Recording summary · February 2022
DO NOT BUY Elden Ring - VERY Disappointing [w5c-gyrPOxA]
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Overview
Daniel reviewed Elden Ring, rating it 4.2 out of 10 and concluding that it fails to live up to widespread hype across its combat, world design, storytelling, and visuals.
Daniel evaluated Elden Ring's gameplay mechanics unfavorably, highlighting unresponsive and clunky combat with input delays, deficient enemy AI, erratic camera movement during boss fights, punishment through repeated deaths to memorize patterns, and an absence of difficulty settings.
Daniel criticized the open world, narrative, and technical presentation of Elden Ring, citing a barren environment made redundant by mounts and teleportation, unoriginal storytelling featuring a mute protagonist, and visual fidelity resembling releases from 2015 or 2016.
Themes
Combat mechanics, input latency, and boss encounter design in Elden Ring.
Enemy artificial intelligence and behavior.
Open-world design, environmental content, and traversal systems.
Storytelling, characterization, and narrative influences involving George R.R. Martin.
Visual quality, texture resolution, and animation fidelity.
Review scoring and overall evaluation against game industry hype.
Developments
Daniel reviewed Elden Ring and issued a score of 4.2 out of 10 on an unspecified date.