Recording
Why I Regret buying Call of Duty: Warzone 2.0
2022-11-28 · 8 min
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- rev_20e196cd17aa1ff721f0e11ba7c50e22Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive225 segments
Transcript
Hello, welcome back to a new video. So
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0:00–0:02 · rev_20e196cd17aa1ff721f0e11ba7c50e22_0recently I've been playing the new Call of
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0:02–0:04 · rev_20e196cd17aa1ff721f0e11ba7c50e22_1Duty Warzone 2, and as an avid fan of
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0:04–0:07 · rev_20e196cd17aa1ff721f0e11ba7c50e22_2Call of Duty games and modern FPS shooter
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0:07–0:10 · rev_20e196cd17aa1ff721f0e11ba7c50e22_3games in general, I just knew I had to
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0:10–0:12 · rev_20e196cd17aa1ff721f0e11ba7c50e22_4play this game. Unfortunately, after
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0:13–0:15 · rev_20e196cd17aa1ff721f0e11ba7c50e22_5playing it for several days now, I have to
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0:15–0:17 · rev_20e196cd17aa1ff721f0e11ba7c50e22_6say that the game is kind of boring,
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0:18–0:19 · rev_20e196cd17aa1ff721f0e11ba7c50e22_7bland, uninspired, and also kind of
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0:19–0:22 · rev_20e196cd17aa1ff721f0e11ba7c50e22_8lacking in luster. So Call of Duty Warzone
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0:22–0:25 · rev_20e196cd17aa1ff721f0e11ba7c50e22_92 is basically just a multiplayer game
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0:25–0:27 · rev_20e196cd17aa1ff721f0e11ba7c50e22_10mode added on to the brand new Call of
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0:27–0:29 · rev_20e196cd17aa1ff721f0e11ba7c50e22_11Duty Modern Warfare 2. So it's basically
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0:29–0:31 · rev_20e196cd17aa1ff721f0e11ba7c50e22_12just a battle royale. If you know what
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0:32–0:33 · rev_20e196cd17aa1ff721f0e11ba7c50e22_13battle royale is, then you'll know what
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0:34–0:35 · rev_20e196cd17aa1ff721f0e11ba7c50e22_14this is all about. It's kind of like
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0:35–0:37 · rev_20e196cd17aa1ff721f0e11ba7c50e22_15Fortnite. You've got a bunch of players
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0:37–0:38 · rev_20e196cd17aa1ff721f0e11ba7c50e22_16all in a big map and you've got to run
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0:39–0:41 · rev_20e196cd17aa1ff721f0e11ba7c50e22_17towards a circle. And then after time
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0:41–0:43 · rev_20e196cd17aa1ff721f0e11ba7c50e22_18passes, the circle gets smaller and
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0:43–0:45 · rev_20e196cd17aa1ff721f0e11ba7c50e22_19smaller. If you've ever played anything
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0:45–0:47 · rev_20e196cd17aa1ff721f0e11ba7c50e22_20like Fortnite or Apex Legends, then you
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0:47–0:49 · rev_20e196cd17aa1ff721f0e11ba7c50e22_21know exactly what this game is about.
