Recording
Why i REGRET buying Armored Core 6
2023-08-25 · 9 min
Machine transcript · wording, timing and speaker attribution may be wrong
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- rev_bb5a0affc31f6f06fe31a9bf728845caMachine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive255 segments
Transcript
So I've been playing Armored Core 6 for a
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0:00–0:02 · rev_bb5a0affc31f6f06fe31a9bf728845ca_0few hours now. Just after it came out, I
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0:02–0:04 · rev_bb5a0affc31f6f06fe31a9bf728845ca_1bought it and decided to give it a try.
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0:04–0:05 · rev_bb5a0affc31f6f06fe31a9bf728845ca_2And I haven't really played Armored Core
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0:06–0:08 · rev_bb5a0affc31f6f06fe31a9bf728845ca_3games before, so this is actually my first
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0:08–0:10 · rev_bb5a0affc31f6f06fe31a9bf728845ca_4time playing an Armored Core game. And
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0:10–0:12 · rev_bb5a0affc31f6f06fe31a9bf728845ca_5it's probably going to be the last time I
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0:12–0:14 · rev_bb5a0affc31f6f06fe31a9bf728845ca_6play an Armored Core game ever again
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0:14–0:16 · rev_bb5a0affc31f6f06fe31a9bf728845ca_7because, oh my God, this game is so
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0:16–0:18 · rev_bb5a0affc31f6f06fe31a9bf728845ca_8frustrating to play. So the game starts
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0:18–0:20 · rev_bb5a0affc31f6f06fe31a9bf728845ca_9off pretty easy doing the tutorial
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0:21–0:22 · rev_bb5a0affc31f6f06fe31a9bf728845ca_10missions and just destroying everything
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0:22–0:24 · rev_bb5a0affc31f6f06fe31a9bf728845ca_11that you come across, and you feel like a
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0:24–0:26 · rev_bb5a0affc31f6f06fe31a9bf728845ca_12god in the beginning of the game. And it
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0:26–0:28 · rev_bb5a0affc31f6f06fe31a9bf728845ca_13was fun and everything messing around with
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0:29–0:30 · rev_bb5a0affc31f6f06fe31a9bf728845ca_14the customization and making my own mech
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0:30–0:32 · rev_bb5a0affc31f6f06fe31a9bf728845ca_15and choosing the paint colors and choosing
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0:32–0:34 · rev_bb5a0affc31f6f06fe31a9bf728845ca_16the loadout. And I think it is kind of
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0:34–0:36 · rev_bb5a0affc31f6f06fe31a9bf728845ca_17cool how you can choose all the different
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0:36–0:37 · rev_bb5a0affc31f6f06fe31a9bf728845ca_18parts of the mech, like the legs and the
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0:37–0:39 · rev_bb5a0affc31f6f06fe31a9bf728845ca_19head and arms and the chest. And there's
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0:39–0:40 · rev_bb5a0affc31f6f06fe31a9bf728845ca_20lots of different weapons to choose and
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0:41–0:42 · rev_bb5a0affc31f6f06fe31a9bf728845ca_21pick from. But the difficulty ramping in
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0:42–0:44 · rev_bb5a0affc31f6f06fe31a9bf728845ca_22this game is just so stupid. So you start
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0:44–0:47 · rev_bb5a0affc31f6f06fe31a9bf728845ca_23off being really powerful and just
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0:47–0:48 · rev_bb5a0affc31f6f06fe31a9bf728845ca_24destroying everything, and then suddenly
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0:49–0:50 · rev_bb5a0affc31f6f06fe31a9bf728845ca_25the game throws at you this massive boss,
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0:51–0:52 · rev_bb5a0affc31f6f06fe31a9bf728845ca_26which took me several attempts to take
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0:52–0:54 · rev_bb5a0affc31f6f06fe31a9bf728845ca_27down. I realized I couldn't actually take
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0:54–0:56 · rev_bb5a0affc31f6f06fe31a9bf728845ca_28this thing down unless I was playing very
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0:56–0:58 · rev_bb5a0affc31f6f06fe31a9bf728845ca_29carefully and I was hiding and dodging.
