Recording
Helldivers 2 Just Changed The Gaming Industry Forever!
2024-03-03 · 8 min
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- rev_7239a739f780d4779b1f34aad5c00e70Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive213 segments
Transcript
So Helldivers 2 is insanely popular
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0:00–0:03 · rev_7239a739f780d4779b1f34aad5c00e70_0right now. It's one of the top games
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0:03–0:04 · rev_7239a739f780d4779b1f34aad5c00e70_1played on Steam and Twitch, and it's even
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0:04–0:07 · rev_7239a739f780d4779b1f34aad5c00e70_2managed to overtake games like GTA 5 and
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0:07–0:11 · rev_7239a739f780d4779b1f34aad5c00e70_3Counter-Strike because those games usually
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0:11–0:13 · rev_7239a739f780d4779b1f34aad5c00e70_4dominated the top player base charts on
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0:13–0:15 · rev_7239a739f780d4779b1f34aad5c00e70_5Steam. And now they've actually been
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0:15–0:17 · rev_7239a739f780d4779b1f34aad5c00e70_6overtaken by Helldivers 2. And this game
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0:17–0:20 · rev_7239a739f780d4779b1f34aad5c00e70_7is kind of a phenomenon in the gaming
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0:20–0:22 · rev_7239a739f780d4779b1f34aad5c00e70_8industry because it basically came out of
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0:22–0:24 · rev_7239a739f780d4779b1f34aad5c00e70_9nowhere. There was basically no hype
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0:25–0:26 · rev_7239a739f780d4779b1f34aad5c00e70_10leading up to the announcement of this
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0:27–0:28 · rev_7239a739f780d4779b1f34aad5c00e70_11game. I had no idea this game was being
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0:28–0:30 · rev_7239a739f780d4779b1f34aad5c00e70_12released until it actually released. I saw
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0:30–0:32 · rev_7239a739f780d4779b1f34aad5c00e70_13the first initial reviews and I was like,
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0:33–0:34 · rev_7239a739f780d4779b1f34aad5c00e70_14the hell is this game? I never heard of
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0:35–0:36 · rev_7239a739f780d4779b1f34aad5c00e70_15Helldivers before. Obviously there's a
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0:37–0:38 · rev_7239a739f780d4779b1f34aad5c00e70_16Helldivers 1 since this is Helldivers 2,
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0:39–0:40 · rev_7239a739f780d4779b1f34aad5c00e70_17and after gaming for nearly 30 years,
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0:41–0:44 · rev_7239a739f780d4779b1f34aad5c00e70_18I have never heard of Helldivers in my
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0:44–0:46 · rev_7239a739f780d4779b1f34aad5c00e70_19entire life. And one of the amazing
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0:46–0:48 · rev_7239a739f780d4779b1f34aad5c00e70_20accomplishments of Helldivers 2 is the
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0:48–0:50 · rev_7239a739f780d4779b1f34aad5c00e70_21fact that it's not a very AAA game. The
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0:51–0:53 · rev_7239a739f780d4779b1f34aad5c00e70_22company that made it, the developers, are
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0:54–0:55 · rev_7239a739f780d4779b1f34aad5c00e70_23not very well known. They're not like a
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0:55–0:56 · rev_7239a739f780d4779b1f34aad5c00e70_24massive AAA budget company. They're kind
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0:57–0:59 · rev_7239a739f780d4779b1f34aad5c00e70_25of like an indie company. And they've kind
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0:59–1:01 · rev_7239a739f780d4779b1f34aad5c00e70_26of put to shame AAA games recently, games
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1:01–1:03 · rev_7239a739f780d4779b1f34aad5c00e70_27like Starfield, which did have massive
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1:04–1:06 · rev_7239a739f780d4779b1f34aad5c00e70_28marketing hype but still was a massive
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1:06–1:08 · rev_7239a739f780d4779b1f34aad5c00e70_29letdown. And players were just very
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1:09–1:10 · rev_7239a739f780d4779b1f34aad5c00e70_30disappointed and bored of Starfield and
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1:10–1:12 · rev_7239a739f780d4779b1f34aad5c00e70_31the game just fell off very quickly. So
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1:13–1:15 · rev_7239a739f780d4779b1f34aad5c00e70_32even massive giant companies like Bethesda
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1:15–1:17 · rev_7239a739f780d4779b1f34aad5c00e70_33and Diablo 4 Blizzard, they're being put
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1:18–1:20 · rev_7239a739f780d4779b1f34aad5c00e70_34to shame by these tiny small developers.
