Recording
Helldivers 2 – THIS Speed Stealth Build Makes Helldive Difficulty Feel EASY (Solo)
2024-05-22 · 13 min
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Transcript revisions
- rev_25c6d4dcc8c7c313da11d695801ba8a6Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive208 segments
Transcript
Hello, welcome back to a new video. So
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0:00–0:01 · rev_25c6d4dcc8c7c313da11d695801ba8a6_0today I want to show you my speed stealth
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0:02–0:03 · rev_25c6d4dcc8c7c313da11d695801ba8a6_1build for Helldive difficulty when going
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0:03–0:06 · rev_25c6d4dcc8c7c313da11d695801ba8a6_2against automatons. So for the loadout,
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0:06–0:09 · rev_25c6d4dcc8c7c313da11d695801ba8a6_3we want to take the Plasma Scorcher. This
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0:09–0:12 · rev_25c6d4dcc8c7c313da11d695801ba8a6_4is a great medium to long-range weapon
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0:12–0:14 · rev_25c6d4dcc8c7c313da11d695801ba8a6_5against automatons. For the secondary
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0:15–0:16 · rev_25c6d4dcc8c7c313da11d695801ba8a6_6weapon, we've got the Senator, which is a
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0:17–0:19 · rev_25c6d4dcc8c7c313da11d695801ba8a6_7good medium armor penetrating pistol. And
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0:19–0:22 · rev_25c6d4dcc8c7c313da11d695801ba8a6_8for the grenades, we have stun grenades.
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0:22–0:23 · rev_25c6d4dcc8c7c313da11d695801ba8a6_9Now the important bit for the stealth
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0:24–0:26 · rev_25c6d4dcc8c7c313da11d695801ba8a6_10aspect is obviously the armor. We're going
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0:26–0:28 · rev_25c6d4dcc8c7c313da11d695801ba8a6_11to be using the Trailblazer Scout Armor,
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0:28–0:30 · rev_25c6d4dcc8c7c313da11d695801ba8a6_12but any armor with Scout passive is going
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0:30–0:33 · rev_25c6d4dcc8c7c313da11d695801ba8a6_13to be good. Light armor is better because
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0:33–0:35 · rev_25c6d4dcc8c7c313da11d695801ba8a6_14it will allow you to run faster. And this
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0:35–0:37 · rev_25c6d4dcc8c7c313da11d695801ba8a6_15just basically makes it so the range at
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0:37–0:39 · rev_25c6d4dcc8c7c313da11d695801ba8a6_16which enemies can detect you is reduced by
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0:39–0:41 · rev_25c6d4dcc8c7c313da11d695801ba8a6_1730%. Very useful. So we're going to do an
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0:41–0:44 · rev_25c6d4dcc8c7c313da11d695801ba8a6_18ICBM mission on Helldive difficulty.