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0:50–0:51 · rev_20e196cd17aa1ff721f0e11ba7c50e22_22Unfortunately, unlike Apex Legends or
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0:51–0:54 · rev_20e196cd17aa1ff721f0e11ba7c50e22_23Fortnite, the game is very bland and very
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0:54–0:56 · rev_20e196cd17aa1ff721f0e11ba7c50e22_24gritty, but in a non-interesting way. So
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0:56–0:59 · rev_20e196cd17aa1ff721f0e11ba7c50e22_25for example, in Apex Legends, you've got
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1:00–1:01 · rev_20e196cd17aa1ff721f0e11ba7c50e22_26different operators who have different
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1:01–1:03 · rev_20e196cd17aa1ff721f0e11ba7c50e22_27unique abilities that bring a lot of
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1:03–1:05 · rev_20e196cd17aa1ff721f0e11ba7c50e22_28flavor to the game. And the map in Apex
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1:05–1:07 · rev_20e196cd17aa1ff721f0e11ba7c50e22_29Legends is much more interesting than the
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1:07–1:09 · rev_20e196cd17aa1ff721f0e11ba7c50e22_30map in Call of Duty Warzone 2. The map in
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1:10–1:12 · rev_20e196cd17aa1ff721f0e11ba7c50e22_31Call of Duty Warzone 2 is like this Middle
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1:12–1:14 · rev_20e196cd17aa1ff721f0e11ba7c50e22_32Eastern bombed-out desert town that just
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1:14–1:17 · rev_20e196cd17aa1ff721f0e11ba7c50e22_33looks all brown and gray and looks very
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1:17–1:19 · rev_20e196cd17aa1ff721f0e11ba7c50e22_34miserable and dull. The map in Call of
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1:20–1:21 · rev_20e196cd17aa1ff721f0e11ba7c50e22_35Duty Warzone 2 is definitely kind of
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1:21–1:23 · rev_20e196cd17aa1ff721f0e11ba7c50e22_36boring and bland and uninspired. I didn't
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1:23–1:26 · rev_20e196cd17aa1ff721f0e11ba7c50e22_37really enjoy the map, and the details in
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1:26–1:28 · rev_20e196cd17aa1ff721f0e11ba7c50e22_38the game, the buildings and little details
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1:28–1:30 · rev_20e196cd17aa1ff721f0e11ba7c50e22_39and attention to details, were not very
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1:30–1:32 · rev_20e196cd17aa1ff721f0e11ba7c50e22_40good. I didn't really feel like this is
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1:32–1:33 · rev_20e196cd17aa1ff721f0e11ba7c50e22_41playing a modern game in 2022. It felt
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1:33–1:36 · rev_20e196cd17aa1ff721f0e11ba7c50e22_42like more like playing a game from back in
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1:36–1:38 · rev_20e196cd17aa1ff721f0e11ba7c50e22_432010. And on the other hand, Fortnite is
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1:38–1:41 · rev_20e196cd17aa1ff721f0e11ba7c50e22_44much more interesting because you've got
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1:41–1:43 · rev_20e196cd17aa1ff721f0e11ba7c50e22_45building mechanics, it's got much more
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1:43–1:44 · rev_20e196cd17aa1ff721f0e11ba7c50e22_46colorful and interesting looking visual
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1:45–1:46 · rev_20e196cd17aa1ff721f0e11ba7c50e22_47display, and the guns in the game are way
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1:47–1:49 · rev_20e196cd17aa1ff721f0e11ba7c50e22_48more interesting. And you've got things
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1:49–1:50 · rev_20e196cd17aa1ff721f0e11ba7c50e22_49like legendary loot, epic loot, common
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1:50–1:52 · rev_20e196cd17aa1ff721f0e11ba7c50e22_50loot, and blue loot in Fortnite, which I
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1:52–1:55 · rev_20e196cd17aa1ff721f0e11ba7c50e22_51just find Fortnite to be more of an
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1:55–1:56 · rev_20e196cd17aa1ff721f0e11ba7c50e22_52interesting game because of its
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1:56–1:58 · rev_20e196cd17aa1ff721f0e11ba7c50e22_53interesting items and weapons and also
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1:58–2:00 · rev_20e196cd17aa1ff721f0e11ba7c50e22_54vehicles. On the other hand, you have Call
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2:00–2:02 · rev_20e196cd17aa1ff721f0e11ba7c50e22_55of Duty Warzone 2, which costs a whopping
