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DO NOT BUY Dead Space Remake 2023

2023-01-30 · 8 min

internet_archive
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  1. rev_f6e89462945ec75116edf082dfafa836Machine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive213 segments

Transcript

en
  1. Hello, welcome back to a new video game

    Segment details0:00–0:01 · rev_f6e89462945ec75116edf082dfafa836_0
  2. review. So recently I've been playing the

    Segment details0:02–0:04 · rev_f6e89462945ec75116edf082dfafa836_1
  3. remake of Dead Space, and as an avid fan

    Segment details0:04–0:07 · rev_f6e89462945ec75116edf082dfafa836_2
  4. of horror games and sci-fi games in

    Segment details0:07–0:09 · rev_f6e89462945ec75116edf082dfafa836_3
  5. general, I knew I just had to play this

    Segment details0:09–0:11 · rev_f6e89462945ec75116edf082dfafa836_4
  6. game again. Now I say again because I did

    Segment details0:12–0:14 · rev_f6e89462945ec75116edf082dfafa836_5
  7. play the original Dead Space back in 2008.

    Segment details0:14–0:16 · rev_f6e89462945ec75116edf082dfafa836_6
  8. Wow, I can't believe it's been 15 years,

    Segment details0:17–0:19 · rev_f6e89462945ec75116edf082dfafa836_7
  9. but it has. Time really does fly. I

    Segment details0:19–0:21 · rev_f6e89462945ec75116edf082dfafa836_8
  10. remember playing it the first time it came

    Segment details0:21–0:22 · rev_f6e89462945ec75116edf082dfafa836_9
  11. out, and I didn't really like it back

    Segment details0:22–0:24 · rev_f6e89462945ec75116edf082dfafa836_10
  12. then. And to be honest, I don't really

    Segment details0:25–0:25 · rev_f6e89462945ec75116edf082dfafa836_11
  13. like it now either, even with the fancy

    Segment details0:25–0:28 · rev_f6e89462945ec75116edf082dfafa836_12
  14. graphics and the remake. So I don't really

    Segment details0:28–0:30 · rev_f6e89462945ec75116edf082dfafa836_13
  15. know why EA bothered to remake this game.

    Segment details0:30–0:32 · rev_f6e89462945ec75116edf082dfafa836_14
  16. I think they were watching Capcom and just

    Segment details0:32–0:34 · rev_f6e89462945ec75116edf082dfafa836_15
  17. trying to copy what Capcom did with the

    Segment details0:35–0:36 · rev_f6e89462945ec75116edf082dfafa836_16
  18. Resident Evil trilogy remakes, which were

    Segment details0:37–0:39 · rev_f6e89462945ec75116edf082dfafa836_17
  19. very well received and everyone was

    Segment details0:39–0:41 · rev_f6e89462945ec75116edf082dfafa836_18
  20. praising it as really good. So I guess

    Segment details0:41–0:44 · rev_f6e89462945ec75116edf082dfafa836_19
  21. they want to make some extra money on one

    Segment details0:44–0:46 · rev_f6e89462945ec75116edf082dfafa836_20
  22. of their older franchises and make a

    Segment details0:46–0:48 · rev_f6e89462945ec75116edf082dfafa836_21
  23. remake of Dead Space. Can't really blame

    Segment details0:48–0:49 · rev_f6e89462945ec75116edf082dfafa836_22
  24. them. I like money too. But the thing I

    Segment details0:49–0:52 · rev_f6e89462945ec75116edf082dfafa836_23
  25. don't like is the fact that the things I

    Segment details0:52–0:54 · rev_f6e89462945ec75116edf082dfafa836_24
  26. didn't like about the original Dead Space

    Segment details0:54–0:56 · rev_f6e89462945ec75116edf082dfafa836_25
  27. haven't really changed at all. I don't

    Segment details0:56–0:58 · rev_f6e89462945ec75116edf082dfafa836_26
  28. really know what they've done to this

    Segment details0:59–0:59 · rev_f6e89462945ec75116edf082dfafa836_27
  29. remake apart from upgrade the graphical

    Segment details0:59–1:02 · rev_f6e89462945ec75116edf082dfafa836_28
  30. fidelity. But apart from the graphics and

