Recording
DO NOT BUY Battlefield 2042 - Terrible Game
2021-11-18 · 10 min
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- rev_91b629e78f6f12c0acbcfabd0845e97fMachine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive240 segments
Transcript
Hello, welcome back to a new video game
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0:00–0:02 · rev_91b629e78f6f12c0acbcfabd0845e97f_0review. So I've been recently playing the
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0:02–0:04 · rev_91b629e78f6f12c0acbcfabd0845e97f_1brand new Battlefield 2042, and as an avid
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0:04–0:07 · rev_91b629e78f6f12c0acbcfabd0845e97f_2fan of the Battlefield series and tactical
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0:07–0:10 · rev_91b629e78f6f12c0acbcfabd0845e97f_3military shooters in general, I just had
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0:10–0:12 · rev_91b629e78f6f12c0acbcfabd0845e97f_4to play this new game and tell you what I
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0:13–0:14 · rev_91b629e78f6f12c0acbcfabd0845e97f_5thought about it. Now currently it's not
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0:15–0:16 · rev_91b629e78f6f12c0acbcfabd0845e97f_6officially released to the public, but you
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0:16–0:18 · rev_91b629e78f6f12c0acbcfabd0845e97f_7can play the game for 10 hours if you sign
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0:19–0:21 · rev_91b629e78f6f12c0acbcfabd0845e97f_8up to the EA Access Play thing, which
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0:21–0:23 · rev_91b629e78f6f12c0acbcfabd0845e97f_9basically just gives you access, early
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0:24–0:25 · rev_91b629e78f6f12c0acbcfabd0845e97f_10access, to some of their games. And you
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0:26–0:28 · rev_91b629e78f6f12c0acbcfabd0845e97f_11get discounts and some bonus things as
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0:28–0:30 · rev_91b629e78f6f12c0acbcfabd0845e97f_12well for only $3.99 a month. No, I'm not
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0:30–0:32 · rev_91b629e78f6f12c0acbcfabd0845e97f_13sponsored. I just thought I would share
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0:33–0:34 · rev_91b629e78f6f12c0acbcfabd0845e97f_14that information with you. Now, my initial
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0:34–0:36 · rev_91b629e78f6f12c0acbcfabd0845e97f_15impressions of the game were it looks
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0:37–0:38 · rev_91b629e78f6f12c0acbcfabd0845e97f_16visually fairly pleasing. Some of the
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0:38–0:40 · rev_91b629e78f6f12c0acbcfabd0845e97f_17particle effects and the weather effects
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0:41–0:42 · rev_91b629e78f6f12c0acbcfabd0845e97f_18and the maps do look quite impressive.
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0:42–0:44 · rev_91b629e78f6f12c0acbcfabd0845e97f_19But after that, you start to realize that
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0:45–0:47 · rev_91b629e78f6f12c0acbcfabd0845e97f_20the game is a little bit disappointing and
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0:47–0:49 · rev_91b629e78f6f12c0acbcfabd0845e97f_21kind of boring. Okay, so where do I start?
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0:49–0:52 · rev_91b629e78f6f12c0acbcfabd0845e97f_22If you've ever played a Battlefield game
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0:52–0:53 · rev_91b629e78f6f12c0acbcfabd0845e97f_23before, you'll already know what this new
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0:53–0:55 · rev_91b629e78f6f12c0acbcfabd0845e97f_24Battlefield game is going to be like.