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2:02–2:04 · rev_20e196cd17aa1ff721f0e11ba7c50e22_56£60, which is very expensive for a new
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2:04–2:07 · rev_20e196cd17aa1ff721f0e11ba7c50e22_57game, and you just get basically the same
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2:08–2:10 · rev_20e196cd17aa1ff721f0e11ba7c50e22_58kind of battle royale gameplay mechanics
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2:10–2:13 · rev_20e196cd17aa1ff721f0e11ba7c50e22_59that you can find in very old games like
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2:13–2:15 · rev_20e196cd17aa1ff721f0e11ba7c50e22_60Fortnite and Apex Legends. So in Apex
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2:16–2:17 · rev_20e196cd17aa1ff721f0e11ba7c50e22_61Legends, the entire game is free, so you
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2:17–2:20 · rev_20e196cd17aa1ff721f0e11ba7c50e22_62can't really criticize the game for that
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2:21–2:22 · rev_20e196cd17aa1ff721f0e11ba7c50e22_63much when it's a free game that you don't
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2:23–2:24 · rev_20e196cd17aa1ff721f0e11ba7c50e22_64even have to pay any money to play. And I
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2:25–2:27 · rev_20e196cd17aa1ff721f0e11ba7c50e22_65would even argue that Apex Legends has
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2:27–2:29 · rev_20e196cd17aa1ff721f0e11ba7c50e22_66much more interesting weapons, more
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2:30–2:31 · rev_20e196cd17aa1ff721f0e11ba7c50e22_67interesting operators, and more
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2:32–2:33 · rev_20e196cd17aa1ff721f0e11ba7c50e22_68interesting map. Than Call of Duty:
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2:34–2:36 · rev_20e196cd17aa1ff721f0e11ba7c50e22_69Warzone 2 has to offer. So Call of War—
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2:36–2:38 · rev_20e196cd17aa1ff721f0e11ba7c50e22_70doo-dabba-doo-doo. So Call of Duty: Modern
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2:39–2:41 · rev_20e196cd17aa1ff721f0e11ba7c50e22_71Warfare 2 isn't just about Warzone 2. It
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2:41–2:43 · rev_20e196cd17aa1ff721f0e11ba7c50e22_72also has other battle modes and the DMZ
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2:43–2:46 · rev_20e196cd17aa1ff721f0e11ba7c50e22_73mode. But let's face it, most people
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2:46–2:47 · rev_20e196cd17aa1ff721f0e11ba7c50e22_74buying this game are buying it because
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2:47–2:49 · rev_20e196cd17aa1ff721f0e11ba7c50e22_75they want to play the battle royale mode,
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2:49–2:51 · rev_20e196cd17aa1ff721f0e11ba7c50e22_76which is the most intense and exciting
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2:51–2:53 · rev_20e196cd17aa1ff721f0e11ba7c50e22_77version of multiplayer shooting game modes
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2:53–2:56 · rev_20e196cd17aa1ff721f0e11ba7c50e22_78available to us now. So I decided to buy
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2:56–2:58 · rev_20e196cd17aa1ff721f0e11ba7c50e22_79Modern Warfare: Warzone 2 for myself since
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2:58–3:01 · rev_20e196cd17aa1ff721f0e11ba7c50e22_80all of my friends were playing it and they
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3:02–3:03 · rev_20e196cd17aa1ff721f0e11ba7c50e22_81were just begging me to also get the game
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3:04–3:05 · rev_20e196cd17aa1ff721f0e11ba7c50e22_82and play with them. So I just had to say,
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3:05–3:08 · rev_20e196cd17aa1ff721f0e11ba7c50e22_83okay, I'm gonna buy the game. It's gonna
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3:08–3:10 · rev_20e196cd17aa1ff721f0e11ba7c50e22_84cost an arm and a leg. £60 is a lot. I can
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3:10–3:12 · rev_20e196cd17aa1ff721f0e11ba7c50e22_85buy a whole week's groceries and food with
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3:13–3:15 · rev_20e196cd17aa1ff721f0e11ba7c50e22_86that kind of money. But I decided to buy
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3:15–3:17 · rev_20e196cd17aa1ff721f0e11ba7c50e22_87the game anyway since everyone is playing
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3:17–3:19 · rev_20e196cd17aa1ff721f0e11ba7c50e22_88it so much and it looks like a lot of fun.
