Recording
Helldivers 2 FASTEST Leveling XP Farming Guide - Helldive Difficulty Guide
2024-02-24 · 10 min
Machine transcript · wording, timing and speaker attribution may be wrong
Wording, speaker labels, and timestamps can still be wrong. A transcript does not establish that statements in the recording are factual. Use the source links and surrounding context.
Source information & transcript revisions
Transcript revisions
- rev_73fccb6541715e2a48d2a6a42879f6bbMachine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive218 segments
Transcript
This is probably the fastest way to farm
Segment details
0:00–0:02 · rev_73fccb6541715e2a48d2a6a42879f6bb_0the most XP and medals without barely
Segment details
0:03–0:05 · rev_73fccb6541715e2a48d2a6a42879f6bb_1having to do anything in only under 2
Segment details
0:05–0:07 · rev_73fccb6541715e2a48d2a6a42879f6bb_2minutes. It's such an easy way to farm
Segment details
0:08–0:10 · rev_73fccb6541715e2a48d2a6a42879f6bb_3huge amounts of XP, medals, currency
Segment details
0:10–0:12 · rev_73fccb6541715e2a48d2a6a42879f6bb_4points, and the funniest thing is you
Segment details
0:12–0:15 · rev_73fccb6541715e2a48d2a6a42879f6bb_5don't even have to do much. You just stand
Segment details
0:15–0:17 · rev_73fccb6541715e2a48d2a6a42879f6bb_6there, deploy the sentries, and then go
Segment details
0:17–0:19 · rev_73fccb6541715e2a48d2a6a42879f6bb_7AFK. It's so easy, you literally can just
Segment details
0:19–0:22 · rev_73fccb6541715e2a48d2a6a42879f6bb_8roll on the floor on the ground with your
Segment details
0:22–0:24 · rev_73fccb6541715e2a48d2a6a42879f6bb_9teammates whilst the sentries blow
Segment details
0:24–0:25 · rev_73fccb6541715e2a48d2a6a42879f6bb_10everything up. So what you want to do is
Segment details
0:25–0:27 · rev_73fccb6541715e2a48d2a6a42879f6bb_11go over to the mission terminal, go over
Segment details
0:27–0:29 · rev_73fccb6541715e2a48d2a6a42879f6bb_12to Automatons, and choose Helldive
Segment details
0:30–0:32 · rev_73fccb6541715e2a48d2a6a42879f6bb_13difficulty. Yes, we're going to do the
Segment details
0:33–0:34 · rev_73fccb6541715e2a48d2a6a42879f6bb_14most difficult mode, and it's not even
Segment details
0:34–0:36 · rev_73fccb6541715e2a48d2a6a42879f6bb_15going to be difficult at all. Best thing
Segment details
0:36–0:38 · rev_73fccb6541715e2a48d2a6a42879f6bb_16about doing Helldive mode is you get a
Segment details
0:38–0:40 · rev_73fccb6541715e2a48d2a6a42879f6bb_17250% bonus to XP and requisition
Segment details
0:40–0:44 · rev_73fccb6541715e2a48d2a6a42879f6bb_18at the end of the mission. So you want to
Segment details
0:44–0:46 · rev_73fccb6541715e2a48d2a6a42879f6bb_19look for a little star-shaped icon, and it
Segment details
0:46–0:49 · rev_73fccb6541715e2a48d2a6a42879f6bb_20will look like this: Eradicate Automaton
Segment details
0:50–0:52 · rev_73fccb6541715e2a48d2a6a42879f6bb_21Forces. And you just have to kill loads of
Segment details
0:53–0:55 · rev_73fccb6541715e2a48d2a6a42879f6bb_22Automatons whilst defending a base. It's
Segment details
0:55–0:58 · rev_73fccb6541715e2a48d2a6a42879f6bb_23the easiest kind of mission in the game.
