Recording
DO NOT BUY Diablo 4 - Very Disappointing [etznUeE9lWE]
2023-06-01 · 8 min
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- rev_82790cfd049405670e5b7959f02d23e0Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive232 segments
Transcript
Hello, welcome back to a new video. So
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0:00–0:01 · rev_82790cfd049405670e5b7959f02d23e0_0recently I've been playing the brand new
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0:01–0:03 · rev_82790cfd049405670e5b7959f02d23e0_1Diablo 4, and as an avid fan of the Diablo
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0:03–0:06 · rev_82790cfd049405670e5b7959f02d23e0_2games, I knew I just had to play this
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0:06–0:07 · rev_82790cfd049405670e5b7959f02d23e0_3game. Unfortunately, so far it's been kind
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0:08–0:10 · rev_82790cfd049405670e5b7959f02d23e0_4of bland, boring, uninspired, and also
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0:10–0:12 · rev_82790cfd049405670e5b7959f02d23e0_5lacking in a certain type of luster. So if
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0:12–0:15 · rev_82790cfd049405670e5b7959f02d23e0_6you've never played a Diablo game before,
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0:15–0:17 · rev_82790cfd049405670e5b7959f02d23e0_7basically to explain it very simply, it's
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0:17–0:19 · rev_82790cfd049405670e5b7959f02d23e0_8kind of like World of Warcraft, but
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0:19–0:21 · rev_82790cfd049405670e5b7959f02d23e0_9instead of the camera being behind you,
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0:21–0:22 · rev_82790cfd049405670e5b7959f02d23e0_10the camera is now on top of you pointing
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0:23–0:24 · rev_82790cfd049405670e5b7959f02d23e0_11down, but you control the character
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0:25–0:26 · rev_82790cfd049405670e5b7959f02d23e0_12directly instead of using a mouse to point
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0:26–0:28 · rev_82790cfd049405670e5b7959f02d23e0_13and click and tell him where to go. And to
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0:28–0:30 · rev_82790cfd049405670e5b7959f02d23e0_14be honest, I'm not really a big fan of
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0:31–0:32 · rev_82790cfd049405670e5b7959f02d23e0_15this camera view. I think it works for RTS
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0:32–0:34 · rev_82790cfd049405670e5b7959f02d23e0_16strategy games or any kind of strategy
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0:34–0:36 · rev_82790cfd049405670e5b7959f02d23e0_17game, but for an action RPG game or any
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0:37–0:38 · rev_82790cfd049405670e5b7959f02d23e0_18kind of combat game, I feel like this
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0:38–0:40 · rev_82790cfd049405670e5b7959f02d23e0_19camera view is very restrictive. It's just
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0:40–0:42 · rev_82790cfd049405670e5b7959f02d23e0_20a very boring camera view because you
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0:43–0:44 · rev_82790cfd049405670e5b7959f02d23e0_21don't get to see the horizon of the
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0:44–0:45 · rev_82790cfd049405670e5b7959f02d23e0_22environment. All you see is the ground
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0:45–0:48 · rev_82790cfd049405670e5b7959f02d23e0_23around your character. It's just kind of
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0:48–0:49 · rev_82790cfd049405670e5b7959f02d23e0_24disappointing that the very restrictive
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0:49–0:51 · rev_82790cfd049405670e5b7959f02d23e0_25camera view limits how big the open world
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0:51–0:54 · rev_82790cfd049405670e5b7959f02d23e0_26actually feels. And it is a pretty big
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0:54–0:56 · rev_82790cfd049405670e5b7959f02d23e0_27open world, it's just a very boring,
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0:56–0:57 · rev_82790cfd049405670e5b7959f02d23e0_28bland, brown-looking open world compared
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0:57–0:59 · rev_82790cfd049405670e5b7959f02d23e0_29to Zelda: Tears of the Kingdom, which
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1:00–1:01 · rev_82790cfd049405670e5b7959f02d23e0_30recently came out, which has an amazingly
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1:01–1:03 · rev_82790cfd049405670e5b7959f02d23e0_31beautiful open world. Coming from Zelda:
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1:03–1:06 · rev_82790cfd049405670e5b7959f02d23e0_32Tears of the Kingdom and then playing
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1:06–1:07 · rev_82790cfd049405670e5b7959f02d23e0_33Diablo 4, it just kind of makes you think,
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1:07–1:09 · rev_82790cfd049405670e5b7959f02d23e0_34where is all of the color in Diablo 4?
