Recording
why i HATE the God of War PC port - VERY disappointing
2022-01-15 · 8 min
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- rev_373b3e0472684ca8cf4ebc65bc10b341Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive173 segments
Transcript
Hello, welcome back to a new video game
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0:00–0:01 · rev_373b3e0472684ca8cf4ebc65bc10b341_0review. So recently I've been playing God
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0:02–0:04 · rev_373b3e0472684ca8cf4ebc65bc10b341_1of War, which has come over to the PC from
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0:04–0:07 · rev_373b3e0472684ca8cf4ebc65bc10b341_2the PlayStation console. And as an avid
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0:07–0:10 · rev_373b3e0472684ca8cf4ebc65bc10b341_3fan of hack-and-slash action games, I just
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0:10–0:13 · rev_373b3e0472684ca8cf4ebc65bc10b341_4had to give this game a try. I never
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0:13–0:15 · rev_373b3e0472684ca8cf4ebc65bc10b341_5really got to play this game when it first
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0:15–0:16 · rev_373b3e0472684ca8cf4ebc65bc10b341_6came out because at the time I didn't have
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0:16–0:18 · rev_373b3e0472684ca8cf4ebc65bc10b341_7a PlayStation and I'm more of a PC gamer.
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0:18–0:21 · rev_373b3e0472684ca8cf4ebc65bc10b341_8But it seems as though the PlayStation
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0:21–0:22 · rev_373b3e0472684ca8cf4ebc65bc10b341_9exclusivity has expired and they decided
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0:23–0:25 · rev_373b3e0472684ca8cf4ebc65bc10b341_10to bring it over to the PC. And to be
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0:26–0:28 · rev_373b3e0472684ca8cf4ebc65bc10b341_11honest, I don't even know why they
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0:28–0:29 · rev_373b3e0472684ca8cf4ebc65bc10b341_12bothered. This game is not even a very
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0:29–0:31 · rev_373b3e0472684ca8cf4ebc65bc10b341_13good game in the first place. I don't know
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0:31–0:33 · rev_373b3e0472684ca8cf4ebc65bc10b341_14why there was so much hype around it. I
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0:34–0:35 · rev_373b3e0472684ca8cf4ebc65bc10b341_15guess it's because it was like a special
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0:35–0:36 · rev_373b3e0472684ca8cf4ebc65bc10b341_16PlayStation-only game, and I guess it was
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0:37–0:39 · rev_373b3e0472684ca8cf4ebc65bc10b341_17given special treatment by the Sony
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0:39–0:40 · rev_373b3e0472684ca8cf4ebc65bc10b341_18fanboys in the same way that Halo was
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0:40–0:43 · rev_373b3e0472684ca8cf4ebc65bc10b341_19given special treatment by the Xbox
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0:43–0:45 · rev_373b3e0472684ca8cf4ebc65bc10b341_20fanboys, purely because it was an
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0:45–0:47 · rev_373b3e0472684ca8cf4ebc65bc10b341_21exclusive title. Now, I kind of just see
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0:47–0:49 · rev_373b3e0472684ca8cf4ebc65bc10b341_22this as a lazy cash grab. I don't really
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0:50–0:52 · rev_373b3e0472684ca8cf4ebc65bc10b341_23think much work would have went into
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0:52–0:54 · rev_373b3e0472684ca8cf4ebc65bc10b341_24porting this game over to PC, apart from
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0:54–0:55 · rev_373b3e0472684ca8cf4ebc65bc10b341_25changing the controls and changing some
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0:56–0:58 · rev_373b3e0472684ca8cf4ebc65bc10b341_26things so it runs smoothly on the PC. It
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0:58–1:00 · rev_373b3e0472684ca8cf4ebc65bc10b341_27just seems like they don't really know
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1:01–1:02 · rev_373b3e0472684ca8cf4ebc65bc10b341_28what else to do, so they thought, why
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1:02–1:04 · rev_373b3e0472684ca8cf4ebc65bc10b341_29don't we just bring God of War to PC as
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1:04–1:05 · rev_373b3e0472684ca8cf4ebc65bc10b341_30well, make some extra money? And
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1:05–1:07 · rev_373b3e0472684ca8cf4ebc65bc10b341_31unfortunately, I don't think this game
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1:07–1:09 · rev_373b3e0472684ca8cf4ebc65bc10b341_32really holds up very well in 2022. It's
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1:09–1:12 · rev_373b3e0472684ca8cf4ebc65bc10b341_33quite an old game, and it's glaringly
