Recording
Why I HATE Halo Infinite Multiplayer
2021-11-17 · 9 min
Machine transcript · wording, timing and speaker attribution may be wrong
Wording, speaker labels, and timestamps can still be wrong. A transcript does not establish that statements in the recording are factual. Use the source links and surrounding context.
Source information & transcript revisions
Transcript revisions
- rev_76d3038847a7e165bfbd0889e5679637Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive206 segments
Transcript
Hello, welcome back to a new video game
Segment details
0:00–0:02 · rev_76d3038847a7e165bfbd0889e5679637_0review. So recently I've been playing the
Segment details
0:02–0:04 · rev_76d3038847a7e165bfbd0889e5679637_1new Halo Infinite multiplayer mode, and as
Segment details
0:04–0:08 · rev_76d3038847a7e165bfbd0889e5679637_2an avid fan of the Halo series, I just had
Segment details
0:08–0:10 · rev_76d3038847a7e165bfbd0889e5679637_3to play this game. I was looking forward
Segment details
0:10–0:12 · rev_76d3038847a7e165bfbd0889e5679637_4to it so much, and it just was kind of
Segment details
0:13–0:15 · rev_76d3038847a7e165bfbd0889e5679637_5disappointing, to be honest. So there's
Segment details
0:15–0:17 · rev_76d3038847a7e165bfbd0889e5679637_6going to be a brand new Halo game coming
Segment details
0:18–0:19 · rev_76d3038847a7e165bfbd0889e5679637_7out in the beginning of December with a
Segment details
0:19–0:21 · rev_76d3038847a7e165bfbd0889e5679637_8brand new story involving the Master
Segment details
0:21–0:23 · rev_76d3038847a7e165bfbd0889e5679637_9Chief, and in order to build up hype
Segment details
0:24–0:25 · rev_76d3038847a7e165bfbd0889e5679637_10around the game, it looks like they've
Segment details
0:25–0:27 · rev_76d3038847a7e165bfbd0889e5679637_11decided to release the multiplayer mode of
Segment details
0:27–0:29 · rev_76d3038847a7e165bfbd0889e5679637_12the game in advance. Quite an interesting
Segment details
0:29–0:31 · rev_76d3038847a7e165bfbd0889e5679637_13tactic, I have to say. And they've even
Segment details
0:31–0:33 · rev_76d3038847a7e165bfbd0889e5679637_14allowed people to play the game for free
Segment details
0:33–0:35 · rev_76d3038847a7e165bfbd0889e5679637_15if you have a membership pass on the Xbox
Segment details
0:35–0:38 · rev_76d3038847a7e165bfbd0889e5679637_16Game Pass. So you don't even have to buy
Segment details
0:39–0:40 · rev_76d3038847a7e165bfbd0889e5679637_17the game, which is quite nice of them.
Segment details
0:40–0:42 · rev_76d3038847a7e165bfbd0889e5679637_18But to be honest, if this was a standalone
Segment details
0:42–0:44 · rev_76d3038847a7e165bfbd0889e5679637_19multiplayer game, I would not even spend a
Segment details
0:44–0:46 · rev_76d3038847a7e165bfbd0889e5679637_20single penny on this game because it's
Segment details
0:47–0:48 · rev_76d3038847a7e165bfbd0889e5679637_21just so barebones and basic and so
Segment details
0:48–0:51 · rev_76d3038847a7e165bfbd0889e5679637_22shallow. Now, this would probably reveal
Segment details
0:52–0:53 · rev_76d3038847a7e165bfbd0889e5679637_23my age a little bit, but I first played
Segment details
0:53–0:55 · rev_76d3038847a7e165bfbd0889e5679637_24Halo back when I was a teenager, when the
Segment details
0:55–0:57 · rev_76d3038847a7e165bfbd0889e5679637_25very first Halo came out on the very first
Segment details
0:58–1:00 · rev_76d3038847a7e165bfbd0889e5679637_26Xbox. That was all the way back in the
Segment details
1:00–1:02 · rev_76d3038847a7e165bfbd0889e5679637_27early 2000s. Me and my friends would play
Segment details
1:02–1:04 · rev_76d3038847a7e165bfbd0889e5679637_28deathmatches. They'd come over to my
Segment details
1:05–1:06 · rev_76d3038847a7e165bfbd0889e5679637_29house, they'd bring their controllers,
Segment details
1:07–1:08 · rev_76d3038847a7e165bfbd0889e5679637_30and I would just destroy them using the
Segment details
1:08–1:10 · rev_76d3038847a7e165bfbd0889e5679637_31scoped pistol. They would have to team up
Segment details
1:10–1:11 · rev_76d3038847a7e165bfbd0889e5679637_32to take me down, and still I would win
Segment details
1:12–1:14 · rev_76d3038847a7e165bfbd0889e5679637_33most of the time. I was that good.
