Recording
Helldivers 2 NEW Patch Update Is Here! Some Strange New Bugs + MECHS!
2024-02-29 · 9 min
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- rev_a1f15f7b9f300989168a8533cd753539Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive253 segments
Transcript
The new patch 1.000.13
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0:00–0:03 · rev_a1f15f7b9f300989168a8533cd753539_0has just come out for Helldivers 2 and
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0:04–0:06 · rev_a1f15f7b9f300989168a8533cd753539_1seems like a few things have been fixed,
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0:06–0:08 · rev_a1f15f7b9f300989168a8533cd753539_2although the main problems with the game
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0:08–0:10 · rev_a1f15f7b9f300989168a8533cd753539_3still seem to be a bit of a problem, but
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0:10–0:12 · rev_a1f15f7b9f300989168a8533cd753539_4they seem to be aware of the problems.
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0:12–0:14 · rev_a1f15f7b9f300989168a8533cd753539_5Also, it seems like there's video proof of
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0:15–0:17 · rev_a1f15f7b9f300989168a8533cd753539_6actual mechs in the game. I don't know how
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0:17–0:19 · rev_a1f15f7b9f300989168a8533cd753539_7this video got leaked. Maybe they're some
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0:19–0:22 · rev_a1f15f7b9f300989168a8533cd753539_8kind of tester for the game or they've
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0:22–0:24 · rev_a1f15f7b9f300989168a8533cd753539_9somehow hacked the files to be able to
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0:24–0:26 · rev_a1f15f7b9f300989168a8533cd753539_10play the mech in the game. I don't really
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0:27–0:28 · rev_a1f15f7b9f300989168a8533cd753539_11want to show the video because I'm scared
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0:28–0:29 · rev_a1f15f7b9f300989168a8533cd753539_12of copyright stuff, but if you go to the
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0:30–0:31 · rev_a1f15f7b9f300989168a8533cd753539_13subreddit for Helldivers, you'll be able
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0:32–0:33 · rev_a1f15f7b9f300989168a8533cd753539_14to find it easily. But there is full
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0:33–0:35 · rev_a1f15f7b9f300989168a8533cd753539_15gameplay video of someone entering a mech,
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0:35–0:36 · rev_a1f15f7b9f300989168a8533cd753539_16shooting the mech, walking around in the
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0:37–0:39 · rev_a1f15f7b9f300989168a8533cd753539_17mech. It kind of looks like Armored Core
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0:39–0:41 · rev_a1f15f7b9f300989168a8533cd753539_186, but less weird. I mean, more realistic
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0:41–0:45 · rev_a1f15f7b9f300989168a8533cd753539_19as a mech. So that looks pretty cool. And
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0:45–0:47 · rev_a1f15f7b9f300989168a8533cd753539_20also we're going to talk about the new
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0:47–0:48 · rev_a1f15f7b9f300989168a8533cd753539_21patch and see what kind of fixes they've
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0:48–0:51 · rev_a1f15f7b9f300989168a8533cd753539_22made to the game. So we've got a few minor
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0:51–0:53 · rev_a1f15f7b9f300989168a8533cd753539_23fixes like login speed and error messages
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0:53–0:56 · rev_a1f15f7b9f300989168a8533cd753539_24on PS5 fixed, support for AZERTY keyboards
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0:56–0:59 · rev_a1f15f7b9f300989168a8533cd753539_25by allowing the ship HUD shortcuts to be
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0:59–1:01 · rev_a1f15f7b9f300989168a8533cd753539_26rebound. Super credits not showing up
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1:01–1:03 · rev_a1f15f7b9f300989168a8533cd753539_27after purchase or collection. Premium
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1:03–1:05 · rev_a1f15f7b9f300989168a8533cd753539_28Warbond not being accessible after
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1:05–1:07 · rev_a1f15f7b9f300989168a8533cd753539_29purchase. Crash which would occur when a
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1:08–1:09 · rev_a1f15f7b9f300989168a8533cd753539_30player changed their rank or title.
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1:10–1:11 · rev_a1f15f7b9f300989168a8533cd753539_31Missing text in HUD for acquisitions and
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1:11–1:14 · rev_a1f15f7b9f300989168a8533cd753539_32social menus. Crash which would occur
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1:14–1:16 · rev_a1f15f7b9f300989168a8533cd753539_33while browsing the mission hologram.