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0:56–0:57 · rev_91b629e78f6f12c0acbcfabd0845e97f_25It's exactly the same as every single
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0:57–0:59 · rev_91b629e78f6f12c0acbcfabd0845e97f_26Battlefield game that has ever existed in
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0:59–1:01 · rev_91b629e78f6f12c0acbcfabd0845e97f_27the past. You have a big map with a bunch
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1:01–1:04 · rev_91b629e78f6f12c0acbcfabd0845e97f_28of points you've got to capture, and you
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1:04–1:06 · rev_91b629e78f6f12c0acbcfabd0845e97f_29have a load of vehicles, different
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1:06–1:07 · rev_91b629e78f6f12c0acbcfabd0845e97f_30classes, and it's quite a large number of
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1:08–1:10 · rev_91b629e78f6f12c0acbcfabd0845e97f_31players who are in every game. It's 64
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1:10–1:12 · rev_91b629e78f6f12c0acbcfabd0845e97f_32versus 64 players. Now the most annoying
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1:13–1:15 · rev_91b629e78f6f12c0acbcfabd0845e97f_33thing about the game is the maps are just
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1:15–1:17 · rev_91b629e78f6f12c0acbcfabd0845e97f_34way too big. They're really big and the
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1:18–1:19 · rev_91b629e78f6f12c0acbcfabd0845e97f_35points are separated with quite a lot of
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1:19–1:22 · rev_91b629e78f6f12c0acbcfabd0845e97f_36distance, and this is okay if you're in
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1:22–1:24 · rev_91b629e78f6f12c0acbcfabd0845e97f_37one of the vehicles. The problem is it's
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1:24–1:26 · rev_91b629e78f6f12c0acbcfabd0845e97f_38pretty unlikely you'll be able to get into
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1:27–1:28 · rev_91b629e78f6f12c0acbcfabd0845e97f_39one of the vehicles at the beginning of a
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1:28–1:29 · rev_91b629e78f6f12c0acbcfabd0845e97f_40match because there's 63 other players.
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1:30–1:32 · rev_91b629e78f6f12c0acbcfabd0845e97f_41They all bum rush towards the vehicles,
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1:32–1:34 · rev_91b629e78f6f12c0acbcfabd0845e97f_42grab them, and drive off straight away
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1:35–1:36 · rev_91b629e78f6f12c0acbcfabd0845e97f_43without even waiting for everyone else to
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1:37–1:38 · rev_91b629e78f6f12c0acbcfabd0845e97f_44hop on board. And they just drive off
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1:38–1:40 · rev_91b629e78f6f12c0acbcfabd0845e97f_45straight to the point and you get left
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1:41–1:42 · rev_91b629e78f6f12c0acbcfabd0845e97f_46behind. So what happens is you end up
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1:42–1:44 · rev_91b629e78f6f12c0acbcfabd0845e97f_47getting stranded, left behind, wasting all
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1:44–1:46 · rev_91b629e78f6f12c0acbcfabd0845e97f_48this time running towards the checkpoint,
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1:46–1:48 · rev_91b629e78f6f12c0acbcfabd0845e97f_49the closest point that you have to
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1:48–1:50 · rev_91b629e78f6f12c0acbcfabd0845e97f_50capture. And it takes ages to run and
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1:51–1:52 · rev_91b629e78f6f12c0acbcfabd0845e97f_51traverse across the map without a vehicle.
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1:52–1:54 · rev_91b629e78f6f12c0acbcfabd0845e97f_52It's really frustrating. Now there's quite
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1:55–1:57 · rev_91b629e78f6f12c0acbcfabd0845e97f_53a large variety of vehicles, but none are
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1:57–1:59 · rev_91b629e78f6f12c0acbcfabd0845e97f_54kind of surprising or unexpected. You get
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1:59–2:02 · rev_91b629e78f6f12c0acbcfabd0845e97f_55the bog-standard tank, bog-standard
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2:02–2:04 · rev_91b629e78f6f12c0acbcfabd0845e97f_56helicopter, bog-standard army jeep with
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2:04–2:06 · rev_91b629e78f6f12c0acbcfabd0845e97f_57mounted guns on it. It's all very
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2:07–2:08 · rev_91b629e78f6f12c0acbcfabd0845e97f_58bog-standard. Nothing is very new, even
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2:08–2:11 · rev_91b629e78f6f12c0acbcfabd0845e97f_59though the game title is called
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2:11–2:12 · rev_91b629e78f6f12c0acbcfabd0845e97f_60Battlefield 2042. None of the weapons or
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2:12–2:15 · rev_91b629e78f6f12c0acbcfabd0845e97f_61vehicles feel very futuristic at all. And
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2:16–2:18 · rev_91b629e78f6f12c0acbcfabd0845e97f_62to be honest, I really dislike the
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2:19–2:20 · rev_91b629e78f6f12c0acbcfabd0845e97f_63vehicular combat, because if you're not in
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2:21–2:24 · rev_91b629e78f6f12c0acbcfabd0845e97f_64a vehicle, you're basically a sitting
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2:24–2:25 · rev_91b629e78f6f12c0acbcfabd0845e97f_65duck. If you want to play as infantry,