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1:12–1:14 · rev_373b3e0472684ca8cf4ebc65bc10b341_34obvious that it is pretty old. And I find
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1:14–1:16 · rev_373b3e0472684ca8cf4ebc65bc10b341_35it kind of shocking that they have the
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1:16–1:18 · rev_373b3e0472684ca8cf4ebc65bc10b341_36audacity to charge £40 for this old game
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1:18–1:22 · rev_373b3e0472684ca8cf4ebc65bc10b341_37as if it was a new game. Just because you
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1:22–1:24 · rev_373b3e0472684ca8cf4ebc65bc10b341_38port an old game over to the PC doesn't
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1:25–1:27 · rev_373b3e0472684ca8cf4ebc65bc10b341_39make it new again. It always baffles me as
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1:27–1:29 · rev_373b3e0472684ca8cf4ebc65bc10b341_40to why gaming developers expect us to pay
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1:29–1:31 · rev_373b3e0472684ca8cf4ebc65bc10b341_41this extremely high price for this old
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1:32–1:34 · rev_373b3e0472684ca8cf4ebc65bc10b341_42game as if it was a new game. Now, as for
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1:35–1:37 · rev_373b3e0472684ca8cf4ebc65bc10b341_43the game itself, is it any good? As a
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1:37–1:40 · rev_373b3e0472684ca8cf4ebc65bc10b341_44video game, I would say no. As kind of
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1:40–1:43 · rev_373b3e0472684ca8cf4ebc65bc10b341_45like a cinematic interactive movie, I
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1:43–1:45 · rev_373b3e0472684ca8cf4ebc65bc10b341_46would still say no. The game is extremely
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1:45–1:48 · rev_373b3e0472684ca8cf4ebc65bc10b341_47heavy on cinematic cutscenes, and you
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1:48–1:50 · rev_373b3e0472684ca8cf4ebc65bc10b341_48can't skip any of these cutscenes. They
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1:51–1:52 · rev_373b3e0472684ca8cf4ebc65bc10b341_49force you to watch the whole thing, which
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1:53–1:54 · rev_373b3e0472684ca8cf4ebc65bc10b341_50implies that they believe that the story
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1:55–1:57 · rev_373b3e0472684ca8cf4ebc65bc10b341_51is very important. They probably think
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1:57–1:59 · rev_373b3e0472684ca8cf4ebc65bc10b341_52that the story is so integral to the game
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1:59–2:02 · rev_373b3e0472684ca8cf4ebc65bc10b341_53and the enjoyment of the game that they
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2:02–2:03 · rev_373b3e0472684ca8cf4ebc65bc10b341_54wouldn't even allow you to skip any of
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2:03–2:05 · rev_373b3e0472684ca8cf4ebc65bc10b341_55these. And you're just forced to watch
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2:06–2:07 · rev_373b3e0472684ca8cf4ebc65bc10b341_56this bald, muscular guy with a beard walk
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2:08–2:11 · rev_373b3e0472684ca8cf4ebc65bc10b341_57around with this little boy. And I get
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2:11–2:13 · rev_373b3e0472684ca8cf4ebc65bc10b341_58this feeling they're trying to create this
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2:13–2:14 · rev_373b3e0472684ca8cf4ebc65bc10b341_59endearing father and son dynamic, and
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2:14–2:17 · rev_373b3e0472684ca8cf4ebc65bc10b341_60they're trying to make you really care for
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2:17–2:19 · rev_373b3e0472684ca8cf4ebc65bc10b341_61the boy as if he's your own son, and
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2:19–2:21 · rev_373b3e0472684ca8cf4ebc65bc10b341_62they're trying to create some kind of
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2:22–2:23 · rev_373b3e0472684ca8cf4ebc65bc10b341_63emotional attachment to him. As someone
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2:23–2:25 · rev_373b3e0472684ca8cf4ebc65bc10b341_64who doesn't really care about the
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2:25–2:26 · rev_373b3e0472684ca8cf4ebc65bc10b341_65well-being of fictional characters, I
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2:26–2:29 · rev_373b3e0472684ca8cf4ebc65bc10b341_66found it very difficult to form some kind
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2:30–2:32 · rev_373b3e0472684ca8cf4ebc65bc10b341_67of emotional connection with the
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2:32–2:33 · rev_373b3e0472684ca8cf4ebc65bc10b341_68characters and the boy, and I just really
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2:34–2:36 · rev_373b3e0472684ca8cf4ebc65bc10b341_69didn't care about their stories or their
