Recording
The Breaker Incendiary: Testing the only FIRE type weapon in Helldivers 2 (INSANE DAMAGE)
2024-03-06 · 10 min
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- rev_1cd7e9cc5e316f526ba4c9b336263295Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive179 segments
Transcript
Today we'll be looking at the Incendiary
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0:00–0:02 · rev_1cd7e9cc5e316f526ba4c9b336263295_0Breaker Shotgun. It's a very unique
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0:02–0:04 · rev_1cd7e9cc5e316f526ba4c9b336263295_1weapon. It's one of the only weapons in
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0:04–0:05 · rev_1cd7e9cc5e316f526ba4c9b336263295_2Helldivers 2 where it actually has
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0:05–0:08 · rev_1cd7e9cc5e316f526ba4c9b336263295_3incendiary ammunition and can set your
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0:08–0:10 · rev_1cd7e9cc5e316f526ba4c9b336263295_4enemies on fire. So the Incendiary Breaker
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0:11–0:13 · rev_1cd7e9cc5e316f526ba4c9b336263295_5Shotgun is a variant of the Breaker
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0:14–0:15 · rev_1cd7e9cc5e316f526ba4c9b336263295_6Shotgun series, and it's a pretty good
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0:16–0:17 · rev_1cd7e9cc5e316f526ba4c9b336263295_7shotgun. Now, it doesn't do as much damage
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0:18–0:20 · rev_1cd7e9cc5e316f526ba4c9b336263295_8as the Breaker Shotgun or the Slugger or
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0:20–0:22 · rev_1cd7e9cc5e316f526ba4c9b336263295_9the Punisher, but it does do a lot more
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0:23–0:24 · rev_1cd7e9cc5e316f526ba4c9b336263295_10damage than the horrible Breaker Spray and
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0:25–0:27 · rev_1cd7e9cc5e316f526ba4c9b336263295_11Pray Shotgun, which is just a terrible
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0:27–0:28 · rev_1cd7e9cc5e316f526ba4c9b336263295_12shotgun. So it's kind of like a nice
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0:29–0:30 · rev_1cd7e9cc5e316f526ba4c9b336263295_13in-between shotgun with also fire effects.
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0:30–0:34 · rev_1cd7e9cc5e316f526ba4c9b336263295_14So you can set your enemies on fire with
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0:34–0:36 · rev_1cd7e9cc5e316f526ba4c9b336263295_15it and do some additional fire damage.
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0:36–0:37 · rev_1cd7e9cc5e316f526ba4c9b336263295_16And this fire damage does penetrate armor,
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0:38–0:40 · rev_1cd7e9cc5e316f526ba4c9b336263295_17so even though the bullets might not do
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0:40–0:42 · rev_1cd7e9cc5e316f526ba4c9b336263295_18damage through medium armor, the fire
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0:43–0:45 · rev_1cd7e9cc5e316f526ba4c9b336263295_19ability does set things on fire even if
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0:46–0:48 · rev_1cd7e9cc5e316f526ba4c9b336263295_20they have thick armor. So one thing to
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0:48–0:50 · rev_1cd7e9cc5e316f526ba4c9b336263295_21note about this shotgun is that the spray
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0:50–0:53 · rev_1cd7e9cc5e316f526ba4c9b336263295_22is very wide. It spreads its bullets and
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0:53–0:56 · rev_1cd7e9cc5e316f526ba4c9b336263295_23pellets very wide. It doesn't have such a
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0:56–0:58 · rev_1cd7e9cc5e316f526ba4c9b336263295_24small area of damage like the Breaker
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0:58–1:01 · rev_1cd7e9cc5e316f526ba4c9b336263295_25shotgun does. Does. So you will be able to
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1:01–1:03 · rev_1cd7e9cc5e316f526ba4c9b336263295_26hit more things more easily, but when
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1:03–1:05 · rev_1cd7e9cc5e316f526ba4c9b336263295_27things are kind of far away from you,
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1:05–1:07 · rev_1cd7e9cc5e316f526ba4c9b336263295_28you're going to be doing pretty pathetic
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1:07–1:08 · rev_1cd7e9cc5e316f526ba4c9b336263295_29damage just because the spread of the
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1:09–1:11 · rev_1cd7e9cc5e316f526ba4c9b336263295_30pellets is so wide. So it does mean you're
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1:11–1:13 · rev_1cd7e9cc5e316f526ba4c9b336263295_31going to have to be fairly close to the
