Recording
DO NOT BUY Metroid Dread - Terrible Game
2021-10-09 · 8 min
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Transcript
Today I'll be reviewing the new Metroid
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0:00–0:03 · rev_2f78a16eeae544325daaf8cbfd380022_0Dread game on the Nintendo Switch. Just
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0:03–0:05 · rev_2f78a16eeae544325daaf8cbfd380022_1recently came out for £60, which is really
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0:06–0:09 · rev_2f78a16eeae544325daaf8cbfd380022_2expensive for a really rubbish looking
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0:09–0:11 · rev_2f78a16eeae544325daaf8cbfd380022_3video game. I've never really liked the
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0:11–0:13 · rev_2f78a16eeae544325daaf8cbfd380022_4Metroid series. The whole concept of it
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0:14–0:16 · rev_2f78a16eeae544325daaf8cbfd380022_5seems really boring and dull. So you got a
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0:16–0:18 · rev_2f78a16eeae544325daaf8cbfd380022_6woman in some kind of cyborg sci-fi suit
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0:18–0:22 · rev_2f78a16eeae544325daaf8cbfd380022_7and she has a gun attached to her arm.
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0:22–0:24 · rev_2f78a16eeae544325daaf8cbfd380022_8And apart from that, I don't really know
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0:25–0:26 · rev_2f78a16eeae544325daaf8cbfd380022_9anything about the story. It's just like
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0:26–0:28 · rev_2f78a16eeae544325daaf8cbfd380022_10aliens and she has to fight the aliens and
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0:28–0:31 · rev_2f78a16eeae544325daaf8cbfd380022_11solve puzzles with her gun. It's just a
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0:32–0:34 · rev_2f78a16eeae544325daaf8cbfd380022_12really lame, uninspired storyline and
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0:34–0:37 · rev_2f78a16eeae544325daaf8cbfd380022_13concept for a video game. And the gameplay
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0:38–0:40 · rev_2f78a16eeae544325daaf8cbfd380022_14is just really boring and dull in every
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0:40–0:42 · rev_2f78a16eeae544325daaf8cbfd380022_15single Metroid game. So this new Metroid
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0:42–0:45 · rev_2f78a16eeae544325daaf8cbfd380022_16Dread game is a side-scrolling platformer
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0:46–0:48 · rev_2f78a16eeae544325daaf8cbfd380022_17puzzle shooter. I don't know why anyone
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0:48–0:51 · rev_2f78a16eeae544325daaf8cbfd380022_18would want to play a side-scrolling
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0:51–0:53 · rev_2f78a16eeae544325daaf8cbfd380022_192D-looking game in 2021. Come on, we have
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0:53–0:56 · rev_2f78a16eeae544325daaf8cbfd380022_203D graphics now. Maybe this does have 3D
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0:56–0:59 · rev_2f78a16eeae544325daaf8cbfd380022_21graphics, but it's like a side-scrolling
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0:59–1:01 · rev_2f78a16eeae544325daaf8cbfd380022_22game, so Side-scrolling games were things
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1:02–1:03 · rev_2f78a16eeae544325daaf8cbfd380022_23from the '90s, and this is the problem
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1:03–1:05 · rev_2f78a16eeae544325daaf8cbfd380022_24Nintendo has. It's like they've never
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1:06–1:07 · rev_2f78a16eeae544325daaf8cbfd380022_25moved on from the '90s. In the '90s, they
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1:08–1:10 · rev_2f78a16eeae544325daaf8cbfd380022_26made loads of smash hits, great games—
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1:10–1:12 · rev_2f78a16eeae544325daaf8cbfd380022_27Super Mario, Zelda— and they kind of
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1:12–1:16 · rev_2f78a16eeae544325daaf8cbfd380022_28revolutionized that kind of game style and
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1:16–1:18 · rev_2f78a16eeae544325daaf8cbfd380022_29gameplay and that kind of video games.
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1:18–1:20 · rev_2f78a16eeae544325daaf8cbfd380022_30And they moved well into the 3D world,
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1:21–1:23 · rev_2f78a16eeae544325daaf8cbfd380022_31but it seems like they haven't really
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1:23–1:25 · rev_2f78a16eeae544325daaf8cbfd380022_32evolved much since the early 2000s and the
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1:25–1:28 · rev_2f78a16eeae544325daaf8cbfd380022_33late '90s. And now they're just rehashing
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1:28–1:30 · rev_2f78a16eeae544325daaf8cbfd380022_34the same video game brands over and over
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1:30–1:32 · rev_2f78a16eeae544325daaf8cbfd380022_35and over again, like Mario, Zelda, Animal
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1:32–1:35 · rev_2f78a16eeae544325daaf8cbfd380022_36Crossing, and Metroid. And it's just
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1:35–1:38 · rev_2f78a16eeae544325daaf8cbfd380022_37getting kind of tiresome seeing the same
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1:38–1:40 · rev_2f78a16eeae544325daaf8cbfd380022_38franchises year after year, just in
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1:40–1:42 · rev_2f78a16eeae544325daaf8cbfd380022_39different iterations, different games.
