Recording
Why i HATE Biomutant
2021-05-30 · 9 min
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Transcript revisions
- rev_b03222ff11492396525034a43c0fc1b6Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive212 segments
Transcript
Hello and welcome back to a new video game
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0:03–0:05 · rev_b03222ff11492396525034a43c0fc1b6_0review. Today I'll be reviewing the brand
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0:06–0:08 · rev_b03222ff11492396525034a43c0fc1b6_1new PC game Biomutant,
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0:08–0:12 · rev_b03222ff11492396525034a43c0fc1b6_2and I'll be talking about why I don't
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0:12–0:14 · rev_b03222ff11492396525034a43c0fc1b6_3think it's a very good game and why you
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0:14–0:16 · rev_b03222ff11492396525034a43c0fc1b6_4should not buy it. Okay, so I've been
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0:16–0:18 · rev_b03222ff11492396525034a43c0fc1b6_5playing this game for a couple of hours
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0:19–0:20 · rev_b03222ff11492396525034a43c0fc1b6_6now and I'm not really impressed. So what
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0:20–0:23 · rev_b03222ff11492396525034a43c0fc1b6_7is this game? Basically, it is a
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0:23–0:24 · rev_b03222ff11492396525034a43c0fc1b6_8third-person story-based action RPG game
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0:25–0:28 · rev_b03222ff11492396525034a43c0fc1b6_9of set in this Japanese-y, very colorful
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0:29–0:31 · rev_b03222ff11492396525034a43c0fc1b6_10kind of world, and you play as some kind
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0:32–0:35 · rev_b03222ff11492396525034a43c0fc1b6_11of massive rat or cat thing. I'm not sure
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0:35–0:37 · rev_b03222ff11492396525034a43c0fc1b6_12if it's a rat or a cat, some kind of furry
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0:38–0:39 · rev_b03222ff11492396525034a43c0fc1b6_13mammal, and he walks on 2 legs and he has
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0:40–0:43 · rev_b03222ff11492396525034a43c0fc1b6_14a very big sword and a gun. And as you can
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0:43–0:45 · rev_b03222ff11492396525034a43c0fc1b6_15see, it's very heavy on the RPG elements.
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0:46–0:48 · rev_b03222ff11492396525034a43c0fc1b6_16You got all of the traditional statistics
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0:48–0:51 · rev_b03222ff11492396525034a43c0fc1b6_17and stats like strength, agility,
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0:51–0:53 · rev_b03222ff11492396525034a43c0fc1b6_18intellect, vitality, that kind of stuff.
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0:54–0:57 · rev_b03222ff11492396525034a43c0fc1b6_19And then you can design your rat thing and
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0:57–1:00 · rev_b03222ff11492396525034a43c0fc1b6_20you can choose between different
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1:00–1:01 · rev_b03222ff11492396525034a43c0fc1b6_21playstyles in the game. There's melee,
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1:02–1:04 · rev_b03222ff11492396525034a43c0fc1b6_22there's range, there's like a spellcaster
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1:04–1:06 · rev_b03222ff11492396525034a43c0fc1b6_23playstyle. And when you're sliding around
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1:06–1:09 · rev_b03222ff11492396525034a43c0fc1b6_24the scale thing, you can choose, you can
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1:09–1:11 · rev_b03222ff11492396525034a43c0fc1b6_25kind of like attribute points and choose
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1:11–1:14 · rev_b03222ff11492396525034a43c0fc1b6_26what your character is going to specialize
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1:15–1:16 · rev_b03222ff11492396525034a43c0fc1b6_27in. And then his muscles get bigger if you
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1:16–1:19 · rev_b03222ff11492396525034a43c0fc1b6_28focus on strength, his head gets bigger if
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1:19–1:21 · rev_b03222ff11492396525034a43c0fc1b6_29you focus on intellect and intelligence,
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1:21–1:24 · rev_b03222ff11492396525034a43c0fc1b6_30His legs get longer and more agile looking
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1:24–1:27 · rev_b03222ff11492396525034a43c0fc1b6_31if you focus on agility. And that sounds
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1:27–1:29 · rev_b03222ff11492396525034a43c0fc1b6_32great and everything, but the problem is
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1:29–1:30 · rev_b03222ff11492396525034a43c0fc1b6_33the gameplay is just kind of boring and
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1:31–1:33 · rev_b03222ff11492396525034a43c0fc1b6_34mediocre, and it doesn't really matter
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1:33–1:36 · rev_b03222ff11492396525034a43c0fc1b6_35which playstyle you choose. You'll just
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1:36–1:38 · rev_b03222ff11492396525034a43c0fc1b6_36end up mashing either mouse key 1 or mouse
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1:38–1:41 · rev_b03222ff11492396525034a43c0fc1b6_37key 2 whilst jumping about and maybe doing
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1:42–1:44 · rev_b03222ff11492396525034a43c0fc1b6_38some rolls. There's nothing unique or
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1:44–1:46 · rev_b03222ff11492396525034a43c0fc1b6_39special about the gameplay and the combat.