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2:25–2:27 · rev_91b629e78f6f12c0acbcfabd0845e97f_66you are really vulnerable. You get run
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2:27–2:29 · rev_91b629e78f6f12c0acbcfabd0845e97f_67over, you get gunned down, you get shot
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2:29–2:31 · rev_91b629e78f6f12c0acbcfabd0845e97f_68down and blown up by the tanks and the
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2:31–2:33 · rev_91b629e78f6f12c0acbcfabd0845e97f_69jeeps and the Apaches. You really don't
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2:33–2:35 · rev_91b629e78f6f12c0acbcfabd0845e97f_70stand a chance, and it's really
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2:35–2:36 · rev_91b629e78f6f12c0acbcfabd0845e97f_71frustrating that the people who managed to
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2:37–2:38 · rev_91b629e78f6f12c0acbcfabd0845e97f_72get into a vehicle before you have this
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2:39–2:41 · rev_91b629e78f6f12c0acbcfabd0845e97f_73huge advantage over you. If you're an
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2:41–2:43 · rev_91b629e78f6f12c0acbcfabd0845e97f_74infantry, you'll just end up dying and
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2:43–2:45 · rev_91b629e78f6f12c0acbcfabd0845e97f_75respawning and dying and respawning over
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2:46–2:47 · rev_91b629e78f6f12c0acbcfabd0845e97f_76and over and over again. So if you want to
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2:47–2:49 · rev_91b629e78f6f12c0acbcfabd0845e97f_77rack up some points and kills, your best
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2:49–2:51 · rev_91b629e78f6f12c0acbcfabd0845e97f_78bet is to quickly get into one of the
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2:52–2:53 · rev_91b629e78f6f12c0acbcfabd0845e97f_79vehicles, hop into the side guns, and just
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2:53–2:56 · rev_91b629e78f6f12c0acbcfabd0845e97f_80participate as a passenger or a gunner.
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2:56–2:58 · rev_91b629e78f6f12c0acbcfabd0845e97f_81Let someone else handle the driving whilst
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2:58–3:00 · rev_91b629e78f6f12c0acbcfabd0845e97f_82you man one of the massive guns or the
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3:00–3:02 · rev_91b629e78f6f12c0acbcfabd0845e97f_83machine guns or the turrets on the side.
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3:03–3:04 · rev_91b629e78f6f12c0acbcfabd0845e97f_84Now, as an avid fan of Rainbow Six who has
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3:05–3:08 · rev_91b629e78f6f12c0acbcfabd0845e97f_85played over 6,000 hours on Rainbow Six, I
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3:08–3:10 · rev_91b629e78f6f12c0acbcfabd0845e97f_86wasn't quite impressed with the shooting
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3:10–3:12 · rev_91b629e78f6f12c0acbcfabd0845e97f_87gameplay in Battlefield 2042. It's very
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3:12–3:14 · rev_91b629e78f6f12c0acbcfabd0845e97f_88bare bones and basic. It just doesn't feel
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3:14–3:17 · rev_91b629e78f6f12c0acbcfabd0845e97f_89as satisfying as Rainbow Six does. I'm not
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3:17–3:19 · rev_91b629e78f6f12c0acbcfabd0845e97f_90sure why, but the feeling of the weapons
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3:19–3:21 · rev_91b629e78f6f12c0acbcfabd0845e97f_91and the shooting just isn't quite up to my
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3:21–3:24 · rev_91b629e78f6f12c0acbcfabd0845e97f_92standards, and I felt more frustrated than
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3:24–3:27 · rev_91b629e78f6f12c0acbcfabd0845e97f_93satisfied whilst playing the game.
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3:27–3:29 · rev_91b629e78f6f12c0acbcfabd0845e97f_94There's also different classes in the
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3:29–3:31 · rev_91b629e78f6f12c0acbcfabd0845e97f_95game, so you've got your typical assault
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3:31–3:33 · rev_91b629e78f6f12c0acbcfabd0845e97f_96class, engineers, sniper, medics, and they
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3:34–3:38 · rev_91b629e78f6f12c0acbcfabd0845e97f_97don't really feel very different from one
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3:38–3:40 · rev_91b629e78f6f12c0acbcfabd0845e97f_98another. There doesn't really seem to be
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3:40–3:41 · rev_91b629e78f6f12c0acbcfabd0845e97f_99much point in obsessing over which
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3:42–3:43 · rev_91b629e78f6f12c0acbcfabd0845e97f_100specialist you choose or which perks you
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3:44–3:46 · rev_91b629e78f6f12c0acbcfabd0845e97f_101choose. Basically, they all have a main
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3:47–3:49 · rev_91b629e78f6f12c0acbcfabd0845e97f_102weapon, a pistol, a grenade, and a missile
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3:49–3:51 · rev_91b629e78f6f12c0acbcfabd0845e97f_103launcher, and then some kind of ammo or
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3:51–3:53 · rev_91b629e78f6f12c0acbcfabd0845e97f_104med pack crate. They just don't really
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3:53–3:56 · rev_91b629e78f6f12c0acbcfabd0845e97f_105feel very distinctive from one another.