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1:21–1:22 · rev_7239a739f780d4779b1f34aad5c00e70_35Palworld is another great example of just
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1:22–1:25 · rev_7239a739f780d4779b1f34aad5c00e70_36basically an indie company that no one's
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1:26–1:27 · rev_7239a739f780d4779b1f34aad5c00e70_37heard of before. Making an amazing game
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1:27–1:29 · rev_7239a739f780d4779b1f34aad5c00e70_38that takes the internet by storm. And it
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1:29–1:31 · rev_7239a739f780d4779b1f34aad5c00e70_39just kind of proves that you don't need
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1:32–1:33 · rev_7239a739f780d4779b1f34aad5c00e70_40multi-millions for your budget to make a
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1:33–1:35 · rev_7239a739f780d4779b1f34aad5c00e70_41good game. And actually, the smaller the
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1:35–1:38 · rev_7239a739f780d4779b1f34aad5c00e70_42company and the smaller the resources they
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1:38–1:39 · rev_7239a739f780d4779b1f34aad5c00e70_43have, it seems like they are managing to
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1:39–1:42 · rev_7239a739f780d4779b1f34aad5c00e70_44make a better game than these big AAA
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1:42–1:44 · rev_7239a739f780d4779b1f34aad5c00e70_45companies. So I checked out Helldivers 1
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1:44–1:47 · rev_7239a739f780d4779b1f34aad5c00e70_46to see what was so great about it to make
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1:47–1:49 · rev_7239a739f780d4779b1f34aad5c00e70_47Helldivers 2 so popular now. And
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1:50–1:52 · rev_7239a739f780d4779b1f34aad5c00e70_48Helldivers 1 is basically the same game as
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1:52–1:54 · rev_7239a739f780d4779b1f34aad5c00e70_49Helldivers 2 apart from one thing: the
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1:54–1:56 · rev_7239a739f780d4779b1f34aad5c00e70_50camera angle. So in Helldivers 1, the
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1:57–1:59 · rev_7239a739f780d4779b1f34aad5c00e70_51camera angle is top-down isometric, kind
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2:00–2:02 · rev_7239a739f780d4779b1f34aad5c00e70_52of twin-stick shooter, and the gameplay is
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2:02–2:04 · rev_7239a739f780d4779b1f34aad5c00e70_53the same. You go to objectives, you clear
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2:04–2:06 · rev_7239a739f780d4779b1f34aad5c00e70_54out objectives, you fight off hordes of
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2:06–2:09 · rev_7239a739f780d4779b1f34aad5c00e70_55enemies, you place stratagems, and it's
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2:10–2:12 · rev_7239a739f780d4779b1f34aad5c00e70_564-player co-op against hordes and hordes
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2:12–2:14 · rev_7239a739f780d4779b1f34aad5c00e70_57of enemies. Literally the same exact same
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2:14–2:16 · rev_7239a739f780d4779b1f34aad5c00e70_58kind of gameplay in Helldivers 2, just
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2:17–2:19 · rev_7239a739f780d4779b1f34aad5c00e70_59that they changed the camera angle from
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2:19–2:20 · rev_7239a739f780d4779b1f34aad5c00e70_60isometric top-down to now 3D. And to be
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2:20–2:23 · rev_7239a739f780d4779b1f34aad5c00e70_61honest, if I played Helldivers 1, I don't
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2:24–2:26 · rev_7239a739f780d4779b1f34aad5c00e70_62think I would have ever played it because
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2:26–2:27 · rev_7239a739f780d4779b1f34aad5c00e70_63it looks kind of rubbish. It looks like a
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2:27–2:29 · rev_7239a739f780d4779b1f34aad5c00e70_64game from 2000-something, like a
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2:29–2:30 · rev_7239a739f780d4779b1f34aad5c00e70_65PlayStation 1 game. It looks pretty bad.
