.
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21:29–21:30 · rev_3c7b0a346efc5afd13de5711ee93e48b_491Going pretty good so far. The problem is,
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21:32–21:35 · rev_3c7b0a346efc5afd13de5711ee93e48b_492even if you're going good and your team
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21:36–21:37 · rev_3c7b0a346efc5afd13de5711ee93e48b_493seems good and you're getting loads of
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21:38–21:40 · rev_3c7b0a346efc5afd13de5711ee93e48b_494samples, when you get to the end of the
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21:41–21:42 · rev_3c7b0a346efc5afd13de5711ee93e48b_495game and you're extracting, sometimes you
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21:42–21:44 · rev_3c7b0a346efc5afd13de5711ee93e48b_496get completely swamped and swarmed and you
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21:44–21:48 · rev_3c7b0a346efc5afd13de5711ee93e48b_497get wrecked at the extraction point and
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21:48–21:50 · rev_3c7b0a346efc5afd13de5711ee93e48b_498everyone's desperately trying to get onto
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21:50–21:52 · rev_3c7b0a346efc5afd13de5711ee93e48b_499the dropship, and then you forget to pick
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21:52–21:54 · rev_3c7b0a346efc5afd13de5711ee93e48b_500up the samples because you keep dropping,
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21:54–21:56 · rev_3c7b0a346efc5afd13de5711ee93e48b_501dying, dropping and dying, keep dropping
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21:57–21:58 · rev_3c7b0a346efc5afd13de5711ee93e48b_502everything, and then you just wasted 30 to
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21:58–22:02 · rev_3c7b0a346efc5afd13de5711ee93e48b_50340 minutes doing all this for nothing.
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22:02–22:04 · rev_3c7b0a346efc5afd13de5711ee93e48b_504Usually around the back of the bug holes
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22:06–22:08 · rev_3c7b0a346efc5afd13de5711ee93e48b_505you can find a few rares. It's funny, the
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22:08–22:11 · rev_3c7b0a346efc5afd13de5711ee93e48b_506rare samples are found at the back of the
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22:12–22:14 · rev_3c7b0a346efc5afd13de5711ee93e48b_507bug holes, but the common ones are usually
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22:14–22:16 · rev_3c7b0a346efc5afd13de5711ee93e48b_508in the middle. Of the bug holes.
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22:16–22:18 · rev_3c7b0a346efc5afd13de5711ee93e48b_509I guess that's not really funny. I guess I
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22:20–22:22 · rev_3c7b0a346efc5afd13de5711ee93e48b_510meant interesting. That's not really
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22:23–22:25 · rev_3c7b0a346efc5afd13de5711ee93e48b_511interesting either. Also, if you find
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22:25–22:27 · rev_3c7b0a346efc5afd13de5711ee93e48b_512these wreckages, these crashed
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22:28–22:31 · rev_3c7b0a346efc5afd13de5711ee93e48b_513