Recording
[2022-01-26] DO NOT BUY Pokémon Legends - Arceus - VERY disappointing [_lejqf9otog]
2022-01-26 · 9 min
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- rev_bbc4d0d73d8f949a681bbc1a919b1759Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive230 segments
Transcript
Hello and welcome back to a new video game
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0:00–0:02 · rev_bbc4d0d73d8f949a681bbc1a919b1759_0review. So recently I've been playing the
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0:02–0:04 · rev_bbc4d0d73d8f949a681bbc1a919b1759_1brand new Pokémon Legends: Arceus, and as
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0:04–0:07 · rev_bbc4d0d73d8f949a681bbc1a919b1759_2an avid fan of the Pokémon franchise and
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0:07–0:10 · rev_bbc4d0d73d8f949a681bbc1a919b1759_3gaming series in general, I just had to
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0:10–0:12 · rev_bbc4d0d73d8f949a681bbc1a919b1759_4play this game. Unfortunately, it's just
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0:13–0:14 · rev_bbc4d0d73d8f949a681bbc1a919b1759_5been a massive disappointment and has
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0:15–0:17 · rev_bbc4d0d73d8f949a681bbc1a919b1759_6probably been one of the worst Pokémon
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0:17–0:18 · rev_bbc4d0d73d8f949a681bbc1a919b1759_7games I have ever played, and I've played
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0:18–0:21 · rev_bbc4d0d73d8f949a681bbc1a919b1759_8quite a lot of Pokémon games in my life.
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0:21–0:23 · rev_bbc4d0d73d8f949a681bbc1a919b1759_9I think I've played every single Pokémon
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0:23–0:25 · rev_bbc4d0d73d8f949a681bbc1a919b1759_10game that has ever existed. Starting from
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0:25–0:27 · rev_bbc4d0d73d8f949a681bbc1a919b1759_11Pokémon Red and Blue back when it wasn't
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0:27–0:29 · rev_bbc4d0d73d8f949a681bbc1a919b1759_12even in color. And now we're in 2022 with
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0:30–0:32 · rev_bbc4d0d73d8f949a681bbc1a919b1759_13this latest iteration of the Pokémon
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0:32–0:34 · rev_bbc4d0d73d8f949a681bbc1a919b1759_14games, and somehow they've managed to
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0:34–0:36 · rev_bbc4d0d73d8f949a681bbc1a919b1759_15create the most lackluster, most
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0:37–0:39 · rev_bbc4d0d73d8f949a681bbc1a919b1759_16disappointing, and unimaginative Pokémon
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0:39–0:41 · rev_bbc4d0d73d8f949a681bbc1a919b1759_17game that has ever existed. So when I
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0:41–0:44 · rev_bbc4d0d73d8f949a681bbc1a919b1759_18first booted up the game, my initial
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0:44–0:46 · rev_bbc4d0d73d8f949a681bbc1a919b1759_19impressions were this game looks exactly
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0:46–0:48 · rev_bbc4d0d73d8f949a681bbc1a919b1759_20like Breath of the Wild. It looks just
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0:48–0:50 · rev_bbc4d0d73d8f949a681bbc1a919b1759_21like Zelda: Breath of the Wild. But more
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0:51–0:53 · rev_bbc4d0d73d8f949a681bbc1a919b1759_22bland and more boring. It's like they
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0:53–0:55 · rev_bbc4d0d73d8f949a681bbc1a919b1759_23didn't even create a new game engine for
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0:55–0:57 · rev_bbc4d0d73d8f949a681bbc1a919b1759_24this new Pokémon game. They just copy and
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0:57–0:58 · rev_bbc4d0d73d8f949a681bbc1a919b1759_25pasted the game engine from Zelda: Breath
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0:59–1:01 · rev_bbc4d0d73d8f949a681bbc1a919b1759_26of the Wild and somehow made it look
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1:01–1:03 · rev_bbc4d0d73d8f949a681bbc1a919b1759_27worse, and then just sprinkled some
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1:03–1:05 · rev_bbc4d0d73d8f949a681bbc1a919b1759_28Pokémon into the game as well, and then
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1:05–1:07 · rev_bbc4d0d73d8f949a681bbc1a919b1759_29removed all of the fun things that you
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1:07–1:09 · rev_bbc4d0d73d8f949a681bbc1a919b1759_30could find in the Zelda franchise games.