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1:16–1:18 · rev_a1f15f7b9f300989168a8533cd753539_34Unlimited stratagem use glitch which
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1:19–1:21 · rev_a1f15f7b9f300989168a8533cd753539_35occurred after an AFK kick. Missing
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1:21–1:23 · rev_a1f15f7b9f300989168a8533cd753539_36equipment issues after an AFK kick.
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1:23–1:25 · rev_a1f15f7b9f300989168a8533cd753539_37Purple question marks appearing after an
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1:26–1:28 · rev_a1f15f7b9f300989168a8533cd753539_38AFK kick. Now I've been playing this game
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1:28–1:30 · rev_a1f15f7b9f300989168a8533cd753539_39quite a lot and I honestly haven't seen
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1:30–1:32 · rev_a1f15f7b9f300989168a8533cd753539_40any of these bugs or glitches yet, and all
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1:32–1:35 · rev_a1f15f7b9f300989168a8533cd753539_41the bugs and glitches I have been
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1:36–1:36 · rev_a1f15f7b9f300989168a8533cd753539_42experiencing don't seem to have been even
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1:37–1:38 · rev_a1f15f7b9f300989168a8533cd753539_43mentioned in this patch. So they say that
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1:38–1:42 · rev_a1f15f7b9f300989168a8533cd753539_44they are aware of these issues and working
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1:42–1:44 · rev_a1f15f7b9f300989168a8533cd753539_45on fixing them. New personal orders are
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1:45–1:47 · rev_a1f15f7b9f300989168a8533cd753539_46not showing. I don't even know what that
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1:48–1:49 · rev_a1f15f7b9f300989168a8533cd753539_47means. What is a personal order? Login
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1:49–1:52 · rev_a1f15f7b9f300989168a8533cd753539_48rate limit. Login rate limiting when
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1:53–1:56 · rev_a1f15f7b9f300989168a8533cd753539_49many are logging in at the same time. I
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1:56–1:59 · rev_a1f15f7b9f300989168a8533cd753539_50haven't really noticed any login problems
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1:59–2:01 · rev_a1f15f7b9f300989168a8533cd753539_51recently. Players can become disconnected
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2:01–2:03 · rev_a1f15f7b9f300989168a8533cd753539_52during play. Yeah, that's happened to me a
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2:03–2:04 · rev_a1f15f7b9f300989168a8533cd753539_53few times where the game just crashes or
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2:05–2:06 · rev_a1f15f7b9f300989168a8533cd753539_54kicks me out of the game. Rewards and
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2:07–2:08 · rev_a1f15f7b9f300989168a8533cd753539_55other progress may be delayed or not
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2:08–2:11 · rev_a1f15f7b9f300989168a8533cd753539_56attributed. Oh yeah, I have noticed that.
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2:11–2:12 · rev_a1f15f7b9f300989168a8533cd753539_57I remember I did a few missions and it
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2:13–2:14 · rev_a1f15f7b9f300989168a8533cd753539_58said we completed it and I got the medals,
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2:15–2:16 · rev_a1f15f7b9f300989168a8533cd753539_59but then when we went back to the main
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2:16–2:18 · rev_a1f15f7b9f300989168a8533cd753539_60ship and I pressed R, it said I had 0
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2:18–2:20 · rev_a1f15f7b9f300989168a8533cd753539_61medals or the same medals I had before.
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2:20–2:22 · rev_a1f15f7b9f300989168a8533cd753539_62And then it wasn't until I finished
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2:23–2:24 · rev_a1f15f7b9f300989168a8533cd753539_63another mission that the medals actually
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2:24–2:25 · rev_a1f15f7b9f300989168a8533cd753539_64got added, so it's nice they fixed that
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2:26–2:27 · rev_a1f15f7b9f300989168a8533cd753539_65finally. Various UI issues may appear when
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2:27–2:31 · rev_a1f15f7b9f300989168a8533cd753539_66the game interacts with server— servers.
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2:31–2:33 · rev_a1f15f7b9f300989168a8533cd753539_67I haven't really noticed UI issues.