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3:19–3:20 · rev_20e196cd17aa1ff721f0e11ba7c50e22_89And after playing it for a while, I just
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3:21–3:23 · rev_20e196cd17aa1ff721f0e11ba7c50e22_90didn't really see why I would play this
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3:23–3:25 · rev_20e196cd17aa1ff721f0e11ba7c50e22_91game over Apex Legends or Rainbow Six
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3:25–3:27 · rev_20e196cd17aa1ff721f0e11ba7c50e22_92Siege. So the reason why I bring up
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3:27–3:29 · rev_20e196cd17aa1ff721f0e11ba7c50e22_93Rainbow Six Siege is because I actually
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3:30–3:31 · rev_20e196cd17aa1ff721f0e11ba7c50e22_94have over 6,000 hours on Rainbow Six
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3:31–3:33 · rev_20e196cd17aa1ff721f0e11ba7c50e22_95Siege. It's arguably one of my favorite
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3:34–3:36 · rev_20e196cd17aa1ff721f0e11ba7c50e22_96video games of all time. Call of Duty
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3:37–3:39 · rev_20e196cd17aa1ff721f0e11ba7c50e22_97Modern Warfare 2 takes a lot of things
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3:39–3:40 · rev_20e196cd17aa1ff721f0e11ba7c50e22_98from Siege but doesn't do it a very good
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3:40–3:43 · rev_20e196cd17aa1ff721f0e11ba7c50e22_99job. So for example, you've got operators
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3:43–3:45 · rev_20e196cd17aa1ff721f0e11ba7c50e22_100in Modern Warfare 2 and Warzone 2, but the
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3:45–3:48 · rev_20e196cd17aa1ff721f0e11ba7c50e22_101operators basically function just as like
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3:48–3:51 · rev_20e196cd17aa1ff721f0e11ba7c50e22_102a skin. These different operators don't
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3:51–3:53 · rev_20e196cd17aa1ff721f0e11ba7c50e22_103really have different perks or abilities
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3:53–3:54 · rev_20e196cd17aa1ff721f0e11ba7c50e22_104that I know of. They just have kind of
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3:54–3:56 · rev_20e196cd17aa1ff721f0e11ba7c50e22_105different looks. I don't know if there's
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3:56–3:57 · rev_20e196cd17aa1ff721f0e11ba7c50e22_106actually any difference with running
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3:58–3:59 · rev_20e196cd17aa1ff721f0e11ba7c50e22_107speeds or jumping speeds, but it just
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3:59–4:01 · rev_20e196cd17aa1ff721f0e11ba7c50e22_108seems like this is a cosmetic appearance
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4:02–4:03 · rev_20e196cd17aa1ff721f0e11ba7c50e22_109thing only. After playing the game for a
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4:03–4:06 · rev_20e196cd17aa1ff721f0e11ba7c50e22_110bit, I don't really know if I regret
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4:06–4:07 · rev_20e196cd17aa1ff721f0e11ba7c50e22_111buying this game or not. I kind of feel
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4:07–4:09 · rev_20e196cd17aa1ff721f0e11ba7c50e22_112like I do regret buying it because I would
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4:09–4:11 · rev_20e196cd17aa1ff721f0e11ba7c50e22_113just prefer to play Rainbow Six, mostly
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4:12–4:14 · rev_20e196cd17aa1ff721f0e11ba7c50e22_114because Rainbow Six is more interesting.
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4:14–4:16 · rev_20e196cd17aa1ff721f0e11ba7c50e22_115It's got all these unique operators that
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4:16–4:18 · rev_20e196cd17aa1ff721f0e11ba7c50e22_116have their own unique special abilities,
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4:18–4:19 · rev_20e196cd17aa1ff721f0e11ba7c50e22_117and I think the gameplay mechanics in
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4:20–4:21 · rev_20e196cd17aa1ff721f0e11ba7c50e22_118Rainbow Six Siege are much more
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4:21–4:23 · rev_20e196cd17aa1ff721f0e11ba7c50e22_119interesting than battle royale. In Rainbow
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4:23–4:25 · rev_20e196cd17aa1ff721f0e11ba7c50e22_120Six Siege, you've got one team defending a
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4:25–4:27 · rev_20e196cd17aa1ff721f0e11ba7c50e22_121house or a building, and you've got
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4:27–4:29 · rev_20e196cd17aa1ff721f0e11ba7c50e22_122another team trying to breach it. The
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4:30–4:31 · rev_20e196cd17aa1ff721f0e11ba7c50e22_123defending team has to set up traps and use
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4:31–4:33 · rev_20e196cd17aa1ff721f0e11ba7c50e22_124their abilities to defend the room better,
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4:34–4:35 · rev_20e196cd17aa1ff721f0e11ba7c50e22_125and the attacking team has to use their
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4:36–4:38 · rev_20e196cd17aa1ff721f0e11ba7c50e22_126abilities to breach the building better.