    Segment details1:02–1:04 · rev_f6e89462945ec75116edf082dfafa836_29
  31. the visuals, this game is basically the

    Segment details1:04–1:05 · rev_f6e89462945ec75116edf082dfafa836_30
  32. same as the original game. So if you've

    Segment details1:06–1:08 · rev_f6e89462945ec75116edf082dfafa836_31
  33. played the original game, unless you

    Segment details1:08–1:10 · rev_f6e89462945ec75116edf082dfafa836_32
  34. really care about the graphics— which I

    Segment details1:10–1:11 · rev_f6e89462945ec75116edf082dfafa836_33
  35. don't really care that much about the

    Segment details1:12–1:12 · rev_f6e89462945ec75116edf082dfafa836_34
  36. graphics, to be honest— unless you really

    Segment details1:13–1:15 · rev_f6e89462945ec75116edf082dfafa836_35
  37. care about the graphics, I would recommend

    Segment details1:15–1:16 · rev_f6e89462945ec75116edf082dfafa836_36
  38. that you give this remake a skip, because

    Segment details1:17–1:19 · rev_f6e89462945ec75116edf082dfafa836_37
  39. at £50, that's pretty expensive just to

    Segment details1:19–1:21 · rev_f6e89462945ec75116edf082dfafa836_38
  40. replay a very old game. Okay, so the

    Segment details1:22–1:24 · rev_f6e89462945ec75116edf082dfafa836_39
  41. premise of Dead Space is you are an

    Segment details1:25–1:27 · rev_f6e89462945ec75116edf082dfafa836_40
  42. engineer in space, and you're part of a

    Segment details1:27–1:29 · rev_f6e89462945ec75116edf082dfafa836_41
  43. crew that goes to investigate this big

    Segment details1:29–1:31 · rev_f6e89462945ec75116edf082dfafa836_42
  44. ship that has lost communication. You go

    Segment details1:31–1:33 · rev_f6e89462945ec75116edf082dfafa836_43
  45. into the ship, you find out that nearly

    Segment details1:34–1:36 · rev_f6e89462945ec75116edf082dfafa836_44
  46. everyone is dead or dying, and they've

    Segment details1:36–1:38 · rev_f6e89462945ec75116edf082dfafa836_45
  47. turned into these weird monsters that have

    Segment details1:38–1:40 · rev_f6e89462945ec75116edf082dfafa836_46
  48. very sharp arms and legs. And the whole

    Segment details1:40–1:42 · rev_f6e89462945ec75116edf082dfafa836_47
  49. core mechanic of the gameplay is you're

    Segment details1:42–1:44 · rev_f6e89462945ec75116edf082dfafa836_48
  50. supposed to use these different weapons

    Segment details1:45–1:46 · rev_f6e89462945ec75116edf082dfafa836_49
  51. and different tools to dismember the

    Segment details1:46–1:48 · rev_f6e89462945ec75116edf082dfafa836_50
  52. enemy's limbs because headshots don't

    Segment details1:49–1:50 · rev_f6e89462945ec75116edf082dfafa836_51
  53. work. I find the combat system kind of

    Segment details1:51–1:53 · rev_f6e89462945ec75116edf082dfafa836_52
  54. annoying because with your main weapon,

    Segment details1:53–1:55 · rev_f6e89462945ec75116edf082dfafa836_53
  55. you can switch between vertical and

    Segment details1:55–1:57 · rev_f6e89462945ec75116edf082dfafa836_54
  56. horizontal shooting, and to shoot legs,

    Segment details1:57–2:00 · rev_f6e89462945ec75116edf082dfafa836_55
  57. horizontal is better, and then they'll

    Segment details2:00–2:02 · rev_f6e89462945ec75116edf082dfafa836_56
  58. fall onto the floor, and then you've got

    Segment details2:02–2:03 · rev_f6e89462945ec75116edf082dfafa836_57
  59. to switch over to vertical shooting to

    Segment details2:03–2:04 · rev_f6e89462945ec75116edf082dfafa836_58
  60. shoot the arms off, and then you can

    Segment details2:05–2:06 · rev_f6e89462945ec75116edf082dfafa836_59
  61. finish them up— finish them off with a