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0:44–0:47 · rev_25c6d4dcc8c7c313da11d695801ba8a6_19And for the loadout, I'm going to choose
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0:47–0:50 · rev_25c6d4dcc8c7c313da11d695801ba8a6_20the 500 kg bomb and the anti-material
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0:50–0:54 · rev_25c6d4dcc8c7c313da11d695801ba8a6_21rifle and also the shield generator
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0:55–0:57 · rev_25c6d4dcc8c7c313da11d695801ba8a6_22backpack. And where is it? Here. And
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0:58–1:00 · rev_25c6d4dcc8c7c313da11d695801ba8a6_23finally, I want to get the Eagle Smoke
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1:00–1:02 · rev_25c6d4dcc8c7c313da11d695801ba8a6_24Strike. This will be very useful if you
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1:02–1:04 · rev_25c6d4dcc8c7c313da11d695801ba8a6_25need to get away or you need to sneak in
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1:05–1:06 · rev_25c6d4dcc8c7c313da11d695801ba8a6_26or sneak out. It blocks line of sight. Or
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1:06–1:08 · rev_25c6d4dcc8c7c313da11d695801ba8a6_27you could get the EMS Strike. This
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1:09–1:10 · rev_25c6d4dcc8c7c313da11d695801ba8a6_28basically just stuns the automatons in an
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1:10–1:12 · rev_25c6d4dcc8c7c313da11d695801ba8a6_29area. That's pretty useful as well, but
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1:12–1:14 · rev_25c6d4dcc8c7c313da11d695801ba8a6_30the cooldown is longer— 75 seconds versus
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1:14–1:17 · rev_25c6d4dcc8c7c313da11d695801ba8a6_318 seconds on the Smoke Strike. So I'm
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1:17–1:19 · rev_25c6d4dcc8c7c313da11d695801ba8a6_32gonna go for the Smoke Strike. And then as
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1:19–1:21 · rev_25c6d4dcc8c7c313da11d695801ba8a6_33for the booster, I like to use
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1:21–1:23 · rev_25c6d4dcc8c7c313da11d695801ba8a6_34Localization Confusion. It says increases
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1:23–1:26 · rev_25c6d4dcc8c7c313da11d695801ba8a6_35the time between enemy encounters, but
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1:26–1:28 · rev_25c6d4dcc8c7c313da11d695801ba8a6_36Basically what this means is it reduces
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1:28–1:30 · rev_25c6d4dcc8c7c313da11d695801ba8a6_37the amount of times dropships or bug
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1:30–1:33 · rev_25c6d4dcc8c7c313da11d695801ba8a6_38breaches happen. So this is pretty useful
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1:33–1:35 · rev_25c6d4dcc8c7c313da11d695801ba8a6_39to reduce the amount of enemies on screen.
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1:36–1:38 · rev_25c6d4dcc8c7c313da11d695801ba8a6_40And that's basically our setup complete.
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1:38–1:40 · rev_25c6d4dcc8c7c313da11d695801ba8a6_41Okay, so we've spawned in. Looks like
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1:40–1:43 · rev_25c6d4dcc8c7c313da11d695801ba8a6_42we've chosen a good place to spawn, no
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1:43–1:45 · rev_25c6d4dcc8c7c313da11d695801ba8a6_43enemies nearby. Going to spawn in the
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1:45–1:47 · rev_25c6d4dcc8c7c313da11d695801ba8a6_44anti-material rifle and the shield
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1:48–1:51 · rev_25c6d4dcc8c7c313da11d695801ba8a6_45generator backpack straight away. Check
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1:51–1:54 · rev_25c6d4dcc8c7c313da11d695801ba8a6_46the minimap. We've got a patrol. No, it's
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1:54–1:57 · rev_25c6d4dcc8c7c313da11d695801ba8a6_47not a patrol, it's just a group of enemies
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1:58–1:59 · rev_25c6d4dcc8c7c313da11d695801ba8a6_48standing over there. So we don't really
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1:59–2:00 · rev_25c6d4dcc8c7c313da11d695801ba8a6_49want to engage enemies unless we
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2:00–2:03 · rev_25c6d4dcc8c7c313da11d695801ba8a6_50absolutely have to. That's the whole point
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2:03–2:04 · rev_25c6d4dcc8c7c313da11d695801ba8a6_51of the stealth build. And we've got the
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2:05–2:07 · rev_25c6d4dcc8c7c313da11d695801ba8a6_52Scorcher primary weapon. Um,
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2:08–2:11 · rev_25c6d4dcc8c7c313da11d695801ba8a6_53what happened to my stuff?
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2:12–2:13 · rev_25c6d4dcc8c7c313da11d695801ba8a6_54That was weird. What?
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2:15–2:18 · rev_25c6d4dcc8c7c313da11d695801ba8a6_55It's on cooldown, 8 minutes, but it didn't
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2:20–2:23 · rev_25c6d4dcc8c7c313da11d695801ba8a6_56land. Or did it land up there?
