Recording
DO NOT BUY Prince of Persia: The Lost Crown
2024-01-18 · 9 min
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- rev_c37a98f9b2b57c0f0b9c8b360828e947Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive175 segments
Transcript
Hello, welcome back to a new video. So
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0:00–0:01 · rev_c37a98f9b2b57c0f0b9c8b360828e947_0recently I've been playing the brand new
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0:01–0:03 · rev_c37a98f9b2b57c0f0b9c8b360828e947_1Prince of Persia: The Lost Crown, and as
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0:03–0:06 · rev_c37a98f9b2b57c0f0b9c8b360828e947_2an avid fan of the Prince of Persia
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0:06–0:07 · rev_c37a98f9b2b57c0f0b9c8b360828e947_3series, I knew I just had to play this
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0:08–0:09 · rev_c37a98f9b2b57c0f0b9c8b360828e947_4game. Unfortunately, so far from what I've
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0:09–0:11 · rev_c37a98f9b2b57c0f0b9c8b360828e947_5seen, it's been kind of bland, boring,
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0:12–0:13 · rev_c37a98f9b2b57c0f0b9c8b360828e947_6and uninspired. It lacks in luster in
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0:13–0:16 · rev_c37a98f9b2b57c0f0b9c8b360828e947_7several areas that we're going to get into
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0:16–0:18 · rev_c37a98f9b2b57c0f0b9c8b360828e947_8in today's video. So I'm actually old
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0:18–0:21 · rev_c37a98f9b2b57c0f0b9c8b360828e947_9enough to be able to say that I played the
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0:21–0:23 · rev_c37a98f9b2b57c0f0b9c8b360828e947_10very first Prince of Persia that came out
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0:23–0:24 · rev_c37a98f9b2b57c0f0b9c8b360828e947_11all those years ago. I must have been
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0:25–0:26 · rev_c37a98f9b2b57c0f0b9c8b360828e947_12around 8 or 9 years old. I remember
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0:27–0:28 · rev_c37a98f9b2b57c0f0b9c8b360828e947_13playing it on my computer. It was like a
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0:29–0:30 · rev_c37a98f9b2b57c0f0b9c8b360828e947_14PC DOS game. It looked really crap. It's
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0:30–0:33 · rev_c37a98f9b2b57c0f0b9c8b360828e947_15like really blocky and really old, but it
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0:33–0:35 · rev_c37a98f9b2b57c0f0b9c8b360828e947_16was quite a fun game to play as a kid.
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0:36–0:37 · rev_c37a98f9b2b57c0f0b9c8b360828e947_17And I remember playing that game and
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0:37–0:39 · rev_c37a98f9b2b57c0f0b9c8b360828e947_18remembering that the game used to be a
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0:40–0:41 · rev_c37a98f9b2b57c0f0b9c8b360828e947_19very scary, intense, gritty kind of— oh,
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0:41–0:45 · rev_c37a98f9b2b57c0f0b9c8b360828e947_20I wouldn't say horror, but almost kind of
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0:45–0:47 · rev_c37a98f9b2b57c0f0b9c8b360828e947_21like horror in the way that your character
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0:47–0:49 · rev_c37a98f9b2b57c0f0b9c8b360828e947_22was a very weak prisoner that just escaped
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0:49–0:52 · rev_c37a98f9b2b57c0f0b9c8b360828e947_23prison from some kind of Persian or
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0:52–0:55 · rev_c37a98f9b2b57c0f0b9c8b360828e947_24Arabian prison cell. And now he's making
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0:55–0:56 · rev_c37a98f9b2b57c0f0b9c8b360828e947_25his way through this very treacherous and
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0:57–0:58 · rev_c37a98f9b2b57c0f0b9c8b360828e947_26dangerous dungeon that was full of traps
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0:58–1:01 · rev_c37a98f9b2b57c0f0b9c8b360828e947_27and full of puzzles and full of these
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1:01–1:02 · rev_c37a98f9b2b57c0f0b9c8b360828e947_28platforming elements that were very
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1:03–1:05 · rev_c37a98f9b2b57c0f0b9c8b360828e947_29difficult. So in the original Prince of
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1:05–1:07 · rev_c37a98f9b2b57c0f0b9c8b360828e947_30Persia, you weren't this overpowered
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1:07–1:09 · rev_c37a98f9b2b57c0f0b9c8b360828e947_31superhero kind of warrior who could flip
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1:10–1:12 · rev_c37a98f9b2b57c0f0b9c8b360828e947_32all over the place and you use all these
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1:12–1:13 · rev_c37a98f9b2b57c0f0b9c8b360828e947_33weapons and destroy hordes of enemies
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1:13–1:15 · rev_c37a98f9b2b57c0f0b9c8b360828e947_34coming at you. I don't know why modern-day
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1:15–1:17 · rev_c37a98f9b2b57c0f0b9c8b360828e947_35Prince of Persia games have become like
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1:18–1:19 · rev_c37a98f9b2b57c0f0b9c8b360828e947_36this, but the original certainly was not
