Recording
DO NOT BUY Dragon's Dogma 2 - VERY Disappointing
2024-03-20 · 8 min
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- rev_06dc4fef0bdb1d56880e75925ed1c3eeMachine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive211 segments
Transcript
Hello and welcome back to a new video. So
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0:00–0:02 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_0recently I've been playing the brand new
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0:02–0:04 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_1Dragon's Dogma 2, and as an avid fan of
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0:04–0:07 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_2RPG fantasy games, I knew I just had to
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0:07–0:10 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_3play this game. Unfortunately, so far it's
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0:10–0:12 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_4been kind of bland, boring, and
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0:13–0:15 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_5uninspired. If I had to describe this game
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0:15–0:17 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_6very simply, it's kind of like a
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0:17–0:19 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_7combination of Elden Ring, Monster Hunter,
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0:20–0:22 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_8and The Witcher 3. It doesn't really bring
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0:22–0:24 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_9anything new to the table, it just kind of
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0:24–0:26 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_10combines all those games into one game and
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0:26–0:29 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_11copies and steals different elements of
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0:29–0:31 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_12those games and adds it all into one
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0:31–0:33 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_13thing. And what the result is— well, the
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0:33–0:36 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_14result is kind of lacking in luster. It is
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0:36–0:38 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_15a very bog-standard and plain Jane kind of
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0:39–0:41 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_16RPG fantasy game where you've got a
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0:41–0:44 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_17warrior, you've got a magician, you've got
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0:44–0:45 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_18like a rogue character, and you're in this
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0:46–0:47 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_19very stereotypical fantasy world that is
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0:47–0:50 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_20full of dragons and big monsters and
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0:50–0:53 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_21giants and ogres and griffins. So you
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0:53–0:56 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_22can't really expect anything original or
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0:56–0:58 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_23groundbreaking here if you're used to
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0:58–1:00 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_24fantasy settings and that kind of RPG
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1:01–1:03 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_25fantasy world. So the main selling point
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1:03–1:06 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_26of this game, I would say, is the fact
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1:06–1:08 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_27that there's no real fast travel. So
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1:08–1:11 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_28technically there is fast travel, but it
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1:11–1:13 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_29costs a lot of money to be able to use the
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1:13–1:15 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_30fast travel. And to use the fast travel,
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1:16–1:18 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_31you would just be wasting a lot of
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1:18–1:20 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_32resources that you could be spending on
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1:20–1:21 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_33actual useful items to upgrade your
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1:21–1:23 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_34character. So it's very, it's very unwise
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1:24–1:26 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_35to use the fast travel very much. So
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1:26–1:29 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_36there's only 2 ways to get around the
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1:29–1:30 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_37world because there's no mounts from what
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1:31–1:32 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_38I've seen so First, you can just walk and
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1:33–1:35 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_39run, and this takes a long time because he
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1:35–1:37 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_40runs very slowly and you're constantly
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1:37–1:39 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_41getting attacked by monsters on the way.
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1:39–1:41 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_42Or you can get into this cow-driven cart
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1:41–1:44 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_43thing, which is a bit faster than running
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1:45–1:47 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_44and there's less chance of getting
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1:47–1:48 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_45attacked, and you can kind of just go AFK
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1:48–1:51 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_46whilst the cart takes you to your
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1:51–1:52 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_47destination. And it's like the developers
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1:53–1:54 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_48of the game think it's such a great idea
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1:55–1:56 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_49to force the characters to run through the
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1:56–1:59 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_50world and have to experience the world
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1:59–2:00 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_51whilst constantly getting attacked by
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2:01–2:02 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_52monsters instead of just giving you a
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2:03–2:04 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_53flying mount or instant travel that's free
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2:05–2:06 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_54to use like most games have. They want to
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2:07–2:09 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_55force you to go through the world by foot,
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2:09–2:12 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_56on foot, and have these unscripted events
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2:12–2:15 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_57where these big monsters attack you
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2:16–2:17 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_58randomly. And it's supposed to be like
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2:17–2:18 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_59this spontaneous thing where you don't
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2:19–2:21 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_60know what's gonna happen on your
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2:21–2:22 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_61adventures or on your journey. This big
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2:22–2:24 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_62thing might come and attack you, and then
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2:24–2:26 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_63you set up a campfire, and then it might
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2:26–2:27 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_64attack you again at night. And it's
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2:27–2:29 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_65supposed to be like this element of
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2:29–2:30 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_66surprise and randomness that makes it
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2:31–2:33 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_67exciting. And to be honest, I didn't
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2:33–2:35 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_68really find it exciting or fun. I I just
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2:35–2:37 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_69found it kind of annoying because every
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2:37–2:39 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_70time you're trying to get to your
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2:39–2:40 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_71destination, you're constantly being
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2:40–2:42 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_72harassed and attacked by these stupid big
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2:42–2:44 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_73monsters that seem like some kind of
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2:44–2:46 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_74scripted boss event, but it's not a boss
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2:46–2:48 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_75event. And you might think that sounds
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2:49–2:50 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_76pretty cool, but do you remember playing
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2:50–2:51 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_77Final Fantasy, the old ones where it was
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2:51–2:53 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_78turn-based and you were trying to get
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2:53–2:55 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_79somewhere, and then whenever you move in
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2:56–2:58 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_80the open world, a random battle would just
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2:58–3:01 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_81start and that swooshing effect happens
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3:01–3:03 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_82and it goes into the loading screen, then
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3:03–3:05 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_83you've got to waste all this time fighting
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3:05–3:06 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_84a bunch of trash mobs, and then you defeat
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3:06–3:08 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_85them and then exits the loading screen.
