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DO NOT BUY Dying Light 2 - Stay Human - VERY disappointing

2022-02-03 · 8 min

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  1. rev_b1790d21c8e102302535e4f42912d1c1Machine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive221 segments

Transcript

en
  1. Hello and welcome back to a new video game

    Segment details0:00–0:02 · rev_b1790d21c8e102302535e4f42912d1c1_0
  2. review. So recently I've been playing the

    Segment details0:02–0:04 · rev_b1790d21c8e102302535e4f42912d1c1_1
  3. brand new Dying Light 2, which is a new

    Segment details0:04–0:07 · rev_b1790d21c8e102302535e4f42912d1c1_2
  4. zombie game, and as an avid fan of zombie

    Segment details0:07–0:09 · rev_b1790d21c8e102302535e4f42912d1c1_3
  5. games and zombie movies and basically

    Segment details0:09–0:12 · rev_b1790d21c8e102302535e4f42912d1c1_4
  6. anything that's about zombies, I just had

    Segment details0:12–0:14 · rev_b1790d21c8e102302535e4f42912d1c1_5
  7. to play this game. Unfortunately, it's

    Segment details0:15–0:17 · rev_b1790d21c8e102302535e4f42912d1c1_6
  8. been pretty disappointing and extremely

    Segment details0:18–0:20 · rev_b1790d21c8e102302535e4f42912d1c1_7
  9. lackluster. Now I don't know if you

    Segment details0:20–0:22 · rev_b1790d21c8e102302535e4f42912d1c1_8
  10. remember when the original Dying Light

    Segment details0:22–0:24 · rev_b1790d21c8e102302535e4f42912d1c1_9
  11. came out, but I remember it was very

    Segment details0:24–0:25 · rev_b1790d21c8e102302535e4f42912d1c1_10
  12. highly praised for being an innovative and

    Segment details0:25–0:28 · rev_b1790d21c8e102302535e4f42912d1c1_11
  13. imaginative original addition to the

    Segment details0:28–0:31 · rev_b1790d21c8e102302535e4f42912d1c1_12
  14. zombie hack-and-slash survival kind of

    Segment details0:31–0:33 · rev_b1790d21c8e102302535e4f42912d1c1_13
  15. game genre that was thriving and very

    Segment details0:33–0:36 · rev_b1790d21c8e102302535e4f42912d1c1_14
  16. popular at the time. Unfortunately, Dying

    Segment details0:36–0:38 · rev_b1790d21c8e102302535e4f42912d1c1_15
  17. Light 2 hasn't really been able to bring

    Segment details0:38–0:40 · rev_b1790d21c8e102302535e4f42912d1c1_16
  18. much to the table in terms of new content

    Segment details0:40–0:43 · rev_b1790d21c8e102302535e4f42912d1c1_17
  19. and new ideas. It's basically like a

    Segment details0:43–0:45 · rev_b1790d21c8e102302535e4f42912d1c1_18
  20. rehash of the original game but with a few

    Segment details0:46–0:48 · rev_b1790d21c8e102302535e4f42912d1c1_19
  21. slight improvements and a few extra new

    Segment details0:48–0:50 · rev_b1790d21c8e102302535e4f42912d1c1_20
  22. things added to the game to justify the

    Segment details0:51–0:53 · rev_b1790d21c8e102302535e4f42912d1c1_21
  23. adding the 2 onto the end of the title.

    Segment details0:53–0:55 · rev_b1790d21c8e102302535e4f42912d1c1_22
  24. If you don't know what Dying Light is as a

    Segment details0:55–0:57 · rev_b1790d21c8e102302535e4f42912d1c1_23
  25. game, basically it's kind of like a

    Segment details0:57–0:59 · rev_b1790d21c8e102302535e4f42912d1c1_24
  26. mishmash of Mirror's Edge and any kind of

    Segment details0:59–1:01 · rev_b1790d21c8e102302535e4f42912d1c1_25
  27. first-person hack-and-slash action game.