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0:58–1:00 · rev_bb5a0affc31f6f06fe31a9bf728845ca_30And it took several attempts to finally
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1:00–1:02 · rev_bb5a0affc31f6f06fe31a9bf728845ca_31take down this boss, and now I'm stuck on
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1:02–1:04 · rev_bb5a0affc31f6f06fe31a9bf728845ca_32another boss. So the annoying thing about
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1:04–1:06 · rev_bb5a0affc31f6f06fe31a9bf728845ca_33this game is the game is incredibly easy
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1:06–1:08 · rev_bb5a0affc31f6f06fe31a9bf728845ca_34when you're not fighting bosses. When
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1:08–1:10 · rev_bb5a0affc31f6f06fe31a9bf728845ca_35you're just fighting the normal enemies,
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1:10–1:11 · rev_bb5a0affc31f6f06fe31a9bf728845ca_36that you can just one-two shot them and
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1:11–1:14 · rev_bb5a0affc31f6f06fe31a9bf728845ca_37they're very easy and there's no
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1:14–1:15 · rev_bb5a0affc31f6f06fe31a9bf728845ca_38challenge. But then you get a boss thrown
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1:15–1:17 · rev_bb5a0affc31f6f06fe31a9bf728845ca_39at you, and I swear to God, I've been
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1:17–1:19 · rev_bb5a0affc31f6f06fe31a9bf728845ca_40stuck on this one boss called Baltius for
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1:19–1:21 · rev_bb5a0affc31f6f06fe31a9bf728845ca_41like 5 hours now, and I just— oh my God,
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1:22–1:23 · rev_bb5a0affc31f6f06fe31a9bf728845ca_42I cannot take him down, and I've tried
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1:23–1:25 · rev_bb5a0affc31f6f06fe31a9bf728845ca_43everything. I'm starting to feel like I
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1:26–1:27 · rev_bb5a0affc31f6f06fe31a9bf728845ca_44regret buying this game now because I've
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1:27–1:29 · rev_bb5a0affc31f6f06fe31a9bf728845ca_45just been bashing my head against this one
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1:30–1:31 · rev_bb5a0affc31f6f06fe31a9bf728845ca_46boss and there's not really much you can
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1:31–1:32 · rev_bb5a0affc31f6f06fe31a9bf728845ca_47do. So in Elden Ring, if you get stuck on
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1:32–1:34 · rev_bb5a0affc31f6f06fe31a9bf728845ca_48a boss and you really don't feel like you
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1:35–1:36 · rev_bb5a0affc31f6f06fe31a9bf728845ca_49could beat it, you could just go level up,
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1:37–1:38 · rev_bb5a0affc31f6f06fe31a9bf728845ca_50grind some levels, get more powerful, and
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1:38–1:40 · rev_bb5a0affc31f6f06fe31a9bf728845ca_51then come back to the boss later and the
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1:41–1:42 · rev_bb5a0affc31f6f06fe31a9bf728845ca_52boss will be easier because now you've
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1:43–1:44 · rev_bb5a0affc31f6f06fe31a9bf728845ca_53leveled up and you've got some new
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1:44–1:45 · rev_bb5a0affc31f6f06fe31a9bf728845ca_54abilities and you've got better weapons.