    Segment details2:06–2:08 · rev_f6e89462945ec75116edf082dfafa836_60
  62. stamp. And it's just kind of annoying

    Segment details2:08–2:10 · rev_f6e89462945ec75116edf082dfafa836_61
  63. because you're constantly having to switch

    Segment details2:10–2:11 · rev_f6e89462945ec75116edf082dfafa836_62
  64. between vertical and horizontal to shoot

    Segment details2:11–2:13 · rev_f6e89462945ec75116edf082dfafa836_63
  65. these enemies, and the enemies just kind

    Segment details2:14–2:15 · rev_f6e89462945ec75116edf082dfafa836_64
  66. of appear out of nowhere from behind walls

    Segment details2:15–2:17 · rev_f6e89462945ec75116edf082dfafa836_65
  67. or drop down from the ceiling. And the

    Segment details2:17–2:19 · rev_f6e89462945ec75116edf082dfafa836_66
  68. most annoying thing about fighting the

    Segment details2:20–2:20 · rev_f6e89462945ec75116edf082dfafa836_67
  69. enemies in this game has to be the music.

    Segment details2:20–2:22 · rev_f6e89462945ec75116edf082dfafa836_68
  70. So I'm going to let you listen to what the

    Segment details2:23–2:24 · rev_f6e89462945ec75116edf082dfafa836_69
  71. music is like when you encounter every

    Segment details2:24–2:27 · rev_f6e89462945ec75116edf082dfafa836_70
  72. single enemy in this game.

    Segment details2:27–2:28 · rev_f6e89462945ec75116edf082dfafa836_71
  73. It starts playing the most annoying and

    Segment details2:36–2:37 · rev_f6e89462945ec75116edf082dfafa836_72
  74. irritating trying-to-be-scary kind of very

    Segment details2:37–2:41 · rev_f6e89462945ec75116edf082dfafa836_73
  75. generic horror music, and it's so annoying

    Segment details2:41–2:43 · rev_f6e89462945ec75116edf082dfafa836_74
  76. I had to turn the music off. It's not

    Segment details2:43–2:45 · rev_f6e89462945ec75116edf082dfafa836_75
  77. scary. It's just really loud and really

    Segment details2:46–2:48 · rev_f6e89462945ec75116edf082dfafa836_76
  78. messy. It's supposed to make you feel

    Segment details2:48–2:50 · rev_f6e89462945ec75116edf082dfafa836_77
  79. anxious and nervous and panic. It just

    Segment details2:51–2:53 · rev_f6e89462945ec75116edf082dfafa836_78
  80. makes me feel annoyed and makes me want to

    Segment details2:53–2:55 · rev_f6e89462945ec75116edf082dfafa836_79
  81. put a needle in my ear hole. So the game

    Segment details2:55–2:57 · rev_f6e89462945ec75116edf082dfafa836_80
  82. is constantly trying to jump scare you and

    Segment details2:57–2:59 · rev_f6e89462945ec75116edf082dfafa836_81
  83. it's not scary at all. You'll find

    Segment details2:59–3:01 · rev_f6e89462945ec75116edf082dfafa836_82
  84. yourself just walking down these very dark

    Segment details3:01–3:02 · rev_f6e89462945ec75116edf082dfafa836_83
  85. and gloomy hallways 90% of the game and

    Segment details3:03–3:05 · rev_f6e89462945ec75116edf082dfafa836_84
  86. then enemies will jump out of nowhere and

    Segment details3:05–3:07 · rev_f6e89462945ec75116edf082dfafa836_85
  87. try and scare you. And honestly, I didn't

    Segment details3:07–3:09 · rev_f6e89462945ec75116edf082dfafa836_86
  88. feel scared by any of this. None of it

    Segment details3:09–3:11 · rev_f6e89462945ec75116edf082dfafa836_87
  89. made me jump. It was just like, okay,

    Segment details3:11–3:12 · rev_f6e89462945ec75116edf082dfafa836_88
  90. here comes the jump scare. And then again

    Segment details3:12–3:14 · rev_f6e89462945ec75116edf082dfafa836_89
  91. with the stupid annoying music. It gets

    Segment details3:14–3:16 · rev_f6e89462945ec75116edf082dfafa836_90
  92. very repetitive and tedious and the entire

    Segment details3:16–3:18 · rev_f6e89462945ec75116edf082dfafa836_91
  93. game just looks so dark and bland. I hate

    Segment details3:18–3:21 · rev_f6e89462945ec75116edf082dfafa836_92
  94. how dark some of the areas in the game is.