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3:08–3:10 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_86And that would happen every time you took
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3:10–3:12 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_8710 steps. A stupid random battle would
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3:12–3:14 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_88happen and then just disrupt you from
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3:14–3:17 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_89getting to where you're trying to go.
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3:17–3:18 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_90Well, that's what Dragon's Dogma is kind
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3:18–3:20 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_91of like, but just without the turn-based
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3:21–3:22 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_92combat mechanism. And it's just kind of
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3:22–3:24 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_93annoying and frustrating. Everything's
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3:24–3:26 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_94trying to get in your way when you're
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3:26–3:28 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_95trying to get somewhere. Do you remember
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3:28–3:30 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_96in Witcher 3, one of the early boss
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3:30–3:32 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_97battles was when you had to hunt down some
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3:32–3:34 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_98kind of griffin and track it down and
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3:35–3:36 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_99attack it, and then it flies away and then
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3:37–3:38 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_100you track it down again? Well, Dragon's
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3:38–3:40 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_101Dogma 2 is kind of like that but reversed.
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3:40–3:42 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_102So instead of you doing the tracking and
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3:43–3:44 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_103hunting, the griffin is tracking and
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3:45–3:46 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_104hunting you. So it would follow you, it
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3:46–3:49 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_105would randomly attack you, then run away,
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3:49–3:51 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_106and then it would come back and attack you
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3:51–3:53 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_107again when you think you're safe in a camp
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3:53–3:55 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_108at night. So it's not really new or
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3:55–3:57 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_109original, it's just taken something from
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3:58–3:59 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_110The Witcher 3 and then flipped it around.
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3:59–4:02 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_111The combat system is also extremely
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4:02–4:04 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_112sluggish and slow. So if you're a Dark
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4:04–4:06 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_113Souls player maybe you'll like this
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4:07–4:08 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_114because the character moves like an old
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4:09–4:10 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_115granny, but I like my characters in my
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4:10–4:12 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_116video games to be very responsive and move
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4:13–4:15 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_117as soon as I press the button. But the
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4:15–4:17 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_118movement and the combat animations in this
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4:17–4:20 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_119game are extremely sluggish and slow.
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4:20–4:22 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_120It's not really a hack-and-slash game
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4:22–4:23 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_121where you can just button mash. You really
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4:23–4:25 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_122got to time your attacks and time your
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4:25–4:27 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_123rolls and parries and dodges. And if you
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4:27–4:29 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_124like that kind of gameplay, maybe you
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4:29–4:31 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_125don't care, but I don't really feel like
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4:31–4:33 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_126that kind of gameplay is exciting or fun.