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2:36–2:37 · rev_373b3e0472684ca8cf4ebc65bc10b341_70struggles. I just wanted to skip the
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2:38–2:40 · rev_373b3e0472684ca8cf4ebc65bc10b341_71cutscenes and skip straight to the action,
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2:40–2:42 · rev_373b3e0472684ca8cf4ebc65bc10b341_72which they would not allow me to do. So I
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2:42–2:44 · rev_373b3e0472684ca8cf4ebc65bc10b341_73was forced to just sit there watching
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2:45–2:46 · rev_373b3e0472684ca8cf4ebc65bc10b341_74these cutscenes, and the main character is
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2:46–2:48 · rev_373b3e0472684ca8cf4ebc65bc10b341_75just really boring. He's just like a very
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2:48–2:50 · rev_373b3e0472684ca8cf4ebc65bc10b341_76uncharismatic, very dull, gruff and rough
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2:50–2:53 · rev_373b3e0472684ca8cf4ebc65bc10b341_77tough guy, and he just grunts and scolds
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2:53–2:56 · rev_373b3e0472684ca8cf4ebc65bc10b341_78the boy over and over again. It's just
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2:56–2:58 · rev_373b3e0472684ca8cf4ebc65bc10b341_79really dull and boring. The main character
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2:58–3:00 · rev_373b3e0472684ca8cf4ebc65bc10b341_80is like a robot. He's got no personality.
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3:00–3:02 · rev_373b3e0472684ca8cf4ebc65bc10b341_81And then when you finally get to the
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3:03–3:04 · rev_373b3e0472684ca8cf4ebc65bc10b341_82gameplay, the gameplay isn't really that
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3:05–3:06 · rev_373b3e0472684ca8cf4ebc65bc10b341_83great either. The gameplay is just very
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3:06–3:09 · rev_373b3e0472684ca8cf4ebc65bc10b341_84dull. You just kind of spam the left mouse
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3:10–3:12 · rev_373b3e0472684ca8cf4ebc65bc10b341_85button and the right mouse button for a
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3:12–3:14 · rev_373b3e0472684ca8cf4ebc65bc10b341_86heavy attack, and then you've got to dodge
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3:15–3:16 · rev_373b3e0472684ca8cf4ebc65bc10b341_87the attacks or block them. It's very
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3:16–3:18 · rev_373b3e0472684ca8cf4ebc65bc10b341_88stereotypical hack-and-slash gameplay.
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3:18–3:20 · rev_373b3e0472684ca8cf4ebc65bc10b341_89There's like 100 different games that all
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3:21–3:23 · rev_373b3e0472684ca8cf4ebc65bc10b341_90have the same gameplay mechanic where the
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3:23–3:25 · rev_373b3e0472684ca8cf4ebc65bc10b341_91enemies just kind of surround you and they
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3:26–3:28 · rev_373b3e0472684ca8cf4ebc65bc10b341_92wait for you to attack, and then you've
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3:28–3:29 · rev_373b3e0472684ca8cf4ebc65bc10b341_93got combos and you got blocking, you got
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3:29–3:32 · rev_373b3e0472684ca8cf4ebc65bc10b341_94to dodge and roll out of their attacks,
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3:32–3:34 · rev_373b3e0472684ca8cf4ebc65bc10b341_95and it's just not interesting. I just sat
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3:35–3:38 · rev_373b3e0472684ca8cf4ebc65bc10b341_96there spamming my mouse button over and
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3:38–3:40 · rev_373b3e0472684ca8cf4ebc65bc10b341_97over again waiting for these very dull
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3:40–3:42 · rev_373b3e0472684ca8cf4ebc65bc10b341_98enemies to fall down, and they take quite
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3:42–3:45 · rev_373b3e0472684ca8cf4ebc65bc10b341_99a lot of hits. For example, this guy I'm
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3:45–3:47 · rev_373b3e0472684ca8cf4ebc65bc10b341_100hitting now takes like 10 hits to finally
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3:47–3:50 · rev_373b3e0472684ca8cf4ebc65bc10b341_101take down. And then you've got the
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3:50–3:52 · rev_373b3e0472684ca8cf4ebc65bc10b341_102cinematic set piece boss battles, which
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3:53–3:55 · rev_373b3e0472684ca8cf4ebc65bc10b341_103are also just as boring. So instead of
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3:55–3:57 · rev_373b3e0472684ca8cf4ebc65bc10b341_104fighting multiple enemies, you've just got
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3:57–3:59 · rev_373b3e0472684ca8cf4ebc65bc10b341_105one really big enemy that takes even more