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2:31–2:33 · rev_7239a739f780d4779b1f34aad5c00e70_66And if they release Helldivers 2 with the
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2:34–2:36 · rev_7239a739f780d4779b1f34aad5c00e70_67same camera angle, I don't think anyone
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2:36–2:38 · rev_7239a739f780d4779b1f34aad5c00e70_68would have cared. I think the main reason
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2:38–2:39 · rev_7239a739f780d4779b1f34aad5c00e70_69why it's so popular right now is mainly
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2:40–2:41 · rev_7239a739f780d4779b1f34aad5c00e70_70because of the 3D move to the 3D camera,
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2:42–2:44 · rev_7239a739f780d4779b1f34aad5c00e70_71which has been great. The game looks so
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2:44–2:47 · rev_7239a739f780d4779b1f34aad5c00e70_72much better, so much more immersive with
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2:48–2:50 · rev_7239a739f780d4779b1f34aad5c00e70_73this new camera angle. And they really—
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2:50–2:52 · rev_7239a739f780d4779b1f34aad5c00e70_74well, first of all, with the first game,
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2:52–2:54 · rev_7239a739f780d4779b1f34aad5c00e70_75they really had a great idea and a great
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2:54–2:56 · rev_7239a739f780d4779b1f34aad5c00e70_76concept for a good game. They just didn't
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2:56–2:58 · rev_7239a739f780d4779b1f34aad5c00e70_77package it well in a good-looking way with
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2:58–3:01 · rev_7239a739f780d4779b1f34aad5c00e70_78that rubbish top-down camera. But now that
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3:01–3:03 · rev_7239a739f780d4779b1f34aad5c00e70_79they've repackaged it in a different way,
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3:03–3:05 · rev_7239a739f780d4779b1f34aad5c00e70_80it's funny how basically you take the
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3:05–3:07 · rev_7239a739f780d4779b1f34aad5c00e70_81exact same gameplay core mechanics concept
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3:08–3:10 · rev_7239a739f780d4779b1f34aad5c00e70_82and you just change something as simple as
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3:10–3:12 · rev_7239a739f780d4779b1f34aad5c00e70_83the camera angle, and now you've got like
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3:12–3:14 · rev_7239a739f780d4779b1f34aad5c00e70_84a blockbuster smash-hit Helldivers 2 game
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3:14–3:16 · rev_7239a739f780d4779b1f34aad5c00e70_85compared to Helldivers 1. Where barely
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3:17–3:18 · rev_7239a739f780d4779b1f34aad5c00e70_86anyone even knew what it was. It's kind of
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3:18–3:21 · rev_7239a739f780d4779b1f34aad5c00e70_87like YouTube in a way, where you can have
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3:21–3:23 · rev_7239a739f780d4779b1f34aad5c00e70_882 YouTube videos where basically the
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3:23–3:25 · rev_7239a739f780d4779b1f34aad5c00e70_89content of the videos are the same, but
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3:26–3:28 · rev_7239a739f780d4779b1f34aad5c00e70_90the first video can flop based solely on
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3:29–3:31 · rev_7239a739f780d4779b1f34aad5c00e70_91things like the title or the thumbnail
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3:31–3:34 · rev_7239a739f780d4779b1f34aad5c00e70_92wasn't as good as the second version of
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3:35–3:36 · rev_7239a739f780d4779b1f34aad5c00e70_93it. And even though it's the exact same
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3:37–3:38 · rev_7239a739f780d4779b1f34aad5c00e70_94video concept and content, just because
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3:38–3:41 · rev_7239a739f780d4779b1f34aad5c00e70_95you tweaked the title a little bit it now
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3:41–3:44 · rev_7239a739f780d4779b1f34aad5c00e70_96has hundreds of thousands of views instead
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3:44–3:46 · rev_7239a739f780d4779b1f34aad5c00e70_97of just a couple thousand views. So it is
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3:47–3:48 · rev_7239a739f780d4779b1f34aad5c00e70_98kind of funny how it works in a similar
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3:48–3:51 · rev_7239a739f780d4779b1f34aad5c00e70_99way. So I would say one of the main
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3:51–3:53 · rev_7239a739f780d4779b1f34aad5c00e70_100reasons that makes Helldivers 2 just so
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3:53–3:55 · rev_7239a739f780d4779b1f34aad5c00e70_101damn addictive has to be the way that
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3:55–3:58 · rev_7239a739f780d4779b1f34aad5c00e70_102there's loads of gear and armor. I mean,
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3:59–4:00 · rev_7239a739f780d4779b1f34aad5c00e70_103look at this, all the different weapons.
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4:00–4:02 · rev_7239a739f780d4779b1f34aad5c00e70_104There's so many weapons in this game.