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2:33–2:36 · rev_a1f15f7b9f300989168a8533cd753539_68Pickup of certain objects in-game may
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2:36–2:39 · rev_a1f15f7b9f300989168a8533cd753539_69cause characters to freeze in place for an
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2:39–2:40 · rev_a1f15f7b9f300989168a8533cd753539_70extended period of time. Haven't noticed
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2:41–2:42 · rev_a1f15f7b9f300989168a8533cd753539_71that. Some games would not be joinable by
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2:42–2:44 · rev_a1f15f7b9f300989168a8533cd753539_72others for a short period of time during
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2:44–2:46 · rev_a1f15f7b9f300989168a8533cd753539_73heavy load. I've noticed this one problem
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2:46–2:49 · rev_a1f15f7b9f300989168a8533cd753539_74where I can't matchmake and people don't
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2:49–2:52 · rev_a1f15f7b9f300989168a8533cd753539_75join my group unless I exit the game and
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2:52–2:54 · rev_a1f15f7b9f300989168a8533cd753539_76relaunch the game, and then I can start
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2:54–2:56 · rev_a1f15f7b9f300989168a8533cd753539_77matchmaking again. People join my group
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2:57–2:58 · rev_a1f15f7b9f300989168a8533cd753539_78again. That's kind of annoying. Other
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2:59–3:00 · rev_a1f15f7b9f300989168a8533cd753539_79unknown behaviors may occur. Yes, tell me
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3:00–3:03 · rev_a1f15f7b9f300989168a8533cd753539_80about it, there's loads. Japanese
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3:04–3:05 · rev_a1f15f7b9f300989168a8533cd753539_81voiceover is missing from intro cutscene.
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3:05–3:07 · rev_a1f15f7b9f300989168a8533cd753539_82Who cares about Japanese voiceover? Do we
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3:08–3:10 · rev_a1f15f7b9f300989168a8533cd753539_83look like we're Japanese? Well, I mean, I
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3:10–3:13 · rev_a1f15f7b9f300989168a8533cd753539_84kind of do. Armor values for light,
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3:13–3:15 · rev_a1f15f7b9f300989168a8533cd753539_85medium, heavy armor do not currently
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3:15–3:16 · rev_a1f15f7b9f300989168a8533cd753539_86function as intended. Why have they not
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3:16–3:18 · rev_a1f15f7b9f300989168a8533cd753539_87fixed this yet? I can't believe it. It's
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3:19–3:20 · rev_a1f15f7b9f300989168a8533cd753539_88been like nearly a month since this game's
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3:21–3:23 · rev_a1f15f7b9f300989168a8533cd753539_89come out and the armor values have not
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3:23–3:25 · rev_a1f15f7b9f300989168a8533cd753539_90worked the entire time. Couldn't they just
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3:25–3:27 · rev_a1f15f7b9f300989168a8533cd753539_91easily fix this so It takes double the
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3:27–3:30 · rev_a1f15f7b9f300989168a8533cd753539_92hits to die when you're wearing medium.
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3:30–3:32 · rev_a1f15f7b9f300989168a8533cd753539_93It takes triple the hits to die when
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3:32–3:33 · rev_a1f15f7b9f300989168a8533cd753539_94you're wearing heavy. Why is it taking
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3:33–3:34 · rev_a1f15f7b9f300989168a8533cd753539_95them so damn long to fix this stupid
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3:35–3:36 · rev_a1f15f7b9f300989168a8533cd753539_96armor? It's so annoying because I really
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3:37–3:38 · rev_a1f15f7b9f300989168a8533cd753539_97want to use my heavy armor and actually
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3:39–3:41 · rev_a1f15f7b9f300989168a8533cd753539_98have it make me tanky and not die from
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3:41–3:44 · rev_a1f15f7b9f300989168a8533cd753539_99just a few hits, but I'm forced to use the
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3:44–3:46 · rev_a1f15f7b9f300989168a8533cd753539_100stupid light armor just because it makes
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3:47–3:48 · rev_a1f15f7b9f300989168a8533cd753539_101you run faster, and there's no bonus for
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3:48–3:50 · rev_a1f15f7b9f300989168a8533cd753539_102wearing heavy or medium armor over light
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3:51–3:52 · rev_a1f15f7b9f300989168a8533cd753539_103armor. So I really wish they would get off
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3:53–3:54 · rev_a1f15f7b9f300989168a8533cd753539_104their backside and fix this armor problem
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3:54–3:56 · rev_a1f15f7b9f300989168a8533cd753539_105quickly instead of I don't know, messing
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3:56–3:58 · rev_a1f15f7b9f300989168a8533cd753539_106around with these other little easy
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3:58–4:00 · rev_a1f15f7b9f300989168a8533cd753539_107things. I mean, the medal things not being
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4:00–4:02 · rev_a1f15f7b9f300989168a8533cd753539_108attributed is a bit annoying, but it's not
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4:02–4:04 · rev_a1f15f7b9f300989168a8533cd753539_109that annoying. Okay, so here are the
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4:04–4:06 · rev_a1f15f7b9f300989168a8533cd753539_110problems I'm having that I don't see them
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4:07–4:08 · rev_a1f15f7b9f300989168a8533cd753539_111even talking about. So first of all,
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4:08–4:10 · rev_a1f15f7b9f300989168a8533cd753539_112sometimes my main weapon just disappears.