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1:47–1:48 · rev_b03222ff11492396525034a43c0fc1b6_40It's basically just the same as any of
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1:49–1:51 · rev_b03222ff11492396525034a43c0fc1b6_41those other third-person hack-and-slash
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1:51–1:53 · rev_b03222ff11492396525034a43c0fc1b6_42kind of RPG games? Have you played The
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1:53–1:56 · rev_b03222ff11492396525034a43c0fc1b6_43Witcher? Have you played Assassin's Creed?
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1:56–1:58 · rev_b03222ff11492396525034a43c0fc1b6_44Have you played any of the Spider-Man
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1:59–2:00 · rev_b03222ff11492396525034a43c0fc1b6_45games? Well, if you have, then it's
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2:00–2:02 · rev_b03222ff11492396525034a43c0fc1b6_46basically the same kind of combat. The
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2:03–2:04 · rev_b03222ff11492396525034a43c0fc1b6_47enemies crowd around you and then you have
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2:04–2:07 · rev_b03222ff11492396525034a43c0fc1b6_48to parry or roll and dodge and kind of
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2:07–2:10 · rev_b03222ff11492396525034a43c0fc1b6_49evade their attacks whilst also spamming
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2:10–2:12 · rev_b03222ff11492396525034a43c0fc1b6_50your own combos. And you've got a gun for
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2:12–2:15 · rev_b03222ff11492396525034a43c0fc1b6_51ranged attacks, you've got a sword for
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2:16–2:17 · rev_b03222ff11492396525034a43c0fc1b6_52melee, and if you chose to specialize in
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2:18–2:19 · rev_b03222ff11492396525034a43c0fc1b6_53spellcasting, then you probably get some
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2:19–2:21 · rev_b03222ff11492396525034a43c0fc1b6_54kind of spell ranged spells abilities to
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2:21–2:25 · rev_b03222ff11492396525034a43c0fc1b6_55shoot at enemies from a distance. And
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2:25–2:27 · rev_b03222ff11492396525034a43c0fc1b6_56there's nothing really wrong about this
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2:27–2:29 · rev_b03222ff11492396525034a43c0fc1b6_57kind of combat system. I'm sure loads and
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2:29–2:32 · rev_b03222ff11492396525034a43c0fc1b6_58loads of people like it. That's why it's
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2:32–2:33 · rev_b03222ff11492396525034a43c0fc1b6_59such a common combat system that's found
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2:33–2:36 · rev_b03222ff11492396525034a43c0fc1b6_60in so many AAA games and popular games.
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2:36–2:38 · rev_b03222ff11492396525034a43c0fc1b6_61It's because most people like it. But for
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2:38–2:41 · rev_b03222ff11492396525034a43c0fc1b6_62me personally, I just don't really find it
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2:41–2:43 · rev_b03222ff11492396525034a43c0fc1b6_63that enjoyable. It's very boring. You just
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2:43–2:46 · rev_b03222ff11492396525034a43c0fc1b6_64spam the spacebar to jump up and down so
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2:46–2:48 · rev_b03222ff11492396525034a43c0fc1b6_65you don't get hit too much, and then
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2:48–2:49 · rev_b03222ff11492396525034a43c0fc1b6_66you're constantly spamming either mouse
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2:50–2:52 · rev_b03222ff11492396525034a43c0fc1b6_67key left mouse key or right mouse key to
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2:52–2:54 · rev_b03222ff11492396525034a43c0fc1b6_68perform attacks, combos, special moves,
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2:55–2:58 · rev_b03222ff11492396525034a43c0fc1b6_69and then if you run low on health, you
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2:58–2:59 · rev_b03222ff11492396525034a43c0fc1b6_70take some health packs. I just don't
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3:00–3:02 · rev_b03222ff11492396525034a43c0fc1b6_71really find it that engaging as gameplay.
