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I made a video game from scratch! Game Maker Studio 2 tutorial - Making a game

2022-01-17 · 38 min

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  1. rev_4e27d61de1ef2ea192c2e182f2cfa005Machine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive611 segments

Transcript

en
  1. Okay, so changes I have made on my game.

    Segment details0:00–0:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_0
  2. I've recently discovered how you can click

    Segment details0:03–0:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_1
  3. on objects by hovering the mouse over the

    Segment details0:06–0:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_2
  4. object. So you can see when I put my mouse

    Segment details0:09–0:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_3
  5. over it, it flashes green. This was quite

    Segment details0:12–0:15 · rev_4e27d61de1ef2ea192c2e182f2cfa005_4
  6. simple to implement. Just do an if

    Segment details0:16–0:17 · rev_4e27d61de1ef2ea192c2e182f2cfa005_5
  7. statement. If the mouse cursor is over the

    Segment details0:17–0:21 · rev_4e27d61de1ef2ea192c2e182f2cfa005_6
  8. area which is within the hitbox of the

    Segment details0:21–0:24 · rev_4e27d61de1ef2ea192c2e182f2cfa005_7
  9. item, then it will flash to the second

    Segment details0:24–0:27 · rev_4e27d61de1ef2ea192c2e182f2cfa005_8
  10. sprite of the objects,

    Segment details0:27–0:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_9
  11. and I just copy and pasted. So in one

    Segment details0:30–0:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_10
  12. object there's 2 sprites. The first sprite

    Segment details0:32–0:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_11
  13. is just this image, and then the second

    Segment details0:35–0:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_12
  14. one is a copy and paste but with the black

    Segment details0:37–0:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_13
  15. outlines replaced with green, so it has

    Segment details0:39–0:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_14
  16. this kind of effect that you're

    Segment details0:42–0:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_15
  17. highlighting it. So this opens up a lot of

    Segment details0:45–0:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_16
  18. possibilities. Instead of using the

    Segment details0:47–0:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_17
  19. keyboard to access items, which was my way

    Segment details0:50–0:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_18
  20. of interacting with objects in the past,

    Segment details0:52–0:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_19
  21. instead of pressing E, you can now click

    Segment details0:55–0:58 · rev_4e27d61de1ef2ea192c2e182f2cfa005_20
  22. on the computer and it'll open up the

    Segment details0:59–1:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_21
  23. computer. Now from your computer you can

    Segment details1:02–1:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_22
  24. do lots of things. You can— there's

    Segment details1:05–1:08 · rev_4e27d61de1ef2ea192c2e182f2cfa005_23
  25. going to be a YouTube button so you can

    Segment details1:09–1:10 · rev_4e27d61de1ef2ea192c2e182f2cfa005_24
  26. watch YouTube, and you can also upload

    Segment details1:10–1:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_25
  27. videos. And you collect tapes which will

    Segment details1:12–1:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_26
  28. be hidden around the map, and then you can

    Segment details1:16–1:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_27
  29. upload it and then it will give you a

    Segment details1:18–1:19 · rev_4e27d61de1ef2ea192c2e182f2cfa005_28
  30. random amount of money. But for now it's

    Segment details1:20–1:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_29
  31. just this Then you've got Amazon

    Segment details1:22–1:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_30
  32. where you can do shopping. That looks

    Segment details1:27–1:29 · rev_4e27d61de1ef2ea192c2e182f2cfa005_31
  33. weird. It's supposed to be a bullet, but

    Segment details1:30–1:33 · rev_4e27d61de1ef2ea192c2e182f2cfa005_32
  34. it looks like something else. You can buy

    Segment details1:33–1:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_33
  35. grenades and bullets. Uh,

    Segment details1:36–1:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_34
  36. that's broken. So it's supposed to give

    Segment details1:39–1:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_35
  37. you bullets if you've got money, but it

    Segment details1:42–1:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_36
  38. just minused my money down to -50.

    Segment details1:45–1:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_37
  39. And this last one will be the ticket. I'm

    Segment details1:49–1:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_38
  40. going to add more things you can buy.

    Segment details1:51–1:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_39
  41. Then you've got the in-game stock market

    Segment details1:55–1:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_40
  42. where you can spend $100. I don't have any

    Segment details1:57–2:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_41
  43. money. Okay, so you can get money when

    Segment details2:01–2:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_42
  44. you start the game. If you check your

    Segment details2:05–2:07 · rev_4e27d61de1ef2ea192c2e182f2cfa005_43
  45. email, you'll see you got an email from

    Segment details2:07–2:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_44
  46. the Job Center and they'll give you $500.

    Segment details2:10–2:13 · rev_4e27d61de1ef2ea192c2e182f2cfa005_45
  47. You get a message But it's currently

    Segment details2:17–2:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_46
  48. bugged now because you can keep clicking

    Segment details2:20–2:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_47
  49. on it and you keep getting money.

    Segment details2:23–2:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_48
  50. So I've got to find a way to get rid of

    Segment details2:26–2:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_49
  51. that. And then you've got a message from

    Segment details2:28–2:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_50
  52. Emi, your Japanese pen pal,

    Segment details2:31–2:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_51
  53. and message from the haters.

    Segment details2:37–2:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_52
  54. So that'll give you a bit of an intro to

    Segment details2:41–2:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_53
  55. the game and the story.

    Segment details2:43–2:44 · rev_4e27d61de1ef2ea192c2e182f2cfa005_54
  56. So I don't know why the button clicking

    Segment details2:48–2:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_55
  57. gets louder and louder. So you can buy

    Segment details2:49–2:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_56
  58. stocks like that, and then this is the

    Segment details2:52–2:53 · rev_4e27d61de1ef2ea192c2e182f2cfa005_57
  59. amount of money— oh my God, oh, I thought

    Segment details2:54–2:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_58
  60. I said 30,000. Oh, it's 300. So this is

    Segment details2:55–2:58 · rev_4e27d61de1ef2ea192c2e182f2cfa005_59
  61. the amount of money you have in your

    Segment details2:58–3:00 · rev_4e27d61de1ef2ea192c2e182f2cfa005_60
  62. stocks. So when you buy a stock, it takes

    Segment details3:00–3:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_61
  63. the money out your main account. See,

    Segment details3:03–3:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_62
  64. it's minusing it from the top, and then

    Segment details3:05–3:08 · rev_4e27d61de1ef2ea192c2e182f2cfa005_63
  65. it transfers it into your stock account,

    Segment details3:09–3:10 · rev_4e27d61de1ef2ea192c2e182f2cfa005_64
  66. and then it goes up and down randomly.

    Segment details3:11–3:14 · rev_4e27d61de1ef2ea192c2e182f2cfa005_65
  67. And then the idea is after a while it

    Segment details3:15–3:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_66
  68. would either be up or it'll be down, and

    Segment details3:18–3:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_67
  69. then you can sell everything, and then the

    Segment details3:20–3:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_68
  70. money will get transferred back into your

    Segment details3:23–3:24 · rev_4e27d61de1ef2ea192c2e182f2cfa005_69
  71. account minus or plus any profits or

    Segment details3:24–3:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_70
  72. losses. And that's the computer system.

    Segment details3:26–3:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_71
  73. And then you've got this button here, it

    Segment details3:30–3:33 · rev_4e27d61de1ef2ea192c2e182f2cfa005_72
  74. closes the whole thing.

    Segment details3:33–3:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_73
  75. And then you've got the bed. You've got to

    Segment details3:37–3:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_74
  76. stand on top of the bed and then you can

    Segment details3:39–3:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_75
  77. go to sleep like that.