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1:46–1:47 · rev_bb5a0affc31f6f06fe31a9bf728845ca_55But you can't really do that in this game
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1:48–1:49 · rev_bb5a0affc31f6f06fe31a9bf728845ca_56because there's no leveling up. So in
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1:49–1:51 · rev_bb5a0affc31f6f06fe31a9bf728845ca_57order to try and beat this boss, I decided
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1:51–1:53 · rev_bb5a0affc31f6f06fe31a9bf728845ca_58to quit the mission and replay some other
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1:53–1:55 · rev_bb5a0affc31f6f06fe31a9bf728845ca_59missions and try to save up some money so
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1:55–1:57 · rev_bb5a0affc31f6f06fe31a9bf728845ca_60I can buy all the stuff in the shop. And I
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1:57–1:59 · rev_bb5a0affc31f6f06fe31a9bf728845ca_61bought all the stuff in the shop And I've
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1:59–2:01 · rev_bb5a0affc31f6f06fe31a9bf728845ca_62got all the different weapons and I tried
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2:01–2:02 · rev_bb5a0affc31f6f06fe31a9bf728845ca_63all the different weapon combinations and
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2:03–2:04 · rev_bb5a0affc31f6f06fe31a9bf728845ca_64it's not really helping. I'm still stuck
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2:05–2:06 · rev_bb5a0affc31f6f06fe31a9bf728845ca_65because I'm still the same kind of power
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2:06–2:08 · rev_bb5a0affc31f6f06fe31a9bf728845ca_66level that I was before I gave up on the
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2:08–2:11 · rev_bb5a0affc31f6f06fe31a9bf728845ca_67boss. If you do the arena battles, you get
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2:11–2:13 · rev_bb5a0affc31f6f06fe31a9bf728845ca_68these little chip things that allow you to
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2:14–2:15 · rev_bb5a0affc31f6f06fe31a9bf728845ca_69upgrade your mech by tiny percentage
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2:15–2:17 · rev_bb5a0affc31f6f06fe31a9bf728845ca_70points, like increase energy damage or
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2:17–2:20 · rev_bb5a0affc31f6f06fe31a9bf728845ca_71kinetic damage or missile damage done by
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2:20–2:22 · rev_bb5a0affc31f6f06fe31a9bf728845ca_722% or 4%, or increase damage mitigation
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2:22–2:25 · rev_bb5a0affc31f6f06fe31a9bf728845ca_73by 2% or 4%, or you get these little
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2:25–2:28 · rev_bb5a0affc31f6f06fe31a9bf728845ca_74unlocks like your mech can now do a kick
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2:28–2:30 · rev_bb5a0affc31f6f06fe31a9bf728845ca_75or you can do a quick turn, and these are
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2:31–2:33 · rev_bb5a0affc31f6f06fe31a9bf728845ca_76cool and everything, but they're not
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2:33–2:34 · rev_bb5a0affc31f6f06fe31a9bf728845ca_77really helping me defeat this boss. As far
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2:34–2:36 · rev_bb5a0affc31f6f06fe31a9bf728845ca_78as I know, you can't really get elixirs or
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2:37–2:38 · rev_bb5a0affc31f6f06fe31a9bf728845ca_79potions or little temporary buffs that
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2:39–2:40 · rev_bb5a0affc31f6f06fe31a9bf728845ca_80could help you out. Also, apart from the
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2:40–2:43 · rev_bb5a0affc31f6f06fe31a9bf728845ca_81difficulty with the bosses, the game feels
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2:43–2:45 · rev_bb5a0affc31f6f06fe31a9bf728845ca_82extremely linear and the graphics of the
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2:45–2:47 · rev_bb5a0affc31f6f06fe31a9bf728845ca_83levels don't really look that great. If
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2:47–2:49 · rev_bb5a0affc31f6f06fe31a9bf728845ca_84you're just like zooming around blowing
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2:49–2:50 · rev_bb5a0affc31f6f06fe31a9bf728845ca_85stuff up, you won't really notice, but if
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2:50–2:52 · rev_bb5a0affc31f6f06fe31a9bf728845ca_86you take your time to kind of stop or walk
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2:52–2:54 · rev_bb5a0affc31f6f06fe31a9bf728845ca_87very slowly and look at the landscape and
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2:55–2:56 · rev_bb5a0affc31f6f06fe31a9bf728845ca_88the objects on the level, then they don't
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2:56–2:58 · rev_bb5a0affc31f6f06fe31a9bf728845ca_89really look very impressive, especially
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2:59–3:00 · rev_bb5a0affc31f6f06fe31a9bf728845ca_90around the buildings. The resolution and
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3:01–3:02 · rev_bb5a0affc31f6f06fe31a9bf728845ca_91textures of the buildings don't really
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3:03–3:04 · rev_bb5a0affc31f6f06fe31a9bf728845ca_92look very good. Take for example this
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3:05–3:06 · rev_bb5a0affc31f6f06fe31a9bf728845ca_93city. This is probably one of the most
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3:06–3:08 · rev_bb5a0affc31f6f06fe31a9bf728845ca_94bland, boring, uninspired looking cities
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3:09–3:11 · rev_bb5a0affc31f6f06fe31a9bf728845ca_95I've ever seen in a video game. Even in
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3:11–3:13 · rev_bb5a0affc31f6f06fe31a9bf728845ca_96games like The Sims or SimCity, they had
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3:13–3:15 · rev_bb5a0affc31f6f06fe31a9bf728845ca_97more interesting looking cities than this.