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3:03–3:04 · rev_b03222ff11492396525034a43c0fc1b6_72As someone who mainly plays Rainbow Six
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3:05–3:07 · rev_b03222ff11492396525034a43c0fc1b6_73Siege, that's the kind of gameplay I
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3:07–3:10 · rev_b03222ff11492396525034a43c0fc1b6_74prefer where it's more skill-based and
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3:10–3:13 · rev_b03222ff11492396525034a43c0fc1b6_75aim-based, whereas this kind of gameplay
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3:13–3:15 · rev_b03222ff11492396525034a43c0fc1b6_76is like hack and slash. There's not really
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3:16–3:17 · rev_b03222ff11492396525034a43c0fc1b6_77much skill that goes into it. Yeah, I
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3:18–3:19 · rev_b03222ff11492396525034a43c0fc1b6_78guess you could say there's timing the
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3:19–3:21 · rev_b03222ff11492396525034a43c0fc1b6_79rolls and the parries, but I find that to
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3:21–3:23 · rev_b03222ff11492396525034a43c0fc1b6_80be very frustrating kind of gameplay that
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3:24–3:26 · rev_b03222ff11492396525034a43c0fc1b6_81I don't enjoy. And then I just felt like
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3:26–3:28 · rev_b03222ff11492396525034a43c0fc1b6_82all of the time, 100% of the time during
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3:29–3:32 · rev_b03222ff11492396525034a43c0fc1b6_83fighting, I'm just constantly spamming
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3:32–3:34 · rev_b03222ff11492396525034a43c0fc1b6_84mouse key 1. Click click click click click
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3:34–3:36 · rev_b03222ff11492396525034a43c0fc1b6_85click click click click click. It just
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3:37–3:38 · rev_b03222ff11492396525034a43c0fc1b6_86didn't really feel fun. The gameplay in
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3:38–3:41 · rev_b03222ff11492396525034a43c0fc1b6_87this game kind of reminds me of my
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3:41–3:43 · rev_b03222ff11492396525034a43c0fc1b6_88ex-girlfriend. In the beginning, she seems
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3:43–3:45 · rev_b03222ff11492396525034a43c0fc1b6_89cool and interesting, but then after a
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3:45–3:47 · rev_b03222ff11492396525034a43c0fc1b6_90while gets a bit repetitive and tedious,
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3:47–3:49 · rev_b03222ff11492396525034a43c0fc1b6_91and you realize you're just spamming the
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3:49–3:51 · rev_b03222ff11492396525034a43c0fc1b6_92same buttons over and over again, and
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3:51–3:53 · rev_b03222ff11492396525034a43c0fc1b6_93you're not really getting much
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3:54–3:54 · rev_b03222ff11492396525034a43c0fc1b6_94satisfaction out of it. I heard you also
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3:55–3:57 · rev_b03222ff11492396525034a43c0fc1b6_95get upgrades further along in the game.