    Segment details3:41–3:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_76
  78. And that would refill your hearts back to

    Segment details3:46–3:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_77
  79. 8,

    Segment details3:50–3:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_78
  80. and it's gonna do some other things. But

    Segment details3:53–3:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_79
  81. it was quite difficult getting this

    Segment details3:56–3:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_80
  82. timing. You see how it times out and fades

    Segment details3:58–4:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_81
  83. to black and then stays black for a few

    Segment details4:01–4:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_82
  84. seconds? That required a global variable

    Segment details4:03–4:07 · rev_4e27d61de1ef2ea192c2e182f2cfa005_83
  85. that starts at 0, and then when you click

    Segment details4:08–4:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_84
  86. on it, it starts counting down. And then I

    Segment details4:11–4:13 · rev_4e27d61de1ef2ea192c2e182f2cfa005_85
  87. put— when the global variable is like -10,

    Segment details4:14–4:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_86
  88. the black screen disappears, and then I

    Segment details4:17–4:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_87
  89. set the image alpha to start fading out so

    Segment details4:20–4:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_88
  90. it eventually disappears. And along with

    Segment details4:23–4:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_89
  91. the Zs, disappears. Oh, that's broken.

    Segment details4:26–4:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_90
  92. Damn it. The Z's supposed to disappear

    Segment details4:29–4:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_91
  93. when it gets to 0.5 alpha. Now it

    Segment details4:31–4:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_92
  94. just respawns the Z's on top of it. Yeah,

    Segment details4:35–4:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_93
  95. I need to fix that.

    Segment details4:38–4:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_94
  96. I don't know why that's not working. Oh,

    Segment details4:42–4:44 · rev_4e27d61de1ef2ea192c2e182f2cfa005_95
  97. now I've got Z stuck on top of my face.

    Segment details4:44–4:46 · rev_4e27d61de1ef2ea192c2e182f2cfa005_96
  98. Okay, let me restart the game.

    Segment details4:47–4:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_97
  99. Don't know why it disappeared the first

    Segment details4:53–4:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_98
  100. time, but then the second time it just

    Segment details4:56–4:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_99
  101. Okay,

    Segment details5:00–5:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_100
  102. so that's the sleep system. You can see

    Segment details5:07–5:10 · rev_4e27d61de1ef2ea192c2e182f2cfa005_101
  103. there's a guy up there. Someone— that's

    Segment details5:10–5:14 · rev_4e27d61de1ef2ea192c2e182f2cfa005_102
  104. someone's character because they paid me

    Segment details5:14–5:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_103
  105. to create a character for him in the game.

    Segment details5:16–5:19 · rev_4e27d61de1ef2ea192c2e182f2cfa005_104
  106. I'm gonna create a level for him as well,

    Segment details5:19–5:21 · rev_4e27d61de1ef2ea192c2e182f2cfa005_105
  107. and the level is gonna be a dream. So when

    Segment details5:22–5:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_106
  108. you sleep, I want there to be dreams, and

    Segment details5:25–5:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_107
  109. it's going to be randomly generated. And

    Segment details5:29–5:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_108
  110. one of the dreams is going to be the level

    Segment details5:30–5:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_109
  111. that this person requested me to add

    Segment details5:32–5:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_110
  112. in for him. And then you'd wake up at the

    Segment details5:36–5:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_111
  113. end of the level, you'd wake up, and then

    Segment details5:39–5:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_112
  114. text would come up saying, oh, that was a

    Segment details5:41–5:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_113
  115. weird dream, something like that. So then

    Segment details5:42–5:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_114
  116. you can leave the bedroom, or you could

    Segment details5:45–5:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_115
  117. just stay in.

    Segment details5:47–5:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_116
  118. Pick up the gun. Now I added some code so

    Segment details5:52–5:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_117
  119. that when you're in the room and you're

    Segment details5:55–5:58 · rev_4e27d61de1ef2ea192c2e182f2cfa005_118
  120. clicking on the computer, he doesn't fire.

    Segment details5:58–6:00 · rev_4e27d61de1ef2ea192c2e182f2cfa005_119
  121. You have no idea how tricky that was,

    Segment details6:02–6:04 · rev_4e27d61de1ef2ea192c2e182f2cfa005_120
  122. because before, every time, every time I

    Segment details6:04–6:08 · rev_4e27d61de1ef2ea192c2e182f2cfa005_121
  123. clicked like that, he would shoot. And

    Segment details6:08–6:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_122
  124. then when I clicked on the computer, he

    Segment details6:11–6:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_123
  125. would shoot. So I had to put a code in. I

    Segment details6:13–6:15 · rev_4e27d61de1ef2ea192c2e182f2cfa005_124
  126. can't remember what I did. And also when

    Segment details6:16–6:17 · rev_4e27d61de1ef2ea192c2e182f2cfa005_125
  127. you click it, he would shoot, but I fixed

    Segment details6:17–6:19 · rev_4e27d61de1ef2ea192c2e182f2cfa005_126
  128. that. So he can't shoot unless you move

    Segment details6:19–6:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_127
  129. again. So it doesn't shoot as soon as you

    Segment details6:22–6:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_128
  130. press the button. And then I added these

    Segment details6:26–6:29 · rev_4e27d61de1ef2ea192c2e182f2cfa005_129
  131. trees in the background, which look quite

    Segment details6:30–6:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_130
  132. nice. Look at that. I think the trees look

    Segment details6:32–6:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_131
  133. pretty good. I like the way

    Segment details6:35–6:38 · rev_4e27d61de1ef2ea192c2e182f2cfa005_132
  134. they've got spikes and little branches

    Segment details6:39–6:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_133
  135. coming out. These are the enemies,

    Segment details6:42–6:44 · rev_4e27d61de1ef2ea192c2e182f2cfa005_134
  136. same as before.

    Segment details6:47–6:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_135
  137. Okay, I'm running out of bullets. And then

    Segment details6:59–7:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_136
  138. when you're running out of bullets, you

    Segment details7:03–7:04 · rev_4e27d61de1ef2ea192c2e182f2cfa005_137
  139. can go back to the computer, you can buy

    Segment details7:04–7:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_138
  140. more bullets.

    Segment details7:07–7:07 · rev_4e27d61de1ef2ea192c2e182f2cfa005_139
  141. I need to add a sound effect.

    Segment details7:11–7:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_140
  142. And then we can go to the petrol station.

    Segment details7:30–7:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_141
  143. Petrol station's up here. Why is it so

    Segment details7:32–7:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_142
  144. loud? We go up

    Segment details7:36–7:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_143
  145. the hill and this is the petrol station.

    Segment details7:39–7:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_144
  146. It's just a temporary template at the

    Segment details7:44–7:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_145
  147. moment, and my plan for the petrol station

    Segment details7:47–7:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_146
  148. is I want to make it so you can work

    Segment details7:50–7:54 · rev_4e27d61de1ef2ea192c2e182f2cfa005_147
  149. at the petrol station and do night shifts.

    Segment details7:54–7:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_148
  150. To earn some extra money. And then here

    Segment details8:00–8:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_149
  151. we've got traffic going up and down.

    Segment details8:03–8:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_150
  152. I haven't designed the cars yet. It's

    Segment details8:07–8:10 · rev_4e27d61de1ef2ea192c2e182f2cfa005_151
  153. funny they go backwards and forwards like

    Segment details8:10–8:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_152
  154. that because

    Segment details8:11–8:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_153
  155. the petrol station is on a busy road

    Segment details8:17–8:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_154
  156. in real life, so I wanted to represent

    Segment details8:23–8:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_155
  157. that with a busy road next to it.