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1:43–1:44 · rev_2f78a16eeae544325daaf8cbfd380022_40And it's just basically the same video
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1:45–1:46 · rev_2f78a16eeae544325daaf8cbfd380022_41game but in a different skin. And Metroid
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1:47–1:49 · rev_2f78a16eeae544325daaf8cbfd380022_42Dread is not really any different. So the
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1:49–1:51 · rev_2f78a16eeae544325daaf8cbfd380022_43bulk of the gameplay in Metroid Dread is
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1:52–1:53 · rev_2f78a16eeae544325daaf8cbfd380022_44you have to use your gun to shoot at the
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1:54–1:56 · rev_2f78a16eeae544325daaf8cbfd380022_45enemies and you can block and use special
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1:56–1:59 · rev_2f78a16eeae544325daaf8cbfd380022_46abilities, and then there's puzzles that
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2:00–2:02 · rev_2f78a16eeae544325daaf8cbfd380022_47you have to solve, and there's certain
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2:03–2:03 · rev_2f78a16eeae544325daaf8cbfd380022_48different enemy types. There's really
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2:03–2:05 · rev_2f78a16eeae544325daaf8cbfd380022_49nothing new about the game, nothing
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2:05–2:06 · rev_2f78a16eeae544325daaf8cbfd380022_50interesting, nothing original. I don't
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2:07–2:09 · rev_2f78a16eeae544325daaf8cbfd380022_51even see why this game was made apart from
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2:09–2:11 · rev_2f78a16eeae544325daaf8cbfd380022_52Nintendo wanted to make some easy money.
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2:11–2:13 · rev_2f78a16eeae544325daaf8cbfd380022_53And the graphics of the game are just not
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2:14–2:16 · rev_2f78a16eeae544325daaf8cbfd380022_54quite up to my standards. It just looks
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2:16–2:18 · rev_2f78a16eeae544325daaf8cbfd380022_55very, very simple and very basic. There's
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2:18–2:21 · rev_2f78a16eeae544325daaf8cbfd380022_56nothing great about it. So in New World,
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2:22–2:24 · rev_2f78a16eeae544325daaf8cbfd380022_57even though the graphics aren't really
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2:24–2:26 · rev_2f78a16eeae544325daaf8cbfd380022_58amazing in New World, the lighting system
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2:26–2:28 · rev_2f78a16eeae544325daaf8cbfd380022_59is just mind-blowing. The sunsets, the sun
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2:28–2:30 · rev_2f78a16eeae544325daaf8cbfd380022_60rises, it casts shadows. You're running
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2:31–2:33 · rev_2f78a16eeae544325daaf8cbfd380022_61through a forest and you can see all the
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2:33–2:35 · rev_2f78a16eeae544325daaf8cbfd380022_62light, the rays of sun glowing between the
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2:35–2:38 · rev_2f78a16eeae544325daaf8cbfd380022_63tree shafts and the shadows being cast.
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2:39–2:40 · rev_2f78a16eeae544325daaf8cbfd380022_64And the game looks amazing. Almost any
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2:41–2:43 · rev_2f78a16eeae544325daaf8cbfd380022_65place you go in the game looks really,
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2:43–2:45 · rev_2f78a16eeae544325daaf8cbfd380022_66really good because of the dynamic
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2:45–2:47 · rev_2f78a16eeae544325daaf8cbfd380022_67lighting. You sit by a campfire and the
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2:47–2:50 · rev_2f78a16eeae544325daaf8cbfd380022_68flames create this orange glow on your
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2:50–2:52 · rev_2f78a16eeae544325daaf8cbfd380022_69character. It looks great. Unfortunately,
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2:53–2:54 · rev_2f78a16eeae544325daaf8cbfd380022_70Metroid Dread just doesn't have any of
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2:54–2:56 · rev_2f78a16eeae544325daaf8cbfd380022_71these same qualities. It looks like a
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2:57–2:58 · rev_2f78a16eeae544325daaf8cbfd380022_72really basic game from the 2010s. My other
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2:58–3:01 · rev_2f78a16eeae544325daaf8cbfd380022_73problem with the Nintendo eStore is you
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3:01–3:04 · rev_2f78a16eeae544325daaf8cbfd380022_74have to pay full price for most of these
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3:05–3:06 · rev_2f78a16eeae544325daaf8cbfd380022_75games, and they don't even let you refund
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3:06–3:08 · rev_2f78a16eeae544325daaf8cbfd380022_76the game. There's no free demo for most of
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3:09–3:11 · rev_2f78a16eeae544325daaf8cbfd380022_77these AAA Nintendo games. They just kind
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3:11–3:13 · rev_2f78a16eeae544325daaf8cbfd380022_78of expect you to take a gamble. It's
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3:14–3:15 · rev_2f78a16eeae544325daaf8cbfd380022_79basically like gambling. You pay £60, you
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3:16–3:18 · rev_2f78a16eeae544325daaf8cbfd380022_80can't really know if you're going to enjoy
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3:18–3:20 · rev_2f78a16eeae544325daaf8cbfd380022_81the game or not. Sure, you can watch
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3:20–3:22 · rev_2f78a16eeae544325daaf8cbfd380022_82reviews and watch gameplay, but you can't
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3:22–3:25 · rev_2f78a16eeae544325daaf8cbfd380022_83really know if you're going to enjoy the
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3:25–3:26 · rev_2f78a16eeae544325daaf8cbfd380022_84game or not unless you play it yourself.
