Recording summary · February 2024
NEW Best FAST Easy Way To Farm All Samples In Helldivers 2 (Pro Level Guide)
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Overview
Automaton Defense maps provide an efficient method for gathering common samples, yielding around 200 samples per hour across two-minute runs with mortar sentries, though presence of tanks complicates full recovery and draws complaints regarding planet liberation impacts.
Solo runs on difficulty 3 escape pod missions on Erata Prime offer a lower-stress alternative for farming common samples across settlements and bug nests without facing armored Chargers.
Acquiring rare and super samples requires difficulty 7 or higher missions, where joining public multiplayer matches or Launch ICBM missions is favored over solo runs despite hazards such as extraction wipes, crashes, or kicks.
Themes
Automaton Defense farming strategies, yields, and associated community concerns regarding planetary liberation.
Solo sample farming on lower difficulty bug missions on Erata Prime.
Higher-difficulty sample farming for rare and super samples, loadouts, map spawns, and extraction risks.
Developments
Daniel gathers 10 out of 17 common samples over roughly 21 minutes on a sandstorm map before terminating the search to extract.
Daniel attempts to join a public Launch ICBM mission and enters the game right as the squad begins the mission.
Uncertainties & gaps
The exact locations of three remaining common samples on the Automaton Defense map remain unknown due to tank threats.
Daniel is uncertain whether an attack eliminated any bugs because no yellow kill counter appeared at the bottom of the screen.
Daniel is unsure what consequences follow if players lose all planets or if Earth is eliminated in the game.
Daniel is uncertain why kicks from public games happen frequently, questioning if personal infamy is a factor.