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3:15–3:17 · rev_bb5a0affc31f6f06fe31a9bf728845ca_98This is just like gray concrete blocks.
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3:17–3:20 · rev_bb5a0affc31f6f06fe31a9bf728845ca_99It looks so bland and dull. I remember
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3:20–3:23 · rev_bb5a0affc31f6f06fe31a9bf728845ca_100playing mech games as a teenager, like 15
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3:23–3:25 · rev_bb5a0affc31f6f06fe31a9bf728845ca_101years ago, and I swear, even though those
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3:26–3:27 · rev_bb5a0affc31f6f06fe31a9bf728845ca_102games are really old, playing on the PS2
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3:27–3:29 · rev_bb5a0affc31f6f06fe31a9bf728845ca_103or the PS1, I swear they had like little
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3:30–3:31 · rev_bb5a0affc31f6f06fe31a9bf728845ca_104people on the ground running away and you
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3:31–3:33 · rev_bb5a0affc31f6f06fe31a9bf728845ca_105could squish them. Why can't this game
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3:33–3:35 · rev_bb5a0affc31f6f06fe31a9bf728845ca_106have stuff like that? You know, like
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3:35–3:37 · rev_bb5a0affc31f6f06fe31a9bf728845ca_107little people running away, or maybe when
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3:37–3:38 · rev_bb5a0affc31f6f06fe31a9bf728845ca_108you blow up an enemy mech, they eject the
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3:39–3:41 · rev_bb5a0affc31f6f06fe31a9bf728845ca_109pilot and he shoots up into the sky and
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3:41–3:43 · rev_bb5a0affc31f6f06fe31a9bf728845ca_110lands falling with a parachute. This game
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3:43–3:46 · rev_bb5a0affc31f6f06fe31a9bf728845ca_111doesn't really seem to pay any attention
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3:46–3:48 · rev_bb5a0affc31f6f06fe31a9bf728845ca_112to little details like that, which I find
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3:48–3:50 · rev_bb5a0affc31f6f06fe31a9bf728845ca_113kind of disappointing. It seems like
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3:51–3:52 · rev_bb5a0affc31f6f06fe31a9bf728845ca_114they've just focused purely on the
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3:53–3:54 · rev_bb5a0affc31f6f06fe31a9bf728845ca_115gameplay mechanics and making sure the
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3:54–3:56 · rev_bb5a0affc31f6f06fe31a9bf728845ca_116gameplay is good, which is great and
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3:56–3:57 · rev_bb5a0affc31f6f06fe31a9bf728845ca_117everything because the gameplay is
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3:58–3:58 · rev_bb5a0affc31f6f06fe31a9bf728845ca_118definitely the most important thing when
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3:58–4:01 · rev_bb5a0affc31f6f06fe31a9bf728845ca_119it comes to video games because that's
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4:01–4:02 · rev_bb5a0affc31f6f06fe31a9bf728845ca_120what you're playing. But it would be nice
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4:03–4:04 · rev_bb5a0affc31f6f06fe31a9bf728845ca_121if they put some effort into the little
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4:04–4:06 · rev_bb5a0affc31f6f06fe31a9bf728845ca_122details and the little touches, like
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4:06–4:09 · rev_bb5a0affc31f6f06fe31a9bf728845ca_123seeing some human beings running around in
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4:09–4:11 · rev_bb5a0affc31f6f06fe31a9bf728845ca_124fear from this massive giant mech that's
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4:11–4:13 · rev_bb5a0affc31f6f06fe31a9bf728845ca_125about to destroy everything. Would be
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4:14–4:15 · rev_bb5a0affc31f6f06fe31a9bf728845ca_126pretty cool. I don't like the lock-on
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4:15–4:17 · rev_bb5a0affc31f6f06fe31a9bf728845ca_127system or the camera. It's kind of
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4:17–4:19 · rev_bb5a0affc31f6f06fe31a9bf728845ca_128annoying. The camera doesn't seem to stick
