Recording
How to Disable Hulks, Devastators, and Tank Weakness Tips and Tricks Helldivers 2
2024-06-07 · 8 min
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Transcript revisions
- rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8aMachine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive170 segments
Transcript
Hello, welcome back to a new video. So as
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0:00–0:02 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_0most of you know, most of the enemies in
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0:02–0:04 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_1Helldivers 2 have a weak spot. For
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0:04–0:06 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_2example, the Hulks have the red eye on
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0:07–0:09 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_3their heads, and if you shoot their heads
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0:09–0:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_4a few times, they usually die pretty
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0:10–0:12 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_5quickly. But it can be quite tricky to hit
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0:13–0:15 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_6them in the red eye because it's quite a
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0:15–0:16 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_7small hitbox. There are other ways and
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0:17–0:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_8other weaknesses these enemies have, and
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0:19–0:21 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_9today we're going to be talking about
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0:22–0:23 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_10them. So what some people might not know
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0:23–0:24 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_11is that the Hulks actually have more weak
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0:25–0:27 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_12spots other than just the red eye. You can
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0:27–0:29 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_13shoot them in the arms and it'll blow
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0:29–0:30 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_14their arms off, and then lose their
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0:31–0:32 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_15weapons, like that annoying flamethrower,
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0:33–0:34 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_16or if you shoot them in the legs, it'll
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0:34–0:36 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_17make them limp, and if you shoot both legs
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0:36–0:38 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_18out, they'll just fall over and blow up.
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0:38–0:40 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_19In some cases, it can be easier to aim for
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0:40–0:42 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_20the legs or the arms instead of trying to
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0:43–0:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_21aim for the tiny red eye, especially when
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0:44–0:47 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_22they're moving, their heads kind of bob up
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0:47–0:48 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_23and down. If you can get a stun grenade,
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0:49–0:50 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_24that's pretty useful to make them stop
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0:50–0:52 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_25moving and then you can get a clean shot
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0:52–0:53 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_26at the eye. If not, I recommend shooting
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0:54–0:56 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_27them in the legs with something like a
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0:57–0:58 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_28missile launcher, auto cannon, something
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0:58–1:00 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_29that does high damage to high heavy armor
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1:00–1:04 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_30is a good way to disable the hulks just by
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1:04–1:07 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_31shooting them in the legs and then they go
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1:07–1:08 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_32down pretty quickly. Obviously if you
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1:09–1:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_33shoot them in the back, the orange globby
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1:11–1:12 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_34bit is also a massive weak spot. I found
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1:12–1:15 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_35that the expendable anti-tank missile
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1:16–1:17 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_36launcher was very effective at blowing off
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1:17–1:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_37their limbs and legs and it didn't take
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1:19–1:21 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_38too many shots to take down hulks and you
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1:22–1:24 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_39can basically just effectively disable
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1:24–1:27 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_40hulks pretty easily just by shooting for
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1:27–1:29 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_41their legs. If you shoot one legs, they
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1:30–1:31 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_42will be crippled and will just walk
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1:31–1:33 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_43towards you very slowly, and then it's
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1:33–1:34 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_44very easy to kite them around. I
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1:35–1:37 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_45personally think the autocannon is pretty
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1:37–1:39 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_46good. It only takes about 4 to 5 shots in
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1:39–1:42 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_47the legs. You shoot them in the legs,
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1:42–1:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_48fire starts coming out, a few more will
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1:44–1:46 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_49blow the leg clean off, and then they'll
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1:46–1:48 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_50just start limping around like a bunch of
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1:48–1:50 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_51idiots. When going up against the tanks,
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1:50–1:53 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_52they also have another weakness apart from
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1:53–1:54 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_53the orange blobby bit behind the turret.
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1:55–1:56 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_54If you shoot them in the tracks, in the
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1:56–1:58 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_55wheels, it will disable their movement and
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1:59–2:00 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_56they'll just be sitting ducks. You see
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2:00–2:02 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_57this one, I disabled its tracks. All it
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2:03–2:04 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_58can do is rotate its turret towards me,
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2:04–2:06 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_59and this could let your teammates have an
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2:07–2:09 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_60opportunity to shoot it in the back, or
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2:09–2:11 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_61you could just sprint around the turret
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2:11–2:12 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_62and shoot the tank in the back of the
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2:13–2:14 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_63orange globby vents. And that's a pretty
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2:15–2:16 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_64good way to take out the tanks. So for
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2:17–2:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_65example, here we've got 2 tanks and a
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2:20–2:21 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_66Hulk, and basically I just shot the tanks
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2:22–2:24 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_67in the tracks which made them stop moving,
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2:24–2:26 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_68and then my teammate was able to shoot
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2:27–2:28 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_69them in the back whilst they were aiming
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2:28–2:30 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_70at me. Didn't really take too many shots
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2:30–2:32 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_71to take out the tracks and immobilize
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2:32–2:35 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_72them.
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2:35–2:35 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_73As for the Rocket Devastators, shooting
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2:39–2:42 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_74them in the rocket pods is pretty
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2:42–2:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_75effective with the laser cannon, as you
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2:44–2:46 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_76can see, to like 2 seconds with the laser
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2:46–2:49 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_77gun. And if you shoot for the weapon on
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2:50–2:52 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_78these Devastators, it basically makes them
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2:52–2:55 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_79useless because they won't have a gun to
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2:56–2:58 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_80use anymore. Oh look, there's a Hulk over
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2:58–3:00 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_81here. Just shoot it, shoot it in the leg
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3:01–3:03 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_82to disable it. Get my other anti-tank
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3:04–3:07 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_83missile launcher. I think
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3:07–3:11 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_84it's down actually. Oh, it's still up.