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3:57–3:59 · rev_b03222ff11492396525034a43c0fc1b6_96You get new abilities and new weapons,
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3:59–4:01 · rev_b03222ff11492396525034a43c0fc1b6_97you know, pretty bog-standard stuff,
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4:01–4:03 · rev_b03222ff11492396525034a43c0fc1b6_98nothing interesting or unique there. And
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4:03–4:05 · rev_b03222ff11492396525034a43c0fc1b6_99another thing I noticed is this game loves
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4:06–4:08 · rev_b03222ff11492396525034a43c0fc1b6_100throwing bosses at you. If you don't know
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4:08–4:10 · rev_b03222ff11492396525034a43c0fc1b6_101my gaming history, I don't really like
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4:10–4:13 · rev_b03222ff11492396525034a43c0fc1b6_102boss battles. I don't like games like Dark
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4:13–4:15 · rev_b03222ff11492396525034a43c0fc1b6_103Souls because those games focus heavily on
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4:16–4:18 · rev_b03222ff11492396525034a43c0fc1b6_104Boss battles, epic boss battles with a big
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4:18–4:20 · rev_b03222ff11492396525034a43c0fc1b6_105monster who has a really, really long
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4:20–4:22 · rev_b03222ff11492396525034a43c0fc1b6_106health bar that you have to whack him a
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4:23–4:25 · rev_b03222ff11492396525034a43c0fc1b6_107thousand times before you even deplete 20%
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4:25–4:28 · rev_b03222ff11492396525034a43c0fc1b6_108of his bloody health bar. And it's like
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4:28–4:30 · rev_b03222ff11492396525034a43c0fc1b6_109two hours later, yeah, I got his health
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4:30–4:32 · rev_b03222ff11492396525034a43c0fc1b6_110bar down to 50%. And then one hour later,
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4:32–4:35 · rev_b03222ff11492396525034a43c0fc1b6_111yeah, he's only got 20% of his health bar
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4:35–4:37 · rev_b03222ff11492396525034a43c0fc1b6_112left. And then he enters final rage mode,
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4:38–4:40 · rev_b03222ff11492396525034a43c0fc1b6_113and then just one shot kills you. And then
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4:40–4:42 · rev_b03222ff11492396525034a43c0fc1b6_114you gotta start all over again. It's like,
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4:42–4:44 · rev_b03222ff11492396525034a43c0fc1b6_115oh great, he's at 100% health again.
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4:44–4:46 · rev_b03222ff11492396525034a43c0fc1b6_116Three hours later. And then you're back to
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4:46–4:49 · rev_b03222ff11492396525034a43c0fc1b6_117where you just left off. I just, I really
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4:49–4:51 · rev_b03222ff11492396525034a43c0fc1b6_118don't like boss battles because they have
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4:51–4:53 · rev_b03222ff11492396525034a43c0fc1b6_119such massive health bars. It takes so many
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4:53–4:56 · rev_b03222ff11492396525034a43c0fc1b6_120hits to take them down. It takes way too
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4:56–4:59 · rev_b03222ff11492396525034a43c0fc1b6_121long and it's just annoying. I prefer to
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4:59–5:02 · rev_b03222ff11492396525034a43c0fc1b6_122fight lots and lots of weak dumb minions
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5:02–5:04 · rev_b03222ff11492396525034a43c0fc1b6_123than just one massive really strong boss.
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5:04–5:06 · rev_b03222ff11492396525034a43c0fc1b6_124I don't like boss battles and this game
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5:07–5:09 · rev_b03222ff11492396525034a43c0fc1b6_125seems to throw bosses at you, or mini mini
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5:09–5:12 · rev_b03222ff11492396525034a43c0fc1b6_126bosses at you Straight away, even the
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5:12–5:15 · rev_b03222ff11492396525034a43c0fc1b6_127first combat you do in the game is
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5:15–5:18 · rev_b03222ff11492396525034a43c0fc1b6_128actually a boss. As for the graphics in
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5:18–5:20 · rev_b03222ff11492396525034a43c0fc1b6_129this game, they are just not quite up to
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5:20–5:23 · rev_b03222ff11492396525034a43c0fc1b6_130my standards. They look okay, you know,
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5:24–5:26 · rev_b03222ff11492396525034a43c0fc1b6_131good enough, and I like how it's very
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5:26–5:28 · rev_b03222ff11492396525034a43c0fc1b6_132colorful and everything. There's kind of
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5:28–5:30 · rev_b03222ff11492396525034a43c0fc1b6_133this comic book style graphics
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5:30–5:33 · rev_b03222ff11492396525034a43c0fc1b6_134and character design that I'm not really a
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5:33–5:36 · rev_b03222ff11492396525034a43c0fc1b6_135massive fan of. I'm more of a fan of
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5:36–5:38 · rev_b03222ff11492396525034a43c0fc1b6_136realistic graphics. I want graphics so
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5:38–5:40 · rev_b03222ff11492396525034a43c0fc1b6_137realistic that when I look out the window
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5:41–5:42 · rev_b03222ff11492396525034a43c0fc1b6_138and I compare the two, I think, wow,
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5:42–5:44 · rev_b03222ff11492396525034a43c0fc1b6_139looking out my window looks terrible.