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3:59–4:02 · rev_373b3e0472684ca8cf4ebc65bc10b341_106hits. It took like 100 hits to take down
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4:02–4:04 · rev_373b3e0472684ca8cf4ebc65bc10b341_107this big giant who has a massive rock,
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4:04–4:07 · rev_373b3e0472684ca8cf4ebc65bc10b341_108and it took me several attempts to do it
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4:08–4:09 · rev_373b3e0472684ca8cf4ebc65bc10b341_109because— not because it was difficult,
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4:10–4:11 · rev_373b3e0472684ca8cf4ebc65bc10b341_110mainly because it was just so boring. I
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4:11–4:13 · rev_373b3e0472684ca8cf4ebc65bc10b341_111was falling asleep while spamming these
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4:13–4:15 · rev_373b3e0472684ca8cf4ebc65bc10b341_112attacks and not paying attention enough to
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4:15–4:17 · rev_373b3e0472684ca8cf4ebc65bc10b341_113dodging and rolling and blocking. And
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4:17–4:20 · rev_373b3e0472684ca8cf4ebc65bc10b341_114these boss battles just take far too long,
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4:20–4:22 · rev_373b3e0472684ca8cf4ebc65bc10b341_115and then if you die, you have to start all
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4:22–4:24 · rev_373b3e0472684ca8cf4ebc65bc10b341_116over again from the beginning. And when
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4:25–4:27 · rev_373b3e0472684ca8cf4ebc65bc10b341_117you're not hack and slashing these really
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4:27–4:28 · rev_373b3e0472684ca8cf4ebc65bc10b341_118dull enemies, the rest of the game you're
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4:29–4:30 · rev_373b3e0472684ca8cf4ebc65bc10b341_119basically just doing platformer puzzles,
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4:31–4:33 · rev_373b3e0472684ca8cf4ebc65bc10b341_120basic puzzles, very simple puzzles that
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4:33–4:36 · rev_373b3e0472684ca8cf4ebc65bc10b341_121all kind of feel the same. So you've got
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4:37–4:39 · rev_373b3e0472684ca8cf4ebc65bc10b341_122obstacles to get past, usually a bridge,
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4:39–4:42 · rev_373b3e0472684ca8cf4ebc65bc10b341_123and the bridge is standing up, sticking
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4:42–4:45 · rev_373b3e0472684ca8cf4ebc65bc10b341_124up. You got to kind of wind it down, but
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4:45–4:48 · rev_373b3e0472684ca8cf4ebc65bc10b341_125then when you let go, it goes back up
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4:48–4:50 · rev_373b3e0472684ca8cf4ebc65bc10b341_126again. Then you've got to use your axe to
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4:50–4:52 · rev_373b3e0472684ca8cf4ebc65bc10b341_127throw at a target, which freezes the
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4:52–4:55 · rev_373b3e0472684ca8cf4ebc65bc10b341_128bridge from falling. Then you got to get
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4:55–4:56 · rev_373b3e0472684ca8cf4ebc65bc10b341_129over the bridge. You have to do this same
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4:57–4:58 · rev_373b3e0472684ca8cf4ebc65bc10b341_130kind of puzzle over and over again. And
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4:58–5:00 · rev_373b3e0472684ca8cf4ebc65bc10b341_131the puzzles are so easy, I don't even know
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5:00–5:03 · rev_373b3e0472684ca8cf4ebc65bc10b341_132why they bother including it. I feel like
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5:03–5:04 · rev_373b3e0472684ca8cf4ebc65bc10b341_133they just added all these really mundane,
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5:05–5:06 · rev_373b3e0472684ca8cf4ebc65bc10b341_134tedious puzzles just to pad out the game a
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5:06–5:09 · rev_373b3e0472684ca8cf4ebc65bc10b341_135bit, give it a bit of variety. But the
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5:09–5:11 · rev_373b3e0472684ca8cf4ebc65bc10b341_136puzzles just feel so pointless. You're
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5:12–5:13 · rev_373b3e0472684ca8cf4ebc65bc10b341_137just aiming your axe at some target,
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5:13–5:14 · rev_373b3e0472684ca8cf4ebc65bc10b341_138freezing the bridge so you can go over it,
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5:15–5:17 · rev_373b3e0472684ca8cf4ebc65bc10b341_139or the boy climbs up and then drops down a
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5:18–5:20 · rev_373b3e0472684ca8cf4ebc65bc10b341_140chain so you can climb up to where he is.