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1:09–1:11 · rev_82790cfd049405670e5b7959f02d23e0_35The world just looks very dull. It's just
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1:11–1:13 · rev_82790cfd049405670e5b7959f02d23e0_36a very bizarre experience playing a lot of
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1:13–1:15 · rev_82790cfd049405670e5b7959f02d23e0_37Tears of the Kingdom and then switching to
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1:15–1:17 · rev_82790cfd049405670e5b7959f02d23e0_38Diablo 4. I know it's not the same
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1:18–1:19 · rev_82790cfd049405670e5b7959f02d23e0_39audience that the game's for, but Jesus
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1:19–1:21 · rev_82790cfd049405670e5b7959f02d23e0_40Christ, the game looks so barren. I think
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1:21–1:24 · rev_82790cfd049405670e5b7959f02d23e0_41it would have been nice if they allowed
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1:24–1:25 · rev_82790cfd049405670e5b7959f02d23e0_42you to switch the camera view. I don't
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1:25–1:27 · rev_82790cfd049405670e5b7959f02d23e0_43know how hard it would have been to code
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1:27–1:28 · rev_82790cfd049405670e5b7959f02d23e0_44in an extra camera view where it's behind
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1:29–1:31 · rev_82790cfd049405670e5b7959f02d23e0_45your character instead of just on top of
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1:31–1:33 · rev_82790cfd049405670e5b7959f02d23e0_46your character. I mean, there's a reason
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1:33–1:34 · rev_82790cfd049405670e5b7959f02d23e0_47why the GTA series went from a top-down
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1:35–1:36 · rev_82790cfd049405670e5b7959f02d23e0_48bird's-eye view to a 3D view with the
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1:36–1:38 · rev_82790cfd049405670e5b7959f02d23e0_49camera behind is because that just looks
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1:39–1:40 · rev_82790cfd049405670e5b7959f02d23e0_50aesthetically better. So the gameplay of
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1:40–1:42 · rev_82790cfd049405670e5b7959f02d23e0_51the game is pretty boring. It's very
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1:42–1:44 · rev_82790cfd049405670e5b7959f02d23e0_52addictive if you get addicted to kind of
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1:44–1:47 · rev_82790cfd049405670e5b7959f02d23e0_53grinding games where you just farm
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1:47–1:49 · rev_82790cfd049405670e5b7959f02d23e0_54monsters and collect currency and loot.