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1:14–1:15 · rev_1cd7e9cc5e316f526ba4c9b336263295_32enemies to be able to do any kind of
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1:15–1:16 · rev_1cd7e9cc5e316f526ba4c9b336263295_33reasonable damage, and aiming at long
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1:16–1:18 · rev_1cd7e9cc5e316f526ba4c9b336263295_34range, you might as well just give up and
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1:18–1:20 · rev_1cd7e9cc5e316f526ba4c9b336263295_35not even bother. It's pretty good at
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1:21–1:22 · rev_1cd7e9cc5e316f526ba4c9b336263295_36killing swarms of enemies. The light
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1:22–1:24 · rev_1cd7e9cc5e316f526ba4c9b336263295_37armored enemies go down fairly quickly
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1:24–1:26 · rev_1cd7e9cc5e316f526ba4c9b336263295_38just from a couple shots, or maybe even
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1:26–1:27 · rev_1cd7e9cc5e316f526ba4c9b336263295_39one shot. And against medium armored
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1:27–1:29 · rev_1cd7e9cc5e316f526ba4c9b336263295_40enemies like the Armored Charger and the
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1:30–1:31 · rev_1cd7e9cc5e316f526ba4c9b336263295_41Brood Commander, And the armored walkers,
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1:32–1:34 · rev_1cd7e9cc5e316f526ba4c9b336263295_42it's not great, to be honest. It doesn't
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1:34–1:36 · rev_1cd7e9cc5e316f526ba4c9b336263295_43do much damage against the armor. Well,
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1:37–1:38 · rev_1cd7e9cc5e316f526ba4c9b336263295_44it doesn't do any, and the fire damage
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1:38–1:40 · rev_1cd7e9cc5e316f526ba4c9b336263295_45doesn't really seem to be that great. So
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1:40–1:42 · rev_1cd7e9cc5e316f526ba4c9b336263295_46things can be on fire and they don't die.
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1:42–1:45 · rev_1cd7e9cc5e316f526ba4c9b336263295_47It seems like it takes a lot of fire
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1:46–1:47 · rev_1cd7e9cc5e316f526ba4c9b336263295_48damage for them to actually finally die.
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1:48–1:49 · rev_1cd7e9cc5e316f526ba4c9b336263295_49If you do some testing and you just set
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1:49–1:51 · rev_1cd7e9cc5e316f526ba4c9b336263295_50them on fire and run away without shooting
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1:51–1:53 · rev_1cd7e9cc5e316f526ba4c9b336263295_51them, and then you shoot again to catch
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1:53–1:55 · rev_1cd7e9cc5e316f526ba4c9b336263295_52them on fire again and see how long it
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1:55–1:56 · rev_1cd7e9cc5e316f526ba4c9b336263295_53takes, it takes quite a long time. So to
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1:57–1:59 · rev_1cd7e9cc5e316f526ba4c9b336263295_54be able to get this weapon, you have to go
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2:00–2:01 · rev_1cd7e9cc5e316f526ba4c9b336263295_55to the Premium Steel Veterans War Bonds
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2:02–2:04 · rev_1cd7e9cc5e316f526ba4c9b336263295_56and go to page 2, and you'll find the
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2:04–2:07 · rev_1cd7e9cc5e316f526ba4c9b336263295_57Incendiary Breaker Shotgun here. And you
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2:08–2:10 · rev_1cd7e9cc5e316f526ba4c9b336263295_58can see the stats: it does 180 damage,
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2:10–2:12 · rev_1cd7e9cc5e316f526ba4c9b336263295_59capacity of 25, recoil 28, fire rate 300—
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2:12–2:16 · rev_1cd7e9cc5e316f526ba4c9b336263295_60is very fast— and it's got 2 traits. So
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2:17–2:19 · rev_1cd7e9cc5e316f526ba4c9b336263295_61compared to the other shotguns, it has
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2:20–2:22 · rev_1cd7e9cc5e316f526ba4c9b336263295_62light armor penetrating, just like all of
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2:22–2:24 · rev_1cd7e9cc5e316f526ba4c9b336263295_63them do apart from the Slugger actually
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2:25–2:26 · rev_1cd7e9cc5e316f526ba4c9b336263295_64has medium penetration, and it also has
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2:26–2:28 · rev_1cd7e9cc5e316f526ba4c9b336263295_65incendiary, which none of them do have.
