Skip to corpus content
HIMR Public Corpustimestamped source index

Recording

How to Disable Hulks, Devastators, and Tank Weakness Tips and Tricks Helldivers 2

2024-06-07 · 8 min

internet_archive
Machine transcript · wording, timing and speaker attribution may be wrong

Wording, speaker labels, and timestamps can still be wrong. A transcript does not establish that statements in the recording are factual. Use the source links and surrounding context.

Read summary

Expand to load the summary.

Open summary page ↗
Source information & transcript revisions

Transcript revisions

  1. rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8aMachine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive170 segments

Transcript

en
  1. Hello, welcome back to a new video. So as

    Segment details0:00–0:02 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_0
  2. most of you know, most of the enemies in

    Segment details0:02–0:04 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_1
  3. Helldivers 2 have a weak spot. For

    Segment details0:04–0:06 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_2
  4. example, the Hulks have the red eye on

    Segment details0:07–0:09 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_3
  5. their heads, and if you shoot their heads

    Segment details0:09–0:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_4
  6. a few times, they usually die pretty

    Segment details0:10–0:12 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_5
  7. quickly. But it can be quite tricky to hit

    Segment details0:13–0:15 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_6
  8. them in the red eye because it's quite a

    Segment details0:15–0:16 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_7
  9. small hitbox. There are other ways and

    Segment details0:17–0:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_8
  10. other weaknesses these enemies have, and

    Segment details0:19–0:21 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_9
  11. today we're going to be talking about

    Segment details0:22–0:23 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_10
  12. them. So what some people might not know

    Segment details0:23–0:24 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_11
  13. is that the Hulks actually have more weak

    Segment details0:25–0:27 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_12
  14. spots other than just the red eye. You can

    Segment details0:27–0:29 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_13
  15. shoot them in the arms and it'll blow

    Segment details0:29–0:30 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_14
  16. their arms off, and then lose their

    Segment details0:31–0:32 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_15
  17. weapons, like that annoying flamethrower,

    Segment details0:33–0:34 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_16
  18. or if you shoot them in the legs, it'll

    Segment details0:34–0:36 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_17
  19. make them limp, and if you shoot both legs

    Segment details0:36–0:38 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_18
  20. out, they'll just fall over and blow up.

    Segment details0:38–0:40 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_19
  21. In some cases, it can be easier to aim for

    Segment details0:40–0:42 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_20
  22. the legs or the arms instead of trying to

    Segment details0:43–0:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_21
  23. aim for the tiny red eye, especially when

    Segment details0:44–0:47 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_22
  24. they're moving, their heads kind of bob up

    Segment details0:47–0:48 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_23
  25. and down. If you can get a stun grenade,

    Segment details0:49–0:50 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_24
  26. that's pretty useful to make them stop

    Segment details0:50–0:52 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_25
  27. moving and then you can get a clean shot

    Segment details0:52–0:53 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_26
  28. at the eye. If not, I recommend shooting

    Segment details0:54–0:56 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_27
  29. them in the legs with something like a

    Segment details0:57–0:58 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_28
  30. missile launcher, auto cannon, something

    Segment details0:58–1:00 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_29
  31. that does high damage to high heavy armor

    Segment details1:00–1:04 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_30
  32. is a good way to disable the hulks just by

    Segment details1:04–1:07 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_31
  33. shooting them in the legs and then they go

    Segment details1:07–1:08 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_32
  34. down pretty quickly. Obviously if you

    Segment details1:09–1:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_33
  35. shoot them in the back, the orange globby

    Segment details1:11–1:12 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_34
  36. bit is also a massive weak spot. I found

    Segment details1:12–1:15 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_35
  37. that the expendable anti-tank missile

    Segment details1:16–1:17 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_36
  38. launcher was very effective at blowing off

    Segment details1:17–1:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_37
  39. their limbs and legs and it didn't take

    Segment details1:19–1:21 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_38
  40. too many shots to take down hulks and you

    Segment details1:22–1:24 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_39
  41. can basically just effectively disable

    Segment details1:24–1:27 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_40
  42. hulks pretty easily just by shooting for

    Segment details1:27–1:29 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_41
  43. their legs. If you shoot one legs, they

    Segment details1:30–1:31 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_42
  44. will be crippled and will just walk

    Segment details1:31–1:33 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_43
  45. towards you very slowly, and then it's

    Segment details1:33–1:34 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_44
  46. very easy to kite them around. I

    Segment details1:35–1:37 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_45
  47. personally think the autocannon is pretty

    Segment details1:37–1:39 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_46
  48. good. It only takes about 4 to 5 shots in

    Segment details1:39–1:42 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_47
  49. the legs. You shoot them in the legs,

    Segment details1:42–1:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_48
  50. fire starts coming out, a few more will

    Segment details1:44–1:46 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_49
  51. blow the leg clean off, and then they'll

    Segment details1:46–1:48 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_50
  52. just start limping around like a bunch of

    Segment details1:48–1:50 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_51
  53. idiots. When going up against the tanks,

    Segment details1:50–1:53 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_52
  54. they also have another weakness apart from

    Segment details1:53–1:54 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_53
  55. the orange blobby bit behind the turret.