    Segment details1:02–1:03 · rev_b1790d21c8e102302535e4f42912d1c1_26
  28. The main gimmick of Dying Light 2 and

    Segment details1:04–1:06 · rev_b1790d21c8e102302535e4f42912d1c1_27
  29. Dying Light is the fact that you can do

    Segment details1:07–1:08 · rev_b1790d21c8e102302535e4f42912d1c1_28
  30. parkour, and this is supposed to set it

    Segment details1:08–1:10 · rev_b1790d21c8e102302535e4f42912d1c1_29
  31. apart from all of the other zombie games

    Segment details1:10–1:12 · rev_b1790d21c8e102302535e4f42912d1c1_30
  32. like The Walking Dead and Dead Island and

    Segment details1:12–1:15 · rev_b1790d21c8e102302535e4f42912d1c1_31
  33. Back 4 Blood and Left 4 Dead. There's so

    Segment details1:15–1:17 · rev_b1790d21c8e102302535e4f42912d1c1_32
  34. many of these first-person kind of

    Segment details1:18–1:19 · rev_b1790d21c8e102302535e4f42912d1c1_33
  35. hack-and-slash action zombie games that

    Segment details1:19–1:21 · rev_b1790d21c8e102302535e4f42912d1c1_34
  36. Dying Light had to do something to stand

    Segment details1:21–1:24 · rev_b1790d21c8e102302535e4f42912d1c1_35
  37. out from the crowd, and it decided to

    Segment details1:24–1:26 · rev_b1790d21c8e102302535e4f42912d1c1_36
  38. incorporate parkour. So basically you can

    Segment details1:26–1:29 · rev_b1790d21c8e102302535e4f42912d1c1_37
  39. jump and climb and do tricks, and you get

    Segment details1:29–1:32 · rev_b1790d21c8e102302535e4f42912d1c1_38
  40. some kind of points from doing these

    Segment details1:32–1:33 · rev_b1790d21c8e102302535e4f42912d1c1_39
  41. things. Now, the parkour mechanics in the

    Segment details1:33–1:35 · rev_b1790d21c8e102302535e4f42912d1c1_40
  42. game, they are not exactly the worst

    Segment details1:35–1:37 · rev_b1790d21c8e102302535e4f42912d1c1_41
  43. parkour mechanics in a first-person

    Segment details1:37–1:39 · rev_b1790d21c8e102302535e4f42912d1c1_42
  44. parkour kind of game, but they're not

    Segment details1:40–1:42 · rev_b1790d21c8e102302535e4f42912d1c1_43
  45. exactly that fun to play. The problem is

    Segment details1:42–1:44 · rev_b1790d21c8e102302535e4f42912d1c1_44
  46. the parkour gameplay is so interwoven and

    Segment details1:44–1:47 · rev_b1790d21c8e102302535e4f42912d1c1_45
  47. integral to the core mechanics of the

    Segment details1:47–1:49 · rev_b1790d21c8e102302535e4f42912d1c1_46
  48. game, you can't really play the game and

    Segment details1:50–1:51 · rev_b1790d21c8e102302535e4f42912d1c1_47
  49. avoid the parkour segments. Now, as for

    Segment details1:52–1:54 · rev_b1790d21c8e102302535e4f42912d1c1_48
  50. the graphics of the game, I'm not really

    Segment details1:54–1:56 · rev_b1790d21c8e102302535e4f42912d1c1_49
  51. impressed, and the graphics of the game

    Segment details1:56–1:58 · rev_b1790d21c8e102302535e4f42912d1c1_50
  52. are definitely not up to my standards.