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5:20–5:22 · rev_373b3e0472684ca8cf4ebc65bc10b341_141And I just feel like I'm just rolling my
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5:23–5:25 · rev_373b3e0472684ca8cf4ebc65bc10b341_142eyes the entire time doing these puzzles.
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5:26–5:28 · rev_373b3e0472684ca8cf4ebc65bc10b341_143There's also like an upgrade gear system
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5:28–5:30 · rev_373b3e0472684ca8cf4ebc65bc10b341_144where you can add runes and apply
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5:31–5:33 · rev_373b3e0472684ca8cf4ebc65bc10b341_145different attributes and points to your
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5:34–5:35 · rev_373b3e0472684ca8cf4ebc65bc10b341_146weapons and armor, but I just didn't
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5:36–5:37 · rev_373b3e0472684ca8cf4ebc65bc10b341_147really care enough to really get involved
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5:38–5:39 · rev_373b3e0472684ca8cf4ebc65bc10b341_148with this. The menu system was quite
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5:40–5:41 · rev_373b3e0472684ca8cf4ebc65bc10b341_149complicated and the tutorial was quite
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5:42–5:44 · rev_373b3e0472684ca8cf4ebc65bc10b341_150annoying. You have to keep pressing E and
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5:44–5:46 · rev_373b3e0472684ca8cf4ebc65bc10b341_151Enter to get all the little tips out of
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5:46–5:48 · rev_373b3e0472684ca8cf4ebc65bc10b341_152the way. And maybe the game gets more
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5:49–5:50 · rev_373b3e0472684ca8cf4ebc65bc10b341_153complex later, maybe there's more things
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5:50–5:52 · rev_373b3e0472684ca8cf4ebc65bc10b341_154you can do with customization when you get
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5:53–5:55 · rev_373b3e0472684ca8cf4ebc65bc10b341_155further into the game, but the game just
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5:55–5:57 · rev_373b3e0472684ca8cf4ebc65bc10b341_156didn't really hook me enough to want me—
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5:57–5:59 · rev_373b3e0472684ca8cf4ebc65bc10b341_157to make me want to carry on playing the
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5:59–6:01 · rev_373b3e0472684ca8cf4ebc65bc10b341_158game. So would I pay £40 to play this game
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6:01–6:05 · rev_373b3e0472684ca8cf4ebc65bc10b341_159and try and finish the game? I don't think
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6:05–6:07 · rev_373b3e0472684ca8cf4ebc65bc10b341_160I would because I just felt so bored
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6:07–6:09 · rev_373b3e0472684ca8cf4ebc65bc10b341_161playing it for the first few hours. I feel
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6:10–6:12 · rev_373b3e0472684ca8cf4ebc65bc10b341_162like the rest of the game would just be
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6:12–6:13 · rev_373b3e0472684ca8cf4ebc65bc10b341_163more of the same, just spamming the mouse
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6:14–6:15 · rev_373b3e0472684ca8cf4ebc65bc10b341_164buttons, rolling and dodging, and then
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6:16–6:18 · rev_373b3e0472684ca8cf4ebc65bc10b341_165upgrading your weapons a bit. And maybe
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6:18–6:20 · rev_373b3e0472684ca8cf4ebc65bc10b341_166there's more puzzles later in the game and
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6:20–6:22 · rev_373b3e0472684ca8cf4ebc65bc10b341_167then more boss battles. I think that
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6:22–6:25 · rev_373b3e0472684ca8cf4ebc65bc10b341_168doesn't really sound like something I
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6:25–6:27 · rev_373b3e0472684ca8cf4ebc65bc10b341_169would be interested in. So unfortunately,
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6:27–6:29 · rev_373b3e0472684ca8cf4ebc65bc10b341_170I can't really recommend the game, and I
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6:29–6:32 · rev_373b3e0472684ca8cf4ebc65bc10b341_171would give it a 2.8 out of 10.
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6:32–6:35 · rev_373b3e0472684ca8cf4ebc65bc10b341_172