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3:56–3:58 · rev_91b629e78f6f12c0acbcfabd0845e97f_106You can't really tell much difference
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3:58–3:59 · rev_91b629e78f6f12c0acbcfabd0845e97f_107between which specialist you choose apart
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4:00–4:02 · rev_91b629e78f6f12c0acbcfabd0845e97f_108from the weapon loadout. I mean, the
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4:02–4:03 · rev_91b629e78f6f12c0acbcfabd0845e97f_109sniper is pretty distinctive, but apart
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4:03–4:05 · rev_91b629e78f6f12c0acbcfabd0845e97f_110from the sniper rifle, all the other
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4:06–4:07 · rev_91b629e78f6f12c0acbcfabd0845e97f_111weapons are very samey. You got the LMG,
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4:08–4:10 · rev_91b629e78f6f12c0acbcfabd0845e97f_112the assault rifle, you've got like a
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4:10–4:11 · rev_91b629e78f6f12c0acbcfabd0845e97f_113marksman rifle as well. You also have
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4:12–4:14 · rev_91b629e78f6f12c0acbcfabd0845e97f_114these automated sentry turrets, which are
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4:14–4:16 · rev_91b629e78f6f12c0acbcfabd0845e97f_115very kind of boring. You see them in every
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4:16–4:18 · rev_91b629e78f6f12c0acbcfabd0845e97f_116single shooting game. And then you also
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4:18–4:20 · rev_91b629e78f6f12c0acbcfabd0845e97f_117have these kind of Boston Dynamics robot
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4:20–4:22 · rev_91b629e78f6f12c0acbcfabd0845e97f_118gun turret things, turret things, which
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4:23–4:25 · rev_91b629e78f6f12c0acbcfabd0845e97f_119are— I guess they're pretty nifty, but
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4:25–4:27 · rev_91b629e78f6f12c0acbcfabd0845e97f_120they're not that interesting after a
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4:28–4:29 · rev_91b629e78f6f12c0acbcfabd0845e97f_121while. It's just the game doesn't bring
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4:29–4:31 · rev_91b629e78f6f12c0acbcfabd0845e97f_122anything new to the table. It doesn't
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4:31–4:33 · rev_91b629e78f6f12c0acbcfabd0845e97f_123really bring anything groundbreaking or
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4:33–4:35 · rev_91b629e78f6f12c0acbcfabd0845e97f_124astonishing to the shooting scene, and it
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4:36–4:39 · rev_91b629e78f6f12c0acbcfabd0845e97f_125just feels a bit, bit bland, to be honest.
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4:40–4:41 · rev_91b629e78f6f12c0acbcfabd0845e97f_126It just feels like the previous
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4:41–4:43 · rev_91b629e78f6f12c0acbcfabd0845e97f_127Battlefield game, which was set in World
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4:43–4:45 · rev_91b629e78f6f12c0acbcfabd0845e97f_128War 1. I think it feels exactly like that,
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4:45–4:47 · rev_91b629e78f6f12c0acbcfabd0845e97f_129but just with a reskin in a modern setting
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4:47–4:51 · rev_91b629e78f6f12c0acbcfabd0845e97f_130and modern weapons and armory. Now, the
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4:51–4:53 · rev_91b629e78f6f12c0acbcfabd0845e97f_131map selection is quite varied, but the
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4:54–4:56 · rev_91b629e78f6f12c0acbcfabd0845e97f_132maps are just pretty dull to look at.