Segment details
0:58–0:59 · rev_73fccb6541715e2a48d2a6a42879f6bb_24And then for stratagems, you're going to
Segment details
1:00–1:02 · rev_73fccb6541715e2a48d2a6a42879f6bb_25choose all of the turrets. The EMP mortar
Segment details
1:02–1:05 · rev_73fccb6541715e2a48d2a6a42879f6bb_26is extremely useful for slowing down the
Segment details
1:05–1:07 · rev_73fccb6541715e2a48d2a6a42879f6bb_27automatons or even just stopping them in
Segment details
1:08–1:09 · rev_73fccb6541715e2a48d2a6a42879f6bb_28their tracks. So you definitely want EMP
Segment details
1:09–1:11 · rev_73fccb6541715e2a48d2a6a42879f6bb_29mortar, the normal mortar, the autocannon,
Segment details
1:11–1:14 · rev_73fccb6541715e2a48d2a6a42879f6bb_30and also the rocket sentry. And this is
Segment details
1:15–1:17 · rev_73fccb6541715e2a48d2a6a42879f6bb_31just going to destroy the dropships as
Segment details
1:17–1:19 · rev_73fccb6541715e2a48d2a6a42879f6bb_32they're coming in. Maybe even sometimes
Segment details
1:19–1:21 · rev_73fccb6541715e2a48d2a6a42879f6bb_33you'll destroy the dropships before
Segment details
1:22–1:23 · rev_73fccb6541715e2a48d2a6a42879f6bb_34they've even dropped off the passengers
Segment details
1:23–1:25 · rev_73fccb6541715e2a48d2a6a42879f6bb_35and they will die as well. Because they
Segment details
1:26–1:27 · rev_73fccb6541715e2a48d2a6a42879f6bb_36get blown up. So we're going to choose all
Segment details
1:27–1:29 · rev_73fccb6541715e2a48d2a6a42879f6bb_37of the sentries, and hopefully your team
Segment details
1:29–1:30 · rev_73fccb6541715e2a48d2a6a42879f6bb_38members, they will choose the mortars and
Segment details
1:31–1:32 · rev_73fccb6541715e2a48d2a6a42879f6bb_39the rocket sentries as well. And you want
Segment details
1:33–1:34 · rev_73fccb6541715e2a48d2a6a42879f6bb_40to land here near this tower thing on the
Segment details
1:35–1:37 · rev_73fccb6541715e2a48d2a6a42879f6bb_41top of the mountain, or the top of the
Segment details
1:37–1:39 · rev_73fccb6541715e2a48d2a6a42879f6bb_42base, and just start deploying your
Segment details
1:39–1:40 · rev_73fccb6541715e2a48d2a6a42879f6bb_43sentries. Now you want to spread the
Segment details
1:41–1:43 · rev_73fccb6541715e2a48d2a6a42879f6bb_44sentries out because if they're too close
Segment details
1:43–1:45 · rev_73fccb6541715e2a48d2a6a42879f6bb_45to each other, well, they're going to hit
Segment details
1:46–1:47 · rev_73fccb6541715e2a48d2a6a42879f6bb_46each other and blow each other up, or
Segment details
1:48–1:48 · rev_73fccb6541715e2a48d2a6a42879f6bb_47shoot your own people. So you want to
Segment details
1:49–1:50 · rev_73fccb6541715e2a48d2a6a42879f6bb_48spread them out. And yes, you can actually
Segment details
1:50–1:51 · rev_73fccb6541715e2a48d2a6a42879f6bb_49place the sentry on top of that roof. The
Segment details
1:52–1:54 · rev_73fccb6541715e2a48d2a6a42879f6bb_50roof of that little bunker, you can place
Segment details
1:54–1:56 · rev_73fccb6541715e2a48d2a6a42879f6bb_51sentries on top of it. Place the mortars
Segment details
1:56–1:58 · rev_73fccb6541715e2a48d2a6a42879f6bb_52around the back so they don't get hit by
Segment details
1:58–2:00 · rev_73fccb6541715e2a48d2a6a42879f6bb_53stuff. They can be placed at the back
Segment details
2:01–2:02 · rev_73fccb6541715e2a48d2a6a42879f6bb_54because they've got long range and they're
Segment details
2:02–2:04 · rev_73fccb6541715e2a48d2a6a42879f6bb_55mortars, so they're not shooting in a
Segment details
2:04–2:06 · rev_73fccb6541715e2a48d2a6a42879f6bb_56straight line. And then you can place some
Segment details
2:06–2:08 · rev_73fccb6541715e2a48d2a6a42879f6bb_57sentries on the edges of the cliffs so