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1:09–1:10 · rev_bbc4d0d73d8f949a681bbc1a919b1759_31If you look up any kind of trailer or
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1:11–1:12 · rev_bbc4d0d73d8f949a681bbc1a919b1759_32gameplay footage of Pokémon Legends:
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1:13–1:14 · rev_bbc4d0d73d8f949a681bbc1a919b1759_33Arceus, I swear it looks just like Zelda:
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1:14–1:17 · rev_bbc4d0d73d8f949a681bbc1a919b1759_34Breath of the Wild. It's got that same
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1:17–1:18 · rev_bbc4d0d73d8f949a681bbc1a919b1759_35kind of feeling, it's got It's got that
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1:19–1:20 · rev_bbc4d0d73d8f949a681bbc1a919b1759_36same kind of atmosphere. It's even got
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1:20–1:22 · rev_bbc4d0d73d8f949a681bbc1a919b1759_37very similar music. So if I had to quickly
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1:22–1:24 · rev_bbc4d0d73d8f949a681bbc1a919b1759_38describe and explain what this game feels
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1:25–1:26 · rev_bbc4d0d73d8f949a681bbc1a919b1759_39and plays like, I would just say it's like
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1:26–1:28 · rev_bbc4d0d73d8f949a681bbc1a919b1759_40Zelda but with Pokémon. And you can kind
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1:28–1:31 · rev_bbc4d0d73d8f949a681bbc1a919b1759_41of tell that Nintendo is running out of
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1:31–1:33 · rev_bbc4d0d73d8f949a681bbc1a919b1759_42ideas when it comes to creating new
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1:33–1:34 · rev_bbc4d0d73d8f949a681bbc1a919b1759_43Pokémon games when the main gimmick, the
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1:35–1:37 · rev_bbc4d0d73d8f949a681bbc1a919b1759_44main draw of this new Pokémon game is the
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1:38–1:40 · rev_bbc4d0d73d8f949a681bbc1a919b1759_45fact that it's open world. Oh God, no.
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1:40–1:43 · rev_bbc4d0d73d8f949a681bbc1a919b1759_46As soon as a games company starts adding
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1:44–1:45 · rev_bbc4d0d73d8f949a681bbc1a919b1759_47open world to their game, You just know
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1:46–1:48 · rev_bbc4d0d73d8f949a681bbc1a919b1759_48they don't have any other ideas. It's like
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1:48–1:50 · rev_bbc4d0d73d8f949a681bbc1a919b1759_49you can just imagine the game developers
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1:50–1:52 · rev_bbc4d0d73d8f949a681bbc1a919b1759_50at Nintendo gathering around a table and
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1:52–1:54 · rev_bbc4d0d73d8f949a681bbc1a919b1759_51thinking of ideas, coming up with ways to
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1:54–1:57 · rev_bbc4d0d73d8f949a681bbc1a919b1759_52make the new Pokémon game interesting,
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1:57–1:59 · rev_bbc4d0d73d8f949a681bbc1a919b1759_53and they will go, why don't we just make
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1:59–2:01 · rev_bbc4d0d73d8f949a681bbc1a919b1759_54it open world? The problem is Pokémon has
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2:01–2:03 · rev_bbc4d0d73d8f949a681bbc1a919b1759_55never been an open world game, and it's
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2:03–2:05 · rev_bbc4d0d73d8f949a681bbc1a919b1759_56never really needed to be. Now, I don't
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2:06–2:08 · rev_bbc4d0d73d8f949a681bbc1a919b1759_57hate the concept of open world game
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2:08–2:10 · rev_bbc4d0d73d8f949a681bbc1a919b1759_58mechanics, and there are some games that
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2:10–2:12 · rev_bbc4d0d73d8f949a681bbc1a919b1759_59have managed to pull off an open world in
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2:12–2:14 · rev_bbc4d0d73d8f949a681bbc1a919b1759_60a very good way. Unfortunately, This new
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2:14–2:16 · rev_bbc4d0d73d8f949a681bbc1a919b1759_61Pokémon Legends: Arceus game has not
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2:17–2:19 · rev_bbc4d0d73d8f949a681bbc1a919b1759_62really managed to do that. The open world
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2:19–2:21 · rev_bbc4d0d73d8f949a681bbc1a919b1759_63in Pokémon Legends: Arceus is very bland