Segment details
1:14–1:16 · rev_76d3038847a7e165bfbd0889e5679637_34Unfortunately, since then it's been over
Segment details
1:16–1:19 · rev_76d3038847a7e165bfbd0889e5679637_3515 years and the multiplayer game has not
Segment details
1:19–1:22 · rev_76d3038847a7e165bfbd0889e5679637_36really changed at all since the early
Segment details
1:22–1:24 · rev_76d3038847a7e165bfbd0889e5679637_372000s. And instead of getting better, I
Segment details
1:25–1:27 · rev_76d3038847a7e165bfbd0889e5679637_38feel like the multiplayer part of Halo has
Segment details
1:27–1:29 · rev_76d3038847a7e165bfbd0889e5679637_39actually just gotten worse over the years.
Segment details
1:29–1:30 · rev_76d3038847a7e165bfbd0889e5679637_40You see, the thing is with Halo, it's not
Segment details
1:31–1:32 · rev_76d3038847a7e165bfbd0889e5679637_41really a multiplayer game. You don't play
Segment details
1:32–1:34 · rev_76d3038847a7e165bfbd0889e5679637_42Halo for the multiplayer. You play it for
Segment details
1:34–1:36 · rev_76d3038847a7e165bfbd0889e5679637_43the engaging, rich sci-fi story, the cool
Segment details
1:37–1:40 · rev_76d3038847a7e165bfbd0889e5679637_44characters, and the cool set pieces and
Segment details
1:40–1:42 · rev_76d3038847a7e165bfbd0889e5679637_45cinematic gaming events. And when it comes
Segment details
1:42–1:44 · rev_76d3038847a7e165bfbd0889e5679637_46to being an online multiplayer shooter, I
Segment details
1:44–1:46 · rev_76d3038847a7e165bfbd0889e5679637_47always felt like Halo was like the poor
Segment details
1:46–1:48 · rev_76d3038847a7e165bfbd0889e5679637_48man's version of games like Battlefield or
Segment details
1:49–1:51 · rev_76d3038847a7e165bfbd0889e5679637_49Call of Duty or Rainbow Six Siege even. I
Segment details
1:52–1:54 · rev_76d3038847a7e165bfbd0889e5679637_50feel like there's a lot of popularity
Segment details
1:54–1:56 · rev_76d3038847a7e165bfbd0889e5679637_51behind the Halo online multiplayer
Segment details
1:56–1:58 · rev_76d3038847a7e165bfbd0889e5679637_52version, mainly because a lot of people
Segment details
1:59–2:01 · rev_76d3038847a7e165bfbd0889e5679637_53like me grew up as teenagers and Halo was
Segment details
2:01–2:04 · rev_76d3038847a7e165bfbd0889e5679637_54their first— for a lot of people, Halo was
Segment details
2:04–2:06 · rev_76d3038847a7e165bfbd0889e5679637_55our first experience, our first taste of
Segment details
2:06–2:09 · rev_76d3038847a7e165bfbd0889e5679637_56an online shooting game or a multiplayer
Segment details
2:09–2:11 · rev_76d3038847a7e165bfbd0889e5679637_57first-person shooting game. And maybe
Segment details
2:12–2:14 · rev_76d3038847a7e165bfbd0889e5679637_58there's lots of nostalgic value behind
Segment details
2:14–2:16 · rev_76d3038847a7e165bfbd0889e5679637_59that, reminds us of our childhood. But for
Segment details
2:16–2:18 · rev_76d3038847a7e165bfbd0889e5679637_60a game that's called Halo: Combat Evolved,
Segment details