    Segment details1:58–2:00 · rev_b1790d21c8e102302535e4f42912d1c1_51
  53. This is supposed to be a 2022

    Segment details2:00–2:02 · rev_b1790d21c8e102302535e4f42912d1c1_52
  54. next-generation game, but the game does

    Segment details2:03–2:04 · rev_b1790d21c8e102302535e4f42912d1c1_53
  55. not look next-gen in any way. The way the

    Segment details2:04–2:07 · rev_b1790d21c8e102302535e4f42912d1c1_54
  56. game looks is just kind of weird. It's

    Segment details2:08–2:10 · rev_b1790d21c8e102302535e4f42912d1c1_55
  57. almost as if they couldn't decide if they

    Segment details2:10–2:12 · rev_b1790d21c8e102302535e4f42912d1c1_56
  58. wanted to make a realistic-looking game or

    Segment details2:12–2:14 · rev_b1790d21c8e102302535e4f42912d1c1_57
  59. more of an arcadey cartoonish kind of

    Segment details2:14–2:16 · rev_b1790d21c8e102302535e4f42912d1c1_58
  60. game. It's kind of like they couldn't

    Segment details2:16–2:18 · rev_b1790d21c8e102302535e4f42912d1c1_59
  61. decide and they wanted to go in both

    Segment details2:19–2:20 · rev_b1790d21c8e102302535e4f42912d1c1_60
  62. directions, but as a result they failed to

    Segment details2:20–2:23 · rev_b1790d21c8e102302535e4f42912d1c1_61
  63. make neither a realistic looking game or a

    Segment details2:24–2:26 · rev_b1790d21c8e102302535e4f42912d1c1_62
  64. very good arcadey looking game. The

    Segment details2:26–2:28 · rev_b1790d21c8e102302535e4f42912d1c1_63
  65. character models and the textures in the

    Segment details2:28–2:30 · rev_b1790d21c8e102302535e4f42912d1c1_64
  66. game just look kind of— well, they look

    Segment details2:30–2:32 · rev_b1790d21c8e102302535e4f42912d1c1_65
  67. abysmal. They kind of look like a

    Segment details2:32–2:33 · rev_b1790d21c8e102302535e4f42912d1c1_66
  68. PlayStation 3 game that's been ported over

    Segment details2:34–2:36 · rev_b1790d21c8e102302535e4f42912d1c1_67
  69. to mobile devices. As for the gameplay, I

    Segment details2:37–2:39 · rev_b1790d21c8e102302535e4f42912d1c1_68
  70. just really wasn't impressed with the

    Segment details2:39–2:41 · rev_b1790d21c8e102302535e4f42912d1c1_69
  71. gameplay either. You would think that

    Segment details2:41–2:43 · rev_b1790d21c8e102302535e4f42912d1c1_70
  72. having all these weird random cool weapons

    Segment details2:43–2:46 · rev_b1790d21c8e102302535e4f42912d1c1_71
  73. to hack and slash all these zombies and

    Segment details2:46–2:48 · rev_b1790d21c8e102302535e4f42912d1c1_72
  74. you're jumping and parkouring all over the

    Segment details2:48–2:50 · rev_b1790d21c8e102302535e4f42912d1c1_73
  75. place, you would think that sounds fun.

    Segment details2:50–2:52 · rev_b1790d21c8e102302535e4f42912d1c1_74
  76. But somehow in Dying Light 2, they've

    Segment details2:52–2:54 · rev_b1790d21c8e102302535e4f42912d1c1_75
  77. made— they've managed to make that boring.