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4:11–4:14 · rev_a1f15f7b9f300989168a8533cd753539_113Either it just vanishes, or it seems like
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4:14–4:16 · rev_a1f15f7b9f300989168a8533cd753539_114it gets dropped on the floor, and when you
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4:16–4:18 · rev_a1f15f7b9f300989168a8533cd753539_115go to pick it up, you can't pick it up
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4:18–4:19 · rev_a1f15f7b9f300989168a8533cd753539_116again. Usually happens when you fall off
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4:19–4:21 · rev_a1f15f7b9f300989168a8533cd753539_117from a height and you land on the ground
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4:21–4:23 · rev_a1f15f7b9f300989168a8533cd753539_118and and you fall over and then your main
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4:23–4:25 · rev_a1f15f7b9f300989168a8533cd753539_119weapon is just gone. I change to primary
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4:25–4:27 · rev_a1f15f7b9f300989168a8533cd753539_120weapon and it's just not there anymore.
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4:27–4:29 · rev_a1f15f7b9f300989168a8533cd753539_121It only comes back if I die again. The
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4:29–4:31 · rev_a1f15f7b9f300989168a8533cd753539_122same thing happens with my secondary
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4:31–4:32 · rev_a1f15f7b9f300989168a8533cd753539_123weapon. Sometimes it just vanishes. One
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4:33–4:35 · rev_a1f15f7b9f300989168a8533cd753539_124time both weapons vanished. My primary
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4:35–4:37 · rev_a1f15f7b9f300989168a8533cd753539_125weapon and my sidearm both disappeared,
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4:37–4:40 · rev_a1f15f7b9f300989168a8533cd753539_126and all I could use was my rocket
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4:40–4:41 · rev_a1f15f7b9f300989168a8533cd753539_127launcher, and it ran out of ammo, so all I
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4:42–4:44 · rev_a1f15f7b9f300989168a8533cd753539_128could do was whack enemies with it using
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4:45–4:46 · rev_a1f15f7b9f300989168a8533cd753539_129melee attack, which was pretty funny. But
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4:46–4:48 · rev_a1f15f7b9f300989168a8533cd753539_130it's kind of annoying. I don't know why
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4:49–4:49 · rev_a1f15f7b9f300989168a8533cd753539_131the weapons keep disappearing. There's
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4:50–4:52 · rev_a1f15f7b9f300989168a8533cd753539_132also another bug where sometimes when I
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4:53–4:55 · rev_a1f15f7b9f300989168a8533cd753539_133open the stratagem menu and I let go of
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4:55–4:57 · rev_a1f15f7b9f300989168a8533cd753539_134the button, it doesn't close, and you kind
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4:57–5:00 · rev_a1f15f7b9f300989168a8533cd753539_135of stand around getting stuck just looking
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5:00–5:02 · rev_a1f15f7b9f300989168a8533cd753539_136at the stratagem menu, and pressing the
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5:02–5:04 · rev_a1f15f7b9f300989168a8533cd753539_137button doesn't close it, and then you
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5:04–5:06 · rev_a1f15f7b9f300989168a8533cd753539_138can't shoot or do anything or choose your
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5:06–5:08 · rev_a1f15f7b9f300989168a8533cd753539_139weapons. The only way I found to get out
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5:08–5:10 · rev_a1f15f7b9f300989168a8533cd753539_140of it is if I open my map, and then it
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5:10–5:13 · rev_a1f15f7b9f300989168a8533cd753539_141closes the stratagem menu and then opens
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5:13–5:15 · rev_a1f15f7b9f300989168a8533cd753539_142the map, the minimap. And then you can
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5:15–5:17 · rev_a1f15f7b9f300989168a8533cd753539_143close the map and then get your weapons
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5:18–5:19 · rev_a1f15f7b9f300989168a8533cd753539_144again. It's just kind of irritating,
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5:19–5:20 · rev_a1f15f7b9f300989168a8533cd753539_145especially when you're under pressure and
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5:20–5:22 · rev_a1f15f7b9f300989168a8533cd753539_146you've got loads of enemies swarming you
