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DO NOT BUY Monster Hunter Rise on PC - Terrible Game

2021-10-17 · 10 min

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  1. rev_ff5bdbb7ac3392e08c9c24d6f1fdec2bMachine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive229 segments

Transcript

en
  1. Hello, welcome back

    Segment details0:00–0:03 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_0
  2. to a new video game review. Today I'll be

    Segment details0:03–0:05 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_1
  3. reviewing the new Monster Hunter Rise on

    Segment details0:06–0:08 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_2
  4. the PC. So I've been playing this game for

    Segment details0:08–0:11 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_3
  5. a few hours now and it's just not really

    Segment details0:11–0:14 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_4
  6. good, to be honest. So in this video

    Segment details0:14–0:16 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_5
  7. review, I'll be firstly giving my first

    Segment details0:16–0:18 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_6
  8. impressions and then my thoughts and

    Segment details0:19–0:20 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_7
  9. opinions on the game, and then finally my

    Segment details0:20–0:23 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_8
  10. score of the game and whether I can give

    Segment details0:23–0:25 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_9
  11. it my stamp of approval or not. Okay, so

    Segment details0:26–0:29 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_10
  12. first of all, I'll be mainly comparing

    Segment details0:29–0:30 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_11
  13. this game to New World because it shares a

    Segment details0:30–0:33 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_12
  14. lot of things with New World and there's

    Segment details0:33–0:35 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_13
  15. lots of similarities that we can compare.

    Segment details0:35–0:37 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_14
  16. Upon beginning the game, you will first be

    Segment details0:38–0:40 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_15
  17. greeted by a character select menu where

    Segment details0:41–0:43 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_16
  18. you can choose from a selection of

    Segment details0:44–0:45 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_17
  19. different classes. They all have different

    Segment details0:45–0:47 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_18
  20. things. Nothing really surprising here.

    Segment details0:47–0:49 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_19
  21. You know, the bog standard classes. You

    Segment details0:49–0:51 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_20
  22. got the melee weapons, you got the ranged

    Segment details0:51–0:53 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_21
  23. weapons, the bow and arrow. The shielded

    Segment details0:54–0:56 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_22
  24. ones, the more tanky ones, the more agile

    Segment details0:56–0:58 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_23
  25. and fast fighting ones. And as you can

    Segment details0:59–1:02 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_24
  26. see, the armor styles in the game look

    Segment details1:02–1:04 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_25
  27. kind of stupid. All of the armor just

    Segment details1:05–1:07 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_26
  28. looks ridiculous, like you're some kind of

    Segment details1:07–1:09 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_27
  29. Gundam or Transformer. It looks really

    Segment details1:09–1:11 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_28
  30. impractical. It looks really bulky and

    Segment details1:12–1:13 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_29
  31. heavy. And I just really don't like the

    Segment details1:13–1:15 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_30
  32. art design for the armor in this game.

    Segment details1:15–1:18 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_31
  33. Now, the graphics are not very good

    Segment details1:18–1:20 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_32
  34. either. Coming from playing New World for

    Segment details1:20–1:22 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_33
  35. over 200 hours, My eyes were just really

    Segment details1:22–1:25 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_34
  36. shocked and insulted by the poor graphic

    Segment details1:25–1:28 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_35
  37. fidelity of this game. Now, I don't know

    Segment details1:28–1:30 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_36
  38. about you, but when I checked the release

    Segment details1:30–1:32 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_37
  39. date for this game, I'm pretty sure it

    Segment details1:33–1:34 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_38
  40. said October of 2021.