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2:21–2:24 · rev_bbc4d0d73d8f949a681bbc1a919b1759_64and extremely boring. I didn't really feel
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2:24–2:27 · rev_bbc4d0d73d8f949a681bbc1a919b1759_65like I wanted to explore the land. It just
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2:27–2:29 · rev_bbc4d0d73d8f949a681bbc1a919b1759_66felt like a barren wasteland of trees and
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2:30–2:32 · rev_bbc4d0d73d8f949a681bbc1a919b1759_67mountains, and then an odd scattering of
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2:32–2:35 · rev_bbc4d0d73d8f949a681bbc1a919b1759_68Pokémon here and there that don't really
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2:35–2:37 · rev_bbc4d0d73d8f949a681bbc1a919b1759_69do anything. The Pokémon just kind of roam
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2:37–2:40 · rev_bbc4d0d73d8f949a681bbc1a919b1759_70up and down randomly. It doesn't really
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2:40–2:42 · rev_bbc4d0d73d8f949a681bbc1a919b1759_71feel like the realistic living creatures
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2:42–2:44 · rev_bbc4d0d73d8f949a681bbc1a919b1759_72that have to eat and feed and sleep and
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2:45–2:47 · rev_bbc4d0d73d8f949a681bbc1a919b1759_73function, and function as a living
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2:48–2:49 · rev_bbc4d0d73d8f949a681bbc1a919b1759_74creature. The whole point of having an
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2:49–2:51 · rev_bbc4d0d73d8f949a681bbc1a919b1759_75open world is to get the player to want to
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2:52–2:54 · rev_bbc4d0d73d8f949a681bbc1a919b1759_76explore it, but in Pokémon Legends:
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2:54–2:56 · rev_bbc4d0d73d8f949a681bbc1a919b1759_77Arceus, they have completely failed to
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2:56–2:58 · rev_bbc4d0d73d8f949a681bbc1a919b1759_78make an interesting and intriguing open
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2:59–3:00 · rev_bbc4d0d73d8f949a681bbc1a919b1759_79world. I just find it really bizarre that
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3:01–3:02 · rev_bbc4d0d73d8f949a681bbc1a919b1759_80they managed to somehow copy and paste the
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3:03–3:04 · rev_bbc4d0d73d8f949a681bbc1a919b1759_81atmosphere and feeling and look of the
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3:04–3:07 · rev_bbc4d0d73d8f949a681bbc1a919b1759_82Zelda Breath of the Wild open world but
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3:07–3:09 · rev_bbc4d0d73d8f949a681bbc1a919b1759_83then they somehow managed to leave out
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3:09–3:11 · rev_bbc4d0d73d8f949a681bbc1a919b1759_84whatever made the open world in Zelda so
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3:12–3:13 · rev_bbc4d0d73d8f949a681bbc1a919b1759_85great. Now, as for the graphical fidelity
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3:13–3:16 · rev_bbc4d0d73d8f949a681bbc1a919b1759_86of the game, it's not quite up to my
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3:16–3:18 · rev_bbc4d0d73d8f949a681bbc1a919b1759_87standards. The art style is a very bland
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3:19–3:21 · rev_bbc4d0d73d8f949a681bbc1a919b1759_88and generic looking anime kind of art
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3:21–3:23 · rev_bbc4d0d73d8f949a681bbc1a919b1759_89style, and the graphics of the game,
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3:24–3:26 · rev_bbc4d0d73d8f949a681bbc1a919b1759_90although very colorful and kind of cute in
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3:26–3:29 · rev_bbc4d0d73d8f949a681bbc1a919b1759_91its aesthetic, it just doesn't really look
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3:29–3:32 · rev_bbc4d0d73d8f949a681bbc1a919b1759_92that good to me. It kind of looks like a
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3:32–3:34 · rev_bbc4d0d73d8f949a681bbc1a919b1759_93mobile game, It doesn't really look like
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3:34–3:36 · rev_bbc4d0d73d8f949a681bbc1a919b1759_94it's a flagship game on a console. It's
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3:36–3:39 · rev_bbc4d0d73d8f949a681bbc1a919b1759_95supposed to be a console game, and I've
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3:39–3:41 · rev_bbc4d0d73d8f949a681bbc1a919b1759_96seen games on my phone that look better.