2:18–2:20 · rev_76d3038847a7e165bfbd0889e5679637_61the combat has really not evolved in any
Segment details
2:20–2:23 · rev_76d3038847a7e165bfbd0889e5679637_62single way. The gameplay is almost exactly
Segment details
2:23–2:26 · rev_76d3038847a7e165bfbd0889e5679637_63the same as what it was when I played it
Segment details
2:26–2:28 · rev_76d3038847a7e165bfbd0889e5679637_64as a teenager. It hasn't changed at all
Segment details
2:28–2:30 · rev_76d3038847a7e165bfbd0889e5679637_65apart from the graphical fidelity has
Segment details
2:30–2:32 · rev_76d3038847a7e165bfbd0889e5679637_66improved dramatically, obviously, as
Segment details
2:32–2:34 · rev_76d3038847a7e165bfbd0889e5679637_67technology advances. But really the core
Segment details
2:34–2:37 · rev_76d3038847a7e165bfbd0889e5679637_68gameplay has remained exactly the same.
Segment details
2:38–2:40 · rev_76d3038847a7e165bfbd0889e5679637_69And there's a lot of things about the Halo
Segment details
2:40–2:42 · rev_76d3038847a7e165bfbd0889e5679637_70gameplay mechanics that I really dislike
Segment details
2:42–2:45 · rev_76d3038847a7e165bfbd0889e5679637_71as an online multiplayer shooter. Number
Segment details
2:45–2:47 · rev_76d3038847a7e165bfbd0889e5679637_721, there's no down-the-barrel iron sights
Segment details
2:48–2:50 · rev_76d3038847a7e165bfbd0889e5679637_73aiming. Usually in most first-person
Segment details
2:50–2:52 · rev_76d3038847a7e165bfbd0889e5679637_74shooter games, you hold down the right
Segment details
2:52–2:54 · rev_76d3038847a7e165bfbd0889e5679637_75mouse button and you aim down the sights.
Segment details
2:54–2:56 · rev_76d3038847a7e165bfbd0889e5679637_76This doesn't exist in the game. Sure,
Segment details
2:56–2:58 · rev_76d3038847a7e165bfbd0889e5679637_77there's some weapons that do have scopes,
Segment details
2:58–3:00 · rev_76d3038847a7e165bfbd0889e5679637_78like obviously the sniper rifle, the
Segment details
3:00–3:02 · rev_76d3038847a7e165bfbd0889e5679637_79battle rifle, a few other weapons have
Segment details
3:02–3:04 · rev_76d3038847a7e165bfbd0889e5679637_80scopes as well, but it's not really a true
Segment details
3:05–3:06 · rev_76d3038847a7e165bfbd0889e5679637_81down-the-barrel kind of aiming system. If
Segment details
3:07–3:10 · rev_76d3038847a7e165bfbd0889e5679637_82you right-click the mouse using any kind
Segment details
3:10–3:12 · rev_76d3038847a7e165bfbd0889e5679637_83of weapon, it will just do kind of a 2x or
Segment details
3:12–3:14 · rev_76d3038847a7e165bfbd0889e5679637_841.5x zoom, and the whole, the whole field
Segment details
3:15–3:18 · rev_76d3038847a7e165bfbd0889e5679637_85of vision just zooms in slightly towards
Segment details
3:18–3:20 · rev_76d3038847a7e165bfbd0889e5679637_86the center. It's not down-the-barrel
Segment details
3:20–3:22 · rev_76d3038847a7e165bfbd0889e5679637_87sights aiming, and I really dislike A lot
Segment details
3:22–3:25 · rev_76d3038847a7e165bfbd0889e5679637_88of the weapons you just fire from the hip.