    Segment details1:55–1:56 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_54
  56. If you shoot them in the tracks, in the

    Segment details1:56–1:58 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_55
  57. wheels, it will disable their movement and

    Segment details1:59–2:00 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_56
  58. they'll just be sitting ducks. You see

    Segment details2:00–2:02 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_57
  59. this one, I disabled its tracks. All it

    Segment details2:03–2:04 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_58
  60. can do is rotate its turret towards me,

    Segment details2:04–2:06 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_59
  61. and this could let your teammates have an

    Segment details2:07–2:09 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_60
  62. opportunity to shoot it in the back, or

    Segment details2:09–2:11 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_61
  63. you could just sprint around the turret

    Segment details2:11–2:12 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_62
  64. and shoot the tank in the back of the

    Segment details2:13–2:14 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_63
  65. orange globby vents. And that's a pretty

    Segment details2:15–2:16 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_64
  66. good way to take out the tanks. So for

    Segment details2:17–2:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_65
  67. example, here we've got 2 tanks and a

    Segment details2:20–2:21 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_66
  68. Hulk, and basically I just shot the tanks

    Segment details2:22–2:24 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_67
  69. in the tracks which made them stop moving,

    Segment details2:24–2:26 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_68
  70. and then my teammate was able to shoot

    Segment details2:27–2:28 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_69
  71. them in the back whilst they were aiming

    Segment details2:28–2:30 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_70
  72. at me. Didn't really take too many shots

    Segment details2:30–2:32 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_71
  73. to take out the tracks and immobilize

    Segment details2:32–2:35 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_72
  74. them.

    Segment details2:35–2:35 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_73
  75. As for the Rocket Devastators, shooting

    Segment details2:39–2:42 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_74
  76. them in the rocket pods is pretty

    Segment details2:42–2:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_75
  77. effective with the laser cannon, as you

    Segment details2:44–2:46 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_76
  78. can see, to like 2 seconds with the laser

    Segment details2:46–2:49 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_77
  79. gun. And if you shoot for the weapon on

    Segment details2:50–2:52 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_78
  80. these Devastators, it basically makes them

    Segment details2:52–2:55 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_79
  81. useless because they won't have a gun to

    Segment details2:56–2:58 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_80
  82. use anymore. Oh look, there's a Hulk over

    Segment details2:58–3:00 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_81
  83. here. Just shoot it, shoot it in the leg

    Segment details3:01–3:03 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_82
  84. to disable it. Get my other anti-tank

    Segment details3:04–3:07 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_83
  85. missile launcher. I think

    Segment details3:07–3:11 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_84
  86. it's down actually. Oh, it's still up.

    Segment details3:12–3:13 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_85
  87. Throw in a stun grenade. Just to

    Segment details3:14–3:18 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_86
  88. immobilize them, and then— oh, there's 2.

    Segment details3:18–3:20 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_87
  89. Shoot that one in the side,

    Segment details3:22–3:23 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_88
  90. basically renders them ineffective

    Segment details3:25–3:28 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_89
  91. for combat. Oh, there's another Hulk over

    Segment details3:29–3:31 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_90
  92. there, there's loads now. Get the

    Segment details3:31–3:33 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_91
  93. recoilless rifle, it's also pretty good.

    Segment details3:33–3:36 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_92
  94. Might do a 500 kg bomb, there's quite a

    Segment details3:37–3:40 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_93
  95. lot of them. Just to help me out here.

    Segment details3:40–3:43 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_94
  96. So Requiem Rifle is pretty good as well,

    Segment details3:44–3:46 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_95
  97. high damage, should take one

    Segment details3:46–3:50 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_96
  98. shot to blow off their limbs. That did

    Segment details3:50–3:52 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_97
  99. nothing. Where are those hulks? Oh, shoot

    Segment details3:52–3:55 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_98
  100. it in the back. Oh, shoot it in the leg.

    Segment details3:56–3:57 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_99
  101. Oh my God, I don't even know what that

    Segment details3:58–3:59 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_100
  102. did, but it looked pretty cool.

    Segment details4:00–4:00 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_101
  103. I hate these Berserker things, they take

    Segment details4:03–4:05 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_102
  104. so many shots. Usually shoot them in the

    Segment details4:06–4:09 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_103
  105. leg, stops them in their tracks. Oh,

    Segment details4:09–4:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_104
  106. flamer! Oh my god, oh my god,

    Segment details4:11–4:14 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_105
  107. there's so many. Stun them.

    Segment details4:15–4:18 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_106
  108. Heal. Why wasn't he healing? I was

    Segment details4:20–4:22 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_107
  109. spamming the heal button. Oh my god, I

    Segment details4:23–4:25 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_108
  110. think we have a Devastator behind that

    Segment details4:25–4:27 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_109
  111. rock. I can't see it.