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3:41–3:43 · rev_bbc4d0d73d8f949a681bbc1a919b1759_97The game just looks nothing like the
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3:44–3:46 · rev_bbc4d0d73d8f949a681bbc1a919b1759_98cartoons. It doesn't look anything like
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3:46–3:48 · rev_bbc4d0d73d8f949a681bbc1a919b1759_99Ash or Brock or any of the characters you
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3:48–3:50 · rev_bbc4d0d73d8f949a681bbc1a919b1759_100would expect from the cartoon series, and
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3:51–3:53 · rev_bbc4d0d73d8f949a681bbc1a919b1759_101I don't understand why they would bother
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3:53–3:54 · rev_bbc4d0d73d8f949a681bbc1a919b1759_102making a Pokémon game that doesn't look
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3:55–3:56 · rev_bbc4d0d73d8f949a681bbc1a919b1759_103like the cartoon series that it's based
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3:57–3:59 · rev_bbc4d0d73d8f949a681bbc1a919b1759_104off of. It just looks like random generic
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3:59–4:01 · rev_bbc4d0d73d8f949a681bbc1a919b1759_105anime characters you would expect to see
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4:01–4:04 · rev_bbc4d0d73d8f949a681bbc1a919b1759_106in some kind of anime show that has
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4:04–4:06 · rev_bbc4d0d73d8f949a681bbc1a919b1759_107nothing to do with Pokémon. So I would
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4:06–4:08 · rev_bbc4d0d73d8f949a681bbc1a919b1759_108have to give the graphics a 4 out of 10.
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4:09–4:11 · rev_bbc4d0d73d8f949a681bbc1a919b1759_109They don't look terrible, but then they
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4:11–4:13 · rev_bbc4d0d73d8f949a681bbc1a919b1759_110don't look very inspiring or original or
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4:14–4:16 · rev_bbc4d0d73d8f949a681bbc1a919b1759_111innovative. They don't really stand out or
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4:17–4:18 · rev_bbc4d0d73d8f949a681bbc1a919b1759_112strike me as, this is a Pokémon game.
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4:18–4:21 · rev_bbc4d0d73d8f949a681bbc1a919b1759_113Now, as for the gameplay, the gameplay in
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4:22–4:24 · rev_bbc4d0d73d8f949a681bbc1a919b1759_114the game is also kind of boring. If you
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4:24–4:26 · rev_bbc4d0d73d8f949a681bbc1a919b1759_115played any Pokémon game in the last 20
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4:26–4:28 · rev_bbc4d0d73d8f949a681bbc1a919b1759_116years, then you'll know what to expect.
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4:28–4:29 · rev_bbc4d0d73d8f949a681bbc1a919b1759_117You basically just run around the open
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4:30–4:32 · rev_bbc4d0d73d8f949a681bbc1a919b1759_118world and you catch Pokémon like you do in
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4:32–4:34 · rev_bbc4d0d73d8f949a681bbc1a919b1759_119every single Pokémon game. And if you
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4:34–4:36 · rev_bbc4d0d73d8f949a681bbc1a919b1759_120can't easily capture the wild Pokémon,
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4:36–4:38 · rev_bbc4d0d73d8f949a681bbc1a919b1759_121you've then got to fight them with your
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4:38–4:40 · rev_bbc4d0d73d8f949a681bbc1a919b1759_122own Pokémon. And it's just the same old
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4:40–4:43 · rev_bbc4d0d73d8f949a681bbc1a919b1759_123turn-based action kind of fighting where
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4:44–4:46 · rev_bbc4d0d73d8f949a681bbc1a919b1759_124you just take turns to attack each other
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4:47–4:49 · rev_bbc4d0d73d8f949a681bbc1a919b1759_125and then heal your Pokémon up in case it
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4:49–4:51 · rev_bbc4d0d73d8f949a681bbc1a919b1759_126gets low on HP. And then when the enemy
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4:51–4:53 · rev_bbc4d0d73d8f949a681bbc1a919b1759_127Pokémon gets low on health, then you can
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4:53–4:55 · rev_bbc4d0d73d8f949a681bbc1a919b1759_128capture it in a Poké Ball. It's exactly
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4:55–4:57 · rev_bbc4d0d73d8f949a681bbc1a919b1759_129the same as every other Pokémon, and I
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4:57–4:59 · rev_bbc4d0d73d8f949a681bbc1a919b1759_130guess the main difference is that you can
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5:00–5:01 · rev_bbc4d0d73d8f949a681bbc1a919b1759_131see the Pokémon roaming about in the wild.