Segment details
2:08–2:10 · rev_73fccb6541715e2a48d2a6a42879f6bb_58they've got good visibility. That wasn't a
Segment details
2:11–2:13 · rev_73fccb6541715e2a48d2a6a42879f6bb_59great placement of the autocannon, to be
Segment details
2:13–2:14 · rev_73fccb6541715e2a48d2a6a42879f6bb_60honest, but whatever. You can also place
Segment details
2:15–2:17 · rev_73fccb6541715e2a48d2a6a42879f6bb_61this machine gun that you can take control
Segment details
2:18–2:20 · rev_73fccb6541715e2a48d2a6a42879f6bb_62of. It's pretty fun to shoot at things
Segment details
2:20–2:22 · rev_73fccb6541715e2a48d2a6a42879f6bb_63with it. It shreds most enemies, but the
Segment details
2:22–2:24 · rev_73fccb6541715e2a48d2a6a42879f6bb_64problem is it only has about 300 bullets,
Segment details
2:25–2:26 · rev_73fccb6541715e2a48d2a6a42879f6bb_65so it does run out of ammunition pretty
Segment details
2:26–2:28 · rev_73fccb6541715e2a48d2a6a42879f6bb_66quickly. Now you'll see why the EMP mortar
Segment details
2:29–2:32 · rev_73fccb6541715e2a48d2a6a42879f6bb_67is so important. Because of the EMP
Segment details
2:32–2:34 · rev_73fccb6541715e2a48d2a6a42879f6bb_68mortar, it's going to slow down the
Segment details
2:34–2:36 · rev_73fccb6541715e2a48d2a6a42879f6bb_69automatons so much that they can't even
Segment details
2:36–2:38 · rev_73fccb6541715e2a48d2a6a42879f6bb_70make it to the top of the base. These
Segment details
2:38–2:40 · rev_73fccb6541715e2a48d2a6a42879f6bb_71tanks, they're just going to sit there.
Segment details
2:40–2:42 · rev_73fccb6541715e2a48d2a6a42879f6bb_72They can't even get up to the base, I
Segment details
2:42–2:44 · rev_73fccb6541715e2a48d2a6a42879f6bb_73think, because the pathway up to the base
Segment details
2:44–2:46 · rev_73fccb6541715e2a48d2a6a42879f6bb_74is too narrow. So they end up just being
Segment details
2:46–2:48 · rev_73fccb6541715e2a48d2a6a42879f6bb_75like sitting stationary turrets that get
Segment details
2:48–2:50 · rev_73fccb6541715e2a48d2a6a42879f6bb_76stuck stuck, and you can just gun them
Segment details
2:51–2:52 · rev_73fccb6541715e2a48d2a6a42879f6bb_77down. See all the EMP particle effects
Segment details
2:53–2:55 · rev_73fccb6541715e2a48d2a6a42879f6bb_78slowing everything? This way you just get
Segment details
2:55–2:57 · rev_73fccb6541715e2a48d2a6a42879f6bb_79constant barrage of mortars and missiles
Segment details
2:58–3:00 · rev_73fccb6541715e2a48d2a6a42879f6bb_80destroying everything, and it takes about
Segment details
3:00–3:02 · rev_73fccb6541715e2a48d2a6a42879f6bb_812 minutes. I think I've done it in under 2
Segment details
3:02–3:04 · rev_73fccb6541715e2a48d2a6a42879f6bb_82minutes before. So we just finished the
Segment details
3:05–3:07 · rev_73fccb6541715e2a48d2a6a42879f6bb_83mission, then everyone rushes into the
Segment details
3:07–3:08 · rev_73fccb6541715e2a48d2a6a42879f6bb_84evac dropship, and this is how many points
Segment details
3:08–3:11 · rev_73fccb6541715e2a48d2a6a42879f6bb_85we get for finishing the mission without
Segment details
3:12–3:13 · rev_73fccb6541715e2a48d2a6a42879f6bb_86losing anyone, under 2 minutes, and
Segment details
3:13–3:15 · rev_73fccb6541715e2a48d2a6a42879f6bb_87extracting everyone. So you only get 340
Segment details
3:16–3:18 · rev_73fccb6541715e2a48d2a6a42879f6bb_88XP, but you get the bonus multiplier,
Segment details
3:18–3:20 · rev_73fccb6541715e2a48d2a6a42879f6bb_89250%, for the Helldive difficulty mode,
Segment details
3:20–3:23 · rev_73fccb6541715e2a48d2a6a42879f6bb_90and you get a total of about 1,200 XP
Segment details
3:23–3:26 · rev_73fccb6541715e2a48d2a6a42879f6bb_91every time, and you get about 8 medals.