Segment details
3:25–3:27 · rev_76d3038847a7e165bfbd0889e5679637_89It's more like a spray-and-pray kind of
Segment details
3:27–3:29 · rev_76d3038847a7e165bfbd0889e5679637_90arcadey combat shooter. That's what it
Segment details
3:29–3:31 · rev_76d3038847a7e165bfbd0889e5679637_91feels like. Another thing I don't like is
Segment details
3:32–3:34 · rev_76d3038847a7e165bfbd0889e5679637_92the power shields and the armor. So the
Segment details
3:34–3:36 · rev_76d3038847a7e165bfbd0889e5679637_93Spartans obviously have this very advanced
Segment details
3:37–3:39 · rev_76d3038847a7e165bfbd0889e5679637_94and powerful shield system which basically
Segment details
3:39–3:41 · rev_76d3038847a7e165bfbd0889e5679637_95makes everyone a massive bullet sponge. I
Segment details
3:42–3:44 · rev_76d3038847a7e165bfbd0889e5679637_96just prefer my online shooters to have
Segment details
3:44–3:46 · rev_76d3038847a7e165bfbd0889e5679637_97more realism when it comes to shooting.
Segment details
3:46–3:48 · rev_76d3038847a7e165bfbd0889e5679637_98If you get shot by a gun, it hurts. It
Segment details
3:49–3:51 · rev_76d3038847a7e165bfbd0889e5679637_99should do a lot of damage. If you get shot
Segment details
3:51–3:53 · rev_76d3038847a7e165bfbd0889e5679637_100in the head, it should instantly take you
Segment details
3:53–3:55 · rev_76d3038847a7e165bfbd0889e5679637_101down. That's why it's called a headshot.
Segment details
3:55–3:56 · rev_76d3038847a7e165bfbd0889e5679637_102Otherwise, it just feels very unrealistic.
Segment details
3:57–3:59 · rev_76d3038847a7e165bfbd0889e5679637_103And in Halo Infinite multiplayer, you have
Segment details
3:59–4:02 · rev_76d3038847a7e165bfbd0889e5679637_104to empty almost your whole clip of
Segment details
4:02–4:04 · rev_76d3038847a7e165bfbd0889e5679637_105ammunition into someone's head before it
Segment details
4:04–4:06 · rev_76d3038847a7e165bfbd0889e5679637_106actually takes them down. It just feels
Segment details
4:07–4:08 · rev_76d3038847a7e165bfbd0889e5679637_107like headshots don't really mean anything.
