Recording summary · February 2022
why i HATE Dying Light 2 - Terrible game
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Overview
Daniel experiences frustration while playing Dying Light 2 on a laptop, citing sluggish controls, delayed jumping, responsive issues, nausea-inducing camera zooming, and first-person platforming.
Criticisms of Dying Light 2 include flawed objective guidance, scavenging, unclear locations for chamomile, mandatory crafting tutorials, a lack of firearms, simplistic melee combat, and visual fidelity compared unfavorably to older games and Rainbow Six.
Following several hours of gameplay, Daniel evaluates the game as boring and janky, awarding it a final score of 2.1 out of 10 and withholding a recommendation.
Themes
Technical problems and camera behavior, including delayed jumping, sluggish mouse response, and nausea-inducing zooming effects.
Discontent with first-person parkour and early gameplay mechanics, along with a preference for third-person platforming.
Scavenging mechanics, missing firearms, mandatory crafting tutorials, and unclear chamomile locations.
Visual presentation, character models, and environmental graphics in comparison to older titles.
Melee combat systems and enemy engagements characterized as simplistic left-mouse clicking lacking depth.
Final evaluation of Dying Light 2 resulting in a 2.1 out of 10 score based on personal standards.
Developments
Daniel plays Dying Light 2 on a laptop over the course of several hours.
Daniel dies early during the playthrough.
Daniel triggers survivor sense with the Q key to locate chamomile.
Daniel fights an initial zombie encounter.
Uncertainties & gaps
Whether input delay and slowness stem from Daniel's laptop performance or the game itself.
Where to find required chamomile prior to sighting it.
How to traverse past the mountains and scale the bridge.
Whether the special zombie attacks by spitting green poisonous material.
Whether the objective requires fleeing or defeating all enemies during an encounter.