Segment details
3:26–3:28 · rev_73fccb6541715e2a48d2a6a42879f6bb_92So 8 medals in 2 minutes. I'm assuming you
Segment details
3:28–3:32 · rev_73fccb6541715e2a48d2a6a42879f6bb_93don't really care too much about XP
Segment details
3:32–3:33 · rev_73fccb6541715e2a48d2a6a42879f6bb_94because after you reach level 20,
Segment details
3:34–3:36 · rev_73fccb6541715e2a48d2a6a42879f6bb_95leveling up doesn't really matter anymore.
Segment details
3:36–3:38 · rev_73fccb6541715e2a48d2a6a42879f6bb_96There's not really any big difference
Segment details
3:38–3:39 · rev_73fccb6541715e2a48d2a6a42879f6bb_97between level 20 and level 50. You can do
Segment details
3:40–3:42 · rev_73fccb6541715e2a48d2a6a42879f6bb_98the same kind of things, but what you
Segment details
3:43–3:44 · rev_73fccb6541715e2a48d2a6a42879f6bb_99really want are the medals. The medals is
Segment details
3:44–3:47 · rev_73fccb6541715e2a48d2a6a42879f6bb_100what's going to let you unlock things from
Segment details
3:47–3:48 · rev_73fccb6541715e2a48d2a6a42879f6bb_101the War Bonds menu. Okay, so I'll show you
Segment details
3:48–3:51 · rev_73fccb6541715e2a48d2a6a42879f6bb_102exactly what to do step by step once more.
Segment details
3:51–3:53 · rev_73fccb6541715e2a48d2a6a42879f6bb_103So you might want to press R to join an
Segment details
3:54–3:56 · rev_73fccb6541715e2a48d2a6a42879f6bb_104ongoing mission, but the chances are that
Segment details
3:56–3:59 · rev_73fccb6541715e2a48d2a6a42879f6bb_105the team you join might not be doing this
Segment details
3:59–4:01 · rev_73fccb6541715e2a48d2a6a42879f6bb_106farming thing. Although quite a lot of
Segment details
4:01–4:03 · rev_73fccb6541715e2a48d2a6a42879f6bb_107people are doing the farming thing,
Segment details
4:03–4:04 · rev_73fccb6541715e2a48d2a6a42879f6bb_108you're better off just starting off your
Segment details
4:04–4:06 · rev_73fccb6541715e2a48d2a6a42879f6bb_109own mission and then waiting for people to
Segment details
4:06–4:08 · rev_73fccb6541715e2a48d2a6a42879f6bb_110join you. So we go on to Ingmar and
Segment details
4:08–4:12 · rev_73fccb6541715e2a48d2a6a42879f6bb_111look for a defense mission. There's one,
Segment details
4:12–4:14 · rev_73fccb6541715e2a48d2a6a42879f6bb_112kill automatons to reduce their numbers.
Segment details
4:15–4:17 · rev_73fccb6541715e2a48d2a6a42879f6bb_113And, uh, we're gonna abandon my previous
Segment details
4:18–4:20 · rev_73fccb6541715e2a48d2a6a42879f6bb_114mission. It's okay, whatever. And then
Segment details
4:21–4:23 · rev_73fccb6541715e2a48d2a6a42879f6bb_115we're gonna hell jump over to the new
Segment details
4:23–4:25 · rev_73fccb6541715e2a48d2a6a42879f6bb_116planet. It's funny because all the loading
Segment details
4:26–4:28 · rev_73fccb6541715e2a48d2a6a42879f6bb_117screens takes longer than it actually
Segment details
4:28–4:30 · rev_73fccb6541715e2a48d2a6a42879f6bb_118takes to finish the mission. These loading
Segment details
4:30–4:33 · rev_73fccb6541715e2a48d2a6a42879f6bb_119screens are so— they take such a long damn
Segment details
4:33–4:36 · rev_73fccb6541715e2a48d2a6a42879f6bb_120time. So I'm gonna jump into— even this
Segment details