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  158. So you could go to the petrol station to

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  159. do some work, or you can just kill people.

    Segment details8:38–8:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_158
  160. I'm out of bullets. And then when you die,

    Segment details8:54–8:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_159
  161. it's not game over. So before, when you

    Segment details8:57–8:59 · rev_4e27d61de1ef2ea192c2e182f2cfa005_160
  162. died, it was game over and it reset

    Segment details9:00–9:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_161
  163. everything, but now it just makes you lose

    Segment details9:01–9:04 · rev_4e27d61de1ef2ea192c2e182f2cfa005_162
  164. $500, and then you can press space to

    Segment details9:04–9:07 · rev_4e27d61de1ef2ea192c2e182f2cfa005_163
  165. continue and it resets you back in the

    Segment details9:08–9:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_164
  166. bedroom. So I completely got rid of the

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  167. guy's— the tutorial I copied from, he had

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  168. a whole menu system, and when you died,

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  169. it would restart, restart the whole game.

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  170. I got rid of all that and I made my own

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  171. one. I got rid of the menu system as well,

    Segment details9:24–9:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_170
  172. so nothing happens when you press Escape.

    Segment details9:27–9:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_171
  173. There's no menu, there's no new game or

    Segment details9:30–9:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_172
  174. continue. It just carries on from where

    Segment details9:32–9:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_173
  175. you left off. And when you die, it doesn't

    Segment details9:34–9:36 · rev_4e27d61de1ef2ea192c2e182f2cfa005_174
  176. really reset anything, it just takes you

    Segment details9:37–9:38 · rev_4e27d61de1ef2ea192c2e182f2cfa005_175
  177. back to your bedroom, which I think is

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  178. pretty cool.

    Segment details9:40–9:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_177
  179. Oh, where's that button? That's funny.

    Segment details9:46–9:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_178
  180. I can go onto the roof and

    Segment details9:54–9:58 · rev_4e27d61de1ef2ea192c2e182f2cfa005_179
  181. we've got the rocket launcher.

    Segment details9:58–9:59 · rev_4e27d61de1ef2ea192c2e182f2cfa005_180
  182. I need to design the rockets. Then you've

    Segment details10:02–10:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_181
  183. got the girl on the roof. She's not really

    Segment details10:05–10:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_182
  184. going to be on the roof, she's just there

    Segment details10:07–10:08 · rev_4e27d61de1ef2ea192c2e182f2cfa005_183
  185. to test things. You can hold her hand by

    Segment details10:08–10:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_184
  186. pressing E and then she'll follow you.

    Segment details10:11–10:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_185
  187. You can take her to the bedroom. When you

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  188. take her to the bedroom,

    Segment details10:19–10:19 · rev_4e27d61de1ef2ea192c2e182f2cfa005_187
  189. you can make love, and then you can make

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  190. baby Daniels. Look, you shut the door,

    Segment details10:24–10:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_189
  191. bring her onto the bed, and then you can

    Segment details10:32–10:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_190
  192. do this, and then little baby Daniels come

    Segment details10:35–10:38 · rev_4e27d61de1ef2ea192c2e182f2cfa005_191
  193. out. I don't know

    Segment details10:38–10:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_192
  194. if I'm actually gonna have this in the

    Segment details10:42–10:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_193
  195. game. It's just for fun. Make loads of

    Segment details10:44–10:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_194
  196. Daniels and they'll run around,

    Segment details10:48–10:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_195
  197. and then you can open the door. And if

    Segment details10:58–11:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_196
  198. they touch an enemy, they actually kill

    Segment details11:01–11:02 · rev_4e27d61de1ef2ea192c2e182f2cfa005_197
  199. the enemy, but they'll just destroy the

    Segment details11:03–11:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_198
  200. Army of Daniels.

    Segment details11:09–11:10 · rev_4e27d61de1ef2ea192c2e182f2cfa005_199
  201. It's a bit overpowered because as soon as

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  202. they touch the enemy, the enemy gets

    Segment details11:19–11:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_201
  203. killed. Haha, I thought it was funny.

    Segment details11:20–11:23 · rev_4e27d61de1ef2ea192c2e182f2cfa005_202
  204. No, I'm not a mass murderer. I'm defending

    Segment details11:34–11:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_203
  205. my house from the evil haters.

    Segment details11:37–11:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_204
  206. Now you can go up here. I made a little

    Segment details11:43–11:44 · rev_4e27d61de1ef2ea192c2e182f2cfa005_205
  207. trap. I put these spikes that

    Segment details11:45–11:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_206
  208. you die if you fall on, and I also made

    Segment details11:49–11:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_207
  209. this trap here. Watch this. This is cool.

    Segment details11:51–11:53 · rev_4e27d61de1ef2ea192c2e182f2cfa005_208
  210. So you'd see these special orbs and you

    Segment details11:53–11:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_209
  211. think, oh, I'm gonna go and get the

    Segment details11:56–11:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_210
  212. special orbs. Oh look,

    Segment details11:58–12:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_211
  213. they're so easy to get. All you have to do

    Segment details12:01–12:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_212
  214. is run in here and then you get trapped

    Segment details12:05–12:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_213
  215. and the enemies spawn behind you.

    Segment details12:09–12:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_214
  216. You got nowhere to run and then you die if

    Segment details12:15–12:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_215
  217. you don't kill them fast enough. I'm going

    Segment details12:19–12:21 · rev_4e27d61de1ef2ea192c2e182f2cfa005_216
  218. to make lots of little traps like that

    Segment details12:21–12:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_217
  219. around the level, so I'm going to tempt

    Segment details12:22–12:24 · rev_4e27d61de1ef2ea192c2e182f2cfa005_218
  220. the player to try and come collect

    Segment details12:24–12:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_219
  221. the goodies. And then I'm gonna trap them

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  222. somehow.

    Segment details12:30–12:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_221
  223. I could do a trapdoor, maybe like a door

    Segment details12:33–12:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_222
  224. that closes in behind them, and then

    Segment details12:37–12:38 · rev_4e27d61de1ef2ea192c2e182f2cfa005_223
  225. they've got to figure out how to get out.

    Segment details12:39–12:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_224
  226. And there's going to be platforming and

    Segment details12:41–12:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_225
  227. lava, stuff like that. Maybe like a cave

    Segment details12:42–12:46 · rev_4e27d61de1ef2ea192c2e182f2cfa005_226
  228. you go into and then the entrance gets

    Segment details12:46–12:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_227
  229. collapsed in, and then you,

    Segment details12:48–12:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_228
  230. you're underground Why is he holding the

    Segment details12:52–12:54 · rev_4e27d61de1ef2ea192c2e182f2cfa005_229
  231. rocket launcher and the machine gun at the

    Segment details12:54–12:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_230
  232. same time? Look at that, he's got the

    Segment details12:56–12:58 · rev_4e27d61de1ef2ea192c2e182f2cfa005_231
  233. rocket launcher and the machine gun out.

    Segment details12:59–13:00 · rev_4e27d61de1ef2ea192c2e182f2cfa005_232
  234. That's weird.

    Segment details13:01–13:02 · rev_4e27d61de1ef2ea192c2e182f2cfa005_233
  235. Yeah, the game's looking pretty good, I

    Segment details13:12–13:14 · rev_4e27d61de1ef2ea192c2e182f2cfa005_234
  236. think. At first I

    Segment details13:14–13:17 · rev_4e27d61de1ef2ea192c2e182f2cfa005_235
  237. was a bit unhappy at how it looked.