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4:57–4:59 · rev_91b629e78f6f12c0acbcfabd0845e97f_133They're not very exciting, they're not
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4:59–5:01 · rev_91b629e78f6f12c0acbcfabd0845e97f_134very visually artistic. So you've got this
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5:01–5:03 · rev_91b629e78f6f12c0acbcfabd0845e97f_135oil rig, it's in like Arctic area. You've
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5:04–5:06 · rev_91b629e78f6f12c0acbcfabd0845e97f_136got this farm which has a massive tornado
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5:07–5:09 · rev_91b629e78f6f12c0acbcfabd0845e97f_137flying around which sucks in airplanes and
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5:09–5:11 · rev_91b629e78f6f12c0acbcfabd0845e97f_138aircraft, which is pretty interesting
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5:11–5:13 · rev_91b629e78f6f12c0acbcfabd0845e97f_139actually in the beginning. And you've got
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5:13–5:16 · rev_91b629e78f6f12c0acbcfabd0845e97f_140this South Korean city metropolis kind of
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5:17–5:19 · rev_91b629e78f6f12c0acbcfabd0845e97f_141place and Dubai. And all of these maps are
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5:19–5:22 · rev_91b629e78f6f12c0acbcfabd0845e97f_142just kind of dull. So Dubai is basically
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5:22–5:24 · rev_91b629e78f6f12c0acbcfabd0845e97f_143just like a sand desert with a bunch of
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5:25–5:27 · rev_91b629e78f6f12c0acbcfabd0845e97f_144skyscrapers. The South Korea map looks
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5:27–5:30 · rev_91b629e78f6f12c0acbcfabd0845e97f_145kind of bleak. It's just like a bunch of
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5:30–5:32 · rev_91b629e78f6f12c0acbcfabd0845e97f_146soulless skyscrapers, and it's all just
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5:32–5:35 · rev_91b629e78f6f12c0acbcfabd0845e97f_147concrete and cement and glass. And the Oil
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5:35–5:38 · rev_91b629e78f6f12c0acbcfabd0845e97f_148Rig Arctic Zone, it's just, it's just
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5:38–5:40 · rev_91b629e78f6f12c0acbcfabd0845e97f_149Arctic Zone with a load of snow. Compared
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5:40–5:42 · rev_91b629e78f6f12c0acbcfabd0845e97f_150to Rainbow Six, which funnily enough also
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5:42–5:45 · rev_91b629e78f6f12c0acbcfabd0845e97f_151has a South Korean map which is far
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5:45–5:47 · rev_91b629e78f6f12c0acbcfabd0845e97f_152superior to the South Korean map in
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5:48–5:50 · rev_91b629e78f6f12c0acbcfabd0845e97f_153Battlefield 2042, I just really was not
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5:50–5:53 · rev_91b629e78f6f12c0acbcfabd0845e97f_154impressed with the maps. Even though the
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5:53–5:55 · rev_91b629e78f6f12c0acbcfabd0845e97f_155maps visually look distinctive from each
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5:55–5:57 · rev_91b629e78f6f12c0acbcfabd0845e97f_156another, they are very same in many ways.
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5:57–6:00 · rev_91b629e78f6f12c0acbcfabd0845e97f_157Basically it's just an open plain with
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6:00–6:03 · rev_91b629e78f6f12c0acbcfabd0845e97f_158bunch of skyscrapers scattered here and
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6:04–6:06 · rev_91b629e78f6f12c0acbcfabd0845e97f_159there. There should be more depth to the
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6:06–6:09 · rev_91b629e78f6f12c0acbcfabd0845e97f_160maps, I think, and more intricacy and more
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6:09–6:11 · rev_91b629e78f6f12c0acbcfabd0845e97f_161intimacy. It just feels way too open than
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6:11–6:14 · rev_91b629e78f6f12c0acbcfabd0845e97f_162a bunch of random skyscrapers dotted here
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6:14–6:16 · rev_91b629e78f6f12c0acbcfabd0845e97f_163and there. And when it comes to the
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6:16–6:18 · rev_91b629e78f6f12c0acbcfabd0845e97f_164interior of the buildings in the game,
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6:18–6:20 · rev_91b629e78f6f12c0acbcfabd0845e97f_165which you can go inside the skyscrapers,
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6:20–6:22 · rev_91b629e78f6f12c0acbcfabd0845e97f_166you can ride the elevators to the rooftop
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6:22–6:24 · rev_91b629e78f6f12c0acbcfabd0845e97f_167and then You can do some sniping, you can