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4:02–4:04 · rev_7239a739f780d4779b1f34aad5c00e70_105Okay, most of them suck and you end up
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4:04–4:06 · rev_7239a739f780d4779b1f34aad5c00e70_106just using the Breaker shotgun 99% of the
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4:06–4:08 · rev_7239a739f780d4779b1f34aad5c00e70_107time, But there's so many cool-looking
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4:09–4:10 · rev_7239a739f780d4779b1f34aad5c00e70_108weapons. Look at this, like the Plasma
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4:10–4:12 · rev_7239a739f780d4779b1f34aad5c00e70_109Scorcher, the Dominator, and you got all
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4:13–4:15 · rev_7239a739f780d4779b1f34aad5c00e70_110this secondary gear, grenades, you got all
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4:16–4:17 · rev_7239a739f780d4779b1f34aad5c00e70_111this armor. Look at all this armor.
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4:17–4:19 · rev_7239a739f780d4779b1f34aad5c00e70_112There's so many things in the game to
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4:21–4:22 · rev_7239a739f780d4779b1f34aad5c00e70_113unlock, and it takes a lot of grinding to
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4:22–4:24 · rev_7239a739f780d4779b1f34aad5c00e70_114unlock a bit— unlock all of it. And
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4:24–4:26 · rev_7239a739f780d4779b1f34aad5c00e70_115there's all these war bonds. Look at this,
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4:27–4:28 · rev_7239a739f780d4779b1f34aad5c00e70_116you got pages upon pages of unlockables.
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4:29–4:31 · rev_7239a739f780d4779b1f34aad5c00e70_117And this— what this does is it creates a
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4:32–4:34 · rev_7239a739f780d4779b1f34aad5c00e70_118very addictive gameplay loop where you
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4:34–4:36 · rev_7239a739f780d4779b1f34aad5c00e70_119feel like, oh my god, I need to buy all
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4:37–4:39 · rev_7239a739f780d4779b1f34aad5c00e70_120this stuff, I need all these resources.
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4:39–4:40 · rev_7239a739f780d4779b1f34aad5c00e70_121And then you come to ship management and
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4:41–4:42 · rev_7239a739f780d4779b1f34aad5c00e70_122there's just endless amounts of weapons.
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4:42–4:45 · rev_7239a739f780d4779b1f34aad5c00e70_123You've got machine gun, anti-material
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4:45–4:46 · rev_7239a739f780d4779b1f34aad5c00e70_124rifle, Stalwart, flamethrowers,
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4:46–4:48 · rev_7239a739f780d4779b1f34aad5c00e70_125autocannons. You've got all these orbital
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4:48–4:50 · rev_7239a739f780d4779b1f34aad5c00e70_126bombardments, all these Eagle airstrikes,
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4:51–4:53 · rev_7239a739f780d4779b1f34aad5c00e70_127all of these gas things, Tesla towers
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4:54–4:58 · rev_7239a739f780d4779b1f34aad5c00e70_128and sentries and supply packs. And then
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4:58–5:00 · rev_7239a739f780d4779b1f34aad5c00e70_129you've got ship modules to upgrade. It's
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5:00–5:01 · rev_7239a739f780d4779b1f34aad5c00e70_130like endless amount of stuff to do. Which
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5:01–5:04 · rev_7239a739f780d4779b1f34aad5c00e70_131just makes you feel like you really need
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5:05–5:07 · rev_7239a739f780d4779b1f34aad5c00e70_132to grind harder at the game. Also, the
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5:07–5:09 · rev_7239a739f780d4779b1f34aad5c00e70_133gameplay is extremely addictive and easy
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5:09–5:12 · rev_7239a739f780d4779b1f34aad5c00e70_134to jump into. Like, for this example, I
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5:12–5:15 · rev_7239a739f780d4779b1f34aad5c00e70_135can just press R, join into a match that's
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5:15–5:17 · rev_7239a739f780d4779b1f34aad5c00e70_136ongoing already, and hopefully hop into
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5:18–5:19 · rev_7239a739f780d4779b1f34aad5c00e70_137some action. The co-op gameplay is really
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5:19–5:22 · rev_7239a739f780d4779b1f34aad5c00e70_138outstanding, and when the bugs don't get
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5:23–5:24 · rev_7239a739f780d4779b1f34aad5c00e70_139in the way of the game, the game is
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5:25–5:26 · rev_7239a739f780d4779b1f34aad5c00e70_140extremely fun and streamlined. So you go
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5:26–5:29 · rev_7239a739f780d4779b1f34aad5c00e70_141into a mission loadout, you've already got