    Segment details1:34–1:38 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_39
  41. That's the release date for the demo

    Segment details1:38–1:39 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_40
  42. version. The release date for the actual

    Segment details1:39–1:41 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_41
  43. game is in 2022, January. And if you're

    Segment details1:42–1:45 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_42
  44. telling me these are the graphics for a

    Segment details1:45–1:47 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_43
  45. game that's supposed to be released in

    Segment details1:47–1:48 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_44
  46. 2022 You have got to be kidding me. Look

    Segment details1:48–1:51 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_45
  47. at the graphics. It looks like it was

    Segment details1:51–1:52 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_46
  48. released on the Dreamcast. It looks like

    Segment details1:53–1:55 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_47
  49. graphics back from 2005. The graphics are

    Segment details1:55–1:58 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_48
  50. so bad in this game. I cannot believe it's

    Segment details1:58–2:00 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_49
  51. a new modern age game. Everything about

    Segment details2:00–2:03 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_50
  52. the graphics is just lacking in luster.

    Segment details2:04–2:06 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_51
  53. There's really bad shadow effects.

    Segment details2:06–2:08 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_52
  54. There's really bad lighting. The dynamic

    Segment details2:08–2:10 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_53
  55. lighting is almost nonexistent compared to

    Segment details2:10–2:13 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_54
  56. New World where you've got beautiful

    Segment details2:13–2:14 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_55
  57. shadows and actual reflective lighting

    Segment details2:15–2:17 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_56
  58. coming off of sources of lighting like the

    Segment details2:17–2:19 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_57
  59. sun and the moon and campfires. This game

    Segment details2:19–2:21 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_58
  60. just cannot hold a candle to the lighting

    Segment details2:22–2:25 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_59
  61. effects in New World. It looks so flat and

    Segment details2:25–2:27 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_60
  62. dull. The textures are just really poor as

    Segment details2:27–2:29 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_61
  63. well. If you look at the objects close up,

    Segment details2:29–2:31 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_62
  64. you can see they're very poorly low

    Segment details2:31–2:33 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_63
  65. quality rendered. And yeah, there's just

    Segment details2:34–2:36 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_64
  66. not really much positive things to say

    Segment details2:36–2:37 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_65
  67. about the graphics. Next, the user

    Segment details2:38–2:40 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_66
  68. interface also looks really bad and old.

    Segment details2:40–2:42 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_67
  69. Look at the health bars and all the bars

    Segment details2:43–2:45 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_68
  70. and the minimap and all this clutter and

    Segment details2:45–2:47 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_69
  71. junk all over the screen. The minimap and

    Segment details2:48–2:50 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_70
  72. the health bar is just way too big.

    Segment details2:50–2:52 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_71
  73. There's way too many colors. There's way

    Segment details2:52–2:54 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_72
  74. too many bars. And you could argue that

    Segment details2:55–2:57 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_73
  75. this is just Japanese design style,

    Segment details2:57–2:59 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_74
  76. because if you look at everything that's

    Segment details2:59–3:00 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_75
  77. Japanese made, you can see a very

    Segment details3:00–3:03 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_76
  78. recurring theme when it comes to design.

    Segment details3:03–3:05 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_77
  79. You can see it on their websites. You can

    Segment details3:06–3:07 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_78
  80. see it on their television programs. The

    Segment details3:08–3:09 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_79
  81. design is just very, very colorful. If

    Segment details3:10–3:12 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_80
  82. you've watched any kind of Japanese

    Segment details3:13–3:14 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_81
  83. programming before on TV, you also see

    Segment details3:14–3:16 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_82
  84. that they love to just bombard you with as

    Segment details3:17–3:19 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_83
  85. much information as possible. Subtitles

    Segment details3:19–3:21 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_84
  86. everywhere, little flashing things popping

    Segment details3:21–3:23 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_85
  87. up here and there everywhere. And instead

    Segment details3:23–3:25 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_86
  88. of picking a color theme, they just decide

    Segment details3:25–3:28 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_87
  89. to use every single color in the rainbow.