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1:49–1:51 · rev_82790cfd049405670e5b7959f02d23e0_55But the gameplay basically revolves around
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1:51–1:53 · rev_82790cfd049405670e5b7959f02d23e0_56spamming and mashing the same attacks and
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1:53–1:55 · rev_82790cfd049405670e5b7959f02d23e0_57spells over and over again, maybe 3 or 4
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1:55–1:57 · rev_82790cfd049405670e5b7959f02d23e0_58spells you'd be using on rotation. Maybe
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1:57–2:00 · rev_82790cfd049405670e5b7959f02d23e0_59it's kind of funny and entertaining in the
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2:00–2:01 · rev_82790cfd049405670e5b7959f02d23e0_60beginning when the game just throws a
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2:02–2:03 · rev_82790cfd049405670e5b7959f02d23e0_61massive mob of monsters at you and then
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2:04–2:06 · rev_82790cfd049405670e5b7959f02d23e0_62you use your AOE attacks and spells and
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2:06–2:07 · rev_82790cfd049405670e5b7959f02d23e0_63completely destroy them. That is pretty
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2:08–2:09 · rev_82790cfd049405670e5b7959f02d23e0_64funny, but then after doing that for like
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2:10–2:11 · rev_82790cfd049405670e5b7959f02d23e0_65500 times, gets pretty old and it doesn't
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2:11–2:14 · rev_82790cfd049405670e5b7959f02d23e0_66really feel like there's any challenge in
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2:14–2:15 · rev_82790cfd049405670e5b7959f02d23e0_67the game. And as someone who likes to be
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2:15–2:17 · rev_82790cfd049405670e5b7959f02d23e0_68mentally challenged in their video games,
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2:17–2:18 · rev_82790cfd049405670e5b7959f02d23e0_69I don't really find this game very
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2:19–2:20 · rev_82790cfd049405670e5b7959f02d23e0_70challenging. The open world mobs become
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2:20–2:23 · rev_82790cfd049405670e5b7959f02d23e0_71extremely easy when you reach around level
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2:23–2:24 · rev_82790cfd049405670e5b7959f02d23e0_7260 or 70. Once you've gotten good gear,
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2:25–2:27 · rev_82790cfd049405670e5b7959f02d23e0_73you can basically just steamroll anything
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2:27–2:29 · rev_82790cfd049405670e5b7959f02d23e0_74that the open world has to throw at you,
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2:29–2:31 · rev_82790cfd049405670e5b7959f02d23e0_75and it just becomes tedious and repetitive
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2:31–2:33 · rev_82790cfd049405670e5b7959f02d23e0_76and kind of like a chore to have to
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2:34–2:35 · rev_82790cfd049405670e5b7959f02d23e0_77constantly mow down these swarms of
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2:36–2:37 · rev_82790cfd049405670e5b7959f02d23e0_78monsters. I mean, it's pretty blatantly
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2:38–2:39 · rev_82790cfd049405670e5b7959f02d23e0_79obvious that the very simple and basic
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2:39–2:41 · rev_82790cfd049405670e5b7959f02d23e0_80combat mechanics, which involves basically
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2:41–2:44 · rev_82790cfd049405670e5b7959f02d23e0_81no tactics or thought, that's not really
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2:44–2:46 · rev_82790cfd049405670e5b7959f02d23e0_82the core hook of the game that's going to
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2:47–2:48 · rev_82790cfd049405670e5b7959f02d23e0_83hook players. The core hook of the game is
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2:48–2:51 · rev_82790cfd049405670e5b7959f02d23e0_84trying to get you addicted on getting loot
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2:51–2:53 · rev_82790cfd049405670e5b7959f02d23e0_85and getting more powerful weapons and more
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2:53–2:54 · rev_82790cfd049405670e5b7959f02d23e0_86powerful armor by playing this very
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2:55–2:56 · rev_82790cfd049405670e5b7959f02d23e0_87repetitive combat gameplay. As someone who
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2:57–2:59 · rev_82790cfd049405670e5b7959f02d23e0_88doesn't really care that much about
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2:59–3:00 · rev_82790cfd049405670e5b7959f02d23e0_89in-game colorful epic items and are more
