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Recording summary · December 2020

Why I HATE Red Dead Redemption 2

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Overview

Daniel reviewed Red Dead Redemption 2 after purchasing it for a gaming computer, rating it 2.6 out of 10 and expressing disappointment over its repetitive natural environments, simplistic combat mechanics, and dull narrative despite enjoying its ragdoll physics.

The open-world design and gameplay incorporate elements from Grand Theft Auto, Max Payne, and Bully, exchanging urban settings for wilderness, colonial-era settlements, wagons, horses, and steam trains, while bullet-time features reduced mobility compared to Max Payne.

Combat features slow-reloading revolvers, sawn-off shotguns, rifles, and dynamite constrained by era-appropriate technology, alongside melee combat limited to repetitive single-button inputs without counters, grapples, combos, or environmental weapons.

The game's narrative and characters are derivative of low-budget western films, resulting in a preference for open-world chaotic interactions and ragdoll physics over main story missions.

Themes

Red Dead Redemption 2 review and evaluation

Open-world environment and setting comparisons

Combat mechanics, weapons, and gameplay systems

Narrative quality and ragdoll physics interactions

Developments

Daniel purchased Red Dead Redemption 2 for a gaming computer.

Daniel reviewed Red Dead Redemption 2 and assigned it a score of 2.6 out of 10.

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