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2:23–2:26 · rev_25c6d4dcc8c7c313da11d695801ba8a6_57Okay, I think the game's broken.
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2:28–2:30 · rev_25c6d4dcc8c7c313da11d695801ba8a6_58Okay, so I just had to respawn, and for
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2:32–2:36 · rev_25c6d4dcc8c7c313da11d695801ba8a6_59some reason my stuff landed on the top of
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2:36–2:38 · rev_25c6d4dcc8c7c313da11d695801ba8a6_60this mountain, which is really weird.
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2:38–2:40 · rev_25c6d4dcc8c7c313da11d695801ba8a6_61Never seen that before. I thought it
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2:41–2:43 · rev_25c6d4dcc8c7c313da11d695801ba8a6_62bugged and just didn't spawn. Anyway, I
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2:43–2:44 · rev_25c6d4dcc8c7c313da11d695801ba8a6_63lost a life because I had to respawn on
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2:45–2:47 · rev_25c6d4dcc8c7c313da11d695801ba8a6_64top of here. So anyway, what do we have to
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2:47–2:49 · rev_25c6d4dcc8c7c313da11d695801ba8a6_65do? Look at the minimap. You can ignore
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2:50–2:52 · rev_25c6d4dcc8c7c313da11d695801ba8a6_66that group of enemies there. Got 2
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2:52–2:53 · rev_25c6d4dcc8c7c313da11d695801ba8a6_67objectives down to my south.
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2:54–2:57 · rev_25c6d4dcc8c7c313da11d695801ba8a6_68Now how am I going to get down from here?
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2:57–2:59 · rev_25c6d4dcc8c7c313da11d695801ba8a6_69It's been a bit of a buggy start.
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3:01–3:03 · rev_25c6d4dcc8c7c313da11d695801ba8a6_70Yeah, note to self in the future, don't
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3:05–3:06 · rev_25c6d4dcc8c7c313da11d695801ba8a6_71call in your support stratagems near a
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3:07–3:09 · rev_25c6d4dcc8c7c313da11d695801ba8a6_72mountain because it could hit the top of
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3:10–3:11 · rev_25c6d4dcc8c7c313da11d695801ba8a6_73the mountain. Now I have to try and get
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3:12–3:12 · rev_25c6d4dcc8c7c313da11d695801ba8a6_74down off this. How many get down?
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3:13–3:15 · rev_25c6d4dcc8c7c313da11d695801ba8a6_75I think I can get down from here.
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3:20–3:21 · rev_25c6d4dcc8c7c313da11d695801ba8a6_76Oh, that was a big fall. Oh crap,
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3:24–3:27 · rev_25c6d4dcc8c7c313da11d695801ba8a6_77are they gonna notice me? They shouldn't
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3:27–3:29 · rev_25c6d4dcc8c7c313da11d695801ba8a6_78notice me with my armor.
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3:30–3:30 · rev_25c6d4dcc8c7c313da11d695801ba8a6_79Yeah, I think I'm safe. Okay, it's only a
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3:34–3:36 · rev_25c6d4dcc8c7c313da11d695801ba8a6_80few of them anyway. Okay, so I'm gonna go
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3:37–3:39 · rev_25c6d4dcc8c7c313da11d695801ba8a6_81for this one, I think. Keep looking at
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3:39–3:42 · rev_25c6d4dcc8c7c313da11d695801ba8a6_82your minimap. Doing a solo difficulty
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3:42–3:46 · rev_25c6d4dcc8c7c313da11d695801ba8a6_839 run, by the way. A bunch of enemies
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3:46–3:50 · rev_25c6d4dcc8c7c313da11d695801ba8a6_84there. Also go crouch, crouch down to
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3:50–3:53 · rev_25c6d4dcc8c7c313da11d695801ba8a6_85avoid enemies as well. And remember,
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3:54–3:58 · rev_25c6d4dcc8c7c313da11d695801ba8a6_86you've got the Eagle Smoke Strike.