    Segment details3:21–3:23 · rev_f6e89462945ec75116edf082dfafa836_93
  95. It's not fun, it's not scary, it just

    Segment details3:23–3:25 · rev_f6e89462945ec75116edf082dfafa836_94
  96. makes me It just makes me really struggle

    Segment details3:26–3:28 · rev_f6e89462945ec75116edf082dfafa836_95
  97. to find out where I'm supposed to go.

    Segment details3:28–3:29 · rev_f6e89462945ec75116edf082dfafa836_96
  98. Thank God you can press X for this little

    Segment details3:29–3:31 · rev_f6e89462945ec75116edf082dfafa836_97
  99. highlighted waypoint to guide you the way,

    Segment details3:31–3:33 · rev_f6e89462945ec75116edf082dfafa836_98
  100. because without that I would have just

    Segment details3:33–3:34 · rev_f6e89462945ec75116edf082dfafa836_99
  101. gone crazy and not even bothered to play

    Segment details3:34–3:36 · rev_f6e89462945ec75116edf082dfafa836_100
  102. more than 30 minutes of the game. I know

    Segment details3:37–3:38 · rev_f6e89462945ec75116edf082dfafa836_101
  103. it's on a spaceship and obviously things

    Segment details3:38–3:40 · rev_f6e89462945ec75116edf082dfafa836_102
  104. are going to be made out of metal and it's

    Segment details3:40–3:42 · rev_f6e89462945ec75116edf082dfafa836_103
  105. going to be all gray and black and dark.

    Segment details3:42–3:43 · rev_f6e89462945ec75116edf082dfafa836_104
  106. But Jesus Christ, after playing this game

    Segment details3:43–3:45 · rev_f6e89462945ec75116edf082dfafa836_105
  107. for a bit, you just get so tired, sick and

    Segment details3:46–3:48 · rev_f6e89462945ec75116edf082dfafa836_106
  108. tired of how bland and boring the entire

    Segment details3:48–3:50 · rev_f6e89462945ec75116edf082dfafa836_107
  109. game looks. I know it looks kind of nice

    Segment details3:50–3:52 · rev_f6e89462945ec75116edf082dfafa836_108
  110. in some way, like the lighting and the

    Segment details3:52–3:54 · rev_f6e89462945ec75116edf082dfafa836_109
  111. armor, and the suits and the weapons, and

    Segment details3:54–3:56 · rev_f6e89462945ec75116edf082dfafa836_110
  112. some of the interfaces in the ship do look

    Segment details3:57–3:59 · rev_f6e89462945ec75116edf082dfafa836_111
  113. pretty cool because it's very sci-fi, but

    Segment details3:59–4:01 · rev_f6e89462945ec75116edf082dfafa836_112
  114. the whole game just looks so dull and

    Segment details4:01–4:03 · rev_f6e89462945ec75116edf082dfafa836_113
  115. bland and ugly. I got very fed up, and

    Segment details4:03–4:06 · rev_f6e89462945ec75116edf082dfafa836_114
  116. it's like you're colorblind almost because

    Segment details4:07–4:08 · rev_f6e89462945ec75116edf082dfafa836_115
  117. 90% of the game just looks gray,

    Segment details4:08–4:10 · rev_f6e89462945ec75116edf082dfafa836_116
  118. different shades of gray, apart from a

    Segment details4:11–4:12 · rev_f6e89462945ec75116edf082dfafa836_117
  119. little blue on its back and little

    Segment details4:12–4:13 · rev_f6e89462945ec75116edf082dfafa836_118
  120. highlighted orange bits here and there.