    Segment details13:17–13:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_236
  238. But I think I put some work into the art

    Segment details13:20–13:23 · rev_4e27d61de1ef2ea192c2e182f2cfa005_237
  239. style. Uh, I'm quite happy with it. I need

    Segment details13:24–13:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_238
  240. to thicken up some of these black lines to

    Segment details13:26–13:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_239
  241. make it stand out a bit more, but I quite

    Segment details13:28–13:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_240
  242. like the way it's looking.

    Segment details13:30–13:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_241
  243. Apart from this gun, it looks weird when

    Segment details13:42–13:44 · rev_4e27d61de1ef2ea192c2e182f2cfa005_242
  244. he's pointing it down.

    Segment details13:45–13:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_243
  245. And I, I don't like the way— cuz he's

    Segment details13:50–13:53 · rev_4e27d61de1ef2ea192c2e182f2cfa005_244
  246. supposed to be holding the gun, but then

    Segment details13:53–13:54 · rev_4e27d61de1ef2ea192c2e182f2cfa005_245
  247. you can see his arms flapping in the back.

    Segment details13:54–13:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_246
  248. So that's what I have so far. You can do

    Segment details14:09–14:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_247
  249. your stocks. I don't have enough

    Segment details14:12–14:15 · rev_4e27d61de1ef2ea192c2e182f2cfa005_248
  250. money.

    Segment details14:15–14:15 · rev_4e27d61de1ef2ea192c2e182f2cfa005_249
  251. And then if you press S, you can save the

    Segment details14:19–14:21 · rev_4e27d61de1ef2ea192c2e182f2cfa005_250
  252. game, and then game saved. You can close

    Segment details14:22–14:24 · rev_4e27d61de1ef2ea192c2e182f2cfa005_251
  253. it down and then reopen it, and then it'll

    Segment details14:24–14:27 · rev_4e27d61de1ef2ea192c2e182f2cfa005_252
  254. carry on where you left it. Then you can

    Segment details14:27–14:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_253
  255. upload your videotapes to YouTube, and

    Segment details14:30–14:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_254
  256. then you'll make a bit of money.

    Segment details14:32–14:33 · rev_4e27d61de1ef2ea192c2e182f2cfa005_255
  257. And then you can buy stuff, check your

    Segment details14:38–14:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_256
  258. email, buy some stocks.

    Segment details14:40–14:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_257
  259. It was pretty tricky trying to figure out

    Segment details14:50–14:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_258
  260. how to keep this stock number ticking up

    Segment details14:52–14:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_259
  261. and down because I had to use an alarm

    Segment details14:55–14:58 · rev_4e27d61de1ef2ea192c2e182f2cfa005_260
  262. timer. So when you click this button, it

    Segment details14:59–15:00 · rev_4e27d61de1ef2ea192c2e182f2cfa005_261
  263. activates the alarm that makes the stock

    Segment details15:01–15:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_262
  264. global variable go up and down by a random

    Segment details15:03–15:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_263
  265. number between -1 and +1. But then when I

    Segment details15:06–15:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_264
  266. closed it down, I had to destroy the

    Segment details15:10–15:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_265
  267. button, otherwise the button would just be

    Segment details15:12–15:13 · rev_4e27d61de1ef2ea192c2e182f2cfa005_266
  268. floating there. But if I destroyed the

    Segment details15:13–15:15 · rev_4e27d61de1ef2ea192c2e182f2cfa005_267
  269. button, it also destroyed the alarm and

    Segment details15:16–15:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_268
  270. stopped the stock number from ticking up

    Segment details15:18–15:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_269
  271. and down. So I did something sneaky.

    Segment details15:20–15:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_270
  272. I made it so when you close the computer,

    Segment details15:24–15:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_271
  273. instead of destroying this button, It just

    Segment details15:27–15:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_272
  274. moves the button to the top of the screen

    Segment details15:30–15:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_273
  275. out of view. It's still there. It's

    Segment details15:32–15:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_274
  276. actually just on top of

    Segment details15:34–15:38 · rev_4e27d61de1ef2ea192c2e182f2cfa005_275
  277. the roof. I need to make it higher so you

    Segment details15:38–15:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_276
  278. can't see it. I can't get up there now,

    Segment details15:40–15:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_277
  279. but it should be right up there. Just a

    Segment details15:43–15:46 · rev_4e27d61de1ef2ea192c2e182f2cfa005_278
  280. little sneaky thing I did.

    Segment details15:46–15:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_279
  281. Where is it? Yeah, there it is. Look. You

    Segment details15:53–15:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_280
  282. can see it's up there.

    Segment details15:55–15:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_281
  283. The button's just up in the sky. I need

    Segment details16:00–16:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_282
  284. the button to exist for the stock number

    Segment details16:03–16:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_283
  285. to keep going up and down. So you can see

    Segment details16:05–16:08 · rev_4e27d61de1ef2ea192c2e182f2cfa005_284
  286. it's still moving, and I lost $20 in my

    Segment details16:08–16:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_285
  287. in-game stock market.

    Segment details16:11–16:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_286
  288. Now I've got minus $8.

    Segment details16:15–16:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_287
  289. Baby Daniel's running around.

    Segment details16:27–16:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_288
  290. I think I'll start working on the petrol

    Segment details16:32–16:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_289
  291. station soon. I want to add maybe

    Segment details16:34–16:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_290
  292. a silhouette of a person here walking up

    Segment details16:39–16:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_291
  293. and down. That'd be pretty cool. And then

    Segment details16:41–16:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_292
  294. I've got to add some red to the top, add

    Segment details16:43–16:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_293
  295. the petrol station logo. I want to add

    Segment details16:46–16:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_294
  296. maybe a car here fueling up.

    Segment details16:48–16:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_295
  297. And then maybe I'll add a whole new level

    Segment details16:55–16:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_296
  298. so when you press on the door of the

    Segment details16:57–17:00 · rev_4e27d61de1ef2ea192c2e182f2cfa005_297
  299. petrol station it takes you to a different

    Segment details17:00–17:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_298
  300. instance. And then you're inside,

    Segment details17:02–17:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_299
  301. the whole level will be inside of the

    Segment details17:06–17:07 · rev_4e27d61de1ef2ea192c2e182f2cfa005_300
  302. petrol station and then you'll be dressed

    Segment details17:08–17:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_301
  303. up in the uniform. And then you've got to

    Segment details17:09–17:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_302
  304. do stuff like sweep the floor. Serve the

    Segment details17:11–17:14 · rev_4e27d61de1ef2ea192c2e182f2cfa005_303
  305. customers, and then it's like a minigame

    Segment details17:14–17:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_304
  306. where you make money.

    Segment details17:17–17:17 · rev_4e27d61de1ef2ea192c2e182f2cfa005_305
  307. So that's my game so far. I think it's

    Segment details17:28–17:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_306
  308. looking pretty good, if I don't say so

    Segment details17:31–17:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_307
  309. myself. Is there any progression

    Segment details17:35–17:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_308
  310. in the story? Yeah, there will be, and the

    Segment details17:39–17:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_309
  311. story will be mostly told through the

    Segment details17:42–17:44 · rev_4e27d61de1ef2ea192c2e182f2cfa005_310
  312. email system, which would kind of give

    Segment details17:45–17:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_311
  313. you quests. So the main quest is

    Segment details17:48–17:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_312
  314. to meet Emi from Japan that you met

    Segment details17:51–17:54 · rev_4e27d61de1ef2ea192c2e182f2cfa005_313
  315. online.

    Segment details17:55–17:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_314
  316. This email here. So the main goal is to

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  317. meet Emi and save up money to buy a plane

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  318. ticket, and then you buy the plane ticket

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  319. and then it will take you to Japan, the

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  320. Japan level.