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3:12–3:13 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_85Throw in a stun grenade. Just to
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3:14–3:18 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_86immobilize them, and then— oh, there's 2.
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3:18–3:20 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_87Shoot that one in the side,
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3:22–3:23 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_88basically renders them ineffective
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3:25–3:28 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_89for combat. Oh, there's another Hulk over
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3:29–3:31 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_90there, there's loads now. Get the
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3:31–3:33 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_91recoilless rifle, it's also pretty good.
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3:33–3:36 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_92Might do a 500 kg bomb, there's quite a
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3:37–3:40 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_93lot of them. Just to help me out here.
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3:40–3:43 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_94So Requiem Rifle is pretty good as well,
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3:44–3:46 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_95high damage, should take one
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3:46–3:50 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_96shot to blow off their limbs. That did
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3:50–3:52 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_97nothing. Where are those hulks? Oh, shoot
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3:52–3:55 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_98it in the back. Oh, shoot it in the leg.
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3:56–3:57 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_99Oh my God, I don't even know what that
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3:58–3:59 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_100did, but it looked pretty cool.
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4:00–4:00 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_101I hate these Berserker things, they take
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4:03–4:05 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_102so many shots. Usually shoot them in the
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4:06–4:09 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_103leg, stops them in their tracks. Oh,
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4:09–4:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_104flamer! Oh my god, oh my god,
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4:11–4:14 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_105there's so many. Stun them.
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4:15–4:18 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_106Heal. Why wasn't he healing? I was
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4:20–4:22 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_107spamming the heal button. Oh my god, I
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4:23–4:25 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_108think we have a Devastator behind that
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4:25–4:27 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_109rock. I can't see it.
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4:27–4:29 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_110Should be there. I ran out of ammo on that
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4:33–4:36 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_111Okay, watch. So you get an expendable
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4:42–4:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_112anti-tank, and what you want to do is with
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4:45–4:47 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_113the Devastators is shoot them in the legs
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4:47–4:49 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_114too, or in the butt, back,
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4:49–4:52 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_115or the head. Basically anywhere is good
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4:53–4:56 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_116enough. I think I have one more.
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4:56–4:59 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_117Wait, my whole team left me. What the
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5:06–5:07 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_118Oh my God, I'm gonna die. Where's my 500
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5:15–5:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_119kg bomb?
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5:19–5:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_120Watch this, those Devastators. Oh,
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5:31–5:34 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_121straight in the shield, did nothing. And
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5:34–5:37 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_122then you finish it off with a few shots in
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5:37–5:39 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_123the head. Oh my God, that just came out of
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5:39–5:41 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_124nowhere. They pincered me, pincered,
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5:41–5:45 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_125trapped me. Then throw down anti-tank. I
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5:45–5:49 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_126landed— oh my God, look where I landed.
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5:49–5:50 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_127It's not good. Oh, and he's cooling down
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5:51–5:55 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_128more. I can't get my anti-tank thing. I
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5:55–5:57 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_129just keep stunning them. Give me
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5:57–6:01 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_130my anti-tank! Oh my God, oh my God, I
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6:01–6:04 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_131can't shoot. Oh, I shot his leg!
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6:04–6:06 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_132Look, I got his leg at least, and he's
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6:08–6:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_133just flaming his own people. Oh, I land
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6:11–6:14 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_134on it this time. Oh, I landed right on it!
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6:15–6:16 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_135That's another good little tip, just land
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6:17–6:20 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_136on them. Oh wait,
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6:21–6:25 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_137I failed the mission. Okay, I'm gonna try
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6:25–6:29 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_138this mission. Oh my god, landed me right
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6:29–6:32 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_139in front of everything. Oh, what?
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6:33–6:35 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_140It didn't even let me choose where to
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6:38–6:39 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_141land, it just landed.
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6:39–6:41 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_142Okay, land here. God, they've already
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6:44–6:47 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_143made these exterminate missions
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6:47–6:51 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_144much harder. Didn't used to have all these
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6:51–6:54 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_145mobs waiting around. I don't have
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6:56–6:59 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_146any team members either. The hell?
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6:59–7:01 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_147Oh my god, they just— oh my god, what?
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7:04–7:06 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_148I don't even understand what's happening.
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7:08–7:10 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_149Yeah, there's no way I can do this. Oh
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7:16–7:18 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_150look, it's a Devastator. So with the
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7:18–7:20 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_151expendable rocket launcher, you can do,
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7:21–7:23 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_152um, you can do that.
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7:25–7:30 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_153Oh, I just Max Payne dived at him with a
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7:30–7:33 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_154rocket launcher. That's how you take them
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7:33–7:36 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_155out in style. Oh look, a tank.
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7:36–7:38 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_156I've got more expendable anti-tanks. I
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7:39–7:42 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_157love the anti-tank missiles, the
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7:42–7:44 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_158cooldown's so short.
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7:45–7:45 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_159Who's shooting me?
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7:48–7:49 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_160I might just do 500 kg,
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7:53–7:55 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_161soften them up a bit.
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7:58–7:59 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_162Oh, I nearly got his back. Oh, I just
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8:02–8:05 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_163killed 9. And then go in.
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8:05–8:08 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_164Oh, there's the Hulk. Shoot him right in
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8:09–8:11 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_165the eye. Oh, got him right in the eye with
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8:11–8:13 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_166the anti-tank.
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8:13–8:14 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_167Definitely a good place to shoot them.
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8:17–8:19 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_168I'm dead, got no stims.
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8:21–8:23 · rev_9f5e1510e2b01a3a28f6a5fd2cc5fd8a_169