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3:58–4:00 · rev_25c6d4dcc8c7c313da11d695801ba8a6_87Now I don't know if the Smoke Strike
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4:01–4:03 · rev_25c6d4dcc8c7c313da11d695801ba8a6_88aggros the enemies. Or if they just think,
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4:03–4:06 · rev_25c6d4dcc8c7c313da11d695801ba8a6_89oh, that's funny, a smoke cloud just
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4:06–4:09 · rev_25c6d4dcc8c7c313da11d695801ba8a6_90appeared out of nowhere. I want to test
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4:09–4:11 · rev_25c6d4dcc8c7c313da11d695801ba8a6_91that out actually, because I'm scared
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4:11–4:13 · rev_25c6d4dcc8c7c313da11d695801ba8a6_92they're going to see me there. Are they
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4:14–4:15 · rev_25c6d4dcc8c7c313da11d695801ba8a6_93I don't think they will.
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4:20–4:20 · rev_25c6d4dcc8c7c313da11d695801ba8a6_94Yeah, and then you can just run past them,
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4:25–4:27 · rev_25c6d4dcc8c7c313da11d695801ba8a6_95they shouldn't be able to see you. So that
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4:27–4:30 · rev_25c6d4dcc8c7c313da11d695801ba8a6_96is the benefit of the Smoke Strike. If
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4:30–4:33 · rev_25c6d4dcc8c7c313da11d695801ba8a6_97you're worried you're about to get
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4:34–4:34 · rev_25c6d4dcc8c7c313da11d695801ba8a6_98detected. Okay, so we're
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4:35–4:38 · rev_25c6d4dcc8c7c313da11d695801ba8a6_99going to approach the first objective.
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4:39–4:40 · rev_25c6d4dcc8c7c313da11d695801ba8a6_100There's quite a lot of them up there,
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4:40–4:42 · rev_25c6d4dcc8c7c313da11d695801ba8a6_101so what you can do is just
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4:44–4:48 · rev_25c6d4dcc8c7c313da11d695801ba8a6_102start picking them off, I guess.
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4:49–4:49 · rev_25c6d4dcc8c7c313da11d695801ba8a6_103That's one down,
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4:52–4:54 · rev_25c6d4dcc8c7c313da11d695801ba8a6_104and they're calling in a dropship.
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4:56–4:57 · rev_25c6d4dcc8c7c313da11d695801ba8a6_105Oh, this gun's great because it ignores
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5:03–5:06 · rev_25c6d4dcc8c7c313da11d695801ba8a6_106the armor on the front of those walker
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5:06–5:07 · rev_25c6d4dcc8c7c313da11d695801ba8a6_107things. You can also one-shot these
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5:08–5:11 · rev_25c6d4dcc8c7c313da11d695801ba8a6_108little guys if you get a headshot.
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5:12–5:14 · rev_25c6d4dcc8c7c313da11d695801ba8a6_109It's got good range as well.
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5:18–5:20 · rev_25c6d4dcc8c7c313da11d695801ba8a6_110Got some chainsaw guys coming.
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5:28–5:30 · rev_25c6d4dcc8c7c313da11d695801ba8a6_111Not really
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5:35–5:47 · rev_25c6d4dcc8c7c313da11d695801ba8a6_112a problem. Well, I'm out of ammo already.
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5:47–5:50 · rev_25c6d4dcc8c7c313da11d695801ba8a6_113Okay, okay, these bullets are bouncing
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5:54–5:56 · rev_25c6d4dcc8c7c313da11d695801ba8a6_114off. Do a stun grenade.
