Recording summary · April 2025
Why i regret buying Monster Hunter Wilds
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Overview
Daniel regretted purchasing Monster Hunter Wilds for £60, finding it plagued by technical issues like glitching, stuttering, rubber-banding, and lag at camps and vendors, alongside boring core mechanics.
The combat and gameplay loop drew criticism for lengthy, repetitive encounters, basic attack movesets, the lack of monster health bars, unrewarding loot, and poor camp navigation compared unfavorably to Elden Ring.
Themes
Technical issues including stuttering, rubber-banding at camps, and lag when opening tents or speaking to vendors.
Combat mechanics, weapon options such as the greatsword, limited move variety, limb wounding, and the omission of monster health bars.
Comparisons between Monster Hunter Wilds and Elden Ring concerning weapon variety, Ashes of War, movesets, and customization options.
Camp logistics, death penalties, difficulties locating the tent, minimap waymarking, and quest tracking.
Loot quality and post-fight rewards such as claws, scales, carapaces, and jaws.
Developments
Daniel played Monster Hunter Wilds, faced stuttering, and engaged a large monster with a greatsword.
The monster killed Daniel in one strike, prompting a respawn at base camp.
Daniel entered the base camp tent amid lag, cooked food, exited, and tracked the monster again.
Daniel killed the monster after an extended chase, gathered carapace and jaw rewards, and leveled up.
Uncertainties & gaps
Whether the lag stemmed from computer performance limitations or an internet connection issue.
Whether players can sever the monster's tongue during a hunt.
Whether Daniel will continue to play Monster Hunter Wilds much moving forward.