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Recording

Why I HATE Resident Evil 8 Village

2021-05-07 · 10 min

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  1. rev_e40da56bd429044a8d7062aaa5428d6cMachine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive257 segments

Transcript

en
  1. Hello and welcome back to a new video game

    Segment details0:01–0:03 · rev_e40da56bd429044a8d7062aaa5428d6c_0
  2. review. So today I'm going to be reviewing

    Segment details0:03–0:05 · rev_e40da56bd429044a8d7062aaa5428d6c_1
  3. the brand new Resident Evil 8,

    Segment details0:05–0:08 · rev_e40da56bd429044a8d7062aaa5428d6c_2
  4. and as you may know, I'm a pretty big fan

    Segment details0:09–0:11 · rev_e40da56bd429044a8d7062aaa5428d6c_3
  5. of the Resident Evil series. Resident Evil

    Segment details0:11–0:14 · rev_e40da56bd429044a8d7062aaa5428d6c_4
  6. 1, 2, 3— extremely great games,

    Segment details0:14–0:18 · rev_e40da56bd429044a8d7062aaa5428d6c_5
  7. iconic classics, just amazing

    Segment details0:18–0:20 · rev_e40da56bd429044a8d7062aaa5428d6c_6
  8. masterpieces. But this Resident Evil 8 is

    Segment details0:20–0:24 · rev_e40da56bd429044a8d7062aaa5428d6c_7
  9. just a complete load of rubbish, and it's

    Segment details0:24–0:27 · rev_e40da56bd429044a8d7062aaa5428d6c_8
  10. definitely not worth buying for £50.

    Segment details0:27–0:29 · rev_e40da56bd429044a8d7062aaa5428d6c_9
  11. £50! How come games are so expensive these

    Segment details0:31–0:33 · rev_e40da56bd429044a8d7062aaa5428d6c_10
  12. days? Back when I was a kid, it used to

    Segment details0:33–0:34 · rev_e40da56bd429044a8d7062aaa5428d6c_11
  13. cost about £30 to buy a new game, and now

    Segment details0:35–0:37 · rev_e40da56bd429044a8d7062aaa5428d6c_12
  14. you have to pay £50, and then you don't

    Segment details0:37–0:40 · rev_e40da56bd429044a8d7062aaa5428d6c_13
  15. even get a free demo. You don't even get

    Segment details0:40–0:41 · rev_e40da56bd429044a8d7062aaa5428d6c_14
  16. to try the game. What if I spend £50 and

    Segment details0:42–0:44 · rev_e40da56bd429044a8d7062aaa5428d6c_15
  17. then I don't like it? Then I've just

    Segment details0:44–0:45 · rev_e40da56bd429044a8d7062aaa5428d6c_16
  18. wasted £50. So I've been playing the new

    Segment details0:45–0:49 · rev_e40da56bd429044a8d7062aaa5428d6c_17
  19. Resident Evil 8 game for a few hours now,

    Segment details0:49–0:51 · rev_e40da56bd429044a8d7062aaa5428d6c_18
  20. and I think it's complete rubbish. I don't

    Segment details0:51–0:54 · rev_e40da56bd429044a8d7062aaa5428d6c_19
  21. know why Capcom keeps making these new

    Segment details0:54–0:57 · rev_e40da56bd429044a8d7062aaa5428d6c_20
  22. Resident Evil games. Resident Evil 7 was

    Segment details0:57–0:59 · rev_e40da56bd429044a8d7062aaa5428d6c_21
  23. also the same. It's called Resident Evil 7

    Segment details0:59–1:02 · rev_e40da56bd429044a8d7062aaa5428d6c_22
  24. and Resident Evil 8, but there's nothing

    Segment details1:03–1:05 · rev_e40da56bd429044a8d7062aaa5428d6c_23
  25. about it that is even linked to the