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4:19–4:21 · rev_bb5a0affc31f6f06fe31a9bf728845ca_129with the enemy. Maybe I've got the
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4:21–4:23 · rev_bb5a0affc31f6f06fe31a9bf728845ca_130targeting system messed up or something,
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4:23–4:25 · rev_bb5a0affc31f6f06fe31a9bf728845ca_131but I swear I've tried clicking on the
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4:25–4:26 · rev_bb5a0affc31f6f06fe31a9bf728845ca_132right thumbstick button multiple times to
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4:27–4:28 · rev_bb5a0affc31f6f06fe31a9bf728845ca_133switch the locking system, and it seems to
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4:29–4:32 · rev_bb5a0affc31f6f06fe31a9bf728845ca_134be the same almost every time. When I'm
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4:32–4:33 · rev_bb5a0affc31f6f06fe31a9bf728845ca_135trying to aim at this boss, the camera
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4:34–4:36 · rev_bb5a0affc31f6f06fe31a9bf728845ca_136just seems to flip all over the place,
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4:36–4:38 · rev_bb5a0affc31f6f06fe31a9bf728845ca_137and there's been several times where I
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4:38–4:40 · rev_bb5a0affc31f6f06fe31a9bf728845ca_138don't actually know where the boss is and
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4:40–4:41 · rev_bb5a0affc31f6f06fe31a9bf728845ca_139he's like right above me, or he's just
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4:42–4:43 · rev_bb5a0affc31f6f06fe31a9bf728845ca_140zoomed behind me. And the camera does a
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4:43–4:45 · rev_bb5a0affc31f6f06fe31a9bf728845ca_141really bad job at tracking where the
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4:45–4:47 · rev_bb5a0affc31f6f06fe31a9bf728845ca_142bosses are going, especially if they're
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4:47–4:48 · rev_bb5a0affc31f6f06fe31a9bf728845ca_143very fast-moving, quick-paced bosses like
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4:49–4:51 · rev_bb5a0affc31f6f06fe31a9bf728845ca_144this one. Also, this weird thing happens
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4:51–4:53 · rev_bb5a0affc31f6f06fe31a9bf728845ca_145where some of the weapons don't really
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4:53–4:55 · rev_bb5a0affc31f6f06fe31a9bf728845ca_146have much ammunition, like the pistols,
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4:55–4:57 · rev_bb5a0affc31f6f06fe31a9bf728845ca_147for example. I'm using them here, and I
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4:57–4:59 · rev_bb5a0affc31f6f06fe31a9bf728845ca_148just ran out of bullets during the boss
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4:59–5:01 · rev_bb5a0affc31f6f06fe31a9bf728845ca_149fight, and then I had to use my fists to
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5:01–5:03 · rev_bb5a0affc31f6f06fe31a9bf728845ca_150punch the boss, which wasn't very good. I
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5:04–5:05 · rev_bb5a0affc31f6f06fe31a9bf728845ca_151don't understand why. Most of the weapons
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5:05–5:07 · rev_bb5a0affc31f6f06fe31a9bf728845ca_152have loads of ammunition, and you never
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5:07–5:09 · rev_bb5a0affc31f6f06fe31a9bf728845ca_153run out of ammunition. But some of them,
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5:10–5:11 · rev_bb5a0affc31f6f06fe31a9bf728845ca_154like the pistol and the assault rifle,
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5:11–5:14 · rev_bb5a0affc31f6f06fe31a9bf728845ca_155you can run out of ammunition. And as far
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5:14–5:16 · rev_bb5a0affc31f6f06fe31a9bf728845ca_156as I know, I've never seen ways to pick up
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5:17–5:18 · rev_bb5a0affc31f6f06fe31a9bf728845ca_157ammunition in the game apart from when you
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5:18–5:20 · rev_bb5a0affc31f6f06fe31a9bf728845ca_158get a supply drop. I just don't see the
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5:20–5:22 · rev_bb5a0affc31f6f06fe31a9bf728845ca_159point of having limited ammunition,
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5:22–5:24 · rev_bb5a0affc31f6f06fe31a9bf728845ca_160because when you run out of ammunition,