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6:24–6:25 · rev_91b629e78f6f12c0acbcfabd0845e97f_168jump off and parachute down, which is
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6:25–6:28 · rev_91b629e78f6f12c0acbcfabd0845e97f_169pretty nifty. But the inside and the
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6:28–6:30 · rev_91b629e78f6f12c0acbcfabd0845e97f_170interior of the buildings in the game are
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6:30–6:32 · rev_91b629e78f6f12c0acbcfabd0845e97f_171very bland and bare compared to Rainbow
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6:32–6:35 · rev_91b629e78f6f12c0acbcfabd0845e97f_172Six, which has interiors that are just
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6:35–6:37 · rev_91b629e78f6f12c0acbcfabd0845e97f_173full of detail, full of little objects and
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6:37–6:40 · rev_91b629e78f6f12c0acbcfabd0845e97f_174items you would expect to find in that
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6:40–6:42 · rev_91b629e78f6f12c0acbcfabd0845e97f_175kind of environment. But if you go into
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6:42–6:44 · rev_91b629e78f6f12c0acbcfabd0845e97f_176any of the buildings in Battlefield 2042,
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6:44–6:46 · rev_91b629e78f6f12c0acbcfabd0845e97f_177it's like there's no stuff inside of
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6:46–6:49 · rev_91b629e78f6f12c0acbcfabd0845e97f_178there. It's like they all moved out and
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6:50–6:50 · rev_91b629e78f6f12c0acbcfabd0845e97f_179they took all the stuff. And maybe there's
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6:51–6:52 · rev_91b629e78f6f12c0acbcfabd0845e97f_180a few random items here and there, like a
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6:53–6:54 · rev_91b629e78f6f12c0acbcfabd0845e97f_181box, a computer screen, a bin, but it
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6:54–6:58 · rev_91b629e78f6f12c0acbcfabd0845e97f_182just feels so empty and bare. Like they
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6:58–7:00 · rev_91b629e78f6f12c0acbcfabd0845e97f_183didn't take any time or effort to, to
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7:00–7:02 · rev_91b629e78f6f12c0acbcfabd0845e97f_184flesh out the interior of the buildings,
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7:03–7:05 · rev_91b629e78f6f12c0acbcfabd0845e97f_185and it just looks very unappealing,
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7:05–7:09 · rev_91b629e78f6f12c0acbcfabd0845e97f_186very unconvincing, very boring. And very
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7:09–7:12 · rev_91b629e78f6f12c0acbcfabd0845e97f_187boring is basically how I felt the entire
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7:12–7:15 · rev_91b629e78f6f12c0acbcfabd0845e97f_188time whilst I was playing it. After you
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7:15–7:16 · rev_91b629e78f6f12c0acbcfabd0845e97f_189get over how cool it is seeing all the
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7:17–7:19 · rev_91b629e78f6f12c0acbcfabd0845e97f_190vehicles around you and all the other
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7:19–7:20 · rev_91b629e78f6f12c0acbcfabd0845e97f_191players rushing towards the points to
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7:20–7:23 · rev_91b629e78f6f12c0acbcfabd0845e97f_192capture and all the epicness of the
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7:23–7:25 · rev_91b629e78f6f12c0acbcfabd0845e97f_193fighting going on around you. After that
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7:25–7:27 · rev_91b629e78f6f12c0acbcfabd0845e97f_194wears off, you start to feel a bit bored.
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7:27–7:29 · rev_91b629e78f6f12c0acbcfabd0845e97f_195It's just very repetitive. You spawn, you
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7:29–7:32 · rev_91b629e78f6f12c0acbcfabd0845e97f_196head towards a point to capture, you
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7:32–7:34 · rev_91b629e78f6f12c0acbcfabd0845e97f_197probably die, then you respawn, then you
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7:34–7:36 · rev_91b629e78f6f12c0acbcfabd0845e97f_198die, then you respawn, then you die and
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7:36–7:37 · rev_91b629e78f6f12c0acbcfabd0845e97f_199you respawn. Maybe you'll get into a
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7:38–7:39 · rev_91b629e78f6f12c0acbcfabd0845e97f_200vehicle, do some vehicular combat, but
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7:39–7:42 · rev_91b629e78f6f12c0acbcfabd0845e97f_201after you've done that for a while, it
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7:43–7:44 · rev_91b629e78f6f12c0acbcfabd0845e97f_202does get very tedious. And it doesn't
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7:45–7:47 · rev_91b629e78f6f12c0acbcfabd0845e97f_203really matter what kind of class you pick.