    Segment details1:05–1:08 · rev_e40da56bd429044a8d7062aaa5428d6c_24
  26. original Resident Evil games. They might

    Segment details1:09–1:10 · rev_e40da56bd429044a8d7062aaa5428d6c_25
  27. as well just called it a completely new

    Segment details1:11–1:12 · rev_e40da56bd429044a8d7062aaa5428d6c_26
  28. game at this point because I feel like

    Segment details1:12–1:14 · rev_e40da56bd429044a8d7062aaa5428d6c_27
  29. they're just using the Resident Evil name

    Segment details1:15–1:16 · rev_e40da56bd429044a8d7062aaa5428d6c_28
  30. to, you know, get attention, get people to

    Segment details1:16–1:19 · rev_e40da56bd429044a8d7062aaa5428d6c_29
  31. buy it, get Resident Evil fans interested

    Segment details1:19–1:21 · rev_e40da56bd429044a8d7062aaa5428d6c_30
  32. in it. But really, these new Resident Evil

    Segment details1:22–1:24 · rev_e40da56bd429044a8d7062aaa5428d6c_31
  33. games are nothing like the original. Even

    Segment details1:24–1:26 · rev_e40da56bd429044a8d7062aaa5428d6c_32
  34. the story is completely unrelated, the

    Segment details1:27–1:29 · rev_e40da56bd429044a8d7062aaa5428d6c_33
  35. enemies are completely different, the

    Segment details1:29–1:31 · rev_e40da56bd429044a8d7062aaa5428d6c_34
  36. whole theme and atmosphere of the game's

    Segment details1:31–1:33 · rev_e40da56bd429044a8d7062aaa5428d6c_35
  37. completely different. If you just showed

    Segment details1:33–1:35 · rev_e40da56bd429044a8d7062aaa5428d6c_36
  38. me the game and you didn't tell me the

    Segment details1:36–1:37 · rev_e40da56bd429044a8d7062aaa5428d6c_37
  39. name of the game, I would have absolutely

    Segment details1:38–1:40 · rev_e40da56bd429044a8d7062aaa5428d6c_38
  40. no idea that it's Resident Evil. It just

    Segment details1:40–1:42 · rev_e40da56bd429044a8d7062aaa5428d6c_39
  41. looks like some bog-standard horror game

    Segment details1:42–1:45 · rev_e40da56bd429044a8d7062aaa5428d6c_40
  42. that was made by some indie company and

    Segment details1:45–1:47 · rev_e40da56bd429044a8d7062aaa5428d6c_41
  43. they just slapped the Resident Evil name

    Segment details1:47–1:49 · rev_e40da56bd429044a8d7062aaa5428d6c_42
  44. on top of it. There's, there's nothing

    Segment details1:49–1:51 · rev_e40da56bd429044a8d7062aaa5428d6c_43
  45. about it that reminds me of the original

    Segment details1:52–1:53 · rev_e40da56bd429044a8d7062aaa5428d6c_44
  46. Resident Evils. The camera angle is now

    Segment details1:54–1:55 · rev_e40da56bd429044a8d7062aaa5428d6c_45
  47. first-person shooter. Since when did

    Segment details1:56–1:58 · rev_e40da56bd429044a8d7062aaa5428d6c_46
  48. Resident Evil become a first-person

    Segment details1:58–1:59 · rev_e40da56bd429044a8d7062aaa5428d6c_47
  49. shooting game? It was supposed to be a

    Segment details2:00–2:01 · rev_e40da56bd429044a8d7062aaa5428d6c_48
  50. third person from different camera angles

    Segment details2:02–2:04 · rev_e40da56bd429044a8d7062aaa5428d6c_49
  51. and to create this kind of creepy horror

    Segment details2:04–2:06 · rev_e40da56bd429044a8d7062aaa5428d6c_50
  52. atmosphere. And then it was kind of like

    Segment details2:06–2:09 · rev_e40da56bd429044a8d7062aaa5428d6c_51
  53. an over-the-shoulder third-person camera,

    Segment details2:09–2:11 · rev_e40da56bd429044a8d7062aaa5428d6c_52
  54. which was still good, it was still fine.