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5:56–6:00 · rev_25c6d4dcc8c7c313da11d695801ba8a6_115So you've got quite a lot here, you might
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6:03–6:05 · rev_25c6d4dcc8c7c313da11d695801ba8a6_116want to do smoke strike. Also run
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6:06–6:10 · rev_25c6d4dcc8c7c313da11d695801ba8a6_117out of ammo on my main weapon. Ah crap, I
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6:10–6:13 · rev_25c6d4dcc8c7c313da11d695801ba8a6_118didn't see those over there. Oh my god,
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6:14–6:16 · rev_25c6d4dcc8c7c313da11d695801ba8a6_119that's what happens when you don't check
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6:17–6:18 · rev_25c6d4dcc8c7c313da11d695801ba8a6_120the map. So you might want to run now,
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6:18–6:22 · rev_25c6d4dcc8c7c313da11d695801ba8a6_121this is looking pretty risky.
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6:23–6:26 · rev_25c6d4dcc8c7c313da11d695801ba8a6_122Do I have another— oh, the Smoke Strike's
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6:28–6:29 · rev_25c6d4dcc8c7c313da11d695801ba8a6_123I can do another Smoke Strike.
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6:34–6:36 · rev_25c6d4dcc8c7c313da11d695801ba8a6_124The smoke strike's so good. Look, it just
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6:49–6:51 · rev_25c6d4dcc8c7c313da11d695801ba8a6_125kind of stopped them in their tracks so
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6:51–6:56 · rev_25c6d4dcc8c7c313da11d695801ba8a6_126we can run around and pick them off.
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6:56–6:57 · rev_25c6d4dcc8c7c313da11d695801ba8a6_127That guy has no idea I'm behind him.
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7:02–7:04 · rev_25c6d4dcc8c7c313da11d695801ba8a6_128So we'll find the launch codes here.
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7:08–7:10 · rev_25c6d4dcc8c7c313da11d695801ba8a6_129Where are the launch codes? Might be up
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7:12–7:16 · rev_25c6d4dcc8c7c313da11d695801ba8a6_130over there. Got a 500 kg
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7:16–7:20 · rev_25c6d4dcc8c7c313da11d695801ba8a6_131bomb, but I don't really want to use it
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7:21–7:25 · rev_25c6d4dcc8c7c313da11d695801ba8a6_132on these guys.
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7:25–7:26 · rev_25c6d4dcc8c7c313da11d695801ba8a6_133This thing runs out of bullets so quickly.
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7:29–7:31 · rev_25c6d4dcc8c7c313da11d695801ba8a6_134Oh, I've got the anti-material rifle. I
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7:31–7:33 · rev_25c6d4dcc8c7c313da11d695801ba8a6_135forgot about that. God, the pistol's so
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7:34–7:37 · rev_25c6d4dcc8c7c313da11d695801ba8a6_136good though. Medium armor penetrating.
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7:37–7:39 · rev_25c6d4dcc8c7c313da11d695801ba8a6_137Oh, did you see that? That was pretty
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7:40–7:44 · rev_25c6d4dcc8c7c313da11d695801ba8a6_138good. And we got the anti-material rifle,
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7:44–7:46 · rev_25c6d4dcc8c7c313da11d695801ba8a6_139which I kind of forgot I had. Oh, one
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7:47–7:49 · rev_25c6d4dcc8c7c313da11d695801ba8a6_140shot, two shots.
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7:50–7:51 · rev_25c6d4dcc8c7c313da11d695801ba8a6_141That's not even hitting it.
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7:59–8:00 · rev_25c6d4dcc8c7c313da11d695801ba8a6_142Oh, one shot in the middle. This gun's
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8:04–8:07 · rev_25c6d4dcc8c7c313da11d695801ba8a6_143pretty good.
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8:07–8:07 · rev_25c6d4dcc8c7c313da11d695801ba8a6_144Maybe a stun grenade.
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8:13–8:16 · rev_25c6d4dcc8c7c313da11d695801ba8a6_145Stun grenade's pretty good. Okay, so we
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8:19–8:21 · rev_25c6d4dcc8c7c313da11d695801ba8a6_146got this big base up ahead. What you want
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8:22–8:24 · rev_25c6d4dcc8c7c313da11d695801ba8a6_147to do is snipe them off from
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8:24–8:28 · rev_25c6d4dcc8c7c313da11d695801ba8a6_148afar like so.