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3:27–3:28 · rev_2f78a16eeae544325daaf8cbfd380022_85And in order to play it, you've got to pay
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3:28–3:29 · rev_2f78a16eeae544325daaf8cbfd380022_86£60, which is nearly $100.
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3:30–3:32 · rev_2f78a16eeae544325daaf8cbfd380022_87When did video games become so expensive?
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3:33–3:35 · rev_2f78a16eeae544325daaf8cbfd380022_88My other problem with the game is I just
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3:36–3:38 · rev_2f78a16eeae544325daaf8cbfd380022_89heard that the game only takes about 8 or
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3:38–3:40 · rev_2f78a16eeae544325daaf8cbfd380022_909 hours to finish. That is just incredibly
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3:40–3:43 · rev_2f78a16eeae544325daaf8cbfd380022_91short. 8 or 9 hours. You could literally
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3:44–3:46 · rev_2f78a16eeae544325daaf8cbfd380022_92finish the whole game in just 1 day if you
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3:46–3:49 · rev_2f78a16eeae544325daaf8cbfd380022_93were dedicated enough. Probably 2 days, 3
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3:49–3:51 · rev_2f78a16eeae544325daaf8cbfd380022_94days, you'd probably finish the game and
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3:52–3:53 · rev_2f78a16eeae544325daaf8cbfd380022_95then you won't play it again. So you've
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3:54–3:55 · rev_2f78a16eeae544325daaf8cbfd380022_96just paid £60 and all you got was 8 hours
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3:56–3:59 · rev_2f78a16eeae544325daaf8cbfd380022_97of gameplay, 8 hours of entertainment if
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3:59–4:01 · rev_2f78a16eeae544325daaf8cbfd380022_98you enjoyed the game. That is such, such
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4:02–4:04 · rev_2f78a16eeae544325daaf8cbfd380022_99poor value for money. In comparison, I
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4:04–4:07 · rev_2f78a16eeae544325daaf8cbfd380022_100only paid about £35 for New World
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4:07–4:10 · rev_2f78a16eeae544325daaf8cbfd380022_101and I've already played it for like 500
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4:11–4:13 · rev_2f78a16eeae544325daaf8cbfd380022_102hours and I'm still having fun with it. I
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4:14–4:15 · rev_2f78a16eeae544325daaf8cbfd380022_103haven't even gotten to max level. I
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4:15–4:17 · rev_2f78a16eeae544325daaf8cbfd380022_104haven't even done PvP or endgame stuff.
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4:17–4:20 · rev_2f78a16eeae544325daaf8cbfd380022_105I'm on level 41. And I've already got
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4:20–4:22 · rev_2f78a16eeae544325daaf8cbfd380022_106400-500 hours of entertainment out of the
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4:23–4:26 · rev_2f78a16eeae544325daaf8cbfd380022_107game, which is just insanely good value
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4:27–4:29 · rev_2f78a16eeae544325daaf8cbfd380022_108for money. You go to the cinema, you pay
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4:29–4:31 · rev_2f78a16eeae544325daaf8cbfd380022_109£10 for a couple hours in the movie. I
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4:32–4:34 · rev_2f78a16eeae544325daaf8cbfd380022_110just think it's really poor value for
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4:34–4:37 · rev_2f78a16eeae544325daaf8cbfd380022_111money if you're expected to pay £60 and
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4:37–4:39 · rev_2f78a16eeae544325daaf8cbfd380022_112you only get 8 hours of gameplay. Not
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4:39–4:41 · rev_2f78a16eeae544325daaf8cbfd380022_113very, not very impressive, Nintendo. It's
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4:41–4:45 · rev_2f78a16eeae544325daaf8cbfd380022_114kind of funny because I have a Switch and
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4:45–4:47 · rev_2f78a16eeae544325daaf8cbfd380022_115I do play it a lot, but I don't really
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4:47–4:49 · rev_2f78a16eeae544325daaf8cbfd380022_116like any of the official AAA Nintendo
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4:50–4:51 · rev_2f78a16eeae544325daaf8cbfd380022_117games. I tried Zelda Breath of the Wild.