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3:01–3:03 · rev_82790cfd049405670e5b7959f02d23e0_90focused on the gameplay, I don't really
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3:03–3:05 · rev_82790cfd049405670e5b7959f02d23e0_91find that this game had much to offer a
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3:05–3:07 · rev_82790cfd049405670e5b7959f02d23e0_92gamer such as myself. There's also
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3:07–3:08 · rev_82790cfd049405670e5b7959f02d23e0_93dungeons in the game with big boss
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3:08–3:10 · rev_82790cfd049405670e5b7959f02d23e0_94battles, but I have to these dungeons are
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3:10–3:12 · rev_82790cfd049405670e5b7959f02d23e0_95extremely easy. Even on the most difficult
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3:12–3:14 · rev_82790cfd049405670e5b7959f02d23e0_96world tiers, the bosses in these dungeons
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3:15–3:16 · rev_82790cfd049405670e5b7959f02d23e0_97are an absolute joke. I would say the
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3:16–3:18 · rev_82790cfd049405670e5b7959f02d23e0_98bosses in the dungeons have maybe 3 combat
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3:18–3:21 · rev_82790cfd049405670e5b7959f02d23e0_99mechanics, and all of the bosses kind of
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3:21–3:23 · rev_82790cfd049405670e5b7959f02d23e0_100do the same thing. Almost every single
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3:23–3:25 · rev_82790cfd049405670e5b7959f02d23e0_101boss fight is basically just avoid the
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3:25–3:27 · rev_82790cfd049405670e5b7959f02d23e0_102basic melee or spell attacks it does,
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3:27–3:29 · rev_82790cfd049405670e5b7959f02d23e0_103avoid the fiery AOE attacks it does, and
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3:29–3:31 · rev_82790cfd049405670e5b7959f02d23e0_104thirdly, sometimes it will be invulnerable
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3:31–3:33 · rev_82790cfd049405670e5b7959f02d23e0_105and it'll have like a shield thing,
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3:33–3:35 · rev_82790cfd049405670e5b7959f02d23e0_106either a structure or some kind of enemy
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3:35–3:37 · rev_82790cfd049405670e5b7959f02d23e0_107NPC that you have to destroy or kill to
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3:37–3:39 · rev_82790cfd049405670e5b7959f02d23e0_108get rid of the boss's invulnerability
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3:40–3:41 · rev_82790cfd049405670e5b7959f02d23e0_109shield, and then you can start attacking
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3:41–3:42 · rev_82790cfd049405670e5b7959f02d23e0_110the boss again. It would have been nice if
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3:42–3:44 · rev_82790cfd049405670e5b7959f02d23e0_111they tried to be a bit more creative or
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3:44–3:45 · rev_82790cfd049405670e5b7959f02d23e0_112innovative with the boss fights, but as it
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3:46–3:47 · rev_82790cfd049405670e5b7959f02d23e0_113is right now, I just felt kind of
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3:48–3:49 · rev_82790cfd049405670e5b7959f02d23e0_114disappointed with this very limited set of
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3:49–3:51 · rev_82790cfd049405670e5b7959f02d23e0_115boss mechanics. Next, the inventory
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3:51–3:53 · rev_82790cfd049405670e5b7959f02d23e0_116management in this game is extremely
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3:54–3:55 · rev_82790cfd049405670e5b7959f02d23e0_117frustrating. You don't really get a very
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3:55–3:57 · rev_82790cfd049405670e5b7959f02d23e0_118big inventory, and there's a lot of loot
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3:57–3:59 · rev_82790cfd049405670e5b7959f02d23e0_119and items dropping all of the time that
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3:59–4:01 · rev_82790cfd049405670e5b7959f02d23e0_120you can't really afford to ignore. You
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4:01–4:03 · rev_82790cfd049405670e5b7959f02d23e0_121really need to pick up this loot because
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4:03–4:05 · rev_82790cfd049405670e5b7959f02d23e0_122it really helps you in the game, and your
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4:05–4:07 · rev_82790cfd049405670e5b7959f02d23e0_123inventory just constantly fills up very
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4:07–4:09 · rev_82790cfd049405670e5b7959f02d23e0_124quickly. If you go to a dungeon, you'll
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4:09–4:11 · rev_82790cfd049405670e5b7959f02d23e0_125just fill up very fast, and then you have