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5:44–5:47 · rev_b03222ff11492396525034a43c0fc1b6_140This game looks better. But unfortunately,
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5:47–5:49 · rev_b03222ff11492396525034a43c0fc1b6_141I just can't say that about this game.
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5:49–5:51 · rev_b03222ff11492396525034a43c0fc1b6_142Another thing I have a bone to pick with
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5:51–5:53 · rev_b03222ff11492396525034a43c0fc1b6_143is the heavy Japanese theme.
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5:53–5:55 · rev_b03222ff11492396525034a43c0fc1b6_144So many parts of the level you see like
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5:56–5:58 · rev_b03222ff11492396525034a43c0fc1b6_145the Japanese-style gates or kind of
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5:59–6:01 · rev_b03222ff11492396525034a43c0fc1b6_146Japanese aesthetics, and I feel like
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6:01–6:04 · rev_b03222ff11492396525034a43c0fc1b6_147they're kind of trying to cater towards
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6:04–6:06 · rev_b03222ff11492396525034a43c0fc1b6_148the anime crowd, the people who love Japan
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6:06–6:08 · rev_b03222ff11492396525034a43c0fc1b6_149and anime, you know, the kind of people
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6:09–6:10 · rev_b03222ff11492396525034a43c0fc1b6_150who would love games like Sekiro Or that
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6:11–6:14 · rev_b03222ff11492396525034a43c0fc1b6_151other game with the ninja samurai guy.
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6:14–6:16 · rev_b03222ff11492396525034a43c0fc1b6_152It's like they're trying to incorporate 2
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6:16–6:18 · rev_b03222ff11492396525034a43c0fc1b6_153styles. First of all, they're trying to
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6:19–6:21 · rev_b03222ff11492396525034a43c0fc1b6_154make the comic book fans happy,
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6:21–6:24 · rev_b03222ff11492396525034a43c0fc1b6_155like the traditional Western Batman-style
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6:24–6:26 · rev_b03222ff11492396525034a43c0fc1b6_156comic books with the wham, kabam, bazam
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6:27–6:30 · rev_b03222ff11492396525034a43c0fc1b6_157sound effects that come up as text.
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6:30–6:32 · rev_b03222ff11492396525034a43c0fc1b6_158They're trying to appease to the comic
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6:33–6:35 · rev_b03222ff11492396525034a43c0fc1b6_159book fans, and they're also trying to
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6:35–6:36 · rev_b03222ff11492396525034a43c0fc1b6_160appease to the Japanese anime otaku
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6:36–6:39 · rev_b03222ff11492396525034a43c0fc1b6_161kind of people, and I don't know, it just
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6:39–6:42 · rev_b03222ff11492396525034a43c0fc1b6_162feels like a weird mishmash Frankenstein
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6:42–6:44 · rev_b03222ff11492396525034a43c0fc1b6_163of a graphic design. And when you're not
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6:45–6:47 · rev_b03222ff11492396525034a43c0fc1b6_164mashing your mouse button 1 doing
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6:47–6:50 · rev_b03222ff11492396525034a43c0fc1b6_165repetitive hack-and-slash style combat,
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6:50–6:52 · rev_b03222ff11492396525034a43c0fc1b6_166you'll find yourself running and jumping,
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6:53–6:54 · rev_b03222ff11492396525034a43c0fc1b6_167doing platforming, climbing up ropes,
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6:55–6:57 · rev_b03222ff11492396525034a43c0fc1b6_168climbing up chains, jumping up ledges,
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6:57–6:59 · rev_b03222ff11492396525034a43c0fc1b6_169jumping over gaps, and then interacting
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7:00–7:02 · rev_b03222ff11492396525034a43c0fc1b6_170with a bunch of random objects like
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7:02–7:04 · rev_b03222ff11492396525034a43c0fc1b6_171opening doors. Why can't the doors just be
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7:04–7:06 · rev_b03222ff11492396525034a43c0fc1b6_172open? Why is it making me press E so I can
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7:06–7:09 · rev_b03222ff11492396525034a43c0fc1b6_173open the door? Is this really necessary?