    Segment details4:13–4:15 · rev_f6e89462945ec75116edf082dfafa836_119
  121. But apart from that, the game is very

    Segment details4:15–4:17 · rev_f6e89462945ec75116edf082dfafa836_120
  122. gloomy and dull to look at. I found the

    Segment details4:17–4:19 · rev_f6e89462945ec75116edf082dfafa836_121
  123. enemies kind of annoying to fight because

    Segment details4:19–4:21 · rev_f6e89462945ec75116edf082dfafa836_122
  124. they will take about 4 or 5 shots. First

    Segment details4:21–4:23 · rev_f6e89462945ec75116edf082dfafa836_123
  125. you've got to shoot the legs out, then

    Segment details4:23–4:24 · rev_f6e89462945ec75116edf082dfafa836_124
  126. you've got to shoot the arms out, and then

    Segment details4:24–4:26 · rev_f6e89462945ec75116edf082dfafa836_125
  127. you could finish off with a head stomp.

    Segment details4:26–4:27 · rev_f6e89462945ec75116edf082dfafa836_126
  128. And it's like the same thing over and over

    Segment details4:28–4:29 · rev_f6e89462945ec75116edf082dfafa836_127
  129. again. And then they throw different types

    Segment details4:29–4:32 · rev_f6e89462945ec75116edf082dfafa836_128
  130. of enemies at you that maybe have only 2

    Segment details4:32–4:33 · rev_f6e89462945ec75116edf082dfafa836_129
  131. arms and a tail, but it's basically just

    Segment details4:34–4:36 · rev_f6e89462945ec75116edf082dfafa836_130
  132. the same thing. You just gotta shoot the

    Segment details4:36–4:37 · rev_f6e89462945ec75116edf082dfafa836_131
  133. arms and legs so they fall over. And apart

    Segment details4:38–4:40 · rev_f6e89462945ec75116edf082dfafa836_132
  134. from shooting these very boring and

    Segment details4:40–4:42 · rev_f6e89462945ec75116edf082dfafa836_133
  135. tedious enemies, the other part of the

    Segment details4:42–4:44 · rev_f6e89462945ec75116edf082dfafa836_134
  136. gameplay is really boring puzzles. So I

    Segment details4:45–4:48 · rev_f6e89462945ec75116edf082dfafa836_135
  137. don't know what it is about horror games.

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  138. I think they're just trying to copy

    Segment details4:49–4:50 · rev_f6e89462945ec75116edf082dfafa836_137
  139. Resident Evil with the puzzles, but this

    Segment details4:50–4:52 · rev_f6e89462945ec75116edf082dfafa836_138
  140. game is full of puzzles. You've got

    Segment details4:53–4:54 · rev_f6e89462945ec75116edf082dfafa836_139
  141. different tools like a stasis thing which

    Segment details4:55–4:56 · rev_f6e89462945ec75116edf082dfafa836_140
  142. freezes objects from moving, so For

    Segment details4:57–4:59 · rev_f6e89462945ec75116edf082dfafa836_141
  143. example, you got a malfunctioning door

    Segment details4:59–5:01 · rev_f6e89462945ec75116edf082dfafa836_142
  144. that won't stop opening and closing. You

    Segment details5:01–5:02 · rev_f6e89462945ec75116edf082dfafa836_143
  145. use the stasis on it to freeze it, or use

    Segment details5:03–5:05 · rev_f6e89462945ec75116edf082dfafa836_144
  146. it on different things that are

    Segment details5:05–5:06 · rev_f6e89462945ec75116edf082dfafa836_145
  147. malfunctioning, or use the magnetic tool

    Segment details5:06–5:09 · rev_f6e89462945ec75116edf082dfafa836_146
  148. to slide things around. It's very generic.