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4:38–4:40 · rev_20e196cd17aa1ff721f0e11ba7c50e22_127And it's 5 versus 5. It just feels like a
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4:40–4:43 · rev_20e196cd17aa1ff721f0e11ba7c50e22_128much more compact game with a smaller map.
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4:43–4:44 · rev_20e196cd17aa1ff721f0e11ba7c50e22_129You don't have this massive open world
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4:45–4:46 · rev_20e196cd17aa1ff721f0e11ba7c50e22_130map, which is kind of annoying. I don't
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4:46–4:48 · rev_20e196cd17aa1ff721f0e11ba7c50e22_131like the big open world map in Call of
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4:48–4:50 · rev_20e196cd17aa1ff721f0e11ba7c50e22_132Duty Warzone 2. It's too big. And sure,
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4:51–4:53 · rev_20e196cd17aa1ff721f0e11ba7c50e22_133there's vehicles that allow you to
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4:53–4:54 · rev_20e196cd17aa1ff721f0e11ba7c50e22_134traverse the map easily, and you start off
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4:55–4:57 · rev_20e196cd17aa1ff721f0e11ba7c50e22_135the game in a plane, and then you've got
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4:57–4:58 · rev_20e196cd17aa1ff721f0e11ba7c50e22_136to jump out the plane and parachute down
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4:59–5:00 · rev_20e196cd17aa1ff721f0e11ba7c50e22_137to ground. In typical battle royale
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5:01–5:02 · rev_20e196cd17aa1ff721f0e11ba7c50e22_138fashion. Now, there's some weird
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5:03–5:04 · rev_20e196cd17aa1ff721f0e11ba7c50e22_139comparisons you can draw between Modern
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5:04–5:06 · rev_20e196cd17aa1ff721f0e11ba7c50e22_140Warfare and Warzone 2 and Rainbow Six
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5:06–5:09 · rev_20e196cd17aa1ff721f0e11ba7c50e22_141Siege. So first of all, the gameplay is
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5:09–5:11 · rev_20e196cd17aa1ff721f0e11ba7c50e22_142much more faster paced in Warzone 2. You
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5:11–5:13 · rev_20e196cd17aa1ff721f0e11ba7c50e22_143can sprint a lot faster, you can raise
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5:14–5:16 · rev_20e196cd17aa1ff721f0e11ba7c50e22_144your weapon after sprinting a lot faster,
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5:16–5:18 · rev_20e196cd17aa1ff721f0e11ba7c50e22_145everything is just much faster paced. And
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5:18–5:20 · rev_20e196cd17aa1ff721f0e11ba7c50e22_146you might think this is better and more
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5:21–5:21 · rev_20e196cd17aa1ff721f0e11ba7c50e22_147exciting than the slower paced Rainbow Six
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5:22–5:23 · rev_20e196cd17aa1ff721f0e11ba7c50e22_148Siege, when in reality it just gives me a
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5:24–5:26 · rev_20e196cd17aa1ff721f0e11ba7c50e22_149headache because the camera kind of moves
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5:26–5:28 · rev_20e196cd17aa1ff721f0e11ba7c50e22_150up and down all over the place when you're
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5:28–5:30 · rev_20e196cd17aa1ff721f0e11ba7c50e22_151sprinting. Trying to simulate the head
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5:30–5:32 · rev_20e196cd17aa1ff721f0e11ba7c50e22_152bobbing when you're running. And to be
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5:32–5:34 · rev_20e196cd17aa1ff721f0e11ba7c50e22_153honest, it just gives me a headache after
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5:35–5:36 · rev_20e196cd17aa1ff721f0e11ba7c50e22_154running around in Modern Warfare 2 and
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5:37–5:38 · rev_20e196cd17aa1ff721f0e11ba7c50e22_155Warzone 2. It just gives me a headache
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5:39–5:40 · rev_20e196cd17aa1ff721f0e11ba7c50e22_156seeing the camera sway all over the place,
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5:41–5:42 · rev_20e196cd17aa1ff721f0e11ba7c50e22_157bobbing up and down, and then you're
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5:42–5:44 · rev_20e196cd17aa1ff721f0e11ba7c50e22_158jumping and dodging and sliding and doing
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5:45–5:46 · rev_20e196cd17aa1ff721f0e11ba7c50e22_159that kind of stuff. All the movement is a