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5:22–5:24 · rev_a1f15f7b9f300989168a8533cd753539_147and you needed to call in a quick
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5:24–5:26 · rev_a1f15f7b9f300989168a8533cd753539_148airstrike, but then it glitched. Because
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5:26–5:27 · rev_a1f15f7b9f300989168a8533cd753539_149when it gets stuck on the StratStrim menu,
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5:27–5:29 · rev_a1f15f7b9f300989168a8533cd753539_150you can't even do the inputs for the
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5:29–5:31 · rev_a1f15f7b9f300989168a8533cd753539_151StratStrim and you can't call down any
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5:31–5:32 · rev_a1f15f7b9f300989168a8533cd753539_152supplies or airstrikes. This is a weird
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5:32–5:35 · rev_a1f15f7b9f300989168a8533cd753539_153problem as well. I've seen a lot of bugs
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5:35–5:37 · rev_a1f15f7b9f300989168a8533cd753539_154with the evacuation dropship, the evac
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5:37–5:40 · rev_a1f15f7b9f300989168a8533cd753539_155ship, just either landing and then the
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5:40–5:42 · rev_a1f15f7b9f300989168a8533cd753539_156door doesn't open Or it never comes. It's
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5:42–5:44 · rev_a1f15f7b9f300989168a8533cd753539_157like the pilot of the dropship forgot how
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5:45–5:47 · rev_a1f15f7b9f300989168a8533cd753539_158to fly his dropship and forgot how to open
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5:48–5:49 · rev_a1f15f7b9f300989168a8533cd753539_159the door and he just fell asleep and then
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5:50–5:51 · rev_a1f15f7b9f300989168a8533cd753539_160he forgot to pick us up. I've seen so many
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5:51–5:53 · rev_a1f15f7b9f300989168a8533cd753539_161problems with the evac thing and they
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5:54–5:55 · rev_a1f15f7b9f300989168a8533cd753539_162haven't even mentioned it as problems that
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5:55–5:57 · rev_a1f15f7b9f300989168a8533cd753539_163they're aware of. And instead they're
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5:58–5:59 · rev_a1f15f7b9f300989168a8533cd753539_164going on about some stupid Japanese
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5:59–6:00 · rev_a1f15f7b9f300989168a8533cd753539_165voiceover for the intro cutscene. I mean,
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6:01–6:02 · rev_a1f15f7b9f300989168a8533cd753539_166who gives a damn about the Japanese
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6:03–6:04 · rev_a1f15f7b9f300989168a8533cd753539_167voiceover? Number one, I'm pretty sure
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6:04–6:06 · rev_a1f15f7b9f300989168a8533cd753539_168none of us here are weebs. Number two, I
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6:07–6:08 · rev_a1f15f7b9f300989168a8533cd753539_169don't even feel like there's many Japanese
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6:09–6:10 · rev_a1f15f7b9f300989168a8533cd753539_170people playing the game. Helldivers 2 just
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6:10–6:12 · rev_a1f15f7b9f300989168a8533cd753539_171doesn't really seem like the kind of game
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6:13–6:14 · rev_a1f15f7b9f300989168a8533cd753539_172that weebs would want to play. Weebs are
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6:14–6:15 · rev_a1f15f7b9f300989168a8533cd753539_173more interested in playing some lame game
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6:16–6:17 · rev_a1f15f7b9f300989168a8533cd753539_174like, oh, Persona 3 Reloaded, oh, it's so
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6:17–6:21 · rev_a1f15f7b9f300989168a8533cd753539_175cool, look at the Japanese high school
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6:21–6:23 · rev_a1f15f7b9f300989168a8533cd753539_176people. I really don't understand why
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6:23–6:24 · rev_a1f15f7b9f300989168a8533cd753539_177you'd want Japanese voiceovers anyway,
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6:24–6:26 · rev_a1f15f7b9f300989168a8533cd753539_178because the original voice acting is
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6:26–6:28 · rev_a1f15f7b9f300989168a8533cd753539_179pretty good and pretty cool and pretty
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6:28–6:30 · rev_a1f15f7b9f300989168a8533cd753539_180funny, especially for the intro cutscene.