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5:24–5:25 · rev_bb5a0affc31f6f06fe31a9bf728845ca_161then you just end up having to use your
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5:25–5:27 · rev_bb5a0affc31f6f06fe31a9bf728845ca_162fists, and it's kind of stupid. You're
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5:27–5:29 · rev_bb5a0affc31f6f06fe31a9bf728845ca_163kind of stuck, and it just makes it so you
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5:29–5:31 · rev_bb5a0affc31f6f06fe31a9bf728845ca_164can't really use that weapon because it's
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5:31–5:32 · rev_bb5a0affc31f6f06fe31a9bf728845ca_165not very efficient if it's just going to
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5:33–5:34 · rev_bb5a0affc31f6f06fe31a9bf728845ca_166run out of ammunition very quickly. So I
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5:34–5:36 · rev_bb5a0affc31f6f06fe31a9bf728845ca_167feel like the gameplay loop is kind of
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5:37–5:39 · rev_bb5a0affc31f6f06fe31a9bf728845ca_168linear. You just do these missions that
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5:39–5:41 · rev_bb5a0affc31f6f06fe31a9bf728845ca_169take about 10-15 minutes maybe to
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5:42–5:44 · rev_bb5a0affc31f6f06fe31a9bf728845ca_170complete. Some missions are really short,
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5:45–5:46 · rev_bb5a0affc31f6f06fe31a9bf728845ca_171like they only take 5 minutes. One of them
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5:46–5:48 · rev_bb5a0affc31f6f06fe31a9bf728845ca_172you have to run around collecting data
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5:48–5:50 · rev_bb5a0affc31f6f06fe31a9bf728845ca_173points from wreckages, and that mission
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5:50–5:52 · rev_bb5a0affc31f6f06fe31a9bf728845ca_174has a timer, so it's only about 4 minutes.
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5:52–5:54 · rev_bb5a0affc31f6f06fe31a9bf728845ca_175And then you finish it and you only get
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5:55–5:56 · rev_bb5a0affc31f6f06fe31a9bf728845ca_176like 80,000 money or credits, whatever
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5:56–5:58 · rev_bb5a0affc31f6f06fe31a9bf728845ca_177it's called. And I just feel like the
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5:59–6:00 · rev_bb5a0affc31f6f06fe31a9bf728845ca_178missions are not very interesting. It's
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6:00–6:02 · rev_bb5a0affc31f6f06fe31a9bf728845ca_179either just kill a load of stuff, blow up
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6:03–6:04 · rev_bb5a0affc31f6f06fe31a9bf728845ca_180this turret, and then head to the main
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6:04–6:06 · rev_bb5a0affc31f6f06fe31a9bf728845ca_181boss. And then you're done within maybe 10
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6:06–6:08 · rev_bb5a0affc31f6f06fe31a9bf728845ca_182minutes. And then you get kicked back to
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6:08–6:11 · rev_bb5a0affc31f6f06fe31a9bf728845ca_183the menu systems where you have to like
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6:11–6:12 · rev_bb5a0affc31f6f06fe31a9bf728845ca_184upgrade your mech, buy some new parts,
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6:13–6:15 · rev_bb5a0affc31f6f06fe31a9bf728845ca_185mess around with your mech customization,
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6:16–6:17 · rev_bb5a0affc31f6f06fe31a9bf728845ca_186and then head out to do a new mission, or
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6:17–6:19 · rev_bb5a0affc31f6f06fe31a9bf728845ca_187a sortie as it likes to call them. And
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6:19–6:22 · rev_bb5a0affc31f6f06fe31a9bf728845ca_188then maybe you get stuck on the boss like
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6:22–6:23 · rev_bb5a0affc31f6f06fe31a9bf728845ca_189I am, then you just end up doing replays
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6:23–6:26 · rev_bb5a0affc31f6f06fe31a9bf728845ca_190of older missions to try and unlock new
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6:26–6:28 · rev_bb5a0affc31f6f06fe31a9bf728845ca_191stuff that could help you become more