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2:28–2:31 · rev_1cd7e9cc5e316f526ba4c9b336263295_66Incendiary. And we've got 180 damage,
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2:31–2:33 · rev_1cd7e9cc5e316f526ba4c9b336263295_67which is better than the Breaker Spray and
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2:33–2:35 · rev_1cd7e9cc5e316f526ba4c9b336263295_68Pray, but it's worse than all of the other
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2:36–2:38 · rev_1cd7e9cc5e316f526ba4c9b336263295_69shotguns. And it also has similar fire
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2:39–2:41 · rev_1cd7e9cc5e316f526ba4c9b336263295_70rates to the Breaker Shotgun but does
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2:41–2:43 · rev_1cd7e9cc5e316f526ba4c9b336263295_71nearly half the damage. But the fire might
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2:43–2:47 · rev_1cd7e9cc5e316f526ba4c9b336263295_72make up for the loss of damage. So it's,
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2:47–2:49 · rev_1cd7e9cc5e316f526ba4c9b336263295_73it's kind of like in between the Spray and
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2:49–2:51 · rev_1cd7e9cc5e316f526ba4c9b336263295_74Pray but below all the other shotguns.
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2:52–2:53 · rev_1cd7e9cc5e316f526ba4c9b336263295_75It's not great, to be honest. I would like
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2:53–2:56 · rev_1cd7e9cc5e316f526ba4c9b336263295_76to see it have a bit more damage or a bit
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2:56–2:57 · rev_1cd7e9cc5e316f526ba4c9b336263295_77more fire damage. Okay, so if I check out
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2:58–3:00 · rev_1cd7e9cc5e316f526ba4c9b336263295_78the weapon, you can see there's 2 fire
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3:01–3:03 · rev_1cd7e9cc5e316f526ba4c9b336263295_79modes: burst and semi. Semi just does one
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3:03–3:06 · rev_1cd7e9cc5e316f526ba4c9b336263295_80shot, so you have to keep clicking it,
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3:06–3:08 · rev_1cd7e9cc5e316f526ba4c9b336263295_81and burst will do burst shots. If you hold
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3:09–3:12 · rev_1cd7e9cc5e316f526ba4c9b336263295_82it down, it'll do 3 shots. Oh look, a
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3:12–3:14 · rev_1cd7e9cc5e316f526ba4c9b336263295_83stalker. And if you keep spamming the
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3:14–3:16 · rev_1cd7e9cc5e316f526ba4c9b336263295_84mouse, it would fire fairly rapidly.
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3:16–3:18 · rev_1cd7e9cc5e316f526ba4c9b336263295_85Yeah, it's not bad at taking down stalkers
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3:19–3:22 · rev_1cd7e9cc5e316f526ba4c9b336263295_86in one magazine. Took quite a lot of shots
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3:23–3:25 · rev_1cd7e9cc5e316f526ba4c9b336263295_87though. And then you can see these things,
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3:26–3:28 · rev_1cd7e9cc5e316f526ba4c9b336263295_88they will get set on fire and then they'll
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3:29–3:31 · rev_1cd7e9cc5e316f526ba4c9b336263295_89take fire damage. It's pretty good at
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3:32–3:33 · rev_1cd7e9cc5e316f526ba4c9b336263295_90taking out these little guys, the flappy
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3:34–3:38 · rev_1cd7e9cc5e316f526ba4c9b336263295_91ear guys, the Brood Commander guys.
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3:38–3:41 · rev_1cd7e9cc5e316f526ba4c9b336263295_92The problem is it doesn't really seem like
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3:42–3:44 · rev_1cd7e9cc5e316f526ba4c9b336263295_93the fire does much damage because they'll
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3:45–3:47 · rev_1cd7e9cc5e316f526ba4c9b336263295_94take fire damage and they'll go on fire,
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3:47–3:48 · rev_1cd7e9cc5e316f526ba4c9b336263295_95but they don't seem to die from it. They
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3:48–3:51 · rev_1cd7e9cc5e316f526ba4c9b336263295_96always die from just you shooting at them.
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3:51–3:53 · rev_1cd7e9cc5e316f526ba4c9b336263295_97So in these situations where you're
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3:59–4:00 · rev_1cd7e9cc5e316f526ba4c9b336263295_98getting swarmed, it's pretty good for
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4:01–4:03 · rev_1cd7e9cc5e316f526ba4c9b336263295_99crowd control.
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4:03–4:04 · rev_1cd7e9cc5e316f526ba4c9b336263295_100As you can see, it's pretty effective at
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4:11–4:13 · rev_1cd7e9cc5e316f526ba4c9b336263295_101taking these guys down.
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4:13–4:14 · rev_1cd7e9cc5e316f526ba4c9b336263295_102But as soon as you have armored enemies
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4:20–4:22 · rev_1cd7e9cc5e316f526ba4c9b336263295_103like this guy, you start having problems.