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  321. And then you'll leave the house and then I

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  322. might, I might make a guest house. So

    Segment details18:27–18:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_321
  323. instead of having this house, you would

    Segment details18:30–18:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_322
  324. start off in the guest house in Japan and

    Segment details18:32–18:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_323
  325. then that'll be your home base where your

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  326. bed will be, your computer will be, I'll

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  327. design a laptop as well.

    Segment details18:40–18:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_326
  328. And then you have different things to do

    Segment details18:48–18:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_327
  329. in Japan, like going on dates,

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  330. and I don't know if there'll be shooting.

    Segment details18:53–18:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_329
  331. It just seems kind of weird. You're

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  332. running around Japan, you're just machine

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  333. gunning down things. Seems a bit serial

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  334. killer-y.

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  335. What else should I add to it? What ideas

    Segment details19:45–19:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_334
  336. are there?

    Segment details19:49–19:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_335
  337. Maybe I can add the Nepalese guy as a

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  338. boss.

    Segment details19:59–19:59 · rev_4e27d61de1ef2ea192c2e182f2cfa005_337
  339. Only have the gun in the dreams. Yeah, I

    Segment details20:07–20:10 · rev_4e27d61de1ef2ea192c2e182f2cfa005_338
  340. do feel like it's a bit weird that you're

    Segment details20:10–20:13 · rev_4e27d61de1ef2ea192c2e182f2cfa005_339
  341. kitted out in a machine gun and a rocket

    Segment details20:13–20:15 · rev_4e27d61de1ef2ea192c2e182f2cfa005_340
  342. launcher, and it's supposed to be kind of

    Segment details20:15–20:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_341
  343. realistic in the sense that it's set in a

    Segment details20:18–20:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_342
  344. world based off of my own real life.

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  345. But then without the shooting, what is the

    Segment details20:27–20:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_344
  346. game? It's just like running up and down.

    Segment details20:30–20:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_345
  347. It's a running up and down simulator.

    Segment details20:34–20:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_346
  348. Maybe I can make it more like Shenmue

    Segment details20:38–20:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_347
  349. where it's more about characters and doing

    Segment details20:40–20:46 · rev_4e27d61de1ef2ea192c2e182f2cfa005_348
  350. stuff instead of just Gunning down hordes

    Segment details20:46–20:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_349
  351. of people.

    Segment details20:50–20:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_350
  352. Instead of a gun, you should hold a

    Segment details20:54–20:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_351
  353. camera. Make your vlogs.

    Segment details20:56–20:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_352
  354. Maybe. But then what would you be shooting

    Segment details21:00–21:04 · rev_4e27d61de1ef2ea192c2e182f2cfa005_353
  355. at?

    Segment details21:04–21:04 · rev_4e27d61de1ef2ea192c2e182f2cfa005_354
  356. Maybe your job would be instead of holding

    Segment details21:08–21:10 · rev_4e27d61de1ef2ea192c2e182f2cfa005_355
  357. a gun. Yeah, you hold a camera and then

    Segment details21:10–21:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_356
  358. clicking the shoot button would. Start

    Segment details21:12–21:15 · rev_4e27d61de1ef2ea192c2e182f2cfa005_357
  359. filming. And then instead of ammunition,

    Segment details21:15–21:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_358
  360. you'd have an SD card or film.

    Segment details21:18–21:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_359
  361. And then you'd have to go around the map

    Segment details21:23–21:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_360
  362. and try and find interesting things to

    Segment details21:25–21:27 · rev_4e27d61de1ef2ea192c2e182f2cfa005_361
  363. film. So maybe there's a car crash, and

    Segment details21:27–21:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_362
  364. then you find it, and then you start

    Segment details21:30–21:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_363
  365. filming it. And then you take the footage

    Segment details21:31–21:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_364
  366. back home, you upload it, and then it

    Segment details21:35–21:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_365
  367. would give you money. It just seems kind

    Segment details21:38–21:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_366
  368. of boring though. What's the challenge?

    Segment details21:39–21:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_367
  369. Because at least when you're fighting the

    Segment details21:50–21:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_368
  370. enemies, the challenge is to not get shot

    Segment details21:52–21:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_369
  371. and to avoid them and dodge them.

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  372. It does kind of take away from the realism

    Segment details22:09–22:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_371
  373. of the game, but it's not really supposed

    Segment details22:12–22:14 · rev_4e27d61de1ef2ea192c2e182f2cfa005_372
  374. to be realistic. It's just supposed to be

    Segment details22:15–22:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_373
  375. like tongue-in-cheek action game based

    Segment details22:16–22:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_374
  376. off events in my life where you machine

    Segment details22:20–22:23 · rev_4e27d61de1ef2ea192c2e182f2cfa005_375
  377. gun everyone.

    Segment details22:23–22:24 · rev_4e27d61de1ef2ea192c2e182f2cfa005_376
  378. Maybe I'll change the enemies into

    Segment details22:39–22:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_377
  379. animals.

    Segment details22:42–22:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_378
  380. Big scary bears.

    Segment details22:47–22:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_379
  381. But that seems kind of cruel as well,

    Segment details22:50–22:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_380
  382. just gunning down a bunch of innocent

    Segment details22:52–22:54 · rev_4e27d61de1ef2ea192c2e182f2cfa005_381
  383. bears in the woods.

    Segment details22:54–22:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_382
  384. I'd like a way to get rid of the weapon so

    Segment details23:17–23:21 · rev_4e27d61de1ef2ea192c2e182f2cfa005_383
  385. you could hide the weapon, put it away.

    Segment details23:21–23:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_384
  386. Maybe the

    Segment details23:27–23:36 · rev_4e27d61de1ef2ea192c2e182f2cfa005_385
  387. ultimate weapon, baby Daniels. Instead of

    Segment details23:37–23:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_386
  388. a gun, you could just use your babies as

    Segment details23:40–23:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_387
  389. weapons.

    Segment details23:42–23:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_388
  390. Make them zombies. Yeah, it could be a

    Segment details23:57–23:59 · rev_4e27d61de1ef2ea192c2e182f2cfa005_389
  391. zombie apocalypse, but then it

    Segment details24:00–24:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_390
  392. doesn't make sense. Why is there a zombie

    Segment details24:04–24:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_391
  393. apocalypse in England and then I go to

    Segment details24:05–24:07 · rev_4e27d61de1ef2ea192c2e182f2cfa005_392
  394. Japan and everything's fine there?

    Segment details24:07–24:08 · rev_4e27d61de1ef2ea192c2e182f2cfa005_393
  395. Or there could be zombies in, in Japan.

    Segment details24:14–24:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_394
  396. You get— oh, you get to Japan, everyone's

    Segment details24:16–24:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_395
  397. a zombie. You have to kill them all. And

    Segment details24:18–24:21 · rev_4e27d61de1ef2ea192c2e182f2cfa005_396
  398. maybe it's a dream, maybe it's not a

    Segment details24:21–24:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_397
  399. dream, maybe like sleepwalking. And in

    Segment details24:23–24:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_398
  400. Daniel's reality, everyone's a zombie and

    Segment details24:26–24:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_399
  401. he has to gun them all down. But in actual

    Segment details24:29–24:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_400
  402. fact, in actual reality, he's just gone

    Segment details24:32–24:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_401
  403. crazy and he's killing innocent people.

    Segment details24:35–24:38 · rev_4e27d61de1ef2ea192c2e182f2cfa005_402
  404. So in Daniel's mind, he's like, oh,

    Segment details24:41–24:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_403
  405. everyone's zombies, I've got to stop them

    Segment details24:43–24:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_404
  406. and save the world.