    Segment details2:12–2:13 · rev_e40da56bd429044a8d7062aaa5428d6c_53
  55. But now it's first person, that's just so

    Segment details2:14–2:15 · rev_e40da56bd429044a8d7062aaa5428d6c_54
  56. not Resident Evil. So the story takes

    Segment details2:16–2:19 · rev_e40da56bd429044a8d7062aaa5428d6c_55
  57. place in Romania for some reason, just in

    Segment details2:19–2:22 · rev_e40da56bd429044a8d7062aaa5428d6c_56
  58. the middle of nowhere in the Romanian

    Segment details2:22–2:24 · rev_e40da56bd429044a8d7062aaa5428d6c_57
  59. woodlands in the countryside. You're in

    Segment details2:24–2:26 · rev_e40da56bd429044a8d7062aaa5428d6c_58
  60. some kind of wooden hut in a village in

    Segment details2:26–2:29 · rev_e40da56bd429044a8d7062aaa5428d6c_59
  61. the middle of nowhere And instead of

    Segment details2:29–2:31 · rev_e40da56bd429044a8d7062aaa5428d6c_60
  62. zombies, get this, instead of zombies,

    Segment details2:31–2:34 · rev_e40da56bd429044a8d7062aaa5428d6c_61
  63. the main enemies are kind of like vampire

    Segment details2:35–2:38 · rev_e40da56bd429044a8d7062aaa5428d6c_62
  64. werewolves. They, they kind of look like

    Segment details2:38–2:40 · rev_e40da56bd429044a8d7062aaa5428d6c_63
  65. vampires, they've got fangs. They don't

    Segment details2:40–2:42 · rev_e40da56bd429044a8d7062aaa5428d6c_64
  66. look like zombies at all. They don't

    Segment details2:42–2:43 · rev_e40da56bd429044a8d7062aaa5428d6c_65
  67. shuffle around creepily. They don't look

    Segment details2:44–2:47 · rev_e40da56bd429044a8d7062aaa5428d6c_66
  68. like zombies. They jump and they run and

    Segment details2:47–2:49 · rev_e40da56bd429044a8d7062aaa5428d6c_67
  69. they even ride horses. This is just so

    Segment details2:49–2:52 · rev_e40da56bd429044a8d7062aaa5428d6c_68
  70. stupid. So you've got these running

    Segment details2:53–2:55 · rev_e40da56bd429044a8d7062aaa5428d6c_69
  71. werewolves that ride horses and they're

    Segment details2:56–2:58 · rev_e40da56bd429044a8d7062aaa5428d6c_70
  72. like massive bullet sponges. You can sink

    Segment details2:59–3:01 · rev_e40da56bd429044a8d7062aaa5428d6c_71
  73. 20 bullets, you could fire your shotgun 5

    Segment details3:01–3:04 · rev_e40da56bd429044a8d7062aaa5428d6c_72
  74. times into these, you can do like 10

    Segment details3:04–3:05 · rev_e40da56bd429044a8d7062aaa5428d6c_73
  75. headshots and they still don't die. What

    Segment details3:05–3:08 · rev_e40da56bd429044a8d7062aaa5428d6c_74
  76. is the point of a headshot when it doesn't

    Segment details3:08–3:11 · rev_e40da56bd429044a8d7062aaa5428d6c_75
  77. kill them in one kill? You're supposed to

    Segment details3:12–3:13 · rev_e40da56bd429044a8d7062aaa5428d6c_76
  78. do a headshot and that takes them out

    Segment details3:13–3:14 · rev_e40da56bd429044a8d7062aaa5428d6c_77
  79. instantly because, you know, you destroy