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5:30–5:31 · rev_7239a739f780d4779b1f34aad5c00e70_142some people to play with. So it's not only
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5:32–5:33 · rev_7239a739f780d4779b1f34aad5c00e70_143a very addictive game that looks slick and
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5:34–5:36 · rev_7239a739f780d4779b1f34aad5c00e70_144has cool action, it also has like this
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5:36–5:38 · rev_7239a739f780d4779b1f34aad5c00e70_145social component to the game where you
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5:39–5:41 · rev_7239a739f780d4779b1f34aad5c00e70_146feel like, yeah, I'm playing with these
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5:42–5:43 · rev_7239a739f780d4779b1f34aad5c00e70_147people on the internet, I don't know who
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5:43–5:44 · rev_7239a739f780d4779b1f34aad5c00e70_148they are, but we're kind of sharing a
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5:44–5:47 · rev_7239a739f780d4779b1f34aad5c00e70_149moment here. And if you're lonely and
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5:47–5:49 · rev_7239a739f780d4779b1f34aad5c00e70_150don't really know what to do, you don't
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5:49–5:50 · rev_7239a739f780d4779b1f34aad5c00e70_151have any friends, it is a pretty great way
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5:50–5:53 · rev_7239a739f780d4779b1f34aad5c00e70_152to socialize and and had a great time
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5:53–5:56 · rev_7239a739f780d4779b1f34aad5c00e70_153whilst doing it. So as soon as you load
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5:56–5:58 · rev_7239a739f780d4779b1f34aad5c00e70_154into the game, you drop into the planet,
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5:58–6:00 · rev_7239a739f780d4779b1f34aad5c00e70_155and then you're just surrounded by these
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6:01–6:02 · rev_7239a739f780d4779b1f34aad5c00e70_156massive, pretty cool-looking insects. The
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6:02–6:05 · rev_7239a739f780d4779b1f34aad5c00e70_157design of the bugs is pretty cool. I
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6:05–6:08 · rev_7239a739f780d4779b1f34aad5c00e70_158really like the design of these insects,
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6:08–6:10 · rev_7239a739f780d4779b1f34aad5c00e70_159and they've, they've got a lot of variety.
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6:11–6:13 · rev_7239a739f780d4779b1f34aad5c00e70_160Like, you've got these massive ones,
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6:13–6:14 · rev_7239a739f780d4779b1f34aad5c00e70_161you've got these armored ones. They all
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6:14–6:17 · rev_7239a739f780d4779b1f34aad5c00e70_162have unique attacks. You've got all these
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6:17–6:19 · rev_7239a739f780d4779b1f34aad5c00e70_163orbital bombardments, and then you're just
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6:19–6:21 · rev_7239a739f780d4779b1f34aad5c00e70_164trying to survive your team whilst calling
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6:21–6:24 · rev_7239a739f780d4779b1f34aad5c00e70_165down extractions, calling down orbital
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6:24–6:26 · rev_7239a739f780d4779b1f34aad5c00e70_166strikes, E-strikes, Eagle Strikes,
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6:27–6:30 · rev_7239a739f780d4779b1f34aad5c00e70_167gas strikes— whatever you have, just throw
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6:30–6:32 · rev_7239a739f780d4779b1f34aad5c00e70_168at the enemy. Also, things like the
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6:33–6:34 · rev_7239a739f780d4779b1f34aad5c00e70_169ragdoll physics really make the game kind
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6:35–6:36 · rev_7239a739f780d4779b1f34aad5c00e70_170of spontaneous and random, which leads to
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6:36–6:40 · rev_7239a739f780d4779b1f34aad5c00e70_171some pretty funny moments in the game.
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6:40–6:41 · rev_7239a739f780d4779b1f34aad5c00e70_172Yeah, the game is like really cool and
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6:42–6:46 · rev_7239a739f780d4779b1f34aad5c00e70_173really immersive, and they've done a great
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6:46–6:47 · rev_7239a739f780d4779b1f34aad5c00e70_174job at making this game. This game kind of
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6:48–6:49 · rev_7239a739f780d4779b1f34aad5c00e70_175came out of nowhere and surprised everyone
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6:49–6:52 · rev_7239a739f780d4779b1f34aad5c00e70_176when the whole internet was taken by storm
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6:52–6:54 · rev_7239a739f780d4779b1f34aad5c00e70_177by Palworld, and it seems like everyone
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6:54–6:56 · rev_7239a739f780d4779b1f34aad5c00e70_178was just non-stop talking about Palworld.