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4:11–4:12 · rev_82790cfd049405670e5b7959f02d23e0_126to go back to the town to sell it or
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4:13–4:14 · rev_82790cfd049405670e5b7959f02d23e0_127dismantle into it and get rid of it. It's
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4:15–4:16 · rev_82790cfd049405670e5b7959f02d23e0_128just frustrating because you have to keep
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4:17–4:18 · rev_82790cfd049405670e5b7959f02d23e0_129going backwards and forwards and backwards
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4:18–4:19 · rev_82790cfd049405670e5b7959f02d23e0_130and forwards between the town and the area
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4:20–4:22 · rev_82790cfd049405670e5b7959f02d23e0_131you're trying to play in. And it would
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4:22–4:24 · rev_82790cfd049405670e5b7959f02d23e0_132have been better if you could just sell or
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4:24–4:26 · rev_82790cfd049405670e5b7959f02d23e0_133get rid of your items without having to go
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4:26–4:28 · rev_82790cfd049405670e5b7959f02d23e0_134back to the town. I know that would just
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4:29–4:30 · rev_82790cfd049405670e5b7959f02d23e0_135kind of make the town a bit pointless. I
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4:30–4:32 · rev_82790cfd049405670e5b7959f02d23e0_136don't really care if that breaks the
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4:32–4:33 · rev_82790cfd049405670e5b7959f02d23e0_137immersion of the game and the importance
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4:34–4:35 · rev_82790cfd049405670e5b7959f02d23e0_138of having like a home-based town you need
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4:36–4:37 · rev_82790cfd049405670e5b7959f02d23e0_139to go to. I just think it would be better
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4:37–4:40 · rev_82790cfd049405670e5b7959f02d23e0_140if they prioritize making the game
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4:40–4:41 · rev_82790cfd049405670e5b7959f02d23e0_141enjoyable instead of frustrating. There's
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4:42–4:44 · rev_82790cfd049405670e5b7959f02d23e0_142also so many different types of gems in
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4:44–4:46 · rev_82790cfd049405670e5b7959f02d23e0_143the game that are very important to
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4:46–4:47 · rev_82790cfd049405670e5b7959f02d23e0_144gameplay, and they take up so much room in
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4:48–4:49 · rev_82790cfd049405670e5b7959f02d23e0_145your inventory. You have to really
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4:50–4:51 · rev_82790cfd049405670e5b7959f02d23e0_146sacrifice your inventory space to be able
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4:51–4:53 · rev_82790cfd049405670e5b7959f02d23e0_147to carry a lot of gems, which you need to
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4:53–4:55 · rev_82790cfd049405670e5b7959f02d23e0_148switch to different build styles.
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4:56–4:57 · rev_82790cfd049405670e5b7959f02d23e0_149Different gems are better for different
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4:57–4:58 · rev_82790cfd049405670e5b7959f02d23e0_150kind of play styles, so you kind of have
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4:58–5:00 · rev_82790cfd049405670e5b7959f02d23e0_151to sacrifice your space in your backpack,
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5:01–5:03 · rev_82790cfd049405670e5b7959f02d23e0_152or you have to sacrifice the amount of
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5:03–5:05 · rev_82790cfd049405670e5b7959f02d23e0_153gems you're going to carry with you when
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5:05–5:06 · rev_82790cfd049405670e5b7959f02d23e0_154you go into dungeons and fight against
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5:07–5:08 · rev_82790cfd049405670e5b7959f02d23e0_155monsters. And it's just kind of
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5:09–5:09 · rev_82790cfd049405670e5b7959f02d23e0_156frustrating. I don't understand why in a
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5:10–5:11 · rev_82790cfd049405670e5b7959f02d23e0_157game that's all about collecting loads of
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5:12–5:13 · rev_82790cfd049405670e5b7959f02d23e0_158loot, why do they give you such a small
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5:14–5:15 · rev_82790cfd049405670e5b7959f02d23e0_159tiny backpack? You would think if an
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5:16–5:18 · rev_82790cfd049405670e5b7959f02d23e0_160adventurer was about to go into a dungeon