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4:22–4:24 · rev_1cd7e9cc5e316f526ba4c9b336263295_104Uh, maybe not. He went down as well. Now
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4:26–4:29 · rev_1cd7e9cc5e316f526ba4c9b336263295_105I'm out of ammo, so this thing really
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4:29–4:31 · rev_1cd7e9cc5e316f526ba4c9b336263295_106chews up a lot of ammo. I've got to switch
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4:31–4:33 · rev_1cd7e9cc5e316f526ba4c9b336263295_107to the Redeemer. Why are there so many?
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4:34–4:36 · rev_1cd7e9cc5e316f526ba4c9b336263295_108Give me a break. Jesus,
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4:36–4:38 · rev_1cd7e9cc5e316f526ba4c9b336263295_109get lost. Okay, I need to resupply.
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4:40–4:44 · rev_1cd7e9cc5e316f526ba4c9b336263295_110Oh my god, I got killed by one thing. A
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4:46–4:49 · rev_1cd7e9cc5e316f526ba4c9b336263295_111tongue. One of the little stupid
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4:49–4:54 · rev_1cd7e9cc5e316f526ba4c9b336263295_112enemies killed me. I can't believe it. I
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4:54–4:57 · rev_1cd7e9cc5e316f526ba4c9b336263295_113couldn't do anything, kept spamming
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4:57–4:58 · rev_1cd7e9cc5e316f526ba4c9b336263295_114attacks.
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4:58–4:59 · rev_1cd7e9cc5e316f526ba4c9b336263295_115Okay, go back down.
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5:02–5:03 · rev_1cd7e9cc5e316f526ba4c9b336263295_116Oh my god, there's basically nothing you
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5:09–5:12 · rev_1cd7e9cc5e316f526ba4c9b336263295_117can do against a Charger. You can set the
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5:12–5:14 · rev_1cd7e9cc5e316f526ba4c9b336263295_118Charger on fire, but it probably doesn't
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5:15–5:17 · rev_1cd7e9cc5e316f526ba4c9b336263295_119do much damage against it.
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5:17–5:18 · rev_1cd7e9cc5e316f526ba4c9b336263295_120Oh my god, you're basically screwed.
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5:24–5:27 · rev_1cd7e9cc5e316f526ba4c9b336263295_121I can't even get my Strashtons out. Oh, I
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5:31–5:34 · rev_1cd7e9cc5e316f526ba4c9b336263295_122can't do anything. They keep stunning,
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5:35–5:36 · rev_1cd7e9cc5e316f526ba4c9b336263295_123stun locking me. This game is so annoying
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5:36–5:40 · rev_1cd7e9cc5e316f526ba4c9b336263295_124sometimes, the way you get crowd
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5:40–5:42 · rev_1cd7e9cc5e316f526ba4c9b336263295_125controlled, you get snared, you can't call
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5:42–5:45 · rev_1cd7e9cc5e316f526ba4c9b336263295_126down a Strathchrim because you keep
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5:45–5:46 · rev_1cd7e9cc5e316f526ba4c9b336263295_127getting stunned or pushed around.
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5:46–5:48 · rev_1cd7e9cc5e316f526ba4c9b336263295_128It's so irritating. I really wish they
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5:49–5:52 · rev_1cd7e9cc5e316f526ba4c9b336263295_129fixed heavy armor so it
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5:52–5:56 · rev_1cd7e9cc5e316f526ba4c9b336263295_130stops you getting stunned or snared. And
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5:56–5:58 · rev_1cd7e9cc5e316f526ba4c9b336263295_131these idiots aren't rezzing me. Look,
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5:58–6:00 · rev_1cd7e9cc5e316f526ba4c9b336263295_132this idiot's just running around.
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6:00–6:01 · rev_1cd7e9cc5e316f526ba4c9b336263295_133If I was team leader, I would have kicked
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6:03–6:04 · rev_1cd7e9cc5e316f526ba4c9b336263295_134them by now. Come on,
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6:05–6:08 · rev_1cd7e9cc5e316f526ba4c9b336263295_135Jesus, how freaking long does it take?
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6:09–6:12 · rev_1cd7e9cc5e316f526ba4c9b336263295_136I got its front leg.
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6:14–6:15 · rev_1cd7e9cc5e316f526ba4c9b336263295_137I think it's dead. Sometimes they look
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6:19–6:21 · rev_1cd7e9cc5e316f526ba4c9b336263295_138like they're dead, but they're not dead.
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6:21–6:23 · rev_1cd7e9cc5e316f526ba4c9b336263295_139Oh, I threw a grenade and he just ran in
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6:34–6:36 · rev_1cd7e9cc5e316f526ba4c9b336263295_140The annoying thing about this gun is it's
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6:40–6:42 · rev_1cd7e9cc5e316f526ba4c9b336263295_141really rapid-fire and it's got a big
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6:43–6:44 · rev_1cd7e9cc5e316f526ba4c9b336263295_142spread, but it barely does any damage. It
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6:44–6:46 · rev_1cd7e9cc5e316f526ba4c9b336263295_143just feels like you're tickling the enemy.