    Segment details24:45–24:46 · rev_4e27d61de1ef2ea192c2e182f2cfa005_405
  407. But actually he's like a psycho killing

    Segment details24:49–24:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_406
  408. innocent people.

    Segment details24:52–24:53 · rev_4e27d61de1ef2ea192c2e182f2cfa005_407
  409. In Daniel's mind, he is the hero, when in

    Segment details24:58–25:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_408
  410. reality he is the monster.

    Segment details25:02–25:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_409
  411. No, I want to make it more realistic, I

    Segment details25:07–25:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_410
  412. think. So you arrive in Japan, you're in

    Segment details25:10–25:13 · rev_4e27d61de1ef2ea192c2e182f2cfa005_411
  413. the guest house. You gotta make friends.

    Segment details25:13–25:15 · rev_4e27d61de1ef2ea192c2e182f2cfa005_412
  414. Oh, why don't I just make it more like

    Segment details25:16–25:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_413
  415. that? Less shooting and killing,

    Segment details25:18–25:21 · rev_4e27d61de1ef2ea192c2e182f2cfa005_414
  416. blowing stuff up. More kind

    Segment details25:22–25:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_415
  417. of like— what game would it be like?

    Segment details25:26–25:29 · rev_4e27d61de1ef2ea192c2e182f2cfa005_416
  418. So then you arrive in Japan and then

    Segment details25:32–25:33 · rev_4e27d61de1ef2ea192c2e182f2cfa005_417
  419. you're in the guest house and then

    Segment details25:34–25:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_418
  420. there'll be— I'll make different

    Segment details25:36–25:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_419
  421. characters in the guest house that kind of

    Segment details25:38–25:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_420
  422. just walk up and down doing things. And

    Segment details25:40–25:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_421
  423. then you got to talk to them and try and

    Segment details25:43–25:44 · rev_4e27d61de1ef2ea192c2e182f2cfa005_422
  424. become friends. And then I'll give— oh, I

    Segment details25:45–25:46 · rev_4e27d61de1ef2ea192c2e182f2cfa005_423
  425. could definitely do that. I could do like

    Segment details25:46–25:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_424
  426. multiple option responses. That'll be so

    Segment details25:48–25:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_425
  427. easy to implement now that I know how to

    Segment details25:51–25:53 · rev_4e27d61de1ef2ea192c2e182f2cfa005_426
  428. do buttons and like a computer system.

    Segment details25:53–25:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_427
  429. The dialogue multiple choice thing would

    Segment details25:57–25:59 · rev_4e27d61de1ef2ea192c2e182f2cfa005_428
  430. basically just be the same as the computer

    Segment details25:59–26:02 · rev_4e27d61de1ef2ea192c2e182f2cfa005_429
  431. And then maybe making friends with certain

    Segment details26:11–26:14 · rev_4e27d61de1ef2ea192c2e182f2cfa005_430
  432. people at the guest house will, will get

    Segment details26:14–26:17 · rev_4e27d61de1ef2ea192c2e182f2cfa005_431
  433. you access to different girls through

    Segment details26:17–26:19 · rev_4e27d61de1ef2ea192c2e182f2cfa005_432
  434. those friends. So they could be like a,

    Segment details26:20–26:23 · rev_4e27d61de1ef2ea192c2e182f2cfa005_433
  435. a club— club-going clubber who loves going

    Segment details26:24–26:27 · rev_4e27d61de1ef2ea192c2e182f2cfa005_434
  436. to clubs, and then you make friends with

    Segment details26:27–26:29 · rev_4e27d61de1ef2ea192c2e182f2cfa005_435
  437. him, he'll take you to the club where

    Segment details26:29–26:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_436
  438. you'll meet You'll meet Roxanne

    Segment details26:31–26:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_437
  439. in the club and then she'll be a potential

    Segment details26:35–26:38 · rev_4e27d61de1ef2ea192c2e182f2cfa005_438
  440. love interest. And then there'll be like a

    Segment details26:39–26:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_439
  441. nerdy guy at the guest house who's into

    Segment details26:42–26:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_440
  442. anime and stuff. And then you could try

    Segment details26:43–26:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_441
  443. and befriend him. And then there'll be

    Segment details26:45–26:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_442
  444. multiple, there'll be dialogue. And then,

    Segment details26:47–26:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_443
  445. oh, that'd be so good. I can make a global

    Segment details26:49–26:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_444
  446. variable called friendship relationship

    Segment details26:53–26:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_445
  447. status, like in The Sims. And then. It

    Segment details26:56–26:59 · rev_4e27d61de1ef2ea192c2e182f2cfa005_446
  448. will start off at 0, and then at 50 you'll

    Segment details26:59–27:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_447
  449. become friends. But then if you keep

    Segment details27:04–27:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_448
  450. choosing the wrong answers, it will go

    Segment details27:05–27:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_449
  451. down to like -50, and then he'll hate you.

    Segment details27:07–27:08 · rev_4e27d61de1ef2ea192c2e182f2cfa005_450
  452. At -50, he just won't want to talk to you

    Segment details27:11–27:13 · rev_4e27d61de1ef2ea192c2e182f2cfa005_451
  453. anymore. But then at +50, he'll be a

    Segment details27:14–27:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_452
  454. friend, and then he'll start inviting you

    Segment details27:17–27:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_453
  455. to do stuff with him. That's gonna take

    Segment details27:19–27:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_454
  456. so much work.

    Segment details27:23–27:23 · rev_4e27d61de1ef2ea192c2e182f2cfa005_455
  457. I'd have to have different global

    Segment details27:27–27:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_456
  458. variables for each character and then

    Segment details27:28–27:29 · rev_4e27d61de1ef2ea192c2e182f2cfa005_457
  459. multiple dialogue options.

    Segment details27:30–27:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_458
  460. So it would be like you go up to the anime

    Segment details27:34–27:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_459
  461. lover and then the first one would be,

    Segment details27:37–27:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_460
  462. hello, how are you? My name's Daniel. And

    Segment details27:39–27:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_461
  463. then you start talking about interests,

    Segment details27:42–27:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_462
  464. and then if you put— if you choose I hate

    Segment details27:43–27:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_463
  465. anime, then that'll make you lose a load

    Segment details27:46–27:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_464
  466. of points. So you put I love anime. Then

    Segment details27:48–27:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_465
  467. it will give you a load of relationship

    Segment details27:50–27:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_466
  468. points with him.

    Segment details27:52–27:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_467
  469. And then there could be like a muscular

    Segment details27:56–27:58 · rev_4e27d61de1ef2ea192c2e182f2cfa005_468
  470. Chad and he loves going to the gym, and

    Segment details27:59–28:01 · rev_4e27d61de1ef2ea192c2e182f2cfa005_469
  471. then if you be friends with him, he'll

    Segment details28:01–28:03 · rev_4e27d61de1ef2ea192c2e182f2cfa005_470
  472. take you to the gym with him and you go

    Segment details28:04–28:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_471
  473. drinking and stuff and you can get ripped.

    Segment details28:07–28:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_472
  474. It's quite a good idea. Well, what was

    Segment details28:21–28:24 · rev_4e27d61de1ef2ea192c2e182f2cfa005_473
  475. that? She just had like a sonic boom.

    Segment details28:24–28:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_474
  476. What? Sometimes she gets glitched into the

    Segment details28:30–28:33 · rev_4e27d61de1ef2ea192c2e182f2cfa005_475
  477. ground and then she just takes off like a

    Segment details28:33–28:36 · rev_4e27d61de1ef2ea192c2e182f2cfa005_476
  478. rocket. Whoa, did you see that?