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4:51–4:54 · rev_2f78a16eeae544325daaf8cbfd380022_118I finished it in a couple days. The story
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4:54–4:56 · rev_2f78a16eeae544325daaf8cbfd380022_119was rubbish, not really interesting. The
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4:56–4:59 · rev_2f78a16eeae544325daaf8cbfd380022_120characters were very bland. I tried Mario
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4:59–5:02 · rev_2f78a16eeae544325daaf8cbfd380022_121Odyssey again, just really boring, bland
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5:02–5:04 · rev_2f78a16eeae544325daaf8cbfd380022_122game. My only game that I really like on
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5:04–5:07 · rev_2f78a16eeae544325daaf8cbfd380022_123the Nintendo Switch is Mario Kart. I play
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5:07–5:09 · rev_2f78a16eeae544325daaf8cbfd380022_124that every day. Apart from Mario Kart,
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5:10–5:11 · rev_2f78a16eeae544325daaf8cbfd380022_125there's just nothing from Nintendo that I
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5:12–5:14 · rev_2f78a16eeae544325daaf8cbfd380022_126really feel like I want to play. They just
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5:14–5:17 · rev_2f78a16eeae544325daaf8cbfd380022_127make the same games over and over again.
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5:17–5:19 · rev_2f78a16eeae544325daaf8cbfd380022_128Like Pokémon, and not really much changes.
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5:20–5:22 · rev_2f78a16eeae544325daaf8cbfd380022_129So unfortunately, I can't really recommend
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5:23–5:26 · rev_2f78a16eeae544325daaf8cbfd380022_130this video game. I give it a score of 1.1
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5:26–5:29 · rev_2f78a16eeae544325daaf8cbfd380022_131out of 10. Very lackluster and
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5:29–5:32 · rev_2f78a16eeae544325daaf8cbfd380022_132disappointing. You know what I would
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5:32–5:34 · rev_2f78a16eeae544325daaf8cbfd380022_133really like to see on the Switch? Maybe
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5:35–5:36 · rev_2f78a16eeae544325daaf8cbfd380022_134some good old Sega classics like Jet Set
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5:37–5:39 · rev_2f78a16eeae544325daaf8cbfd380022_135Radio, Sonic Adventure, Crazy Taxi,
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5:39–5:42 · rev_2f78a16eeae544325daaf8cbfd380022_136or that game Soulcalibur. I mean, Sega has
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5:42–5:46 · rev_2f78a16eeae544325daaf8cbfd380022_137some really great games and good ideas.
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5:46–5:48 · rev_2f78a16eeae544325daaf8cbfd380022_138And they failed as a gaming company. The
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5:49–5:51 · rev_2f78a16eeae544325daaf8cbfd380022_139console failed to make money, and they
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5:52–5:55 · rev_2f78a16eeae544325daaf8cbfd380022_140just gave up making video game consoles
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5:55–5:57 · rev_2f78a16eeae544325daaf8cbfd380022_141after the Dreamcast. And they had such
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5:57–5:59 · rev_2f78a16eeae544325daaf8cbfd380022_142great, innovative, original, unique ideas.
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5:59–6:02 · rev_2f78a16eeae544325daaf8cbfd380022_143And it's just a shame that they, they
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6:02–6:05 · rev_2f78a16eeae544325daaf8cbfd380022_144failed, they lost, and Nintendo won and
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6:05–6:08 · rev_2f78a16eeae544325daaf8cbfd380022_145dominated the gaming console scene and the
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6:08–6:11 · rev_2f78a16eeae544325daaf8cbfd380022_146handheld scene. When Nintendo doesn't
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6:11–6:13 · rev_2f78a16eeae544325daaf8cbfd380022_147really take risks, They very rarely
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6:13–6:15 · rev_2f78a16eeae544325daaf8cbfd380022_148innovate and they just rehash the same
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6:15–6:17 · rev_2f78a16eeae544325daaf8cbfd380022_149franchises decade after decade.
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6:17–6:20 · rev_2f78a16eeae544325daaf8cbfd380022_150I think that is just very unfair and
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6:21–6:23 · rev_2f78a16eeae544325daaf8cbfd380022_151unjust. We should bring Sega back. So
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6:23–6:26 · rev_2f78a16eeae544325daaf8cbfd380022_152yeah, those are my thoughts on Nintendo
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6:26–6:28 · rev_2f78a16eeae544325daaf8cbfd380022_153and Metroid Dread. Thanks for listening.
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6:28–6:32 · rev_2f78a16eeae544325daaf8cbfd380022_154