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8:29–8:32 · rev_25c6d4dcc8c7c313da11d695801ba8a6_149There's one down there,
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8:35–8:36 · rev_25c6d4dcc8c7c313da11d695801ba8a6_150and we need to destroy the Automaton
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8:40–8:43 · rev_25c6d4dcc8c7c313da11d695801ba8a6_151Commander bunker.
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8:43–8:44 · rev_25c6d4dcc8c7c313da11d695801ba8a6_152It's weird, the bullet isn't
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8:47–8:50 · rev_25c6d4dcc8c7c313da11d695801ba8a6_153hitting where I think it should hit.
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8:51–8:52 · rev_25c6d4dcc8c7c313da11d695801ba8a6_154What? How many shots has this one taken?
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8:54–8:57 · rev_25c6d4dcc8c7c313da11d695801ba8a6_155Look, it's just not dying.
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8:58–9:01 · rev_25c6d4dcc8c7c313da11d695801ba8a6_156That's weird.
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9:02–9:03 · rev_25c6d4dcc8c7c313da11d695801ba8a6_157That's definitely bugged.
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9:05–9:07 · rev_25c6d4dcc8c7c313da11d695801ba8a6_158What? My scope is blacked out.
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9:08–9:11 · rev_25c6d4dcc8c7c313da11d695801ba8a6_159My game is super bugged. Look, This is so
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9:14–9:17 · rev_25c6d4dcc8c7c313da11d695801ba8a6_160weird. What is going on?
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9:17–9:20 · rev_25c6d4dcc8c7c313da11d695801ba8a6_161Guns are invisible. I can't get out of
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9:22–9:23 · rev_25c6d4dcc8c7c313da11d695801ba8a6_162first-person mode. Oh my god. I think I'm
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9:23–9:26 · rev_25c6d4dcc8c7c313da11d695801ba8a6_163super bugged. Look, I can't get out of
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9:26–9:28 · rev_25c6d4dcc8c7c313da11d695801ba8a6_164this weird mode, and the gun's hovering
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9:29–9:31 · rev_25c6d4dcc8c7c313da11d695801ba8a6_165next to my hands. It's gonna blow myself
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9:31–9:34 · rev_25c6d4dcc8c7c313da11d695801ba8a6_166up. This game is still so bugged. I can't
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9:34–9:37 · rev_25c6d4dcc8c7c313da11d695801ba8a6_167believe it. It's been out for ages now.
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9:37–9:40 · rev_25c6d4dcc8c7c313da11d695801ba8a6_168I thought maybe I disconnected, but I'm
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9:43–9:45 · rev_25c6d4dcc8c7c313da11d695801ba8a6_169not disconnected. It's okay,
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9:45–9:49 · rev_25c6d4dcc8c7c313da11d695801ba8a6_170I lost all my stuff, but I think the bug's
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9:49–9:52 · rev_25c6d4dcc8c7c313da11d695801ba8a6_171fixed now. That was really weird, I've
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9:53–9:55 · rev_25c6d4dcc8c7c313da11d695801ba8a6_172never seen that before. Okay, I need to
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9:56–9:59 · rev_25c6d4dcc8c7c313da11d695801ba8a6_173destroy the command bunker.
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9:59–10:01 · rev_25c6d4dcc8c7c313da11d695801ba8a6_174Just use a 500 kg bomb. Where is the
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10:03–10:06 · rev_25c6d4dcc8c7c313da11d695801ba8a6_175command bunker? I just chuck it in the
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10:06–10:08 · rev_25c6d4dcc8c7c313da11d695801ba8a6_176middle. It's probably somewhere in there.