    Segment details3:14–3:16 · rev_e40da56bd429044a8d7062aaa5428d6c_78
  80. the brain and that's supposed to take them

    Segment details3:16–3:17 · rev_e40da56bd429044a8d7062aaa5428d6c_79
  81. down. How are you asking me to believe

    Segment details3:18–3:20 · rev_e40da56bd429044a8d7062aaa5428d6c_80
  82. that after 10 headshots These things are

    Segment details3:20–3:23 · rev_e40da56bd429044a8d7062aaa5428d6c_81
  83. still getting back up. It's just so

    Segment details3:24–3:25 · rev_e40da56bd429044a8d7062aaa5428d6c_82
  84. annoying and frustrating when you're

    Segment details3:25–3:27 · rev_e40da56bd429044a8d7062aaa5428d6c_83
  85. firing, firing, and it just seems like

    Segment details3:28–3:29 · rev_e40da56bd429044a8d7062aaa5428d6c_84
  86. it's not doing anything. And the setting

    Segment details3:30–3:32 · rev_e40da56bd429044a8d7062aaa5428d6c_85
  87. and the atmosphere is just so boring.

    Segment details3:33–3:34 · rev_e40da56bd429044a8d7062aaa5428d6c_86
  88. You're just in this countryside in

    Segment details3:34–3:36 · rev_e40da56bd429044a8d7062aaa5428d6c_87
  89. Romania. There's just loads of trees and

    Segment details3:36–3:39 · rev_e40da56bd429044a8d7062aaa5428d6c_88
  90. some wooden huts. It kind of looks more

    Segment details3:39–3:41 · rev_e40da56bd429044a8d7062aaa5428d6c_89
  91. like The Witcher instead of a modern-day

    Segment details3:42–3:44 · rev_e40da56bd429044a8d7062aaa5428d6c_90
  92. game. It looks like you're in medieval

    Segment details3:44–3:46 · rev_e40da56bd429044a8d7062aaa5428d6c_91
  93. times, and there's werewolves, and there's

    Segment details3:46–3:48 · rev_e40da56bd429044a8d7062aaa5428d6c_92
  94. also this massive guy who looks like a

    Segment details3:48–3:50 · rev_e40da56bd429044a8d7062aaa5428d6c_93
  95. zombie Santa Claus, and then there's this

    Segment details3:50–3:52 · rev_e40da56bd429044a8d7062aaa5428d6c_94
  96. cackling witch who just appears out of

    Segment details3:52–3:55 · rev_e40da56bd429044a8d7062aaa5428d6c_95
  97. nowhere, says a load of random stuff, and

    Segment details3:55–3:57 · rev_e40da56bd429044a8d7062aaa5428d6c_96
  98. then walks off. It's just so stupid. At

    Segment details3:57–4:00 · rev_e40da56bd429044a8d7062aaa5428d6c_97
  99. least in the original Resident Evils, it

    Segment details4:00–4:02 · rev_e40da56bd429044a8d7062aaa5428d6c_98
  100. was kind of believable. Yeah, I know it

    Segment details4:02–4:04 · rev_e40da56bd429044a8d7062aaa5428d6c_99
  101. was zombies and zombie dogs and monsters,

    Segment details4:04–4:06 · rev_e40da56bd429044a8d7062aaa5428d6c_100
  102. but there was a logical reason behind them

    Segment details4:07–4:09 · rev_e40da56bd429044a8d7062aaa5428d6c_101
  103. existing. There was a secret virus that

    Segment details4:10–4:12 · rev_e40da56bd429044a8d7062aaa5428d6c_102
  104. was created in an underground lab in a

    Segment details4:12–4:14 · rev_e40da56bd429044a8d7062aaa5428d6c_103
  105. cool mansion that turned people into

    Segment details4:15–4:17 · rev_e40da56bd429044a8d7062aaa5428d6c_104
  106. zombies, and there was like a scientific