    Segment details3:28–3:30 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_88
  90. And you'll notice a massive difference

    Segment details3:30–3:32 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_89
  91. between Western games and Japanese games

    Segment details3:32–3:34 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_90
  92. when it comes to color, style, design,

    Segment details3:34–3:36 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_91
  93. the temperature of the game. Usually

    Segment details3:36–3:38 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_92
  94. Western games go for a a kind of lighting

    Segment details3:38–3:41 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_93
  95. style. They pick 2 primary colors and a

    Segment details3:41–3:43 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_94
  96. few secondary colors to complement each

    Segment details3:44–3:45 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_95
  97. other. Japanese games and Japanese media

    Segment details3:46–3:48 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_96
  98. are just the complete opposite of that,

    Segment details3:48–3:49 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_97
  99. and as a Westerner, this is just very

    Segment details3:49–3:51 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_98
  100. garish on the eyes. It's like someone just

    Segment details3:51–3:53 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_99
  101. vomited out every single color of the

    Segment details3:54–3:56 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_100
  102. rainbow. So yeah, needless to say, I

    Segment details3:56–3:58 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_101
  103. wasn't really impressed with the user

    Segment details3:58–4:00 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_102
  104. interface either. Just way too much going

    Segment details4:00–4:02 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_103
  105. on, very cluttered, just kind of gets in

    Segment details4:02–4:04 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_104
  106. the way. And the minimap just looks

    Segment details4:04–4:06 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_105
  107. terrible. Half the time I couldn't even

    Segment details4:06–4:08 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_106
  108. tell where I was on the minimap because

    Segment details4:08–4:10 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_107
  109. there's so much little things moving about

    Segment details4:10–4:12 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_108
  110. on it. It wasn't really helpful, and

    Segment details4:12–4:14 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_109
  111. there's way too many scrolling menus and

    Segment details4:15–4:16 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_110
  112. items you have to select from. Now onto

    Segment details4:16–4:19 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_111
  113. the gameplay. Is the gameplay any good?

    Segment details4:19–4:21 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_112
  114. Well, frankly, no. I wasn't very impressed

    Segment details4:21–4:24 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_113
  115. by the gameplay either. Lots of

    Segment details4:24–4:26 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_114
  116. similarities can be drawn between Monster

    Segment details4:26–4:28 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_115
  117. Hunter Rise's gameplay and New World's

    Segment details4:29–4:31 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_116
  118. gameplay. After playing New World for

    Segment details4:31–4:32 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_117
  119. hundreds of hours, I can easily say that

    Segment details4:33–4:34 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_118
  120. the gameplay and the combat system in

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  121. Monster Hunter Rise is like a poor man's

    Segment details4:36–4:39 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_120
  122. version of New World. It does a lot of

    Segment details4:39–4:41 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_121
  123. similar things. For example, there's

    Segment details4:42–4:43 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_122
  124. dodging and rolling, there's blocking,

    Segment details4:43–4:45 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_123
  125. there's winding up heavy attacks. All of

    Segment details4:46–4:48 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_124
  126. the gameplay in the game just felt really

    Segment details4:48–4:51 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_125
  127. clunky, unresponsive, and slow. I did not

    Segment details4:51–4:53 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_126
  128. feel like I was having a fun time playing

    Segment details4:53–4:56 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_127
  129. the game fighting the monsters. And in a

    Segment details4:56–4:59 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_128
  130. game where it's all about fighting the

    Segment details4:59–5:00 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_129
  131. monsters, you'd think that— you'd think

    Segment details5:01–5:02 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_130
  132. that this would be the best bit of the

    Segment details5:02–5:03 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_131
  133. game, but unfortunately I cannot say that

    Segment details5:03–5:06 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_132
  134. either. I had more fun just running about

    Segment details5:06–5:08 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_133
  135. and jumping up and down because the

    Segment details5:08–5:10 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_134
  136. gameplay in this game is really

    Segment details5:10–5:11 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_135
  137. frustrating. So most of the time you'll be

    Segment details5:12–5:14 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_136
  138. hunting these really big monsters, these

    Segment details5:14–5:16 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_137
  139. big dragons, and these are the quest

    Segment details5:16–5:18 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_138
  140. objectives. You've got to hunt down these

    Segment details5:19–5:20 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_139
  141. big monsters, find them, fight them, and

    Segment details5:20–5:23 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_140
  142. hopefully take them down. The problem is

    Segment details5:23–5:25 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_141
  143. they're so big, the camera just kind of