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1:19–1:21 · rev_c37a98f9b2b57c0f0b9c8b360828e947_37anything like this. The original, on the
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1:21–1:23 · rev_c37a98f9b2b57c0f0b9c8b360828e947_38other hand, was you're a very weak kind of
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1:24–1:26 · rev_c37a98f9b2b57c0f0b9c8b360828e947_39timid guy who was trying to make his way
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1:26–1:28 · rev_c37a98f9b2b57c0f0b9c8b360828e947_40through a dungeon and everything was
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1:29–1:30 · rev_c37a98f9b2b57c0f0b9c8b360828e947_41trying to kill you, and everything did
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1:30–1:32 · rev_c37a98f9b2b57c0f0b9c8b360828e947_42kill you. You'd get caught in like a spike
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1:32–1:34 · rev_c37a98f9b2b57c0f0b9c8b360828e947_43trap and that would just impale you
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1:35–1:35 · rev_c37a98f9b2b57c0f0b9c8b360828e947_44instantly and you get killed straight
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1:35–1:37 · rev_c37a98f9b2b57c0f0b9c8b360828e947_45away. But in this game, you jump at the
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1:38–1:40 · rev_c37a98f9b2b57c0f0b9c8b360828e947_46spikes and they just do like a tiny bit of
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1:41–1:42 · rev_c37a98f9b2b57c0f0b9c8b360828e947_47damage. You can jump into the spikes on
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1:42–1:44 · rev_c37a98f9b2b57c0f0b9c8b360828e947_48this game like 10 times before it actually
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1:44–1:46 · rev_c37a98f9b2b57c0f0b9c8b360828e947_49kills you. So there's no feeling of danger
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1:47–1:49 · rev_c37a98f9b2b57c0f0b9c8b360828e947_50or treacherousness like there was in the
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1:49–1:50 · rev_c37a98f9b2b57c0f0b9c8b360828e947_51original Prince of Persia games. I
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1:51–1:52 · rev_c37a98f9b2b57c0f0b9c8b360828e947_52remember in the original Prince of Persia
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1:53–1:54 · rev_c37a98f9b2b57c0f0b9c8b360828e947_53games also platforming was very difficult.
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1:54–1:56 · rev_c37a98f9b2b57c0f0b9c8b360828e947_54So you'd have these big crevices and gaps,
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1:57–1:59 · rev_c37a98f9b2b57c0f0b9c8b360828e947_55and if you fall through the gap you would
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1:59–2:01 · rev_c37a98f9b2b57c0f0b9c8b360828e947_56fall to your death because you wouldn't
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2:01–2:02 · rev_c37a98f9b2b57c0f0b9c8b360828e947_57survive. It was basically a game where you
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2:03–2:05 · rev_c37a98f9b2b57c0f0b9c8b360828e947_58would just die over and over and over
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2:06–2:07 · rev_c37a98f9b2b57c0f0b9c8b360828e947_59again unless you timed everything
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2:08–2:09 · rev_c37a98f9b2b57c0f0b9c8b360828e947_60perfectly. You had to time the jumps
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2:09–2:11 · rev_c37a98f9b2b57c0f0b9c8b360828e947_61perfectly. If you took a jump just one
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2:11–2:13 · rev_c37a98f9b2b57c0f0b9c8b360828e947_62foot earlier than you should have, then
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2:14–2:15 · rev_c37a98f9b2b57c0f0b9c8b360828e947_63you wouldn't make the gap and you just
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2:15–2:16 · rev_c37a98f9b2b57c0f0b9c8b360828e947_64plummet to your death. And then you'd pick
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2:17–2:18 · rev_c37a98f9b2b57c0f0b9c8b360828e947_65up the sword and you'd have like sword
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2:18–2:20 · rev_c37a98f9b2b57c0f0b9c8b360828e947_66fights against the guards. And these sword
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2:20–2:22 · rev_c37a98f9b2b57c0f0b9c8b360828e947_67fights weren't just spam the mouse button
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2:22–2:24 · rev_c37a98f9b2b57c0f0b9c8b360828e947_68and do all these flipping combos all over
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2:25–2:27 · rev_c37a98f9b2b57c0f0b9c8b360828e947_69the place and do a charged up super
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2:27–2:29 · rev_c37a98f9b2b57c0f0b9c8b360828e947_70attack. No, it was like very realistic and
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2:29–2:31 · rev_c37a98f9b2b57c0f0b9c8b360828e947_71you had to be very careful with timing and
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2:32–2:33 · rev_c37a98f9b2b57c0f0b9c8b360828e947_72blocking, and it's actually quite
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2:34–2:35 · rev_c37a98f9b2b57c0f0b9c8b360828e947_73challenging to take down a guard even with
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2:35–2:36 · rev_c37a98f9b2b57c0f0b9c8b360828e947_74like a very basic sword. So in comparison