    Segment details2:55–2:57 · rev_b1790d21c8e102302535e4f42912d1c1_76
  78. And I don't know how they managed to make

    Segment details2:57–2:59 · rev_b1790d21c8e102302535e4f42912d1c1_77
  79. something so fun to be so incredibly

    Segment details2:59–3:02 · rev_b1790d21c8e102302535e4f42912d1c1_78
  80. boring. 1 hour into the game, I just felt

    Segment details3:02–3:04 · rev_b1790d21c8e102302535e4f42912d1c1_79
  81. so bored hammering the attack button and

    Segment details3:05–3:07 · rev_b1790d21c8e102302535e4f42912d1c1_80
  82. hammering the jump button. The whole

    Segment details3:08–3:09 · rev_b1790d21c8e102302535e4f42912d1c1_81
  83. gameplay and fighting combat system

    Segment details3:09–3:11 · rev_b1790d21c8e102302535e4f42912d1c1_82
  84. basically revolves around you can kick the

    Segment details3:12–3:14 · rev_b1790d21c8e102302535e4f42912d1c1_83
  85. zombies or you can hit them with your

    Segment details3:14–3:16 · rev_b1790d21c8e102302535e4f42912d1c1_84
  86. melee weapon. There's not really anything

    Segment details3:17–3:18 · rev_b1790d21c8e102302535e4f42912d1c1_85
  87. in-depth or challenging. There's nothing

    Segment details3:19–3:21 · rev_b1790d21c8e102302535e4f42912d1c1_86
  88. challenging about the combat system that

    Segment details3:21–3:23 · rev_b1790d21c8e102302535e4f42912d1c1_87
  89. really hooks you in. As someone who's

    Segment details3:23–3:25 · rev_b1790d21c8e102302535e4f42912d1c1_88
  90. played a lot of first-person FPS action

    Segment details3:26–3:27 · rev_b1790d21c8e102302535e4f42912d1c1_89
  91. zombie games such as Left 4 Dead, Dead

    Segment details3:27–3:30 · rev_b1790d21c8e102302535e4f42912d1c1_90
  92. Island, Back 4 Blood, The Walking Dead

    Segment details3:30–3:33 · rev_b1790d21c8e102302535e4f42912d1c1_91
  93. video game series, this combat system in

    Segment details3:33–3:36 · rev_b1790d21c8e102302535e4f42912d1c1_92
  94. Dying Light 2 just doesn't really feel as

    Segment details3:36–3:39 · rev_b1790d21c8e102302535e4f42912d1c1_93
  95. good as those other games. There's just

    Segment details3:39–3:41 · rev_b1790d21c8e102302535e4f42912d1c1_94
  96. something very sluggish and unresponsive

    Segment details3:41–3:43 · rev_b1790d21c8e102302535e4f42912d1c1_95
  97. and very unsatisfying when you are

    Segment details3:43–3:45 · rev_b1790d21c8e102302535e4f42912d1c1_96
  98. fighting the zombies in Dying Light 2.

    Segment details3:46–3:47 · rev_b1790d21c8e102302535e4f42912d1c1_97
  99. I'm not quite sure how to put my finger on

    Segment details3:48–3:50 · rev_b1790d21c8e102302535e4f42912d1c1_98
  100. it, I think it's just the delay and the

    Segment details3:50–3:52 · rev_b1790d21c8e102302535e4f42912d1c1_99
  101. kind of lag and the animations. One of the

    Segment details3:52–3:55 · rev_b1790d21c8e102302535e4f42912d1c1_100
  102. worst animations in the game has to be

    Segment details3:55–3:57 · rev_b1790d21c8e102302535e4f42912d1c1_101
  103. when you're running. So when you're

    Segment details3:58–3:59 · rev_b1790d21c8e102302535e4f42912d1c1_102
  104. running, you can see your character's arms

    Segment details3:59–4:01 · rev_b1790d21c8e102302535e4f42912d1c1_103
  105. in front of you like this, and it just

    Segment details4:01–4:04 · rev_b1790d21c8e102302535e4f42912d1c1_104
  106. looks so dumb. It looks like a cartoon

    Segment details4:05–4:07 · rev_b1790d21c8e102302535e4f42912d1c1_105
  107. character is running. It doesn't look

    Segment details4:07–4:09 · rev_b1790d21c8e102302535e4f42912d1c1_106
  108. realistic. The running and the jumping