Segment details
4:08–4:09 · rev_76d3038847a7e165bfbd0889e5679637_108And in most encounters, engagements with
Segment details
4:10–4:13 · rev_76d3038847a7e165bfbd0889e5679637_109enemy players in the multiplayer mode,
Segment details
4:13–4:14 · rev_76d3038847a7e165bfbd0889e5679637_110it's always just who can spray and pray
Segment details
4:15–4:18 · rev_76d3038847a7e165bfbd0889e5679637_111most accurately, who can empty their
Segment details
4:18–4:20 · rev_76d3038847a7e165bfbd0889e5679637_112magazine into the enemy as quickly as
Segment details
4:20–4:22 · rev_76d3038847a7e165bfbd0889e5679637_113possible and then finish it off with a
Segment details
4:22–4:24 · rev_76d3038847a7e165bfbd0889e5679637_114melee attack. That's how almost every
Segment details
4:24–4:26 · rev_76d3038847a7e165bfbd0889e5679637_115single encounter goes. You get players
Segment details
4:26–4:28 · rev_76d3038847a7e165bfbd0889e5679637_116running towards each other shooting and
Segment details
4:29–4:31 · rev_76d3038847a7e165bfbd0889e5679637_117then trying to finish off each other with
Segment details
4:31–4:33 · rev_76d3038847a7e165bfbd0889e5679637_118that overpowered melee attack. I just did
Segment details
4:33–4:35 · rev_76d3038847a7e165bfbd0889e5679637_119not find the shooting gameplay to be very
Segment details
4:36–4:38 · rev_76d3038847a7e165bfbd0889e5679637_120fun. The weapons, although they look cool,
Segment details
4:38–4:40 · rev_76d3038847a7e165bfbd0889e5679637_121they just don't really feel deadly. They
Segment details
4:41–4:43 · rev_76d3038847a7e165bfbd0889e5679637_122don't feel dangerous. The bullets just
Segment details
4:43–4:45 · rev_76d3038847a7e165bfbd0889e5679637_123don't really feel like they have much of
Segment details
4:45–4:46 · rev_76d3038847a7e165bfbd0889e5679637_124an impact when you shoot them and get a
Segment details
4:47–4:49 · rev_76d3038847a7e165bfbd0889e5679637_125hit on an enemy body. It just feels like
Segment details
4:49–4:51 · rev_76d3038847a7e165bfbd0889e5679637_126it's bouncing off. Feels like you're
Segment details
4:51–4:53 · rev_76d3038847a7e165bfbd0889e5679637_127shooting a BB gun, BB gun pellet, or some
Segment details
4:53–4:55 · rev_76d3038847a7e165bfbd0889e5679637_128kind of air rifle. Now in many ways the
Segment details
4:56–4:58 · rev_76d3038847a7e165bfbd0889e5679637_129game is very similar to Battlefield 2042
Segment details
4:59–5:01 · rev_76d3038847a7e165bfbd0889e5679637_130in the way that you have a map and there's
Segment details
5:02–5:03 · rev_76d3038847a7e165bfbd0889e5679637_131different points you have to capture and
Segment details
5:04–5:05 · rev_76d3038847a7e165bfbd0889e5679637_132there's vehicles. You've got jeeps,
Segment details
5:06–5:07 · rev_76d3038847a7e165bfbd0889e5679637_133you've got tanks, you've got aircraft,
Segment details
5:07–5:09 · rev_76d3038847a7e165bfbd0889e5679637_134all of the vehicles you'll know from the
Segment details
5:09–5:11 · rev_76d3038847a7e165bfbd0889e5679637_135Halo series. And it does feel very similar
Segment details
5:11–5:14 · rev_76d3038847a7e165bfbd0889e5679637_136to Battlefield 2042 but in a much more
Segment details
5:14–5:16 · rev_76d3038847a7e165bfbd0889e5679637_137shallow, diluted version and form.
Segment details
5:17–5:19 · rev_76d3038847a7e165bfbd0889e5679637_138Everything is just on a much smaller
Segment details
5:19–5:21 · rev_76d3038847a7e165bfbd0889e5679637_139scale. The maps are much smaller, which
Segment details
5:22–5:23 · rev_76d3038847a7e165bfbd0889e5679637_140kind of makes it feel meaningless to have
Segment details
5:23–5:25 · rev_76d3038847a7e165bfbd0889e5679637_141all these vehicles. In Battlefield 2042,
Segment details
5:26–5:28 · rev_76d3038847a7e165bfbd0889e5679637_142the maps are much bigger, so it makes
Segment details
5:28–5:29 · rev_76d3038847a7e165bfbd0889e5679637_143sense to have to have vehicles to traverse
Segment details
5:29–5:32 · rev_76d3038847a7e165bfbd0889e5679637_144the distances and get from point to point.