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6:47–6:48 · rev_1cd7e9cc5e316f526ba4c9b336263295_144The only time it's good is like that now.
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6:50–6:51 · rev_1cd7e9cc5e316f526ba4c9b336263295_145Now it's pretty good because you can just
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6:52–6:54 · rev_1cd7e9cc5e316f526ba4c9b336263295_146mow these guys down. But at that point,
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6:55–6:58 · rev_1cd7e9cc5e316f526ba4c9b336263295_147the fire doesn't matter because the
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6:58–7:00 · rev_1cd7e9cc5e316f526ba4c9b336263295_148bullets alone kill them pretty quickly. I
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7:00–7:03 · rev_1cd7e9cc5e316f526ba4c9b336263295_149really wish the fire actually made a
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7:03–7:05 · rev_1cd7e9cc5e316f526ba4c9b336263295_150difference. See, look, it's on fire. I
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7:05–7:08 · rev_1cd7e9cc5e316f526ba4c9b336263295_151just shot it loads and the fire goes out,
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7:08–7:11 · rev_1cd7e9cc5e316f526ba4c9b336263295_152but it's still alive. The fire goes out
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7:11–7:13 · rev_1cd7e9cc5e316f526ba4c9b336263295_153after just a few seconds, which is stupid.
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7:13–7:15 · rev_1cd7e9cc5e316f526ba4c9b336263295_154The fire shouldn't go out until they're
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7:16–7:18 · rev_1cd7e9cc5e316f526ba4c9b336263295_155burned to a crisp.
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7:18–7:19 · rev_1cd7e9cc5e316f526ba4c9b336263295_156You can set the charges on fire too,
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7:25–7:27 · rev_1cd7e9cc5e316f526ba4c9b336263295_157but again, I don't know if it's actually
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7:28–7:30 · rev_1cd7e9cc5e316f526ba4c9b336263295_158Yeah, it's pretty rubbish. It's slightly
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7:42–7:45 · rev_1cd7e9cc5e316f526ba4c9b336263295_159better than the Praying Spray.
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7:45–7:46 · rev_1cd7e9cc5e316f526ba4c9b336263295_160Or the spray and pray.
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7:48–7:49 · rev_1cd7e9cc5e316f526ba4c9b336263295_161How many times does that happen to you?
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7:53–7:54 · rev_1cd7e9cc5e316f526ba4c9b336263295_162You've got no idea some stupid Charger's
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7:55–7:57 · rev_1cd7e9cc5e316f526ba4c9b336263295_163behind you, and then you get one-shot.
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7:57–7:59 · rev_1cd7e9cc5e316f526ba4c9b336263295_164Get some airstrikes. I can't even get the
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8:15–8:17 · rev_1cd7e9cc5e316f526ba4c9b336263295_165airstrikes down. Constantly one-shot
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8:18–8:22 · rev_1cd7e9cc5e316f526ba4c9b336263295_166out of nowhere, and you can't even see
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8:22–8:23 · rev_1cd7e9cc5e316f526ba4c9b336263295_167where it's coming from. So many times I
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8:24–8:26 · rev_1cd7e9cc5e316f526ba4c9b336263295_168got one-shot because some Bile Titan or
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8:27–8:29 · rev_1cd7e9cc5e316f526ba4c9b336263295_169Bile Spewer just snuck up behind me and
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8:29–8:32 · rev_1cd7e9cc5e316f526ba4c9b336263295_170spewed at me. All my legs and
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8:32–8:35 · rev_1cd7e9cc5e316f526ba4c9b336263295_171arms came off.
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8:35–8:36 · rev_1cd7e9cc5e316f526ba4c9b336263295_172Maybe I'll just stay up here where it's
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8:46–8:47 · rev_1cd7e9cc5e316f526ba4c9b336263295_173safe. Can you set the bile—
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8:47–8:51 · rev_1cd7e9cc5e316f526ba4c9b336263295_174oh, you can! You can set the bile titan on
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8:51–8:52 · rev_1cd7e9cc5e316f526ba4c9b336263295_175fire.
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8:52–8:53 · rev_1cd7e9cc5e316f526ba4c9b336263295_176It's still on fire, but it doesn't seem to
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9:05–9:06 · rev_1cd7e9cc5e316f526ba4c9b336263295_177be doing anything.
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9:07–9:07 · rev_1cd7e9cc5e316f526ba4c9b336263295_178