    Segment details4:09–4:11 · rev_b1790d21c8e102302535e4f42912d1c1_107
  109. just feel so floaty, as if your character

    Segment details4:11–4:13 · rev_b1790d21c8e102302535e4f42912d1c1_108
  110. doesn't actually have any weight. It's

    Segment details4:13–4:15 · rev_b1790d21c8e102302535e4f42912d1c1_109
  111. like they have no weight and they're just

    Segment details4:16–4:17 · rev_b1790d21c8e102302535e4f42912d1c1_110
  112. a floating helium balloon that's being

    Segment details4:18–4:19 · rev_b1790d21c8e102302535e4f42912d1c1_111
  113. dragged around. Now, one of the main

    Segment details4:19–4:21 · rev_b1790d21c8e102302535e4f42912d1c1_112
  114. problems in Dying Light 2 is the fact that

    Segment details4:21–4:23 · rev_b1790d21c8e102302535e4f42912d1c1_113
  115. it just has so many bugs and glitches. It

    Segment details4:24–4:26 · rev_b1790d21c8e102302535e4f42912d1c1_114
  116. had so many bugs to the point where they

    Segment details4:26–4:28 · rev_b1790d21c8e102302535e4f42912d1c1_115
  117. had to release a day 1 patch of 1,000

    Segment details4:28–4:32 · rev_b1790d21c8e102302535e4f42912d1c1_116
  118. bug fixes. It had 1,000 bug fixes in

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  119. this patch. It would just make you think

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  120. that if they had so many bugs in the game,

    Segment details4:37–4:39 · rev_b1790d21c8e102302535e4f42912d1c1_119
  121. maybe they should have spent more time

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  122. developing it instead of rushing it out to

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  123. release it to the public. And you just

    Segment details4:43–4:45 · rev_b1790d21c8e102302535e4f42912d1c1_122
  124. don't know how many more thousands of bugs

    Segment details4:46–4:47 · rev_b1790d21c8e102302535e4f42912d1c1_123
  125. are still in the game that's going to need

    Segment details4:47–4:49 · rev_b1790d21c8e102302535e4f42912d1c1_124
  126. a day 2 patch and a week 2 patch, a month

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  127. 4 patch. It just feels like the game is so

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  128. unfinished and rushed and it doesn't have

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  129. that quality shine on it. It just feels

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  130. like they needed to spend a little bit

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  131. time, a little bit more time working on

    Segment details5:03–5:05 · rev_b1790d21c8e102302535e4f42912d1c1_130
  132. the game. It needed a little bit more time

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  133. in the oven cooking to perfection.

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  134. Unfortunately, what we got was a

    Segment details5:09–5:11 · rev_b1790d21c8e102302535e4f42912d1c1_133
  135. half-baked and undercooked version of

    Segment details5:11–5:13 · rev_b1790d21c8e102302535e4f42912d1c1_134
  136. Mirror's Edge/Left 4 Dead. And as a

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  137. game developer myself, I understand that

    Segment details5:17–5:20 · rev_b1790d21c8e102302535e4f42912d1c1_136
  138. you can't really get away from— you can't

    Segment details5:20–5:22 · rev_b1790d21c8e102302535e4f42912d1c1_137
  139. really get rid of every single bug.

    Segment details5:22–5:23 · rev_b1790d21c8e102302535e4f42912d1c1_138
  140. There's always going to be one or two bugs

    Segment details5:23–5:25 · rev_b1790d21c8e102302535e4f42912d1c1_139
  141. here and there, and getting rid of the

    Segment details5:25–5:27 · rev_b1790d21c8e102302535e4f42912d1c1_140
  142. bugs is one of the biggest challenges as a

    Segment details5:27–5:29 · rev_b1790d21c8e102302535e4f42912d1c1_141
  143. developer and a programmer and a coder,

    Segment details5:29–5:31 · rev_b1790d21c8e102302535e4f42912d1c1_142
  144. something I would know about since I'm