    Segment details28:36–28:38 · rev_4e27d61de1ef2ea192c2e182f2cfa005_477
  479. It's when she gets stuck on the top.

    Segment details28:41–28:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_478
  480. That's so funny. It's funny

    Segment details28:53–28:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_479
  481. finding the bugs. Like, this is a bug as

    Segment details28:58–28:59 · rev_4e27d61de1ef2ea192c2e182f2cfa005_480
  482. well. When she gets stuck on the spring,

    Segment details28:59–29:02 · rev_4e27d61de1ef2ea192c2e182f2cfa005_481
  483. it keeps making the spring sound.

    Segment details29:03–29:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_482
  484. Can make a trampoline.

    Segment details29:11–29:14 · rev_4e27d61de1ef2ea192c2e182f2cfa005_483
  485. So this is the computer,

    Segment details29:32–29:33 · rev_4e27d61de1ef2ea192c2e182f2cfa005_484
  486. and this is what controls when

    Segment details29:36–29:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_485
  487. you click the computer what happens. When

    Segment details29:40–29:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_486
  488. this is saying that if the mouse button is

    Segment details29:43–29:46 · rev_4e27d61de1ef2ea192c2e182f2cfa005_487
  489. over the hitbox of the computer, then it

    Segment details29:46–29:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_488
  490. will change the color, and then when you

    Segment details29:49–29:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_489
  491. it will do this. It'll make that click

    Segment details29:55–29:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_490
  492. sound, and then it will create all the

    Segment details29:57–29:58 · rev_4e27d61de1ef2ea192c2e182f2cfa005_491
  493. This is the code.

    Segment details30:11–30:12 · rev_4e27d61de1ef2ea192c2e182f2cfa005_492
  494. Yeah, yeah, it's not really that

    Segment details30:15–30:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_493
  495. difficult. So when you want to click on

    Segment details30:17–30:19 · rev_4e27d61de1ef2ea192c2e182f2cfa005_494
  496. the computer and you want to make a button

    Segment details30:19–30:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_495
  497. appear, you do instance create layer, and

    Segment details30:21–30:24 · rev_4e27d61de1ef2ea192c2e182f2cfa005_496
  498. then you put the coordinates where it

    Segment details30:24–30:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_497
  499. appears. So I've made it so these buttons

    Segment details30:25–30:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_498
  500. appear at +80 on the x-axis and

    Segment details30:28–30:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_499
  501. -550 on the y-axis of the player, so it

    Segment details30:32–30:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_500
  502. always appears on the right-hand side and

    Segment details30:36–30:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_501
  503. stays there. And then you

    Segment details30:37–30:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_502
  504. put the layer that it spawns on, and then

    Segment details30:41–30:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_503
  505. OShopping2 is the computer screen,

    Segment details30:43–30:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_504
  506. and then you've got the different buttons

    Segment details30:47–30:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_505
  507. that pop up as well.

    Segment details30:49–30:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_506
  508. And I made it so you can only click on the

    Segment details30:53–30:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_507
  509. computer if the character is within 140

    Segment details30:56–30:59 · rev_4e27d61de1ef2ea192c2e182f2cfa005_508
  510. pixels.

    Segment details30:59–31:00 · rev_4e27d61de1ef2ea192c2e182f2cfa005_509
  511. Yeah, so this is the if statement.

    Segment details31:04–31:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_510
  512. So basically it means if

    Segment details31:12–31:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_511
  513. all of these parameters are met, then it

    Segment details31:16–31:19 · rev_4e27d61de1ef2ea192c2e182f2cfa005_512
  514. executes this. So if the mouse

    Segment details31:19–31:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_513
  515. is on top of— if the mouse— if

    Segment details31:22–31:27 · rev_4e27d61de1ef2ea192c2e182f2cfa005_514
  516. mouseX is on top of the box

    Segment details31:27–31:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_515
  517. of where the computer is, within left and

    Segment details31:31–31:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_516
  518. within right, and if the Y is within the

    Segment details31:34–31:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_517
  519. top and the bottom, so if it's within,

    Segment details31:37–31:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_518
  520. then it would change the

    Segment details31:39–31:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_519
  521. No, no, this will change to image index 0,

    Segment details31:45–31:48 · rev_4e27d61de1ef2ea192c2e182f2cfa005_520
  522. which is the black one. Otherwise it will

    Segment details31:49–31:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_521
  523. change to the other one, which is the

    Segment details31:52–31:53 · rev_4e27d61de1ef2ea192c2e182f2cfa005_522
  524. So if the mouse is over it and the

    Segment details32:02–32:04 · rev_4e27d61de1ef2ea192c2e182f2cfa005_523
  525. character is within 120 pixels of the

    Segment details32:05–32:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_524
  526. computer and the character is touching the

    Segment details32:07–32:09 · rev_4e27d61de1ef2ea192c2e182f2cfa005_525
  527. floor, because without this bit here,

    Segment details32:10–32:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_526
  528. look what kept happening. If I get rid of

    Segment details32:11–32:13 · rev_4e27d61de1ef2ea192c2e182f2cfa005_527
  529. it, you could click on the computer when

    Segment details32:14–32:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_528
  530. you were jumping and then the whole

    Segment details32:17–32:17 · rev_4e27d61de1ef2ea192c2e182f2cfa005_529
  531. computer would jumble up. Look,

    Segment details32:17–32:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_530
  532. see, it all moves with him, which was

    Segment details32:21–32:23 · rev_4e27d61de1ef2ea192c2e182f2cfa005_531
  533. weird, and then all of it gets messed up.

    Segment details32:23–32:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_532
  534. So to stop that from happening, I put this

    Segment details32:29–32:32 · rev_4e27d61de1ef2ea192c2e182f2cfa005_533
  535. code in so you can only click on it when

    Segment details32:32–32:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_534
  536. you're standing firmly on the ground.

    Segment details32:35–32:37 · rev_4e27d61de1ef2ea192c2e182f2cfa005_535
  537. So look, you can't click on it when he's

    Segment details32:42–32:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_536
  538. jumping. Now you've got to be on the

    Segment details32:43–32:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_537
  539. ground, and then it doesn't do that weird

    Segment details32:45–32:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_538
  540. thing. So it's just like trying to solve

    Segment details32:48–32:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_539
  541. different problems that come up.

    Segment details32:51–32:53 · rev_4e27d61de1ef2ea192c2e182f2cfa005_540
  542. And then I made it so the character loses

    Segment details33:08–33:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_541
  543. control when you've clicked it.

    Segment details33:11–33:14 · rev_4e27d61de1ef2ea192c2e182f2cfa005_542
  544. Otherwise you could move the character

    Segment details33:14–33:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_543
  545. around whilst the computer screen was

    Segment details33:16–33:17 · rev_4e27d61de1ef2ea192c2e182f2cfa005_544
  546. open. I thought that was a bit weird. So

    Segment details33:17–33:20 · rev_4e27d61de1ef2ea192c2e182f2cfa005_545
  547. you lose the control of the character when

    Segment details33:20–33:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_546
  548. it's open, and then you regain control

    Segment details33:25–33:27 · rev_4e27d61de1ef2ea192c2e182f2cfa005_547
  549. when you close it. Down, then you can move

    Segment details33:27–33:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_548
  550. again. Quite clever.

    Segment details33:31–33:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_549
  551. And then look at this, when you've got the

    Segment details33:34–33:36 · rev_4e27d61de1ef2ea192c2e182f2cfa005_550
  552. weapon, he puts the weapon

    Segment details33:36–33:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_551
  553. away when you click on the computer. See,

    Segment details33:40–33:42 · rev_4e27d61de1ef2ea192c2e182f2cfa005_552
  554. it's gone now, because before he was

    Segment details33:42–33:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_553
  555. aiming the weapon at the buttons you were

    Segment details33:45–33:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_554
  556. trying to press, which I thought was a bit

    Segment details33:47–33:51 · rev_4e27d61de1ef2ea192c2e182f2cfa005_555
  557. I'm out of bullets. I died.