Segment details
5:32–5:34 · rev_76d3038847a7e165bfbd0889e5679637_145In Halo Infinite multiplayer, the vehicles
Segment details
5:35–5:37 · rev_76d3038847a7e165bfbd0889e5679637_146just seem kind of meaningless and
Segment details
5:37–5:39 · rev_76d3038847a7e165bfbd0889e5679637_147pointless to have there. There's also
Segment details
5:40–5:41 · rev_76d3038847a7e165bfbd0889e5679637_148barely any customization, so there's no
Segment details
5:41–5:44 · rev_76d3038847a7e165bfbd0889e5679637_149mods and attachments you can add to the
Segment details
5:44–5:46 · rev_76d3038847a7e165bfbd0889e5679637_150weapons. They're all very bog-standard
Segment details
5:47–5:48 · rev_76d3038847a7e165bfbd0889e5679637_151stuff you'd expect from the Halo series.
Segment details
5:48–5:50 · rev_76d3038847a7e165bfbd0889e5679637_152There's no different classes. There's no
Segment details
5:50–5:52 · rev_76d3038847a7e165bfbd0889e5679637_153assault, recon, sniper, or engineers.
Segment details
5:52–5:54 · rev_76d3038847a7e165bfbd0889e5679637_154Everyone's just like the same Spartan kind
Segment details
5:54–5:57 · rev_76d3038847a7e165bfbd0889e5679637_155of loadout, and the game might be fun for
Segment details
5:57–5:59 · rev_76d3038847a7e165bfbd0889e5679637_156like a quick few 10 minutes, but after a
Segment details
6:00–6:01 · rev_76d3038847a7e165bfbd0889e5679637_157couple hours it gets very repetitive and
Segment details
6:02–6:03 · rev_76d3038847a7e165bfbd0889e5679637_158tedious. There's not really much depth to
Segment details
6:04–6:06 · rev_76d3038847a7e165bfbd0889e5679637_159the game, and instead of being a game on
Segment details
6:06–6:09 · rev_76d3038847a7e165bfbd0889e5679637_160its own, it just feels like something to
Segment details
6:09–6:12 · rev_76d3038847a7e165bfbd0889e5679637_161kill time whilst you're waiting for
Segment details
6:12–6:13 · rev_76d3038847a7e165bfbd0889e5679637_162something else. It's like some kind of
Segment details
6:14–6:15 · rev_76d3038847a7e165bfbd0889e5679637_163minigame, like a bonus extra game mode
Segment details
6:16–6:18 · rev_76d3038847a7e165bfbd0889e5679637_164added to a game. In fact, I'd even say
Segment details
6:18–6:21 · rev_76d3038847a7e165bfbd0889e5679637_165that the multiplayer game in Halo Infinite
Segment details
6:21–6:23 · rev_76d3038847a7e165bfbd0889e5679637_166multiplayer just feels like a waiting
Segment details
6:24–6:26 · rev_76d3038847a7e165bfbd0889e5679637_167lobby whilst you're waiting to enter an
Segment details
6:26–6:28 · rev_76d3038847a7e165bfbd0889e5679637_168actual game. It's like you're in a queue
Segment details
6:28–6:30 · rev_76d3038847a7e165bfbd0889e5679637_169for an actual game, and to kill time
Segment details
6:30–6:33 · rev_76d3038847a7e165bfbd0889e5679637_170whilst you're in the queue, you've got
Segment details
6:33–6:35 · rev_76d3038847a7e165bfbd0889e5679637_171like a multiplayer mode to mess around in
Segment details
6:35–6:37 · rev_76d3038847a7e165bfbd0889e5679637_172with vehicles and shooting. It doesn't
Segment details
6:37–6:39 · rev_76d3038847a7e165bfbd0889e5679637_173really feel like the main meat of the
Segment details
6:39–6:40 · rev_76d3038847a7e165bfbd0889e5679637_174game, and I guess it's not because that
Segment details
6:41–6:42 · rev_76d3038847a7e165bfbd0889e5679637_175would be the campaign, which is not out
Segment details
6:43–6:44 · rev_76d3038847a7e165bfbd0889e5679637_176yet. I also found the maps to be very
Segment details
6:44–6:46 · rev_76d3038847a7e165bfbd0889e5679637_177boring. All the maps are the same.