    Segment details5:25–5:27 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_142
  144. spazzes out all the time. It's hard to

    Segment details5:28–5:29 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_143
  145. focus on them properly. Their movements

    Segment details5:30–5:32 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_144
  146. are so sporadic and unpredictable. Half

    Segment details5:32–5:35 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_145
  147. the time you'll be trying to hopelessly

    Segment details5:35–5:37 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_146
  148. flail your weapon at it, trying to get a

    Segment details5:37–5:40 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_147
  149. hit, and then half the time you're just

    Segment details5:40–5:41 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_148
  150. missing. The other annoying thing about

    Segment details5:41–5:43 · rev_ff5bdbb7ac3392e08c9c24d6f1fdec2b_149
  151. fighting these monsters is when they hit

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  152. you really hard, you get thrown really

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  153. far, and half the time you just spend on

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  154. your back getting pushed around, thrown

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  155. around, flung around, trying to get back

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  156. up onto your feet so you can try and get

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  157. some hits in on the monster, and then it

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  158. just winds up another sweeping attack and

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  159. then you get knocked over again. Half the

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  160. time I was just trying to stand on my feet

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  161. and not get knocked over. It's just really

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  162. annoying. It's also really difficult to

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  163. tell how close you are to actually taking

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  164. the monster down because from what I could

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  165. see, I could not see any kind of enemy

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  166. health bar that indicates how much damage

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  167. I've done to the monster, how much health

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  168. he has left, and how long until he finally

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  169. dies. And after just whacking it over and

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  170. over and over again, it keeps running

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  171. away, which is really annoying. So there's

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  172. different stages in the fight, and once

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  173. you've taken enough of its HP down, it

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  174. will start running, and then you've got to

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  175. chase it down, follow it to the next area.

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  176. And this just happens over and over again.

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  177. I don't know how many times it's going to

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  178. run away. Maybe a couple of times until it

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  179. finally gives up and you can take it down

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  180. for good. But I never got to that point,

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  181. so I don't know. If I had to give some

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  182. suggestions on how the game could be

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  183. improved, I would say it would be nice if

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  184. the monster just stayed in one place most

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  185. of the time. It'd be nice if it didn't

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  186. keep jumping up and down and flying off

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  187. and rolling about. It's just really

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  188. frustrating keeping your character locked

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  189. onto the enemy and trying to get hits on

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  190. it. And there's other things you would

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  191. expect from a game like this. There's also

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  192. collecting, so you can collect mushrooms

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  193. and plants and herbs. You can also skin

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  194. the monsters and then use the materials to

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  195. craft things just like any other game in

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  196. this category. Unfortunately, the crafting

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  197. system just doesn't quite meet up to my

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  198. standards, especially after playing New

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  199. World, which has a really in-depth,

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  200. interesting crafting system. The crafting

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  201. system in this game is just not very

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  202. interesting. And the crazy thing is this

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  203. game is actually more expensive than New

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  204. World. I think this game is about £50 or

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  205. £60. Whereas New World is only £35.

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  206. So for half the price, you could get New

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  207. World, which is better in almost every

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  208. way. It has way better graphics, way

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  209. better combat system, plus it's an MMO

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  210. where you can play with thousands or

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  211. hundreds of other people and group up and

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  212. team up for dungeons. Plus the developer

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  213. team is going to keep releasing new

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  214. content and expansions and endgame stuff

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  215. for New World. So I don't really see why

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  216. you'd buy this Monster Hunter Rise it's

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  217. just like a poor man's version of New

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  218. World in my opinion. So that's what I

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  219. thought. I would give it a score of 1.8

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  220. out of 10. I wouldn't give it a 0 because

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  221. there are some nice things about it. I

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  222. think the monsters do look kind of cool,

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  223. and I like the world. The music's nice. I

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  224. like the Japanese theme. As someone who

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  225. lived in Japan for quite a few years and

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  226. is very interested and into Japanese

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  227. culture, I quite admire this, you know,

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  228. Japanese aspects of it. Kind of think of

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  229. it as a weeb version of New World.

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