    Segment details4:18–4:19 · rev_e40da56bd429044a8d7062aaa5428d6c_105
  107. explanation for all this. Now in Resident

    Segment details4:20–4:21 · rev_e40da56bd429044a8d7062aaa5428d6c_106
  108. Evil 8, it just seems like a load of

    Segment details4:21–4:23 · rev_e40da56bd429044a8d7062aaa5428d6c_107
  109. stupid rubbish werewolves and weird

    Segment details4:23–4:26 · rev_e40da56bd429044a8d7062aaa5428d6c_108
  110. witches and big guys who can jump 20

    Segment details4:26–4:29 · rev_e40da56bd429044a8d7062aaa5428d6c_109
  111. meters and ride horses. It's just so silly

    Segment details4:29–4:32 · rev_e40da56bd429044a8d7062aaa5428d6c_110
  112. at this point. And Resident Evil 1, 2,

    Segment details4:32–4:35 · rev_e40da56bd429044a8d7062aaa5428d6c_111
  113. and 3 had iconic stages and setups

    Segment details4:35–4:39 · rev_e40da56bd429044a8d7062aaa5428d6c_112
  114. and backgrounds. You got Resident Evil 1

    Segment details4:39–4:40 · rev_e40da56bd429044a8d7062aaa5428d6c_113
  115. in the spooky mansion on top of a secret

    Segment details4:40–4:43 · rev_e40da56bd429044a8d7062aaa5428d6c_114
  116. underground laboratory. That's really

    Segment details4:44–4:45 · rev_e40da56bd429044a8d7062aaa5428d6c_115
  117. cool. And you got Resident Evil 2, which

    Segment details4:45–4:47 · rev_e40da56bd429044a8d7062aaa5428d6c_116
  118. was in Raccoon City in a police station.

    Segment details4:47–4:50 · rev_e40da56bd429044a8d7062aaa5428d6c_117
  119. That's really cool because you think, oh,

    Segment details4:50–4:52 · rev_e40da56bd429044a8d7062aaa5428d6c_118
  120. you're in the city, it must be safe in the

    Segment details4:52–4:54 · rev_e40da56bd429044a8d7062aaa5428d6c_119
  121. city where there's millions of people and

    Segment details4:54–4:56 · rev_e40da56bd429044a8d7062aaa5428d6c_120
  122. there's the cops. And you're in a police

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  123. station, which is supposed to be the most

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  124. well-defended building in a whole city,

    Segment details5:00–5:02 · rev_e40da56bd429044a8d7062aaa5428d6c_123
  125. and it's all overtaken and there's no

    Segment details5:03–5:05 · rev_e40da56bd429044a8d7062aaa5428d6c_124
  126. people alive anywhere. That was really

    Segment details5:05–5:07 · rev_e40da56bd429044a8d7062aaa5428d6c_125
  127. creepy being in Resident Evil 2,

    Segment details5:07–5:09 · rev_e40da56bd429044a8d7062aaa5428d6c_126
  128. wandering around those lonely halls of the

    Segment details5:09–5:12 · rev_e40da56bd429044a8d7062aaa5428d6c_127
  129. police station. And then Resident Evil 3,

    Segment details5:12–5:14 · rev_e40da56bd429044a8d7062aaa5428d6c_128
  130. also kind of creepy because again you're

    Segment details5:14–5:17 · rev_e40da56bd429044a8d7062aaa5428d6c_129
  131. in the city that's been completely

    Segment details5:17–5:18 · rev_e40da56bd429044a8d7062aaa5428d6c_130
  132. destroyed and overtaken, run over by

    Segment details5:19–5:21 · rev_e40da56bd429044a8d7062aaa5428d6c_131
  133. zombies. Those games were really great and

    Segment details5:21–5:24 · rev_e40da56bd429044a8d7062aaa5428d6c_132
  134. really set a cool atmosphere and mood.