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2:37–2:40 · rev_c37a98f9b2b57c0f0b9c8b360828e947_75to how Prince of Persia used to be in the
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2:40–2:42 · rev_c37a98f9b2b57c0f0b9c8b360828e947_76original game, I don't know how it's
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2:42–2:44 · rev_c37a98f9b2b57c0f0b9c8b360828e947_77become what it's become. It's so stupid
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2:45–2:47 · rev_c37a98f9b2b57c0f0b9c8b360828e947_78now. Now you're like this superhuman
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2:47–2:49 · rev_c37a98f9b2b57c0f0b9c8b360828e947_79powerful warrior, twin swords, you can
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2:50–2:52 · rev_c37a98f9b2b57c0f0b9c8b360828e947_80flip all over the place, you can take on a
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2:52–2:53 · rev_c37a98f9b2b57c0f0b9c8b360828e947_81horde of enemies with his swords, and
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2:54–2:56 · rev_c37a98f9b2b57c0f0b9c8b360828e947_82there's all these spinning combos and all
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2:56–2:58 · rev_c37a98f9b2b57c0f0b9c8b360828e947_83these flying all over the place, and he
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2:58–2:59 · rev_c37a98f9b2b57c0f0b9c8b360828e947_84never dies because everything just is
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3:00–3:01 · rev_c37a98f9b2b57c0f0b9c8b360828e947_85really easy. There's no like platforming
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3:01–3:03 · rev_c37a98f9b2b57c0f0b9c8b360828e947_86where you've actually actually got to be
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3:03–3:05 · rev_c37a98f9b2b57c0f0b9c8b360828e947_87good at timing. You just hold down the
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3:05–3:07 · rev_c37a98f9b2b57c0f0b9c8b360828e947_88spacebar to do a longer jump and you spam
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3:08–3:10 · rev_c37a98f9b2b57c0f0b9c8b360828e947_89the mouse buttons to do endless combos and
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3:10–3:12 · rev_c37a98f9b2b57c0f0b9c8b360828e947_90flipping and kicks, which, okay, it looks
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3:12–3:15 · rev_c37a98f9b2b57c0f0b9c8b360828e947_91kind of cool and the acrobatics is
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3:15–3:17 · rev_c37a98f9b2b57c0f0b9c8b360828e947_92impressive and the animation of the
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3:17–3:18 · rev_c37a98f9b2b57c0f0b9c8b360828e947_93attacks and everything is really smooth
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3:18–3:20 · rev_c37a98f9b2b57c0f0b9c8b360828e947_94and nice and everything, but this is not
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3:21–3:22 · rev_c37a98f9b2b57c0f0b9c8b360828e947_95what the original Prince of Persia games
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3:22–3:24 · rev_c37a98f9b2b57c0f0b9c8b360828e947_96used to be about. It didn't used to be
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3:24–3:25 · rev_c37a98f9b2b57c0f0b9c8b360828e947_97about being this superhero swordmaster,
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3:26–3:28 · rev_c37a98f9b2b57c0f0b9c8b360828e947_98and I miss how the games used to be where
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3:29–3:30 · rev_c37a98f9b2b57c0f0b9c8b360828e947_99you kind of felt dread and terror at every
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3:31–3:33 · rev_c37a98f9b2b57c0f0b9c8b360828e947_100step you took within the dungeon. You
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3:33–3:35 · rev_c37a98f9b2b57c0f0b9c8b360828e947_101don't really feel anything like that. I
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3:35–3:36 · rev_c37a98f9b2b57c0f0b9c8b360828e947_102don't know what this game is supposed to
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3:36–3:37 · rev_c37a98f9b2b57c0f0b9c8b360828e947_103be. It kind of feels like you're watching
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3:38–3:38 · rev_c37a98f9b2b57c0f0b9c8b360828e947_104a Disney movie where the characters look
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3:38–3:41 · rev_c37a98f9b2b57c0f0b9c8b360828e947_105like Disney movie characters designed for
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3:41–3:43 · rev_c37a98f9b2b57c0f0b9c8b360828e947_106children, and the dialogue is really
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3:43–3:45 · rev_c37a98f9b2b57c0f0b9c8b360828e947_107childish as well. Everything's very
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3:45–3:47 · rev_c37a98f9b2b57c0f0b9c8b360828e947_108childish. It's like very colorful. The
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3:47–3:49 · rev_c37a98f9b2b57c0f0b9c8b360828e947_109animations and the characters' faces look
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3:49–3:51 · rev_c37a98f9b2b57c0f0b9c8b360828e947_110like something out of some kind of Pixar
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3:51–3:52 · rev_c37a98f9b2b57c0f0b9c8b360828e947_111movie. It doesn't really appeal to me as
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3:53–3:55 · rev_c37a98f9b2b57c0f0b9c8b360828e947_112an adult. There's some gore in it, but it
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3:55–3:58 · rev_c37a98f9b2b57c0f0b9c8b360828e947_113doesn't really look like proper gore.