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10:09–10:11 · rev_25c6d4dcc8c7c313da11d695801ba8a6_177Did I get it? I don't think I
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10:19–10:23 · rev_25c6d4dcc8c7c313da11d695801ba8a6_178This gun's so good against the automatons.
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10:37–10:39 · rev_25c6d4dcc8c7c313da11d695801ba8a6_179Oh, what? The rocket one-shot me? Jesus.
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10:54–10:58 · rev_25c6d4dcc8c7c313da11d695801ba8a6_180Okay, we got one more commander bunker to
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10:58–11:01 · rev_25c6d4dcc8c7c313da11d695801ba8a6_181destroy. Destroy. Might be able to get it
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11:01–11:04 · rev_25c6d4dcc8c7c313da11d695801ba8a6_182with the 500 kg, or not. I'm gonna
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11:04–11:08 · rev_25c6d4dcc8c7c313da11d695801ba8a6_183500 kg myself.
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11:09–11:10 · rev_25c6d4dcc8c7c313da11d695801ba8a6_184Whoa, the lasers,
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11:13–11:14 · rev_25c6d4dcc8c7c313da11d695801ba8a6_185lasers are pounding me.
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11:17–11:19 · rev_25c6d4dcc8c7c313da11d695801ba8a6_186If I can get behind this thing, the stupid
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11:21–11:25 · rev_25c6d4dcc8c7c313da11d695801ba8a6_187turrets keep getting me.
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11:25–11:26 · rev_25c6d4dcc8c7c313da11d695801ba8a6_188Let's chuck one over there. I had 2 500 kg
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11:28–11:32 · rev_25c6d4dcc8c7c313da11d695801ba8a6_189bombs. I don't know if
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11:32–11:36 · rev_25c6d4dcc8c7c313da11d695801ba8a6_190that's gonna blow it up.
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11:36–11:37 · rev_25c6d4dcc8c7c313da11d695801ba8a6_191Oh, I got it! I got the last command
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11:40–11:43 · rev_25c6d4dcc8c7c313da11d695801ba8a6_192bunker, and that is how you do Hell Dive
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11:43–11:46 · rev_25c6d4dcc8c7c313da11d695801ba8a6_193difficulty. Easy.
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11:46–11:48 · rev_25c6d4dcc8c7c313da11d695801ba8a6_194Now to get to extraction. It only took
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11:50–11:54 · rev_25c6d4dcc8c7c313da11d695801ba8a6_195about 10 minutes. Oh, the extraction is
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11:54–11:57 · rev_25c6d4dcc8c7c313da11d695801ba8a6_196right there. Nice.
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11:57–12:00 · rev_25c6d4dcc8c7c313da11d695801ba8a6_197Time to extract and then get on to
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12:03–12:07 · rev_25c6d4dcc8c7c313da11d695801ba8a6_198the extraction. Finished. See how many
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12:07–12:10 · rev_25c6d4dcc8c7c313da11d695801ba8a6_199medals I get. Easy peasy.
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12:10–12:14 · rev_25c6d4dcc8c7c313da11d695801ba8a6_200Hmm, okay,
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12:31–12:33 · rev_25c6d4dcc8c7c313da11d695801ba8a6_201I got 3 objectives. All of the
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12:35–12:39 · rev_25c6d4dcc8c7c313da11d695801ba8a6_202outposts destroyed.
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12:39–12:40 · rev_25c6d4dcc8c7c313da11d695801ba8a6_20348% mission time remaining.
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12:43–12:45 · rev_25c6d4dcc8c7c313da11d695801ba8a6_204Where are my medals? Don't care about
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12:47–12:49 · rev_25c6d4dcc8c7c313da11d695801ba8a6_205everything else.
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12:49–12:49 · rev_25c6d4dcc8c7c313da11d695801ba8a6_2068 medals! Wow, so many.
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12:54–12:56 · rev_25c6d4dcc8c7c313da11d695801ba8a6_207