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5:18–5:20 · rev_82790cfd049405670e5b7959f02d23e0_161that's full of treasures, that he would
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5:20–5:21 · rev_82790cfd049405670e5b7959f02d23e0_162bring a much larger backpack. Or what
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5:21–5:24 · rev_82790cfd049405670e5b7959f02d23e0_163about this as an idea? Maybe have like a
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5:24–5:25 · rev_82790cfd049405670e5b7959f02d23e0_164donkey or a mule that you can spawn or
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5:26–5:28 · rev_82790cfd049405670e5b7959f02d23e0_165despawn, and that carries your stuff, and
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5:29–5:30 · rev_82790cfd049405670e5b7959f02d23e0_166you can just whistle for him and he
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5:30–5:32 · rev_82790cfd049405670e5b7959f02d23e0_167appears, and then he waits for you at the
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5:32–5:34 · rev_82790cfd049405670e5b7959f02d23e0_168entrance of dungeons, and then you can
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5:35–5:36 · rev_82790cfd049405670e5b7959f02d23e0_169just store your loot in the backpacks on
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5:36–5:38 · rev_82790cfd049405670e5b7959f02d23e0_170the donkey. I don't know why they're
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5:38–5:39 · rev_82790cfd049405670e5b7959f02d23e0_171prioritizing realism in this game instead
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5:40–5:42 · rev_82790cfd049405670e5b7959f02d23e0_172of just prioritizing having fun,
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5:42–5:43 · rev_82790cfd049405670e5b7959f02d23e0_173enjoyable gameplay without annoying
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5:43–5:45 · rev_82790cfd049405670e5b7959f02d23e0_174mechanics getting in the way of you having
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5:45–5:47 · rev_82790cfd049405670e5b7959f02d23e0_175fun. But my biggest complaint has to be
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5:47–5:49 · rev_82790cfd049405670e5b7959f02d23e0_176with the eShop. So as you know, this is a
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5:49–5:52 · rev_82790cfd049405670e5b7959f02d23e0_177Blizzard game and it's online, has servers
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5:52–5:54 · rev_82790cfd049405670e5b7959f02d23e0_178and updates and everything that needs to
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5:54–5:56 · rev_82790cfd049405670e5b7959f02d23e0_179be paid for. And not only does the game
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5:56–5:59 · rev_82790cfd049405670e5b7959f02d23e0_180cost an insanely expensive amount, $70 for
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5:59–6:02 · rev_82790cfd049405670e5b7959f02d23e0_181the base version, the deluxe version and
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6:03–6:05 · rev_82790cfd049405670e5b7959f02d23e0_182the premium versions are going to cost
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6:05–6:06 · rev_82790cfd049405670e5b7959f02d23e0_183like $100 or more. Not only is the game on
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6:06–6:08 · rev_82790cfd049405670e5b7959f02d23e0_184its own very expensive, in order to get
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6:08–6:11 · rev_82790cfd049405670e5b7959f02d23e0_185the fancy cosmetics and the cool mounts
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6:11–6:13 · rev_82790cfd049405670e5b7959f02d23e0_186and skin bundles, which all cost like $20
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6:13–6:15 · rev_82790cfd049405670e5b7959f02d23e0_187or $30, per item, which is just such a
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6:16–6:19 · rev_82790cfd049405670e5b7959f02d23e0_188stupidly high amount of money. I guess
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6:19–6:21 · rev_82790cfd049405670e5b7959f02d23e0_189people who are rich and loaded will have
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6:21–6:23 · rev_82790cfd049405670e5b7959f02d23e0_190no problem spending hundreds of dollars on
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6:23–6:25 · rev_82790cfd049405670e5b7959f02d23e0_191this game just to get all the cosmetics
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6:25–6:27 · rev_82790cfd049405670e5b7959f02d23e0_192and the mounts and the skins and all this
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6:27–6:29 · rev_82790cfd049405670e5b7959f02d23e0_193and that. But I just feel like it's very
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6:29–6:32 · rev_82790cfd049405670e5b7959f02d23e0_194devious and they're just trying to get as
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6:32–6:34 · rev_82790cfd049405670e5b7959f02d23e0_195much money as they can, which I know