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3:58–3:59 · rev_c37a98f9b2b57c0f0b9c8b360828e947_114It's like fake children's gore. It's just
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3:59–4:02 · rev_c37a98f9b2b57c0f0b9c8b360828e947_115kind of rubbish in general. So the game is
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4:02–4:05 · rev_c37a98f9b2b57c0f0b9c8b360828e947_116kind of like a roguelite, but it's not
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4:05–4:07 · rev_c37a98f9b2b57c0f0b9c8b360828e947_117like a roguelite because it's not
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4:07–4:08 · rev_c37a98f9b2b57c0f0b9c8b360828e947_118difficult at all. I put it on the
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4:08–4:10 · rev_c37a98f9b2b57c0f0b9c8b360828e947_119difficulty— I put it onto hard difficulty
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4:10–4:12 · rev_c37a98f9b2b57c0f0b9c8b360828e947_120and it wasn't hard at all. I could defeat
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4:12–4:14 · rev_c37a98f9b2b57c0f0b9c8b360828e947_121the first boss after only a second
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4:14–4:15 · rev_c37a98f9b2b57c0f0b9c8b360828e947_122attempt. And the reason why I said it's
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4:15–4:18 · rev_c37a98f9b2b57c0f0b9c8b360828e947_123like a roguelite is because it does feel a
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4:18–4:19 · rev_c37a98f9b2b57c0f0b9c8b360828e947_124bit like a game like Dead Cells or Hades,
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4:19–4:22 · rev_c37a98f9b2b57c0f0b9c8b360828e947_125maybe because it's like side-scrolling.
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4:22–4:24 · rev_c37a98f9b2b57c0f0b9c8b360828e947_126You've got a lot of enemies on screen and
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4:25–4:26 · rev_c37a98f9b2b57c0f0b9c8b360828e947_127But you don't have that element of you
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4:26–4:28 · rev_c37a98f9b2b57c0f0b9c8b360828e947_128really feel like you're in danger all the
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4:29–4:30 · rev_c37a98f9b2b57c0f0b9c8b360828e947_129time. You don't feel like there's items
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4:30–4:32 · rev_c37a98f9b2b57c0f0b9c8b360828e947_130and upgrades to buy at the home hub base.
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4:33–4:35 · rev_c37a98f9b2b57c0f0b9c8b360828e947_131You just kind of go through the level,
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4:35–4:37 · rev_c37a98f9b2b57c0f0b9c8b360828e947_132you spam your attack, you go through
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4:37–4:39 · rev_c37a98f9b2b57c0f0b9c8b360828e947_133dozens of enemies, and they're all really
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4:39–4:41 · rev_c37a98f9b2b57c0f0b9c8b360828e947_134easy to defeat. There doesn't really seem
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4:41–4:43 · rev_c37a98f9b2b57c0f0b9c8b360828e947_135to be any kind of challenge in this game,
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4:43–4:45 · rev_c37a98f9b2b57c0f0b9c8b360828e947_136and as a gamer who likes to be mentally
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4:45–4:46 · rev_c37a98f9b2b57c0f0b9c8b360828e947_137challenged with his games, I don't really
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4:46–4:48 · rev_c37a98f9b2b57c0f0b9c8b360828e947_138feel challenged at all. So I'd say buy
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4:49–4:50 · rev_c37a98f9b2b57c0f0b9c8b360828e947_139this game if you just want like a dumb
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4:51–4:52 · rev_c37a98f9b2b57c0f0b9c8b360828e947_140action game that looks kind of flashy and
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4:52–4:54 · rev_c37a98f9b2b57c0f0b9c8b360828e947_141it's got nice animations, but don't buy
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4:54–4:56 · rev_c37a98f9b2b57c0f0b9c8b360828e947_142this game if you're expecting anything
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4:56–4:57 · rev_c37a98f9b2b57c0f0b9c8b360828e947_143with depth, anything that's going to make
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4:58–4:59 · rev_c37a98f9b2b57c0f0b9c8b360828e947_144you feel nervous. It doesn't really have
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5:00–5:01 · rev_c37a98f9b2b57c0f0b9c8b360828e947_145addictive gameplay either because there's
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5:01–5:03 · rev_c37a98f9b2b57c0f0b9c8b360828e947_146no real sense of progress in the game.