4:36–4:38 · rev_73fccb6541715e2a48d2a6a42879f6bb_121animation getting into the Hellpod takes
Segment details
4:38–4:41 · rev_73fccb6541715e2a48d2a6a42879f6bb_122freaking ages. So it's gonna land in the
Segment details
4:41–4:44 · rev_73fccb6541715e2a48d2a6a42879f6bb_123middle, choose EMP,
Segment details
4:44–4:47 · rev_73fccb6541715e2a48d2a6a42879f6bb_124EMP mortar, or EMS. And the Rocket Sentry,
Segment details
4:48–4:52 · rev_73fccb6541715e2a48d2a6a42879f6bb_125Mortar Sentry, Autocannon, and yeah,
Segment details
4:53–4:57 · rev_73fccb6541715e2a48d2a6a42879f6bb_126that's basically it. Now I don't think
Segment details
4:57–5:00 · rev_73fccb6541715e2a48d2a6a42879f6bb_127it's possible if you're alone. You kind of
Segment details
5:00–5:03 · rev_73fccb6541715e2a48d2a6a42879f6bb_128need a whole team because that's 4 times
Segment details
5:03–5:05 · rev_73fccb6541715e2a48d2a6a42879f6bb_129the sentries. If you only have one set of
Segment details
5:06–5:08 · rev_73fccb6541715e2a48d2a6a42879f6bb_130sentries, it's not really going to be
Segment details
5:09–5:10 · rev_73fccb6541715e2a48d2a6a42879f6bb_131enough to stop the automatons from getting
Segment details
5:10–5:13 · rev_73fccb6541715e2a48d2a6a42879f6bb_132to the top. Is it automatons? Was it
Segment details
5:13–5:15 · rev_73fccb6541715e2a48d2a6a42879f6bb_133automatons? I don't know. Weird word.
Segment details
5:15–5:18 · rev_73fccb6541715e2a48d2a6a42879f6bb_134Look, this loading screen's so long as
Segment details
5:19–5:20 · rev_73fccb6541715e2a48d2a6a42879f6bb_135well. So land on top.
Segment details
5:20–5:23 · rev_73fccb6541715e2a48d2a6a42879f6bb_136It's already glitched.
Segment details
5:23–5:25 · rev_73fccb6541715e2a48d2a6a42879f6bb_137Floating crate. Don't know if you can go
Segment details
5:26–5:28 · rev_73fccb6541715e2a48d2a6a42879f6bb_138under it. Can you go under it? Oh, you
Segment details
5:28–5:30 · rev_73fccb6541715e2a48d2a6a42879f6bb_139can! Weird glitch. Now you only have
Segment details
5:31–5:34 · rev_73fccb6541715e2a48d2a6a42879f6bb_140a few minutes, or a few seconds, before
Segment details
5:35–5:36 · rev_73fccb6541715e2a48d2a6a42879f6bb_141the dropships start coming. And I don't
Segment details
5:37–5:40 · rev_73fccb6541715e2a48d2a6a42879f6bb_142have a team, so it's not gonna go well.
Segment details
5:41–5:42 · rev_73fccb6541715e2a48d2a6a42879f6bb_143Place the sentry there. Rocket sentry can
Segment details
5:42–5:46 · rev_73fccb6541715e2a48d2a6a42879f6bb_144go on the roof. Auto cannon
Segment details
5:46–5:50 · rev_73fccb6541715e2a48d2a6a42879f6bb_145can go there. Mortar— I think the mortar
Segment details
5:50–5:54 · rev_73fccb6541715e2a48d2a6a42879f6bb_146is probably the most important one. So
Segment details
5:54–5:56 · rev_73fccb6541715e2a48d2a6a42879f6bb_147this is probably not going to go well
Segment details
5:56–5:57 · rev_73fccb6541715e2a48d2a6a42879f6bb_148because I've only got 4 sentries. If
Segment details
5:57–5:59 · rev_73fccb6541715e2a48d2a6a42879f6bb_149you've got a full team, you'll have 16
Segment details
5:59–6:01 · rev_73fccb6541715e2a48d2a6a42879f6bb_150sentries. But for
Segment details
6:02–6:05 · rev_73fccb6541715e2a48d2a6a42879f6bb_151some reason no one's joining. It's weird.