    Segment details34:07–34:10 · rev_4e27d61de1ef2ea192c2e182f2cfa005_556
  558. Yeah, so that's my game so far.

    Segment details34:18–34:19 · rev_4e27d61de1ef2ea192c2e182f2cfa005_557
  559. Let me know what you think.

    Segment details34:21–34:23 · rev_4e27d61de1ef2ea192c2e182f2cfa005_558
  560. Where do I find solutions to the problems?

    Segment details34:28–34:30 · rev_4e27d61de1ef2ea192c2e182f2cfa005_559
  561. I come up with it myself because I'm so

    Segment details34:32–34:36 · rev_4e27d61de1ef2ea192c2e182f2cfa005_560
  562. clever.

    Segment details34:36–34:36 · rev_4e27d61de1ef2ea192c2e182f2cfa005_561
  563. You have to identify the problem and then

    Segment details34:48–34:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_562
  564. think, how can you get rid of the problem?

    Segment details34:50–34:52 · rev_4e27d61de1ef2ea192c2e182f2cfa005_563
  565. And then figure out what kind of code

    Segment details34:52–34:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_564
  566. you're going to use.

    Segment details34:56–34:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_565
  567. So the other— so the problem when I had

    Segment details35:00–35:02 · rev_4e27d61de1ef2ea192c2e182f2cfa005_566
  568. the gun out was that he kept shooting

    Segment details35:03–35:05 · rev_4e27d61de1ef2ea192c2e182f2cfa005_567
  569. bullets when I clicked on the buttons on

    Segment details35:05–35:07 · rev_4e27d61de1ef2ea192c2e182f2cfa005_568
  570. the computer. I needed to get

    Segment details35:07–35:11 · rev_4e27d61de1ef2ea192c2e182f2cfa005_569
  571. him to stop shooting when I clicked on the

    Segment details35:11–35:13 · rev_4e27d61de1ef2ea192c2e182f2cfa005_570
  572. computer. So I just— what did I do?

    Segment details35:13–35:17 · rev_4e27d61de1ef2ea192c2e182f2cfa005_571
  573. I think I destroyed— oh

    Segment details35:21–35:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_572
  574. no,

    Segment details35:25–35:26 · rev_4e27d61de1ef2ea192c2e182f2cfa005_573
  575. I just set the layer that the gun is on to

    Segment details35:30–35:33 · rev_4e27d61de1ef2ea192c2e182f2cfa005_574
  576. invisible when you click on it, so the gun

    Segment details35:33–35:35 · rev_4e27d61de1ef2ea192c2e182f2cfa005_575
  577. disappears.

    Segment details35:35–35:36 · rev_4e27d61de1ef2ea192c2e182f2cfa005_576
  578. And then I made it so that the gun layer

    Segment details35:38–35:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_577
  579. needs to be visible in order to shoot a

    Segment details35:41–35:44 · rev_4e27d61de1ef2ea192c2e182f2cfa005_578
  580. bullet. So you can see here, and this is

    Segment details35:44–35:46 · rev_4e27d61de1ef2ea192c2e182f2cfa005_579
  581. the gun code for the gun, when you click

    Segment details35:46–35:50 · rev_4e27d61de1ef2ea192c2e182f2cfa005_580
  582. the left mouse button— where

    Segment details35:50–35:56 · rev_4e27d61de1ef2ea192c2e182f2cfa005_581
  583. I can't find it now.

    Segment details36:06–36:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_582
  584. Sometimes I forget how I've done stuff

    Segment details36:14–36:16 · rev_4e27d61de1ef2ea192c2e182f2cfa005_583
  585. because I did it such a long time ago.

    Segment details36:16–36:18 · rev_4e27d61de1ef2ea192c2e182f2cfa005_584
  586. Oh, here it is. So this is what happens

    Segment details36:21–36:22 · rev_4e27d61de1ef2ea192c2e182f2cfa005_585
  587. when you click left mouse button. It will

    Segment details36:22–36:25 · rev_4e27d61de1ef2ea192c2e182f2cfa005_586
  588. reduce your ammo by 1, play the shooting

    Segment details36:25–36:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_587
  589. sound, and then it will create a bullet at

    Segment details36:29–36:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_588
  590. a of 25. But in order to do that,

    Segment details36:31–36:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_589
  591. you need more than one— need more than 0

    Segment details36:38–36:40 · rev_4e27d61de1ef2ea192c2e182f2cfa005_590
  592. ammo, and you need to have control of the

    Segment details36:41–36:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_591
  593. player. Oh, I also

    Segment details36:44–36:47 · rev_4e27d61de1ef2ea192c2e182f2cfa005_592
  594. made a global variable called don't shoot.

    Segment details36:48–36:49 · rev_4e27d61de1ef2ea192c2e182f2cfa005_593
  595. Oh yeah, that's how I did it. I think I

    Segment details36:50–36:53 · rev_4e27d61de1ef2ea192c2e182f2cfa005_594
  596. made it so when you click on the computer,

    Segment details36:53–36:54 · rev_4e27d61de1ef2ea192c2e182f2cfa005_595
  597. it sets the don't shoot variable to false.

    Segment details36:55–36:57 · rev_4e27d61de1ef2ea192c2e182f2cfa005_596
  598. False, but you need it to be true, and the

    Segment details37:00–37:02 · rev_4e27d61de1ef2ea192c2e182f2cfa005_597
  599. only way you can get it to true is by not

    Segment details37:03–37:04 · rev_4e27d61de1ef2ea192c2e182f2cfa005_598
  600. clicking on the computer or something like

    Segment details37:04–37:06 · rev_4e27d61de1ef2ea192c2e182f2cfa005_599
  601. Oh yeah, yeah, yeah, that's how I did it.

    Segment details37:25–37:27 · rev_4e27d61de1ef2ea192c2e182f2cfa005_600
  602. So if you hover the mouse over the

    Segment details37:27–37:28 · rev_4e27d61de1ef2ea192c2e182f2cfa005_601
  603. computer, it will set it to the green

    Segment details37:29–37:31 · rev_4e27d61de1ef2ea192c2e182f2cfa005_602
  604. image, and it'll also set the don't shoot

    Segment details37:31–37:34 · rev_4e27d61de1ef2ea192c2e182f2cfa005_603
  605. variable to false, which means you can't

    Segment details37:34–37:36 · rev_4e27d61de1ef2ea192c2e182f2cfa005_604
  606. shoot anymore. And then if you take it

    Segment details37:37–37:39 · rev_4e27d61de1ef2ea192c2e182f2cfa005_605
  607. away, it'll go back to true, then you can

    Segment details37:40–37:41 · rev_4e27d61de1ef2ea192c2e182f2cfa005_606
  608. shoot again. I thought that's quite a

    Segment details37:42–37:43 · rev_4e27d61de1ef2ea192c2e182f2cfa005_607
  609. clever way of fixing that problem.

    Segment details37:44–37:45 · rev_4e27d61de1ef2ea192c2e182f2cfa005_608
  610. Anyway, enough about my games. People are

    Segment details37:51–37:54 · rev_4e27d61de1ef2ea192c2e182f2cfa005_609
  611. getting bored.

    Segment details37:54–37:55 · rev_4e27d61de1ef2ea192c2e182f2cfa005_610