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5:03–5:06 · rev_c37a98f9b2b57c0f0b9c8b360828e947_147And if you're a fan of the original Prince
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5:06–5:08 · rev_c37a98f9b2b57c0f0b9c8b360828e947_148of Persia game, then this wouldn't really
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5:09–5:10 · rev_c37a98f9b2b57c0f0b9c8b360828e947_149appeal to you either because this is
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5:10–5:12 · rev_c37a98f9b2b57c0f0b9c8b360828e947_150nothing like the original Prince of Persia
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5:12–5:14 · rev_c37a98f9b2b57c0f0b9c8b360828e947_151games in any way at all. So unfortunately,
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5:14–5:16 · rev_c37a98f9b2b57c0f0b9c8b360828e947_152for those reasons, I would have to say
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5:16–5:19 · rev_c37a98f9b2b57c0f0b9c8b360828e947_153this is not really worth the money. I
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5:19–5:20 · rev_c37a98f9b2b57c0f0b9c8b360828e947_154think it was about $45, and for $45 This
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5:20–5:24 · rev_c37a98f9b2b57c0f0b9c8b360828e947_155is kind of pants. I feel like I'm playing
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5:24–5:26 · rev_c37a98f9b2b57c0f0b9c8b360828e947_156a mobile game. This feels like this should
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5:26–5:27 · rev_c37a98f9b2b57c0f0b9c8b360828e947_157be on the Android Play Store and just be
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5:28–5:30 · rev_c37a98f9b2b57c0f0b9c8b360828e947_158like a good game for mobiles, not really a
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5:31–5:33 · rev_c37a98f9b2b57c0f0b9c8b360828e947_159PC game. It just doesn't really feel good
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5:33–5:35 · rev_c37a98f9b2b57c0f0b9c8b360828e947_160enough or big enough or in-depth enough to
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5:36–5:37 · rev_c37a98f9b2b57c0f0b9c8b360828e947_161be a proper console PC game. I would say
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5:38–5:40 · rev_c37a98f9b2b57c0f0b9c8b360828e947_162at best it's a pretty decent mobile game.
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5:40–5:42 · rev_c37a98f9b2b57c0f0b9c8b360828e947_163If you're on your phone, then I could
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5:42–5:44 · rev_c37a98f9b2b57c0f0b9c8b360828e947_164imagine this being quite fun if you're
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5:45–5:46 · rev_c37a98f9b2b57c0f0b9c8b360828e947_165just on the train, want to play for about
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5:47–5:48 · rev_c37a98f9b2b57c0f0b9c8b360828e947_16620 minutes or so. But no, I wouldn't
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5:48–5:50 · rev_c37a98f9b2b57c0f0b9c8b360828e947_167really see myself sitting down to dedicate
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5:50–5:52 · rev_c37a98f9b2b57c0f0b9c8b360828e947_168an hour or 2 to this game. During my
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5:52–5:54 · rev_c37a98f9b2b57c0f0b9c8b360828e947_169evenings when I'm ready to relax and do
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5:54–5:56 · rev_c37a98f9b2b57c0f0b9c8b360828e947_170some gaming, I don't really feel like I
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5:56–5:58 · rev_c37a98f9b2b57c0f0b9c8b360828e947_171want to play this game as my first choice.
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5:58–5:59 · rev_c37a98f9b2b57c0f0b9c8b360828e947_172So I have to give this game a 6.2 out of
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6:00–6:03 · rev_c37a98f9b2b57c0f0b9c8b360828e947_17310, and I cannot really recommend it.
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6:03–6:05 · rev_c37a98f9b2b57c0f0b9c8b360828e947_174