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  135. Resident Evil 8, you're just in the woods

    Segment details5:28–5:29 · rev_e40da56bd429044a8d7062aaa5428d6c_134
  136. in Romania and there's some wooden huts

    Segment details5:29–5:32 · rev_e40da56bd429044a8d7062aaa5428d6c_135
  137. and wooden villages. It's just really

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  138. stupid and boring and there's no cool

    Segment details5:34–5:36 · rev_e40da56bd429044a8d7062aaa5428d6c_137
  139. atmosphere kind of feeling. It kind of

    Segment details5:36–5:38 · rev_e40da56bd429044a8d7062aaa5428d6c_138
  140. just looks like Slenderman but with better

    Segment details5:38–5:40 · rev_e40da56bd429044a8d7062aaa5428d6c_139
  141. graphics. As for the graphics, they're

    Segment details5:41–5:44 · rev_e40da56bd429044a8d7062aaa5428d6c_140
  142. just not really up to my standards. They

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  143. don't look bad, but it's supposed to be a

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  144. next-gen game. It's on the PS5, the next

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  145. generation of consoles designed from the

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  146. ground up for the next generation of

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  147. consoles, and there's nothing about this

    Segment details5:56–5:58 · rev_e40da56bd429044a8d7062aaa5428d6c_146
  148. game that looks amazing. It just looks

    Segment details5:59–6:00 · rev_e40da56bd429044a8d7062aaa5428d6c_147
  149. pretty bland. It doesn't look really cool.

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  150. There's no cool shiny textures and

    Segment details6:03–6:06 · rev_e40da56bd429044a8d7062aaa5428d6c_149
  151. graphics. It just looks like a

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  152. bog-standard video game that's been around

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  153. for years and years and years. I don't

    Segment details6:10–6:12 · rev_e40da56bd429044a8d7062aaa5428d6c_152
  154. really see anything good about the way

    Segment details6:12–6:15 · rev_e40da56bd429044a8d7062aaa5428d6c_153
  155. this game looks. So what's the point of

    Segment details6:15–6:17 · rev_e40da56bd429044a8d7062aaa5428d6c_154
  156. next-gen? One of the gimmicks of the

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  157. next-gen PS5 is the stupid controller with

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  158. its gimmicky triggers and its special

    Segment details6:23–6:25 · rev_e40da56bd429044a8d7062aaa5428d6c_157
  159. vibration things. Who cares about the

    Segment details6:25–6:28 · rev_e40da56bd429044a8d7062aaa5428d6c_158
  160. vibration? Do you really care that much

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  161. about different vibration levels when

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  162. you're playing a game? Honestly, I don't

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  163. care. Every time I play a game, I always

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  164. turn off the rumble settings or the

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  165. vibration because I don't want something

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  166. buzzing in my Hands when I'm trying to aim

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  167. and I'm trying to play. It's just

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  168. irritating. It doesn't make it more

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  169. realistic. It doesn't make me feel like

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  170. I'm actually being shot. I don't really

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  171. want to feel like I'm actually being shot

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  172. or attacked when I'm playing a game. I

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  173. want to play a game and have fun, not feel

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  174. like I'm being shot. And then the trigger

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  175. thing— who cares about the stupid squeezy

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  176. trigger thing? I just want to press the

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  177. trigger and I want it to do one thing. I

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  178. want it to fire the weapon. I don't want

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  179. to have to press it down at half strength

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  180. and then full strength, or I don't know

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  181. what else it does. Like, you're supposed

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  182. to grip on the trigger thing really hard,

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  183. or it's pressure sensitive. I really don't

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  184. care about that stuff. I just want to

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  185. press the trigger and I want the gun to

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  186. fire. I don't want anything else. The game

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  187. is really not scary either, and the whole

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  188. point is it's supposed to be a horror

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  189. game. How's a horror game not scary? It's

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  190. not scary because number one, the

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  191. atmosphere and the mood and the setting is