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5:01–5:03 · rev_bbc4d0d73d8f949a681bbc1a919b1759_132They don't just randomly appear and spawn
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5:03–5:06 · rev_bbc4d0d73d8f949a681bbc1a919b1759_133and trigger a fight scene, which is what
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5:06–5:08 · rev_bbc4d0d73d8f949a681bbc1a919b1759_134it used to be like in the original Pokémon
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5:09–5:10 · rev_bbc4d0d73d8f949a681bbc1a919b1759_135games. There's also these Noble Pokémon,
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5:10–5:13 · rev_bbc4d0d73d8f949a681bbc1a919b1759_136and they're these kind of boss battle
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5:13–5:15 · rev_bbc4d0d73d8f949a681bbc1a919b1759_137things you've got to fight, and they're
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5:15–5:17 · rev_bbc4d0d73d8f949a681bbc1a919b1759_138very big and angry and very dangerous.
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5:18–5:20 · rev_bbc4d0d73d8f949a681bbc1a919b1759_139And you've got to use your own Pokémon and
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5:20–5:22 · rev_bbc4d0d73d8f949a681bbc1a919b1759_140different items to take them down,
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5:22–5:24 · rev_bbc4d0d73d8f949a681bbc1a919b1759_141including a balm thing, which is
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5:24–5:27 · rev_bbc4d0d73d8f949a681bbc1a919b1759_142something— it's like a Poké Ball you throw
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5:27–5:29 · rev_bbc4d0d73d8f949a681bbc1a919b1759_143at them, but it explodes in a purple
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5:29–5:31 · rev_bbc4d0d73d8f949a681bbc1a919b1759_144cloud. And I thought at this point, why
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5:31–5:33 · rev_bbc4d0d73d8f949a681bbc1a919b1759_145don't you just give the player a weapon?
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5:33–5:34 · rev_bbc4d0d73d8f949a681bbc1a919b1759_146Just give us a sword and shield so we can
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5:34–5:37 · rev_bbc4d0d73d8f949a681bbc1a919b1759_147attack the Pokémon directly. One thing I
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5:37–5:39 · rev_bbc4d0d73d8f949a681bbc1a919b1759_148never quite understood about Pokémon is
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5:40–5:41 · rev_bbc4d0d73d8f949a681bbc1a919b1759_149why do we have to fight the Pokémon using
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5:42–5:44 · rev_bbc4d0d73d8f949a681bbc1a919b1759_150our own Pokémon? Why can't we just get a
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5:45–5:46 · rev_bbc4d0d73d8f949a681bbc1a919b1759_151big stick and hit the enemy Pokémon in the
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5:47–5:49 · rev_bbc4d0d73d8f949a681bbc1a919b1759_152face and knock them out and then capture
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5:50–5:51 · rev_bbc4d0d73d8f949a681bbc1a919b1759_153them in a Poké Ball. Some of these Pokémon
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5:52–5:53 · rev_bbc4d0d73d8f949a681bbc1a919b1759_154are so tiny you could probably literally
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5:54–5:55 · rev_bbc4d0d73d8f949a681bbc1a919b1759_155just kick them, but no, you've just got to
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5:55–5:57 · rev_bbc4d0d73d8f949a681bbc1a919b1759_156stand there in the background giving
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5:58–5:58 · rev_bbc4d0d73d8f949a681bbc1a919b1759_157orders to your own Pokémon to attack it.
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5:58–6:00 · rev_bbc4d0d73d8f949a681bbc1a919b1759_158And when you fight these noble Pokémon,
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6:01–6:03 · rev_bbc4d0d73d8f949a681bbc1a919b1759_159or the more dangerous ones that directly
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6:03–6:05 · rev_bbc4d0d73d8f949a681bbc1a919b1759_160attack you the player, you've got to then
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6:05–6:07 · rev_bbc4d0d73d8f949a681bbc1a919b1759_161start rolling around and dodging, and then
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6:07–6:09 · rev_bbc4d0d73d8f949a681bbc1a919b1759_162the game kind of becomes like a Monster
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6:10–6:12 · rev_bbc4d0d73d8f949a681bbc1a919b1759_163Hunter rip-off clone. I just didn't really
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6:12–6:14 · rev_bbc4d0d73d8f949a681bbc1a919b1759_164find the gameplay to be very engaging or
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6:15–6:16 · rev_bbc4d0d73d8f949a681bbc1a919b1759_165fun, and as someone who's played a lot of
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6:16–6:18 · rev_bbc4d0d73d8f949a681bbc1a919b1759_166Pokémon games, it was nothing new,
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6:18–6:20 · rev_bbc4d0d73d8f949a681bbc1a919b1759_167nothing to hook me back into the game.