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6:30–6:32 · rev_a1f15f7b9f300989168a8533cd753539_181The acting was pretty good and animations
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6:32–6:34 · rev_a1f15f7b9f300989168a8533cd753539_182really good. It would just seem really
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6:34–6:35 · rev_a1f15f7b9f300989168a8533cd753539_183stupid and weird if it was in Japanese.
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6:36–6:38 · rev_a1f15f7b9f300989168a8533cd753539_184Also, I think they really need to redo the
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6:38–6:40 · rev_a1f15f7b9f300989168a8533cd753539_185weapons. There's so many weapons in the
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6:41–6:42 · rev_a1f15f7b9f300989168a8533cd753539_186game, but they all kind of suck. I just
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6:42–6:44 · rev_a1f15f7b9f300989168a8533cd753539_187spent £8 to unlock the premium steel
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6:44–6:46 · rev_a1f15f7b9f300989168a8533cd753539_188veteran bonds, war bonds, to unlock the
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6:47–6:49 · rev_a1f15f7b9f300989168a8533cd753539_189final weapons like the Breaker Incendiary
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6:49–6:52 · rev_a1f15f7b9f300989168a8533cd753539_190and the Dominator and the Liberator
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6:52–6:55 · rev_a1f15f7b9f300989168a8533cd753539_191explosive gun. They all suck, and I just
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6:55–6:57 · rev_a1f15f7b9f300989168a8533cd753539_192went back to using the shotgun, the
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6:58–6:59 · rev_a1f15f7b9f300989168a8533cd753539_193Breaker shotgun, because that's just the
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6:59–7:01 · rev_a1f15f7b9f300989168a8533cd753539_194best shotgun, does most damage, it's got
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7:02–7:03 · rev_a1f15f7b9f300989168a8533cd753539_195highest rate of fire. And the other
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7:03–7:05 · rev_a1f15f7b9f300989168a8533cd753539_196shotguns like the Dominator, they do
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7:05–7:07 · rev_a1f15f7b9f300989168a8533cd753539_197either the same damage or less damage,
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7:08–7:10 · rev_a1f15f7b9f300989168a8533cd753539_198but they're not burst fire and They've
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7:10–7:12 · rev_a1f15f7b9f300989168a8533cd753539_199only got burst fire, they don't have
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7:12–7:13 · rev_a1f15f7b9f300989168a8533cd753539_200automatic fire, it's not fully automatic.
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7:13–7:15 · rev_a1f15f7b9f300989168a8533cd753539_201And the damage kind of sucks. The Breaker
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7:15–7:18 · rev_a1f15f7b9f300989168a8533cd753539_202Incendiary thing is rubbish. The Breaker
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7:18–7:21 · rev_a1f15f7b9f300989168a8533cd753539_203Praying Spray is rubbish. All the guns
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7:21–7:23 · rev_a1f15f7b9f300989168a8533cd753539_204just kind of suck compared to this one
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7:23–7:25 · rev_a1f15f7b9f300989168a8533cd753539_205gun, which is the Breaker Shotgun. And it
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7:25–7:27 · rev_a1f15f7b9f300989168a8533cd753539_206just makes you feel like there's no reason
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7:28–7:29 · rev_a1f15f7b9f300989168a8533cd753539_207to use any of the other guns because they
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7:29–7:30 · rev_a1f15f7b9f300989168a8533cd753539_208all suck compared to the Breaker. And even
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7:31–7:33 · rev_a1f15f7b9f300989168a8533cd753539_209the very final gun on the last page of the
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7:33–7:35 · rev_a1f15f7b9f300989168a8533cd753539_210War Bonds, the Plaz-1 Scorcher, even that
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7:36–7:38 · rev_a1f15f7b9f300989168a8533cd753539_211kind of sucks and is lacking in luster.