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6:28–6:30 · rev_bb5a0affc31f6f06fe31a9bf728845ca_192powerful, that could help you defeat the
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6:30–6:32 · rev_bb5a0affc31f6f06fe31a9bf728845ca_193boss. But then it just feels like you're
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6:32–6:33 · rev_bb5a0affc31f6f06fe31a9bf728845ca_194just doing these missions over and over
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6:34–6:35 · rev_bb5a0affc31f6f06fe31a9bf728845ca_195again to try and increase your
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6:35–6:36 · rev_bb5a0affc31f6f06fe31a9bf728845ca_196performance, your rank, and try to save up
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6:37–6:39 · rev_bb5a0affc31f6f06fe31a9bf728845ca_197money so you can buy everything from the
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6:39–6:40 · rev_bb5a0affc31f6f06fe31a9bf728845ca_198shop. And it just feels like a very linear
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6:41–6:43 · rev_bb5a0affc31f6f06fe31a9bf728845ca_199experience, unlike games like Elden Ring
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6:43–6:45 · rev_bb5a0affc31f6f06fe31a9bf728845ca_200where there was a big open world and it
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6:45–6:47 · rev_bb5a0affc31f6f06fe31a9bf728845ca_201felt like it was a very dynamic game and
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6:48–6:50 · rev_bb5a0affc31f6f06fe31a9bf728845ca_202very in-depth game, whereas this game
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6:50–6:52 · rev_bb5a0affc31f6f06fe31a9bf728845ca_203seems kind of basic, kind of shallow,
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6:52–6:55 · rev_bb5a0affc31f6f06fe31a9bf728845ca_204just like a dumb shooter. The combat is
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6:55–6:57 · rev_bb5a0affc31f6f06fe31a9bf728845ca_205quite fun. I quite enjoy dodging around
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6:57–7:00 · rev_bb5a0affc31f6f06fe31a9bf728845ca_206and blowing stuff up with my weapons and
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7:00–7:01 · rev_bb5a0affc31f6f06fe31a9bf728845ca_207experimenting with different weapon
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7:02–7:03 · rev_bb5a0affc31f6f06fe31a9bf728845ca_208loadouts, and experimenting with different
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7:03–7:06 · rev_bb5a0affc31f6f06fe31a9bf728845ca_209loadouts is quite interesting. For
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7:06–7:08 · rev_bb5a0affc31f6f06fe31a9bf728845ca_210example, you can get an upgrade where you
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7:08–7:10 · rev_bb5a0affc31f6f06fe31a9bf728845ca_211can put your hand weapons on your
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7:10–7:12 · rev_bb5a0affc31f6f06fe31a9bf728845ca_212shoulders, and I thought you could like
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7:12–7:14 · rev_bb5a0affc31f6f06fe31a9bf728845ca_213equip 4 assault rifles or 4 shotguns to
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7:14–7:17 · rev_bb5a0affc31f6f06fe31a9bf728845ca_214your shoulders and your arms and use them
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7:18–7:19 · rev_bb5a0affc31f6f06fe31a9bf728845ca_215all at the same time, but you can't. The
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7:19–7:21 · rev_bb5a0affc31f6f06fe31a9bf728845ca_216weapons on your shoulders are only there
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7:21–7:22 · rev_bb5a0affc31f6f06fe31a9bf728845ca_217so you can switch them out between your
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7:23–7:24 · rev_bb5a0affc31f6f06fe31a9bf728845ca_218hands. You can't shoot 4 weapons at the
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7:24–7:26 · rev_bb5a0affc31f6f06fe31a9bf728845ca_219same time unless it's a missile launcher
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7:27–7:29 · rev_bb5a0affc31f6f06fe31a9bf728845ca_220on the shoulders. But there are cool
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7:29–7:30 · rev_bb5a0affc31f6f06fe31a9bf728845ca_221things you can do with the mech that
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7:31–7:32 · rev_bb5a0affc31f6f06fe31a9bf728845ca_222enables you to customize your playstyle,
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7:32–7:34 · rev_bb5a0affc31f6f06fe31a9bf728845ca_223which I do appreciate. But it just seems