Segment details
6:06–6:08 · rev_73fccb6541715e2a48d2a6a42879f6bb_152I think my game's bugged. Sometimes you
Segment details
6:08–6:10 · rev_73fccb6541715e2a48d2a6a42879f6bb_153have to quit the game and reopen it for
Segment details
6:10–6:12 · rev_73fccb6541715e2a48d2a6a42879f6bb_154matchmaking to work. I can't even call an
Segment details
6:13–6:15 · rev_73fccb6541715e2a48d2a6a42879f6bb_155SOS beacon. Usually by now someone would
Segment details
6:15–6:19 · rev_73fccb6541715e2a48d2a6a42879f6bb_156have joined,
Segment details
6:19–6:19 · rev_73fccb6541715e2a48d2a6a42879f6bb_157unless the game's dead already. Oh, the
Segment details
6:23–6:26 · rev_73fccb6541715e2a48d2a6a42879f6bb_158tank got to the top. It's so funny because
Segment details
6:26–6:29 · rev_73fccb6541715e2a48d2a6a42879f6bb_159when the new game comes out and it's
Segment details
6:29–6:31 · rev_73fccb6541715e2a48d2a6a42879f6bb_160really hyped up, no one can play because
Segment details
6:31–6:33 · rev_73fccb6541715e2a48d2a6a42879f6bb_161all the servers are full. And then they,
Segment details
6:33–6:35 · rev_73fccb6541715e2a48d2a6a42879f6bb_162they release new servers and increase the
Segment details
6:36–6:39 · rev_73fccb6541715e2a48d2a6a42879f6bb_163server capacity so more people can play,
Segment details
6:39–6:41 · rev_73fccb6541715e2a48d2a6a42879f6bb_164but by the time they've done that, the
Segment details
6:41–6:42 · rev_73fccb6541715e2a48d2a6a42879f6bb_165game's already kind of fell off. So we
Segment details
6:43–6:46 · rev_73fccb6541715e2a48d2a6a42879f6bb_166don't need the extra servers. Don't know
Segment details
6:46–6:49 · rev_73fccb6541715e2a48d2a6a42879f6bb_167how much it costs to create extra servers.
Segment details
6:49–6:51 · rev_73fccb6541715e2a48d2a6a42879f6bb_168It's a bit of a gamble, isn't it? Because
Segment details
6:51–6:54 · rev_73fccb6541715e2a48d2a6a42879f6bb_169they're going to spend this money and then
Segment details
6:54–6:56 · rev_73fccb6541715e2a48d2a6a42879f6bb_170the game's going to stop trending and lose
Segment details
6:57–6:58 · rev_73fccb6541715e2a48d2a6a42879f6bb_171popularity within probably a month. Kind
Segment details
6:58–7:02 · rev_73fccb6541715e2a48d2a6a42879f6bb_172of reminds me of New World. Remember New
Segment details
7:02–7:03 · rev_73fccb6541715e2a48d2a6a42879f6bb_173World? That game was so hyped up and
Segment details
7:04–7:07 · rev_73fccb6541715e2a48d2a6a42879f6bb_174no one could log in. Took like 5 hours to
Segment details
7:07–7:09 · rev_73fccb6541715e2a48d2a6a42879f6bb_175log in. 'Cause there were so many people
Segment details
7:09–7:11 · rev_73fccb6541715e2a48d2a6a42879f6bb_176trying to play. And then by the time they
Segment details
7:11–7:13 · rev_73fccb6541715e2a48d2a6a42879f6bb_177increased the servers, the game kind of—
Segment details
7:13–7:16 · rev_73fccb6541715e2a48d2a6a42879f6bb_178no one cared about it anymore.
Segment details
7:17–7:18 · rev_73fccb6541715e2a48d2a6a42879f6bb_179So the plan is not really going to plan
Segment details
7:22–7:24 · rev_73fccb6541715e2a48d2a6a42879f6bb_180because I'm on my own. But even alone,
Segment details
7:24–7:28 · rev_73fccb6541715e2a48d2a6a42879f6bb_181I mean, I guess this could be an example
Segment details
7:28–7:30 · rev_73fccb6541715e2a48d2a6a42879f6bb_182of how to do it alone. I've already lost
Segment details
7:30–7:33 · rev_73fccb6541715e2a48d2a6a42879f6bb_183most of my sentries. Whoa.