    Segment details5:09–5:11 · rev_f6e89462945ec75116edf082dfafa836_147
  149. Use the magnetic tool to pick up heavy

    Segment details5:12–5:13 · rev_f6e89462945ec75116edf082dfafa836_148
  150. objects and slide it into a hole. And you

    Segment details5:13–5:16 · rev_f6e89462945ec75116edf082dfafa836_149
  151. got other puzzles where you got to find

    Segment details5:16–5:17 · rev_f6e89462945ec75116edf082dfafa836_150
  152. out how to restart an electric circuit

    Segment details5:17–5:20 · rev_f6e89462945ec75116edf082dfafa836_151
  153. board. I just didn't really find any of

    Segment details5:21–5:22 · rev_f6e89462945ec75116edf082dfafa836_152
  154. the puzzles fun or challenging. They were

    Segment details5:22–5:24 · rev_f6e89462945ec75116edf082dfafa836_153
  155. just annoying things you had to do to

    Segment details5:24–5:26 · rev_f6e89462945ec75116edf082dfafa836_154
  156. progress the game. I just felt like they

    Segment details5:26–5:28 · rev_f6e89462945ec75116edf082dfafa836_155
  157. were completely unnecessary. Why couldn't

    Segment details5:29–5:30 · rev_f6e89462945ec75116edf082dfafa836_156
  158. they just make them simple tasks where you

    Segment details5:30–5:32 · rev_f6e89462945ec75116edf082dfafa836_157
  159. just press a button to enable something?

    Segment details5:32–5:34 · rev_f6e89462945ec75116edf082dfafa836_158
  160. Because I didn't really feel like the

    Segment details5:35–5:36 · rev_f6e89462945ec75116edf082dfafa836_159
  161. puzzles really added much to the game.

    Segment details5:36–5:38 · rev_f6e89462945ec75116edf082dfafa836_160
  162. There's also parts of the game where you

    Segment details5:38–5:39 · rev_f6e89462945ec75116edf082dfafa836_161
  163. float around in zero-g, and the control

    Segment details5:39–5:41 · rev_f6e89462945ec75116edf082dfafa836_162
  164. for this— the controls are just really

    Segment details5:42–5:43 · rev_f6e89462945ec75116edf082dfafa836_163
  165. annoying for this. And trying to maneuver

    Segment details5:44–5:45 · rev_f6e89462945ec75116edf082dfafa836_164
  166. around whilst floating about and having to

    Segment details5:45–5:47 · rev_f6e89462945ec75116edf082dfafa836_165
  167. shoot at enemies can feel and get very

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  168. frustrating. And I actually got fed up

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  169. with the game at this point and turned it

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  170. off. I guess you could say the gameplay is

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  171. very similar to Resident Evil, where

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  172. you've got this big area that you have to

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  173. find out how to unlock different doors.

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  174. To unlock certain doors, you'll go into

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  175. certain rooms to find the key, or— well,

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  176. it's not a key, it's usually like a data

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  177. board or some kind of circuit thing to fix

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  178. a machine that will open the door. So

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  179. you're just backtracking, going here and

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  180. then backtracking back to where you have

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  181. to go to pick up the key, go back to the

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  182. room, unlock the door. It's basically just

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  183. like a door unlocking simulator, much like

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  184. Resident Evil. But I just didn't really

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  185. feel scared like I did when I played

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  186. Resident Evil. The horror factor isn't

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  187. really there for me, and even though they

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  188. try really hard with the scary music and

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  189. all the gore, the gore is really over the

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  190. top, which is kind of— it does make the

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  191. game interesting and more visceral, I

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  192. guess. And I did find the story kind of

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  193. intriguing. I did feel a bit curious as to

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  194. why everyone turned into these weird

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  195. aliens, but I didn't really feel intrigued

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  196. enough to really push myself to get

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  197. further into the game. So unfortunately,

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  198. I don't think I can recommend this game,

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  199. and I'm going to have to give it a 4.2 2

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  200. out of 10. I don't really feel like it's

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  201. worth spending £50 on a very old game.

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  202. Maybe if the price comes down to £20, I

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  203. might consider buying it or recommending

    Segment details7:03–7:05 · rev_f6e89462945ec75116edf082dfafa836_202
  204. it as a good game to be able to buy, but I

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  205. just don't really feel like it's fair that

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  206. they charge such a high amount of money

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  207. for such an old game. It's not like it's a

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  208. new game. They just rehashed an old game,

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  209. made it look prettier, and then they think

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  210. they can get away with charging for the

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  211. price of a new game. That's just— I find

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  212. that kind of monetarily predatory, and

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  213. that's not cool,

    Segment details7:26–7:27 · rev_f6e89462945ec75116edf082dfafa836_212