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7:34–7:36 · rev_bb5a0affc31f6f06fe31a9bf728845ca_224kind of shallow and not very deep
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7:36–7:38 · rev_bb5a0affc31f6f06fe31a9bf728845ca_225customization. Like, there's quite a few
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7:38–7:41 · rev_bb5a0affc31f6f06fe31a9bf728845ca_226weapons, but most of them suck, and you're
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7:41–7:43 · rev_bb5a0affc31f6f06fe31a9bf728845ca_227probably just going to stick to one or two
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7:44–7:45 · rev_bb5a0affc31f6f06fe31a9bf728845ca_228weapons which are the best ones or your
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7:45–7:46 · rev_bb5a0affc31f6f06fe31a9bf728845ca_229favorite ones. And there's not really ways
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7:47–7:48 · rev_bb5a0affc31f6f06fe31a9bf728845ca_230you can like create a build, or there's no
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7:48–7:51 · rev_bb5a0affc31f6f06fe31a9bf728845ca_231talent tree. There's no kind of— this game
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7:51–7:54 · rev_bb5a0affc31f6f06fe31a9bf728845ca_232could have been so much better if it had
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7:54–7:55 · rev_bb5a0affc31f6f06fe31a9bf728845ca_233like a big talent tree or skill tree like
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7:56–7:58 · rev_bb5a0affc31f6f06fe31a9bf728845ca_234in Diablo or Cyberpunk. They have great
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7:58–8:01 · rev_bb5a0affc31f6f06fe31a9bf728845ca_235talent trees. It would have been so cool
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8:01–8:02 · rev_bb5a0affc31f6f06fe31a9bf728845ca_236if you could do more customization with
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8:03–8:04 · rev_bb5a0affc31f6f06fe31a9bf728845ca_237your mech, not just the visuals. Like,
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8:05–8:06 · rev_bb5a0affc31f6f06fe31a9bf728845ca_238you can customize your colors on the mech
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8:06–8:09 · rev_bb5a0affc31f6f06fe31a9bf728845ca_239to great detail. Instead of that, I would
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8:09–8:11 · rev_bb5a0affc31f6f06fe31a9bf728845ca_240have preferred it if you could customize
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8:11–8:12 · rev_bb5a0affc31f6f06fe31a9bf728845ca_241your fighting style to a very precise
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8:13–8:15 · rev_bb5a0affc31f6f06fe31a9bf728845ca_242amount with talent trees and skills and
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8:15–8:18 · rev_bb5a0affc31f6f06fe31a9bf728845ca_243being able to upgrade the weapons with
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8:19–8:20 · rev_bb5a0affc31f6f06fe31a9bf728845ca_244scopes and attachments and different stuff
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8:20–8:22 · rev_bb5a0affc31f6f06fe31a9bf728845ca_245like that. I feel like at the moment the
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8:22–8:24 · rev_bb5a0affc31f6f06fe31a9bf728845ca_246customization level of this game is very
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8:25–8:26 · rev_bb5a0affc31f6f06fe31a9bf728845ca_247basic and needs a lot more work to be
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8:26–8:29 · rev_bb5a0affc31f6f06fe31a9bf728845ca_248done. So I am kind of enjoying the game,
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8:29–8:31 · rev_bb5a0affc31f6f06fe31a9bf728845ca_249but I'm very frustrated and annoyed with
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8:31–8:33 · rev_bb5a0affc31f6f06fe31a9bf728845ca_250it right now because I'm super stuck on
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8:33–8:35 · rev_bb5a0affc31f6f06fe31a9bf728845ca_251this boss. And I don't know if this game
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8:36–8:37 · rev_bb5a0affc31f6f06fe31a9bf728845ca_252is worth buying or recommendable at this
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8:37–8:40 · rev_bb5a0affc31f6f06fe31a9bf728845ca_253point. I would have to give it a 6.2 out
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8:41–8:43 · rev_bb5a0affc31f6f06fe31a9bf728845ca_254