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7:09–7:11 · rev_b03222ff11492396525034a43c0fc1b6_174And then there's puzzles. Oh my God, I
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7:12–7:14 · rev_b03222ff11492396525034a43c0fc1b6_175hate puzzles in games. Puzzles are not
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7:14–7:17 · rev_b03222ff11492396525034a43c0fc1b6_176fun. They're not really that difficult,
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7:17–7:19 · rev_b03222ff11492396525034a43c0fc1b6_177but you have to focus a bit and pay some
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7:19–7:21 · rev_b03222ff11492396525034a43c0fc1b6_178attention to figure out how to solve the
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7:22–7:24 · rev_b03222ff11492396525034a43c0fc1b6_179puzzle. And then it just, it's just a
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7:24–7:27 · rev_b03222ff11492396525034a43c0fc1b6_180complete waste of time. And then sometimes
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7:28–7:29 · rev_b03222ff11492396525034a43c0fc1b6_181you fail the puzzles and you restart it
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7:29–7:30 · rev_b03222ff11492396525034a43c0fc1b6_182from the beginning. It does It doesn't
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7:31–7:32 · rev_b03222ff11492396525034a43c0fc1b6_183feel fun. It just feels like a massive
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7:33–7:34 · rev_b03222ff11492396525034a43c0fc1b6_184waste of time, and I don't enjoy puzzles.
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7:35–7:36 · rev_b03222ff11492396525034a43c0fc1b6_185As for the story, I wasn't really
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7:37–7:38 · rev_b03222ff11492396525034a43c0fc1b6_186impressed. It just seems like some kind of
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7:39–7:40 · rev_b03222ff11492396525034a43c0fc1b6_187environmental activist kind of storyline
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7:41–7:44 · rev_b03222ff11492396525034a43c0fc1b6_188where basically in the game the world has
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7:44–7:47 · rev_b03222ff11492396525034a43c0fc1b6_189been ruined by— the world has been
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7:47–7:49 · rev_b03222ff11492396525034a43c0fc1b6_190contaminated by toxic stuff and
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7:50–7:52 · rev_b03222ff11492396525034a43c0fc1b6_191radioactive waste and all that stuff, and
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7:52–7:55 · rev_b03222ff11492396525034a43c0fc1b6_192it has mutated the creatures into some
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7:55–7:58 · rev_b03222ff11492396525034a43c0fc1b6_193kind of weird mutants. It just felt like I
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7:59–8:00 · rev_b03222ff11492396525034a43c0fc1b6_194was being lectured by that weird Swedish
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8:01–8:03 · rev_b03222ff11492396525034a43c0fc1b6_195girl, what's her name, Greta Thunberg,
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8:03–8:05 · rev_b03222ff11492396525034a43c0fc1b6_196telling me, oh, we need to save the planet
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8:05–8:08 · rev_b03222ff11492396525034a43c0fc1b6_197or else it's gonna get contaminated and
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8:08–8:10 · rev_b03222ff11492396525034a43c0fc1b6_198polluted. To be honest, I don't really
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8:10–8:12 · rev_b03222ff11492396525034a43c0fc1b6_199care. You know, I just want to play a
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8:12–8:13 · rev_b03222ff11492396525034a43c0fc1b6_200video game and not have to worry about the
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8:14–8:15 · rev_b03222ff11492396525034a43c0fc1b6_201environmental crisis that our own planet
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8:15–8:17 · rev_b03222ff11492396525034a43c0fc1b6_202is facing. And the most irritating thing
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8:17–8:20 · rev_b03222ff11492396525034a43c0fc1b6_203about this game that just made me rage
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8:20–8:21 · rev_b03222ff11492396525034a43c0fc1b6_204quit is the fact you can't swim. You can
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8:21–8:24 · rev_b03222ff11492396525034a43c0fc1b6_205swim a couple of strokes and then he just
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8:24–8:26 · rev_b03222ff11492396525034a43c0fc1b6_206sinks and then he dies and then you gotta
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8:27–8:28 · rev_b03222ff11492396525034a43c0fc1b6_207restart from the last checkpoint. So
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8:29–8:31 · rev_b03222ff11492396525034a43c0fc1b6_208irritating. In conclusion, unfortunately I
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8:31–8:34 · rev_b03222ff11492396525034a43c0fc1b6_209cannot recommend this game and I give it a
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8:34–8:36 · rev_b03222ff11492396525034a43c0fc1b6_2102.8 out of 10.
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8:36–8:38 · rev_b03222ff11492396525034a43c0fc1b6_211