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6:34–6:36 · rev_82790cfd049405670e5b7959f02d23e0_196they're a game company and their whole
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6:36–6:38 · rev_82790cfd049405670e5b7959f02d23e0_197goal is to make money, but I feel like
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6:38–6:40 · rev_82790cfd049405670e5b7959f02d23e0_198I've already spent so much money on the
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6:40–6:41 · rev_82790cfd049405670e5b7959f02d23e0_199game already and now you're gonna charge
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6:42–6:43 · rev_82790cfd049405670e5b7959f02d23e0_200me even more money just so I can have a
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6:44–6:45 · rev_82790cfd049405670e5b7959f02d23e0_201cool-looking armor set. This is just so
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6:46–6:48 · rev_82790cfd049405670e5b7959f02d23e0_202lame. I guess I guess it's good that you
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6:48–6:49 · rev_82790cfd049405670e5b7959f02d23e0_203don't actually have to buy any of this
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6:50–6:51 · rev_82790cfd049405670e5b7959f02d23e0_204stuff in the eShop. It doesn't really
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6:51–6:52 · rev_82790cfd049405670e5b7959f02d23e0_205affect your gameplay. There's no special
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6:53–6:54 · rev_82790cfd049405670e5b7959f02d23e0_206items or powerful items that I know of
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6:55–6:57 · rev_82790cfd049405670e5b7959f02d23e0_207that you can only purchase with real
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6:57–6:59 · rev_82790cfd049405670e5b7959f02d23e0_208money, which is good. But I just feel a
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6:59–7:02 · rev_82790cfd049405670e5b7959f02d23e0_209bit like I'm cheated because I don't get
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7:02–7:04 · rev_82790cfd049405670e5b7959f02d23e0_210access to these fancy-looking armor sets
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7:04–7:06 · rev_82790cfd049405670e5b7959f02d23e0_211and stuff unless I put down some actual
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7:06–7:08 · rev_82790cfd049405670e5b7959f02d23e0_212real money. And I've already spent a lot
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7:08–7:09 · rev_82790cfd049405670e5b7959f02d23e0_213of money on the game in the first place.
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7:10–7:11 · rev_82790cfd049405670e5b7959f02d23e0_214So the game doesn't really do anything
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7:11–7:13 · rev_82790cfd049405670e5b7959f02d23e0_215innovative or interesting to push the ARPG
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7:13–7:16 · rev_82790cfd049405670e5b7959f02d23e0_216genre into a new direction or an exciting
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7:16–7:18 · rev_82790cfd049405670e5b7959f02d23e0_217direction. They've played it very safe.
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7:19–7:20 · rev_82790cfd049405670e5b7959f02d23e0_218In making a really cool and stable and
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7:20–7:23 · rev_82790cfd049405670e5b7959f02d23e0_219good core game, but they haven't done
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7:23–7:24 · rev_82790cfd049405670e5b7959f02d23e0_220anything experimental or adventurous that
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7:25–7:27 · rev_82790cfd049405670e5b7959f02d23e0_221would really wow the player. I feel like
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7:27–7:29 · rev_82790cfd049405670e5b7959f02d23e0_222it's very bland and boring ARPG. It looks
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7:30–7:32 · rev_82790cfd049405670e5b7959f02d23e0_223good, it plays well, and it's great and
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7:33–7:34 · rev_82790cfd049405670e5b7959f02d23e0_224everything, but it's nothing special or
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7:34–7:37 · rev_82790cfd049405670e5b7959f02d23e0_225revolutionary. I just can't really
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7:38–7:39 · rev_82790cfd049405670e5b7959f02d23e0_226recommend the game as it is right now.
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7:39–7:40 · rev_82790cfd049405670e5b7959f02d23e0_227For the amount of money I have to pay to
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7:41–7:42 · rev_82790cfd049405670e5b7959f02d23e0_228play the game, I don't really feel like
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7:43–7:43 · rev_82790cfd049405670e5b7959f02d23e0_229it's worth $70. I would have to give this
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7:44–7:46 · rev_82790cfd049405670e5b7959f02d23e0_230game a disappointing 6.2 out of 10.
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7:46–7:49 · rev_82790cfd049405670e5b7959f02d23e0_231