    Segment details5:32–5:34 · rev_b1790d21c8e102302535e4f42912d1c1_143
  145. developing my own game now. Definitely not

    Segment details5:34–5:36 · rev_b1790d21c8e102302535e4f42912d1c1_144
  146. to the scale of Dying Light, but I

    Segment details5:36–5:38 · rev_b1790d21c8e102302535e4f42912d1c1_145
  147. understand the struggle. But after the

    Segment details5:38–5:40 · rev_b1790d21c8e102302535e4f42912d1c1_146
  148. massive disappointment of Cyberpunk and

    Segment details5:40–5:43 · rev_b1790d21c8e102302535e4f42912d1c1_147
  149. how buggy that game was, it just really

    Segment details5:43–5:45 · rev_b1790d21c8e102302535e4f42912d1c1_148
  150. frustrates me when you've got this entire

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  151. video games company with loads of staff,

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  152. dozens or maybe even hundreds of

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  153. professional coders and programmers, a

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  154. professional dedicated team to making sure

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  155. this game comes out smoothly, and still

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  156. they, they can't even get these bugs under

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  157. control. As for the story of the game,

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  158. there is a story in the game, but it's

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  159. just really boring and it's really silly.

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  160. So you spend the beginning of the game

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  161. just following this French guy around

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  162. jumping onto rooftops, and as you follow

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  163. him around, the story unfolds and there's

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  164. different characters that get introduced.

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  165. But the scripting and the dialogue and the

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  166. pacing of this story is just utter

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  167. garbage. It just kind of feels like they

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  168. ran out of money to hire a decent

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  169. scriptwriter, and the story just feels

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  170. like it was— it just feels like it was

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  171. this last-minute tacked-on thing that they

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  172. felt like they had to add to the game

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  173. because We need to have a story for our

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  174. game. I don't know who wrote this story,

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  175. but it's definitely not George R.R.

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  176. Martin level stuff, and it's definitely

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  177. not something you would expect from The

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  178. Walking Dead TV series before it became

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  179. crap. Now, I'm not going to spoil the

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  180. story, but basically what you can expect

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  181. from the story is your typical

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  182. stereotypical zombie kind of survival

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  183. apocalypse world where you've got

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  184. survivors and they're hiding and they're

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  185. trying to create a resistance. They're

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  186. trying to create strongholds and get

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  187. supplies and provisions and weapons and

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  188. keep a safe barricade and area around

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  189. themselves. And then basically you just

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  190. have to help them because you're now part

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  191. of the resistance or you're part of their

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  192. group. I just didn't really feel anything

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  193. original in the plot or the story. The

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  194. characters were very uninteresting and

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  195. very— they just didn't have any charisma

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  196. or energy or much screen presence. I found

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  197. myself smashing the skip cutscene button

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  198. as much as I could because the cutscenes

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  199. and the dialogue is, is just so cheesy and

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  200. lame and boring. So if you're thinking

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  201. about buying this game, I would say give

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  202. it a try yourself because that's the best

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  203. way to tell if you're going to like the

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  204. game or not. But for me personally, I

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  205. wouldn't be able to recommend it because

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  206. it just felt like a very bland,

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  207. bare-to-bones, generic zombie kind of

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  208. hack-and-slash game that doesn't really

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  209. bring anything new to the table. The

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  210. graphics are really bad, the gameplay is

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  211. just not really that great, and I found

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  212. myself just feeling bored the whole time.

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  213. I'd much rather play Left 4 Dead or Back 4

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  214. Blood or anything else really. So

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  215. unfortunately, I'm going to have to give

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  216. this game a score of 4.2 out of 10.

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  217. Maybe when the price comes down a little

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  218. bit, it would be worth buying, but at this

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  219. price point, I don't really feel like it's

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  220. worth the money and I can't really justify

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  221. purchasing this title.

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