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6:20–6:22 · rev_bbc4d0d73d8f949a681bbc1a919b1759_168And I have to give the gameplay a 2 out of
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6:23–6:26 · rev_bbc4d0d73d8f949a681bbc1a919b1759_16910. It's not fun, it's not challenging.
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6:26–6:28 · rev_bbc4d0d73d8f949a681bbc1a919b1759_170You basically just press attack, wait for
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6:28–6:30 · rev_bbc4d0d73d8f949a681bbc1a919b1759_171the enemy to attack, and then you attack
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6:31–6:32 · rev_bbc4d0d73d8f949a681bbc1a919b1759_172again. And that's the problem with the
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6:33–6:34 · rev_bbc4d0d73d8f949a681bbc1a919b1759_173Pokémon game series. Nintendo doesn't have
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6:35–6:37 · rev_bbc4d0d73d8f949a681bbc1a919b1759_174any reason or motivational incentive to
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6:37–6:40 · rev_bbc4d0d73d8f949a681bbc1a919b1759_175change things up and make it interesting
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6:41–6:42 · rev_bbc4d0d73d8f949a681bbc1a919b1759_176or fresh again, because the fans of the
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6:43–6:45 · rev_bbc4d0d73d8f949a681bbc1a919b1759_177Pokémon games don't really want that.
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6:46–6:47 · rev_bbc4d0d73d8f949a681bbc1a919b1759_178They just want the same thing shoveled to
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6:48–6:50 · rev_bbc4d0d73d8f949a681bbc1a919b1759_179them year after year. That's why every
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6:50–6:52 · rev_bbc4d0d73d8f949a681bbc1a919b1759_180time we get a new version or iteration of
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6:52–6:54 · rev_bbc4d0d73d8f949a681bbc1a919b1759_181Pokémon, it's always just the same thing
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6:54–6:56 · rev_bbc4d0d73d8f949a681bbc1a919b1759_182in a different skin, because the Nintendo
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6:56–6:59 · rev_bbc4d0d73d8f949a681bbc1a919b1759_183and Pokémon fanboys just buy it anyway,
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6:59–7:02 · rev_bbc4d0d73d8f949a681bbc1a919b1759_184even if it's exactly the same kind of
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7:02–7:03 · rev_bbc4d0d73d8f949a681bbc1a919b1759_185game. They lap it up and they, they pay
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7:03–7:06 · rev_bbc4d0d73d8f949a681bbc1a919b1759_186for it. And as a result, we get no
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7:06–7:08 · rev_bbc4d0d73d8f949a681bbc1a919b1759_187innovation, we get no freshness, we just
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7:08–7:10 · rev_bbc4d0d73d8f949a681bbc1a919b1759_188get Nintendo being lazy, milking one of
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7:11–7:13 · rev_bbc4d0d73d8f949a681bbc1a919b1759_189its most popular franchises, putting in
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7:13–7:15 · rev_bbc4d0d73d8f949a681bbc1a919b1759_190the bare minimum effort to make the game
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7:15–7:17 · rev_bbc4d0d73d8f949a681bbc1a919b1759_191seem like it's a new game when really it's
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7:18–7:20 · rev_bbc4d0d73d8f949a681bbc1a919b1759_192not. Now when it comes to the story of the
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7:21–7:23 · rev_bbc4d0d73d8f949a681bbc1a919b1759_193game, there is a story in the same way
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7:23–7:25 · rev_bbc4d0d73d8f949a681bbc1a919b1759_194that every single Pokémon game has a
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7:26–7:27 · rev_bbc4d0d73d8f949a681bbc1a919b1759_195story, but I don't know if anyone actually
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7:27–7:29 · rev_bbc4d0d73d8f949a681bbc1a919b1759_196ever cares about the story in Pokémon
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7:29–7:31 · rev_bbc4d0d73d8f949a681bbc1a919b1759_197games. It's always the same. You're some
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7:31–7:33 · rev_bbc4d0d73d8f949a681bbc1a919b1759_198kid in some unknown small village or town