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4:33–4:36 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_127It's just annoying and frustrating to move
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4:36–4:39 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_128character when he's so slow. It just kind
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4:39–4:42 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_129of feels like it's trying too hard to be
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4:42–4:44 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_130like Elden Ring, and for some reason it
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4:44–4:46 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_131falls kind of flat on its face because
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4:47–4:49 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_132it's just— for some reason it doesn't have
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4:49–4:51 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_133the magicalness of Elden Ring. It just
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4:51–4:53 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_134doesn't have that amazing musical score
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4:54–4:56 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_135going on in the background, doesn't have
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4:56–4:57 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_136the amazing landscapes, it doesn't have
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4:58–4:59 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_137the really cool looking medieval castles
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4:59–5:01 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_138off in the background that you can get
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5:02–5:03 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_139closer and closer to and then eventually
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5:03–5:05 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_140explore. It just doesn't feel as epic and
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5:05–5:08 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_141grand as Elden Ring, and the story is just
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5:08–5:10 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_142not as interesting as something like The
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5:10–5:12 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_143Witcher 3. So it's kind of like a
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5:12–5:14 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_144combination of those games, but not as
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5:15–5:17 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_145good as those games. So the game focuses
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5:17–5:19 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_146heavily on this concept of risk and
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5:19–5:22 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_147reward. So for example, using fast travel
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5:22–5:25 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_148is extremely safe, but it's extremely
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5:25–5:28 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_149costly. So if you choose the most safe
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5:28–5:30 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_150option, it's going to cost you the most
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5:30–5:32 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_151resources. And then walking on foot is
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5:32–5:35 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_152free, but it's the most dangerous option
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5:35–5:37 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_153because you're exposed to the monsters and
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5:37–5:39 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_154the danger of the world. And then there's
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5:40–5:41 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_155kind of like a middle ground where you get
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5:42–5:43 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_156in the cart, it's not free but it's not
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5:43–5:45 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_157that expensive. It's not risk-free but
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5:45–5:48 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_158it's less risky than going on foot. So you
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5:48–5:50 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_159constantly have to weigh up these pros and
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5:50–5:53 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_160cons of every option that you're available
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5:53–5:56 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_161to choose in the game, and some people
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5:56–5:58 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_162might find that enjoyable and satisfying.
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5:58–6:00 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_163I personally find it really annoying
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6:00–6:01 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_164having to constantly calculate the risks
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6:02–6:04 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_165and the pros and cons of everything I do
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6:04–6:06 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_166in the game. It's kind of annoying. So
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6:06–6:08 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_167unfortunately, for those reasons, I can't
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6:08–6:10 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_168really give this game a very high score.
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6:10–6:12 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_169It's mediocre at best, and I'll give it
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6:12–6:15 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_1706.2 out of 10. It's also a very expensive
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6:15–6:18 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_171game. £55 for a brand new game is pretty
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6:18–6:20 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_172much the norm these days for a new AAA
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6:21–6:23 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_173modern game, but I would expect a little
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6:23–6:25 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_174bit more from my brand new AAA modern
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6:26–6:28 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_175game. If you've never played Elden Ring or
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6:28–6:30 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_176The Witcher 3, I'd recommend you play
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6:30–6:32 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_177those games first instead of Dragon's
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6:33–6:35 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_178Dogma 2. But if you've already played
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6:35–6:37 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_179Elden Ring and Witcher 3 and you've
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6:37–6:38 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_180already finished them and you want
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6:39–6:40 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_181something new, then I guess Dragon's Dogma
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6:40–6:42 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_1822 is probably the best next thing that's
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6:43–6:44 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_183out nowadays, and there's not really much
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6:45–6:47 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_184other competition that can come close to a
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6:47–6:50 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_185really immersive epic fantasy RPG kind of
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6:50–6:53 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_186experience. But it's really just more of
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6:53–6:56 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_187the same that we already know, and I don't
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6:56–6:58 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_188really feel like the game brings much new
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6:59–7:00 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_189to the table. The graphics and the visuals
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7:00–7:02 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_190are okay. They don't really blow you away
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7:02–7:04 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_191or anything. They just kind of look okay.
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7:05–7:07 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_192They're not amazing. They don't really
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7:07–7:08 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_193blow my socks off. So I would recommend
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7:08–7:11 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_194maybe wait for the game to come down a bit
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7:11–7:13 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_195bit in price, maybe when it's on a sale,
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7:13–7:15 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_19620%, 30%, maybe even a 40% discount,
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7:15–7:19 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_197then I can definitely say that you'll be
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7:19–7:21 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_198getting good value for your money for what
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7:21–7:23 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_199the game is. But I still feel like the
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7:23–7:24 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_200game is a tiny bit too expensive for what
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7:25–7:27 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_201you get. Maybe the game is like a 200-hour
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7:27–7:29 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_202massive RPG slog of a game, but I don't
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7:29–7:32 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_203really see myself really feeling like I'm
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7:33–7:34 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_204enjoying the game so much that I really
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7:35–7:37 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_205want to dedicate 200 hours into the game
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7:37–7:39 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_206like I did with Elden Ring. So
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7:39–7:41 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_207unfortunately, yeah, I feel like they
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7:41–7:43 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_208nearly had something good here, but they
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7:43–7:45 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_209kind of missed the mark, only by a small
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7:45–7:47 · rev_06dc4fef0bdb1d56880e75925ed1c3ee_210