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7:38–7:40 · rev_a1f15f7b9f300989168a8533cd753539_212Compared to the Breaker Shotgun. So they
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7:40–7:41 · rev_a1f15f7b9f300989168a8533cd753539_213really need to fix the balancing for the
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7:42–7:43 · rev_a1f15f7b9f300989168a8533cd753539_214guns because it's kind of boring because
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7:44–7:45 · rev_a1f15f7b9f300989168a8533cd753539_215you feel like you're forced to only use
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7:46–7:47 · rev_a1f15f7b9f300989168a8533cd753539_216the Breaker Shotgun and only use the
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7:47–7:49 · rev_a1f15f7b9f300989168a8533cd753539_217Railgun because even the Autocannon, the
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7:49–7:51 · rev_a1f15f7b9f300989168a8533cd753539_218Recoilless Rifle, and the Spear Missile
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7:51–7:54 · rev_a1f15f7b9f300989168a8533cd753539_219Launcher, they just don't feel as useful
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7:54–7:57 · rev_a1f15f7b9f300989168a8533cd753539_220as the Railgun. So they've kind of gimped
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7:57–7:59 · rev_a1f15f7b9f300989168a8533cd753539_221their own game by making only a few
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7:59–8:01 · rev_a1f15f7b9f300989168a8533cd753539_222weapons really viable and good, and then
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8:01–8:03 · rev_a1f15f7b9f300989168a8533cd753539_223the rest of them just kind of suck. So
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8:03–8:05 · rev_a1f15f7b9f300989168a8533cd753539_224it'd be nice if they fix the balancing for
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8:05–8:07 · rev_a1f15f7b9f300989168a8533cd753539_225that. The Liberator Explosive really sucks
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8:07–8:09 · rev_a1f15f7b9f300989168a8533cd753539_226as well. It does the same damage as the
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8:10–8:11 · rev_a1f15f7b9f300989168a8533cd753539_227default Liberator gun. The explosive
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8:11–8:13 · rev_a1f15f7b9f300989168a8533cd753539_228bullets, you barely even notice any
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8:13–8:15 · rev_a1f15f7b9f300989168a8533cd753539_229explosive. You see the bugs get pushed
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8:15–8:17 · rev_a1f15f7b9f300989168a8533cd753539_230back a tiny bit, but there's barely any
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8:17–8:19 · rev_a1f15f7b9f300989168a8533cd753539_231explosives going on. It really needs to
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8:19–8:21 · rev_a1f15f7b9f300989168a8533cd753539_232have the damage at least tripled. The
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8:21–8:22 · rev_a1f15f7b9f300989168a8533cd753539_233explosive effects needs to actually be
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8:23–8:25 · rev_a1f15f7b9f300989168a8533cd753539_234noticeable for it to be a good gun. It's
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8:25–8:28 · rev_a1f15f7b9f300989168a8533cd753539_235just a shame that the endgame guns are
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8:28–8:30 · rev_a1f15f7b9f300989168a8533cd753539_236kind of rubbish. So it'd be nice if they
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8:31–8:32 · rev_a1f15f7b9f300989168a8533cd753539_237fix these things, but my fear is By the
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8:32–8:35 · rev_a1f15f7b9f300989168a8533cd753539_238time they get around to fixing all this
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8:35–8:36 · rev_a1f15f7b9f300989168a8533cd753539_239stuff, the game's gonna have become kind
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8:36–8:38 · rev_a1f15f7b9f300989168a8533cd753539_240of irrelevant. It's nearly been a month
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8:39–8:40 · rev_a1f15f7b9f300989168a8533cd753539_241now. The game is kind of already falling
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8:40–8:43 · rev_a1f15f7b9f300989168a8533cd753539_242off. The trend is starting to fail and die
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8:43–8:46 · rev_a1f15f7b9f300989168a8533cd753539_243down now, and I feel like by the time they
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8:46–8:48 · rev_a1f15f7b9f300989168a8533cd753539_244fix all this stuff, no one's gonna care
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8:48–8:50 · rev_a1f15f7b9f300989168a8533cd753539_245anymore. I don't care anymore. I've
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8:50–8:52 · rev_a1f15f7b9f300989168a8533cd753539_246already got all the guns in the game. I
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8:52–8:53 · rev_a1f15f7b9f300989168a8533cd753539_247feel like I've done everything in the
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8:53–8:55 · rev_a1f15f7b9f300989168a8533cd753539_248game, even with all the bugs. So it'll be
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8:55–8:58 · rev_a1f15f7b9f300989168a8533cd753539_249nice to play the game without the bugs,
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8:59–9:00 · rev_a1f15f7b9f300989168a8533cd753539_250But I'm kind of done with the game now,
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9:00–9:02 · rev_a1f15f7b9f300989168a8533cd753539_251to be honest.
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9:02–9:02 · rev_a1f15f7b9f300989168a8533cd753539_252