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7:47–7:48 · rev_91b629e78f6f12c0acbcfabd0845e97f_204Maybe you want to do some healing and be a
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7:48–7:50 · rev_91b629e78f6f12c0acbcfabd0845e97f_205medic it doesn't really seem to make a big
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7:50–7:52 · rev_91b629e78f6f12c0acbcfabd0845e97f_206difference if you put down some med packs
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7:52–7:54 · rev_91b629e78f6f12c0acbcfabd0845e97f_207because everyone just respawns straight
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7:55–7:56 · rev_91b629e78f6f12c0acbcfabd0845e97f_208away after they die anyway. It takes like
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7:56–7:58 · rev_91b629e78f6f12c0acbcfabd0845e97f_2094 seconds to respawn. Why bother being a
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7:59–8:01 · rev_91b629e78f6f12c0acbcfabd0845e97f_210medic trying to heal people and revive
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8:01–8:03 · rev_91b629e78f6f12c0acbcfabd0845e97f_211people? It just feels like a massive waste
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8:03–8:05 · rev_91b629e78f6f12c0acbcfabd0845e97f_212of time. So yeah, I wasn't really that
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8:05–8:08 · rev_91b629e78f6f12c0acbcfabd0845e97f_213impressed with Battlefield 2042. I'll play
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8:08–8:10 · rev_91b629e78f6f12c0acbcfabd0845e97f_214it a bit more, see if my mind changes,
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8:11–8:13 · rev_91b629e78f6f12c0acbcfabd0845e97f_215see if I can get any better at the game.
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8:13–8:14 · rev_91b629e78f6f12c0acbcfabd0845e97f_216Maybe then I'll enjoy it more. But as of
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8:14–8:17 · rev_91b629e78f6f12c0acbcfabd0845e97f_217now, I just don't really feel that excited
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8:17–8:20 · rev_91b629e78f6f12c0acbcfabd0845e97f_218to play it. And it's a bit of a shame
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8:21–8:22 · rev_91b629e78f6f12c0acbcfabd0845e97f_219because I was quite looking forward to it
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8:22–8:24 · rev_91b629e78f6f12c0acbcfabd0845e97f_220and hoping it would be my new game. But as
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8:24–8:27 · rev_91b629e78f6f12c0acbcfabd0845e97f_221it is in its current state, I would have
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8:27–8:30 · rev_91b629e78f6f12c0acbcfabd0845e97f_222to give it a 6.1 out of 10. I don't think
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8:30–8:33 · rev_91b629e78f6f12c0acbcfabd0845e97f_223I could recommend buying it at this price
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8:33–8:35 · rev_91b629e78f6f12c0acbcfabd0845e97f_224point at £50, which is pretty expensive.
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8:35–8:38 · rev_91b629e78f6f12c0acbcfabd0845e97f_225Maybe at £25 if it comes down in price a
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8:38–8:41 · rev_91b629e78f6f12c0acbcfabd0845e97f_226little bit, maybe then I could recommend
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8:41–8:43 · rev_91b629e78f6f12c0acbcfabd0845e97f_227it. I don't really know how they could
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8:43–8:44 · rev_91b629e78f6f12c0acbcfabd0845e97f_228improve the game. I reckon having roles
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8:44–8:48 · rev_91b629e78f6f12c0acbcfabd0845e97f_229as your class playing a more important
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8:48–8:51 · rev_91b629e78f6f12c0acbcfabd0845e97f_230part in the game would be quite fun
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8:51–8:53 · rev_91b629e78f6f12c0acbcfabd0845e97f_231instead of— just feels like everyone's the
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8:53–8:55 · rev_91b629e78f6f12c0acbcfabd0845e97f_232same. Everyone's just assault rifle,
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8:56–8:57 · rev_91b629e78f6f12c0acbcfabd0845e97f_233marksman, and they're just shooting each
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8:57–9:00 · rev_91b629e78f6f12c0acbcfabd0845e97f_234other. There's, there's no kind of healer,
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9:00–9:02 · rev_91b629e78f6f12c0acbcfabd0845e97f_235tank, DPS kind of holy trinity
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9:02–9:05 · rev_91b629e78f6f12c0acbcfabd0845e97f_236setup gameplay that actually matters in
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9:06–9:08 · rev_91b629e78f6f12c0acbcfabd0845e97f_237the game. So yeah, that's what I thought
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9:08–9:09 · rev_91b629e78f6f12c0acbcfabd0845e97f_238about it. Um,
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9:10–9:11 · rev_91b629e78f6f12c0acbcfabd0845e97f_239