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  192. not really scary. You're just in the

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  193. countryside, there's nothing eerie about

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  194. it. There's no police station or army

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  195. barracks or like a cool city that's all

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  196. deserted and empty. You're just in

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  197. woodlands in a village. It's just really

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  198. boring. And then the enemies are really

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  199. boring as well. They're just like

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  200. werewolves that jump up and down and run

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  201. at you. There's no creepiness. In Resident

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  202. Evil 1, 2, and 3, you have different

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  203. zombies And they have clothing, so you'd

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  204. have like a zombie policeman, and then it

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  205. would be creepy because you'd think, oh

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  206. no, if the police are also zombies, then

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  207. who's left to protect us and protect the

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  208. city? There's no hope. And then you also

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  209. have like soldier zombies, which is even

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  210. creepier because you think, oh, the army,

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  211. they must be able to protect us. Oh no,

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  212. the army's gone too, and they're also

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  213. zombified. But all of the enemies in this,

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  214. I don't even know if you can call them

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  215. zombies. They all just look like random

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  216. peasants and villagers. They look like

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  217. homeless people, really. You can't really

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  218. tell what they were supposed to be before

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  219. they became zombies. Are you allowed to

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  220. call them zombies? What are they? They've

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  221. got fangs. I think from the beginning of

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  222. the story they explain that it's some kind

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  223. of fungus that turned them into this, so

    Segment details8:44–8:46 · rev_e40da56bd429044a8d7062aaa5428d6c_222
  224. it's not even a virus anymore. I don't

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  225. know if Umbrella is even behind it.

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  226. There's one character so far that I

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  227. recognize. Chris Redfield is in the

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  228. beginning. In the beginning sequence, he

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  229. shows up and takes your baby and he just

    Segment details8:58–9:01 · rev_e40da56bd429044a8d7062aaa5428d6c_228
  230. leaves you for some reason. He shoots your

    Segment details9:01–9:04 · rev_e40da56bd429044a8d7062aaa5428d6c_229
  231. wife and it takes like 50 shots for the

    Segment details9:04–9:06 · rev_e40da56bd429044a8d7062aaa5428d6c_230
  232. wife to die. And then he takes your baby,

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  233. knocks you out, and then just leaves you

    Segment details9:08–9:10 · rev_e40da56bd429044a8d7062aaa5428d6c_232
  234. lying there in the building. And then you

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  235. have to wander around and then your hand

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  236. gets bitten. You lose some fingers. I

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  237. just— I don't feel like there's any point

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  238. to any of this. It all just seems so

    Segment details9:19–9:20 · rev_e40da56bd429044a8d7062aaa5428d6c_237
  239. random. And then every time you heal, you

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  240. pour some kind of liquid on your

    Segment details9:22–9:24 · rev_e40da56bd429044a8d7062aaa5428d6c_239
  241. half-eaten hand. I don't know if this is

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  242. going to be linked to some kind of

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  243. storyline later, but it just seems kind of

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  244. pointless so far. So that was

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  245. my current review for Resident Evil 8 in

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  246. the village. I give it a 1.1

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  247. out of 10. It's just really boring. It's

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  248. really bad. There's nothing about it that

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  249. reminds me of Resident Evil. They should

    Segment details9:45–9:46 · rev_e40da56bd429044a8d7062aaa5428d6c_248
  250. not call these games Resident Evil. They

    Segment details9:47–9:48 · rev_e40da56bd429044a8d7062aaa5428d6c_249
  251. should just call it something else like

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  252. Jim Bob's Scary Adventure in the Woods.

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  253. It's just nothing like Resident Evil at

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  254. all. The gameplay, the story, the music.

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  255. There's nothing about it that's Resident

    Segment details9:58–9:59 · rev_e40da56bd429044a8d7062aaa5428d6c_254
  256. Evil, so stop calling it Resident Evil.

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  257. It's a load of rubbish. Don't buy it.

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