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5:46–5:48 · rev_20e196cd17aa1ff721f0e11ba7c50e22_160bit too much. I do feel a bit seasick
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5:49–5:50 · rev_20e196cd17aa1ff721f0e11ba7c50e22_161after playing the game for a while, and I
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5:50–5:52 · rev_20e196cd17aa1ff721f0e11ba7c50e22_162never have this problem when I play
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5:53–5:53 · rev_20e196cd17aa1ff721f0e11ba7c50e22_163Rainbow Six Siege, maybe because the
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5:53–5:55 · rev_20e196cd17aa1ff721f0e11ba7c50e22_164camera is more stable in Six Siege. And
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5:56–5:58 · rev_20e196cd17aa1ff721f0e11ba7c50e22_165also it's more of a slower-paced game, so
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5:59–6:00 · rev_20e196cd17aa1ff721f0e11ba7c50e22_166you don't really have all this sprinting
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6:01–6:01 · rev_20e196cd17aa1ff721f0e11ba7c50e22_167and jumping and parachuting all over the
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6:02–6:03 · rev_20e196cd17aa1ff721f0e11ba7c50e22_168place. It really ruins the gameplay
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6:04–6:05 · rev_20e196cd17aa1ff721f0e11ba7c50e22_169experience for me when the gameplay's
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6:06–6:07 · rev_20e196cd17aa1ff721f0e11ba7c50e22_170visuals actually make me physically sick
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6:08–6:10 · rev_20e196cd17aa1ff721f0e11ba7c50e22_171and give me motion sickness. As far as I
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6:10–6:12 · rev_20e196cd17aa1ff721f0e11ba7c50e22_172know, there's no way to change this in the
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6:13–6:14 · rev_20e196cd17aa1ff721f0e11ba7c50e22_173settings. In Cyberpunk, you can actually
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6:14–6:16 · rev_20e196cd17aa1ff721f0e11ba7c50e22_174change the settings so that the camera
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6:17–6:19 · rev_20e196cd17aa1ff721f0e11ba7c50e22_175sway and movement is limited. You can also
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6:19–6:22 · rev_20e196cd17aa1ff721f0e11ba7c50e22_176change it so the camera is completely
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6:22–6:23 · rev_20e196cd17aa1ff721f0e11ba7c50e22_177fixed, so it looks like you're just
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6:23–6:24 · rev_20e196cd17aa1ff721f0e11ba7c50e22_178sliding around on a gimbal or on a
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6:25–6:26 · rev_20e196cd17aa1ff721f0e11ba7c50e22_179skateboard, which looks kind of silly,
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6:27–6:28 · rev_20e196cd17aa1ff721f0e11ba7c50e22_180but you can tone down the camera movement
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6:28–6:30 · rev_20e196cd17aa1ff721f0e11ba7c50e22_181when you're sprinting in Cyberpunk. And
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6:31–6:32 · rev_20e196cd17aa1ff721f0e11ba7c50e22_182it'd be nice if you could do the same
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6:32–6:33 · rev_20e196cd17aa1ff721f0e11ba7c50e22_183thing in Call of Duty Warzone 2. So in
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6:34–6:36 · rev_20e196cd17aa1ff721f0e11ba7c50e22_184Warzone 2, basically what you're going to
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6:36–6:38 · rev_20e196cd17aa1ff721f0e11ba7c50e22_185be doing most of the time is diving out of
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6:38–6:40 · rev_20e196cd17aa1ff721f0e11ba7c50e22_186the plane, trying to find gear and loot,
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6:40–6:42 · rev_20e196cd17aa1ff721f0e11ba7c50e22_187moving towards the circle, trying to stay
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6:42–6:44 · rev_20e196cd17aa1ff721f0e11ba7c50e22_188alive. And there's quite a lot of people
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6:45–6:46 · rev_20e196cd17aa1ff721f0e11ba7c50e22_189in this map. There's 150 players, which is
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6:46–6:49 · rev_20e196cd17aa1ff721f0e11ba7c50e22_190a lot of players for one map. I've never
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6:50–6:51 · rev_20e196cd17aa1ff721f0e11ba7c50e22_191seen a battle royale— I've never seen a