    Segment details4:27–4:29 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_110
  112. Should be there. I ran out of ammo on that

    Segment details4:33–4:36 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_111
  113. Okay, watch. So you get an expendable

    Segment details4:42–4:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_112
  114. anti-tank, and what you want to do is with

    Segment details4:45–4:47 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_113
  115. the Devastators is shoot them in the legs

    Segment details4:47–4:49 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_114
  116. too, or in the butt, back,

    Segment details4:49–4:52 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_115
  117. or the head. Basically anywhere is good

    Segment details4:53–4:56 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_116
  118. enough. I think I have one more.

    Segment details4:56–4:59 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_117
  119. Wait, my whole team left me. What the

    Segment details5:06–5:07 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_118
  120. Oh my God, I'm gonna die. Where's my 500

    Segment details5:15–5:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_119
  121. kg bomb?

    Segment details5:19–5:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_120
  122. Watch this, those Devastators. Oh,

    Segment details5:31–5:34 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_121
  123. straight in the shield, did nothing. And

    Segment details5:34–5:37 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_122
  124. then you finish it off with a few shots in

    Segment details5:37–5:39 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_123
  125. the head. Oh my God, that just came out of

    Segment details5:39–5:41 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_124
  126. nowhere. They pincered me, pincered,

    Segment details5:41–5:45 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_125
  127. trapped me. Then throw down anti-tank. I

    Segment details5:45–5:49 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_126
  128. landed— oh my God, look where I landed.

    Segment details5:49–5:50 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_127
  129. It's not good. Oh, and he's cooling down

    Segment details5:51–5:55 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_128
  130. more. I can't get my anti-tank thing. I

    Segment details5:55–5:57 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_129
  131. just keep stunning them. Give me

    Segment details5:57–6:01 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_130
  132. my anti-tank! Oh my God, oh my God, I

    Segment details6:01–6:04 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_131
  133. can't shoot. Oh, I shot his leg!

    Segment details6:04–6:06 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_132
  134. Look, I got his leg at least, and he's

    Segment details6:08–6:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_133
  135. just flaming his own people. Oh, I land

    Segment details6:11–6:14 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_134
  136. on it this time. Oh, I landed right on it!

    Segment details6:15–6:16 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_135
  137. That's another good little tip, just land

    Segment details6:17–6:20 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_136
  138. on them. Oh wait,

    Segment details6:21–6:25 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_137
  139. I failed the mission. Okay, I'm gonna try

    Segment details6:25–6:29 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_138
  140. this mission. Oh my god, landed me right

    Segment details6:29–6:32 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_139
  141. in front of everything. Oh, what?

    Segment details6:33–6:35 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_140
  142. It didn't even let me choose where to

    Segment details6:38–6:39 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_141
  143. land, it just landed.

    Segment details6:39–6:41 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_142
  144. Okay, land here. God, they've already

    Segment details6:44–6:47 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_143
  145. made these exterminate missions

    Segment details6:47–6:51 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_144
  146. much harder. Didn't used to have all these

    Segment details6:51–6:54 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_145
  147. mobs waiting around. I don't have

    Segment details6:56–6:59 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_146
  148. any team members either. The hell?

    Segment details6:59–7:01 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_147
  149. Oh my god, they just— oh my god, what?

    Segment details7:04–7:06 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_148
  150. I don't even understand what's happening.

    Segment details7:08–7:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_149
  151. Yeah, there's no way I can do this. Oh

    Segment details7:16–7:18 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_150
  152. look, it's a Devastator. So with the

    Segment details7:18–7:20 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_151
  153. expendable rocket launcher, you can do,

    Segment details7:21–7:23 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_152
  154. um, you can do that.

    Segment details7:25–7:30 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_153
  155. Oh, I just Max Payne dived at him with a

    Segment details7:30–7:33 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_154
  156. rocket launcher. That's how you take them

    Segment details7:33–7:36 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_155
  157. out in style. Oh look, a tank.

    Segment details7:36–7:38 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_156
  158. I've got more expendable anti-tanks. I

    Segment details7:39–7:42 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_157
  159. love the anti-tank missiles, the

    Segment details7:42–7:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_158
  160. cooldown's so short.

    Segment details7:45–7:45 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_159
  161. Who's shooting me?

    Segment details7:48–7:49 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_160
  162. I might just do 500 kg,

    Segment details7:53–7:55 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_161
  163. soften them up a bit.

    Segment details7:58–7:59 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_162
  164. Oh, I nearly got his back. Oh, I just

    Segment details8:02–8:05 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_163
  165. killed 9. And then go in.

    Segment details8:05–8:08 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_164
  166. Oh, there's the Hulk. Shoot him right in

    Segment details8:09–8:11 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_165
  167. the eye. Oh, got him right in the eye with

    Segment details8:11–8:13 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_166
  168. the anti-tank.

    Segment details8:13–8:14 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_167
  169. Definitely a good place to shoot them.

    Segment details8:17–8:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_168
  170. I'm dead, got no stims.

    Segment details8:21–8:23 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_169