Segment details
7:33–7:35 · rev_73fccb6541715e2a48d2a6a42879f6bb_184If you can, it'd be good to get the
Segment details
7:38–7:39 · rev_73fccb6541715e2a48d2a6a42879f6bb_185upgrade for the sentries, the ship
Segment details
7:39–7:41 · rev_73fccb6541715e2a48d2a6a42879f6bb_186modules. There's a ship module where it
Segment details
7:41–7:43 · rev_73fccb6541715e2a48d2a6a42879f6bb_187increases the ammunition by 50%. I think
Segment details
7:43–7:45 · rev_73fccb6541715e2a48d2a6a42879f6bb_188the reason why they disappear is because
Segment details
7:46–7:47 · rev_73fccb6541715e2a48d2a6a42879f6bb_189they run out of ammunition,
Segment details
7:47–7:48 · rev_73fccb6541715e2a48d2a6a42879f6bb_190so to increase it by 50% would be pretty
Segment details
7:50–7:52 · rev_73fccb6541715e2a48d2a6a42879f6bb_191useful. I've destroyed 55
Segment details
7:52–7:56 · rev_73fccb6541715e2a48d2a6a42879f6bb_192out of 185, but now I'm kind of a sitting
Segment details
7:56–7:59 · rev_73fccb6541715e2a48d2a6a42879f6bb_193duck because all my sentries are on
Segment details
7:59–8:00 · rev_73fccb6541715e2a48d2a6a42879f6bb_194cooldown. There's not much you can do.
Segment details
8:00–8:03 · rev_73fccb6541715e2a48d2a6a42879f6bb_195You could die and hide at the top of that
Segment details
8:05–8:06 · rev_73fccb6541715e2a48d2a6a42879f6bb_196So I don't know if I'll actually be able
Segment details
8:16–8:18 · rev_73fccb6541715e2a48d2a6a42879f6bb_197to do this. Oh my God.
Segment details
8:18–8:21 · rev_73fccb6541715e2a48d2a6a42879f6bb_198Oh, I did not even see that. Whack me. So
Segment details
8:27–8:30 · rev_73fccb6541715e2a48d2a6a42879f6bb_199what I'll do is I'll spawn— I'll try to
Segment details
8:31–8:34 · rev_73fccb6541715e2a48d2a6a42879f6bb_200spawn— oh, where's the tower? I thought
Segment details
8:35–8:36 · rev_73fccb6541715e2a48d2a6a42879f6bb_201it'd be there. I was gonna spawn— oh, the
Segment details
8:36–8:39 · rev_73fccb6541715e2a48d2a6a42879f6bb_202tower's over there. It spawned me down
Segment details
8:39–8:41 · rev_73fccb6541715e2a48d2a6a42879f6bb_203here for some reason. There's literally
Segment details
8:41–8:45 · rev_73fccb6541715e2a48d2a6a42879f6bb_204nothing you can do against those if you
Segment details
8:46–8:47 · rev_73fccb6541715e2a48d2a6a42879f6bb_205don't have any stratagems, so I'm gonna
Segment details
8:47–8:51 · rev_73fccb6541715e2a48d2a6a42879f6bb_206chuck the stratagems back up there.
Segment details
8:51–8:53 · rev_73fccb6541715e2a48d2a6a42879f6bb_207It's just hard to place them now.
Segment details
8:57–8:59 · rev_73fccb6541715e2a48d2a6a42879f6bb_208Oh, look, there's samples. So this is not
Segment details
9:05–9:09 · rev_73fccb6541715e2a48d2a6a42879f6bb_209a great example of how easy and how quick
Segment details
9:09–9:13 · rev_73fccb6541715e2a48d2a6a42879f6bb_210and efficient it is. Well, you do need a
Segment details
9:13–9:16 · rev_73fccb6541715e2a48d2a6a42879f6bb_211team to do this, otherwise it's pretty
Segment details
9:16–9:18 · rev_73fccb6541715e2a48d2a6a42879f6bb_212much impossible.
Segment details
9:19–9:19 · rev_73fccb6541715e2a48d2a6a42879f6bb_213You'll just keep getting blown up.
Segment details
9:23–9:24 · rev_73fccb6541715e2a48d2a6a42879f6bb_214I think my game's bugged because I'm not
Segment details
9:29–9:31 · rev_73fccb6541715e2a48d2a6a42879f6bb_215getting any people joining my group.
Segment details
9:32–9:33 · rev_73fccb6541715e2a48d2a6a42879f6bb_216Oh well.
Segment details
9:40–9:40 · rev_73fccb6541715e2a48d2a6a42879f6bb_217