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6:51–6:54 · rev_20e196cd17aa1ff721f0e11ba7c50e22_192battle royale where there's so many
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6:54–6:55 · rev_20e196cd17aa1ff721f0e11ba7c50e22_193players. For example, in Apex Legends,
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6:56–6:57 · rev_20e196cd17aa1ff721f0e11ba7c50e22_194there's only about 20 players, even though
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6:57–6:59 · rev_20e196cd17aa1ff721f0e11ba7c50e22_195the map is huge, and it will take ages
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7:00–7:01 · rev_20e196cd17aa1ff721f0e11ba7c50e22_196until you actually find any kind of
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7:01–7:03 · rev_20e196cd17aa1ff721f0e11ba7c50e22_197combat. You don't really have this problem
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7:03–7:04 · rev_20e196cd17aa1ff721f0e11ba7c50e22_198in Warzone 2 with this immense number of
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7:05–7:06 · rev_20e196cd17aa1ff721f0e11ba7c50e22_199players in one map. It's just kind of
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7:06–7:09 · rev_20e196cd17aa1ff721f0e11ba7c50e22_200annoying because you spend so much time
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7:09–7:10 · rev_20e196cd17aa1ff721f0e11ba7c50e22_201waiting around in lobbies for a match to
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7:10–7:12 · rev_20e196cd17aa1ff721f0e11ba7c50e22_202start, and then you're waiting for your
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7:13–7:14 · rev_20e196cd17aa1ff721f0e11ba7c50e22_203team to form, and then you're waiting for
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7:14–7:15 · rev_20e196cd17aa1ff721f0e11ba7c50e22_204the game to begin, and then you're waiting
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7:15–7:17 · rev_20e196cd17aa1ff721f0e11ba7c50e22_205in the plane to make the drop, and then
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7:17–7:20 · rev_20e196cd17aa1ff721f0e11ba7c50e22_206dropping out the plane, you're waiting to
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7:20–7:21 · rev_20e196cd17aa1ff721f0e11ba7c50e22_207reach the ground. This is a lot of waiting
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7:22–7:23 · rev_20e196cd17aa1ff721f0e11ba7c50e22_208only to then die in the first 10 seconds.
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7:23–7:25 · rev_20e196cd17aa1ff721f0e11ba7c50e22_209Or you could be playing for like 10
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7:26–7:27 · rev_20e196cd17aa1ff721f0e11ba7c50e22_210minutes trying to get towards a circle,
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7:28–7:29 · rev_20e196cd17aa1ff721f0e11ba7c50e22_211maybe you're one of the last 50 people,
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7:29–7:31 · rev_20e196cd17aa1ff721f0e11ba7c50e22_212and then you die within 5 seconds in one
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7:31–7:33 · rev_20e196cd17aa1ff721f0e11ba7c50e22_213encounter, and then And it just feels like
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7:33–7:35 · rev_20e196cd17aa1ff721f0e11ba7c50e22_214you spent all this time getting all this
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7:36–7:37 · rev_20e196cd17aa1ff721f0e11ba7c50e22_215gear and making all this progress only to
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7:37–7:39 · rev_20e196cd17aa1ff721f0e11ba7c50e22_216have to start the whole thing again from
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7:40–7:41 · rev_20e196cd17aa1ff721f0e11ba7c50e22_217the beginning. Loading up in the lobby,
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7:41–7:43 · rev_20e196cd17aa1ff721f0e11ba7c50e22_218waiting for a new match, waiting in the
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7:43–7:44 · rev_20e196cd17aa1ff721f0e11ba7c50e22_219plane, dropping out, and it just begins
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7:45–7:46 · rev_20e196cd17aa1ff721f0e11ba7c50e22_220like this cycle that starts over and over
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7:46–7:48 · rev_20e196cd17aa1ff721f0e11ba7c50e22_221and over again. I guess one of the most
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7:49–7:51 · rev_20e196cd17aa1ff721f0e11ba7c50e22_222fun bits of the game is the challenge of
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7:51–7:52 · rev_20e196cd17aa1ff721f0e11ba7c50e22_223just staying alive.
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7:53–7:53 · rev_20e196cd17aa1ff721f0e11ba7c50e22_224