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6:56–6:58 · rev_7239a739f780d4779b1f34aad5c00e70_179This game kind of came out of nowhere and
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6:58–7:01 · rev_7239a739f780d4779b1f34aad5c00e70_180overtook Palworld, and it's now trending
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7:01–7:03 · rev_7239a739f780d4779b1f34aad5c00e70_181and way more popular than Palworld was,
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7:03–7:05 · rev_7239a739f780d4779b1f34aad5c00e70_182and that was just a week ago. It is really
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7:06–7:08 · rev_7239a739f780d4779b1f34aad5c00e70_183just a fun game to hop into, and you can
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7:08–7:11 · rev_7239a739f780d4779b1f34aad5c00e70_184play it however you want to. You can play
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7:11–7:13 · rev_7239a739f780d4779b1f34aad5c00e70_185it solo, play with a group. You can take
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7:13–7:15 · rev_7239a739f780d4779b1f34aad5c00e70_186it really seriously and try and challenge
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7:15–7:17 · rev_7239a739f780d4779b1f34aad5c00e70_187yourself with a solo Helldive run without
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7:17–7:19 · rev_7239a739f780d4779b1f34aad5c00e70_188dying, or you can just hop in, have fun,
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7:19–7:21 · rev_7239a739f780d4779b1f34aad5c00e70_189blow up some stuff and nuke some stuff,
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7:22–7:23 · rev_7239a739f780d4779b1f34aad5c00e70_190don't really care what you're doing, and
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7:23–7:25 · rev_7239a739f780d4779b1f34aad5c00e70_191just have a good time. So it caters to all
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7:26–7:27 · rev_7239a739f780d4779b1f34aad5c00e70_192kinds of players, and it's really easily
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7:27–7:30 · rev_7239a739f780d4779b1f34aad5c00e70_193accessible. It's not really much depth to
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7:30–7:32 · rev_7239a739f780d4779b1f34aad5c00e70_194it, and it's kind of a basic shooting
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7:32–7:34 · rev_7239a739f780d4779b1f34aad5c00e70_195game, although there is some strategy like
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7:34–7:37 · rev_7239a739f780d4779b1f34aad5c00e70_196weak points on enemies, certain weapons
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7:37–7:39 · rev_7239a739f780d4779b1f34aad5c00e70_197that do better against certain enemy
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7:39–7:40 · rev_7239a739f780d4779b1f34aad5c00e70_198types. There is a level of strategy and
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7:40–7:44 · rev_7239a739f780d4779b1f34aad5c00e70_199depth to it if you are willing to dig for
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7:44–7:46 · rev_7239a739f780d4779b1f34aad5c00e70_200it, but it doesn't mean it's like an
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7:46–7:47 · rev_7239a739f780d4779b1f34aad5c00e70_201overly complex game with pages upon pages
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7:48–7:50 · rev_7239a739f780d4779b1f34aad5c00e70_202of skill trees and talents. It's not an
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7:50–7:52 · rev_7239a739f780d4779b1f34aad5c00e70_203RPG game where you're just buried and
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7:52–7:55 · rev_7239a739f780d4779b1f34aad5c00e70_204drowning in stats and all that kind of
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7:55–7:57 · rev_7239a739f780d4779b1f34aad5c00e70_205stuff, so it is very accessible to the
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7:57–7:59 · rev_7239a739f780d4779b1f34aad5c00e70_206casual player. This game has really come
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7:59–8:01 · rev_7239a739f780d4779b1f34aad5c00e70_207out of nowhere and surprised everyone,
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8:01–8:03 · rev_7239a739f780d4779b1f34aad5c00e70_208and it's a nice refreshing take on video
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8:03–8:06 · rev_7239a739f780d4779b1f34aad5c00e70_209games after all these recent AAA failures
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8:06–8:09 · rev_7239a739f780d4779b1f34aad5c00e70_210like Starfield have just kind of
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8:09–8:11 · rev_7239a739f780d4779b1f34aad5c00e70_211disappointed us video gamers.
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8:11–8:13 · rev_7239a739f780d4779b1f34aad5c00e70_212