Segment details
6:46–6:48 · rev_76d3038847a7e165bfbd0889e5679637_178There's only a few maps by the looks of
Segment details
6:48–6:50 · rev_76d3038847a7e165bfbd0889e5679637_179it, and there are always these kind of But
Segment details
6:50–6:52 · rev_76d3038847a7e165bfbd0889e5679637_180they all just look kind of the same. It's
Segment details
6:52–6:53 · rev_76d3038847a7e165bfbd0889e5679637_181always in some kind of mountain valley.
Segment details
6:53–6:55 · rev_76d3038847a7e165bfbd0889e5679637_182There's trees, rocks, streams, a couple
Segment details
6:55–6:57 · rev_76d3038847a7e165bfbd0889e5679637_183ruined buildings, and that's it. Where's
Segment details
6:57–6:59 · rev_76d3038847a7e165bfbd0889e5679637_184the variety? Why can't we have some, some
Segment details
7:00–7:02 · rev_76d3038847a7e165bfbd0889e5679637_185different maps, like on a space station,
Segment details
7:02–7:04 · rev_76d3038847a7e165bfbd0889e5679637_186or on the Pillar of Autumn, or on a
Segment details
7:04–7:07 · rev_76d3038847a7e165bfbd0889e5679637_187Covenant ship, or on some kind of space
Segment details
7:07–7:09 · rev_76d3038847a7e165bfbd0889e5679637_188station orbiting Earth? Why is it always
Segment details
7:09–7:11 · rev_76d3038847a7e165bfbd0889e5679637_189in some kind of mountain valley with a
Segment details
7:11–7:13 · rev_76d3038847a7e165bfbd0889e5679637_190load of trees and rocks? And I also don't
Segment details
7:13–7:15 · rev_76d3038847a7e165bfbd0889e5679637_191like how everyone looks the same. They all
Segment details
7:15–7:17 · rev_76d3038847a7e165bfbd0889e5679637_192look like the same character with the same
Segment details
7:17–7:19 · rev_76d3038847a7e165bfbd0889e5679637_193armor? Why are the Spartans fighting each
Segment details
7:20–7:22 · rev_76d3038847a7e165bfbd0889e5679637_194other unless it's some kind of civil war?
Segment details
7:22–7:23 · rev_76d3038847a7e165bfbd0889e5679637_195Why couldn't they have one team as
Segment details
7:24–7:25 · rev_76d3038847a7e165bfbd0889e5679637_196Spartans, the other team as Covenant, and
Segment details
7:26–7:28 · rev_76d3038847a7e165bfbd0889e5679637_197they play as Elites? That would make it
Segment details
7:29–7:30 · rev_76d3038847a7e165bfbd0889e5679637_198more dynamic, more interesting in my
Segment details
7:30–7:32 · rev_76d3038847a7e165bfbd0889e5679637_199opinion. So yeah, I wasn't really
Segment details
7:32–7:35 · rev_76d3038847a7e165bfbd0889e5679637_200impressed with the Halo Infinite
Segment details
7:35–7:36 · rev_76d3038847a7e165bfbd0889e5679637_201multiplayer mode. Very bare bones, very
Segment details
7:37–7:38 · rev_76d3038847a7e165bfbd0889e5679637_202basic, doesn't bring anything new to the
Segment details
7:38–7:40 · rev_76d3038847a7e165bfbd0889e5679637_203table, very shallow, and I got extremely
Segment details
7:41–7:44 · rev_76d3038847a7e165bfbd0889e5679637_204bored very quickly.
Segment details
7:44–7:45 · rev_76d3038847a7e165bfbd0889e5679637_205