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7:33–7:36 · rev_bbc4d0d73d8f949a681bbc1a919b1759_199who wants to become a Pokémon master, and
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7:36–7:39 · rev_bbc4d0d73d8f949a681bbc1a919b1759_200then you've got to work your way up from
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7:39–7:40 · rev_bbc4d0d73d8f949a681bbc1a919b1759_201the bottom, capturing Pokémon and fighting
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7:41–7:43 · rev_bbc4d0d73d8f949a681bbc1a919b1759_202your way to the top. And in this game,
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7:43–7:44 · rev_bbc4d0d73d8f949a681bbc1a919b1759_203it's not really any different. I guess the
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7:44–7:46 · rev_bbc4d0d73d8f949a681bbc1a919b1759_204main difference is that the gimmick of the
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7:47–7:49 · rev_bbc4d0d73d8f949a681bbc1a919b1759_205story is that you're a researcher and
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7:50–7:52 · rev_bbc4d0d73d8f949a681bbc1a919b1759_206you've got this base camp and you're
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7:52–7:54 · rev_bbc4d0d73d8f949a681bbc1a919b1759_207researching the Pokémon to try and find
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7:54–7:56 · rev_bbc4d0d73d8f949a681bbc1a919b1759_208out about them. So exactly what kind of
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7:57–7:59 · rev_bbc4d0d73d8f949a681bbc1a919b1759_209person is going to enjoy this new Pokémon
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7:59–8:01 · rev_bbc4d0d73d8f949a681bbc1a919b1759_210game? Well, if you're the kind of person
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8:01–8:03 · rev_bbc4d0d73d8f949a681bbc1a919b1759_211who likes exploring a very bland-looking
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8:03–8:05 · rev_bbc4d0d73d8f949a681bbc1a919b1759_212generic open world, and you like capturing
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8:05–8:08 · rev_bbc4d0d73d8f949a681bbc1a919b1759_213and collecting a vast array of different
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8:08–8:11 · rev_bbc4d0d73d8f949a681bbc1a919b1759_214wild Pokémon that are out there to be
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8:11–8:13 · rev_bbc4d0d73d8f949a681bbc1a919b1759_215captured, and you enjoy the repetitive
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8:13–8:15 · rev_bbc4d0d73d8f949a681bbc1a919b1759_216combat system, then I think you're going
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8:15–8:17 · rev_bbc4d0d73d8f949a681bbc1a919b1759_217to really love this game. But as someone
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8:17–8:19 · rev_bbc4d0d73d8f949a681bbc1a919b1759_218like me who prefers more depth and
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8:19–8:22 · rev_bbc4d0d73d8f949a681bbc1a919b1759_219challenge to his video games, this game
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8:22–8:24 · rev_bbc4d0d73d8f949a681bbc1a919b1759_220wasn't quite up to my standards. I think
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8:24–8:27 · rev_bbc4d0d73d8f949a681bbc1a919b1759_221I'm going to have to give it a 4.6 out of
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8:27–8:29 · rev_bbc4d0d73d8f949a681bbc1a919b1759_22210. I really cannot recommend this game at
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8:29–8:32 · rev_bbc4d0d73d8f949a681bbc1a919b1759_223this price point. I think it's too
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8:33–8:34 · rev_bbc4d0d73d8f949a681bbc1a919b1759_224expensive, and I feel like it should come
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8:34–8:37 · rev_bbc4d0d73d8f949a681bbc1a919b1759_225down in price to make it a worthwhile
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8:37–8:40 · rev_bbc4d0d73d8f949a681bbc1a919b1759_226purchase. So in conclusion, I would say
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8:40–8:42 · rev_bbc4d0d73d8f949a681bbc1a919b1759_227nice try, Nintendo, but next time try to
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8:43–8:46 · rev_bbc4d0d73d8f949a681bbc1a919b1759_228bring a little bit more to the table.
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8:46–8:48 · rev_bbc4d0d73d8f949a681bbc1a919b1759_229