Recording
Starfield - Ultimate SHIP BUILDING Guide
2023-09-04 · 15 min
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- rev_f70e5491b730f760b74513c2307a7ecbMachine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive367 segments
Transcript
Hello, welcome back to a new video. So
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0:00–0:01 · rev_f70e5491b730f760b74513c2307a7ecb_0today I want to show you how to build and
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0:01–0:02 · rev_f70e5491b730f760b74513c2307a7ecb_1customize your own spaceship in Starfield.
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0:03–0:05 · rev_f70e5491b730f760b74513c2307a7ecb_2So for me personally, I believe that the
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0:05–0:07 · rev_f70e5491b730f760b74513c2307a7ecb_3shipbuilding aspects of the game is
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0:08–0:09 · rev_f70e5491b730f760b74513c2307a7ecb_4probably the most interesting part of the
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0:09–0:11 · rev_f70e5491b730f760b74513c2307a7ecb_5game, and it's basically the only part of
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0:11–0:13 · rev_f70e5491b730f760b74513c2307a7ecb_6the game that lets you have full creative
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0:13–0:14 · rev_f70e5491b730f760b74513c2307a7ecb_7control over what you are doing. I think
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0:15–0:17 · rev_f70e5491b730f760b74513c2307a7ecb_8Starfield probably has one of the most
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0:17–0:18 · rev_f70e5491b730f760b74513c2307a7ecb_9in-depth shipbuilding and ship
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0:18–0:20 · rev_f70e5491b730f760b74513c2307a7ecb_10customization systems in any kind of
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0:21–0:23 · rev_f70e5491b730f760b74513c2307a7ecb_11sci-fi game, but it can be kind of
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0:23–0:24 · rev_f70e5491b730f760b74513c2307a7ecb_12overwhelming if you're new to it. So I
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0:25–0:26 · rev_f70e5491b730f760b74513c2307a7ecb_13thought I'd make a quick guide on how to
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0:26–0:27 · rev_f70e5491b730f760b74513c2307a7ecb_14build your own ship and what everything
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0:28–0:29 · rev_f70e5491b730f760b74513c2307a7ecb_15does and what everything means. So first
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0:29–0:31 · rev_f70e5491b730f760b74513c2307a7ecb_16of all, you want to a shipyard. I like
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0:31–0:33 · rev_f70e5491b730f760b74513c2307a7ecb_17this one called Deimos, but there are
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0:33–0:34 · rev_f70e5491b730f760b74513c2307a7ecb_18other shipyards you can find across the
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0:35–0:36 · rev_f70e5491b730f760b74513c2307a7ecb_19galaxy. And the Deimos one is in the Sol
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0:37–0:39 · rev_f70e5491b730f760b74513c2307a7ecb_20galaxy, or as we call it in the real
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0:39–0:41 · rev_f70e5491b730f760b74513c2307a7ecb_21world, the Milky Way galaxy. I don't know
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0:41–0:43 · rev_f70e5491b730f760b74513c2307a7ecb_22why it's called the Sol system, but you
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0:43–0:46 · rev_f70e5491b730f760b74513c2307a7ecb_23know, whatever. And you can find the
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0:46–0:47 · rev_f70e5491b730f760b74513c2307a7ecb_24Deimos Star Yard nearby Mars, orbiting
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0:47–0:50 · rev_f70e5491b730f760b74513c2307a7ecb_25Mars. There's a few other star yards or
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0:50–0:52 · rev_f70e5491b730f760b74513c2307a7ecb_26shipyards in other systems, and they're
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0:52–0:54 · rev_f70e5491b730f760b74513c2307a7ecb_27basically the same as this one, but they
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0:54–0:56 · rev_f70e5491b730f760b74513c2307a7ecb_28just sell slightly different parts and
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0:56–0:58 · rev_f70e5491b730f760b74513c2307a7ecb_29components. You can also modify your ship
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0:58–1:01 · rev_f70e5491b730f760b74513c2307a7ecb_30by going to ship technicians who are on
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1:01–1:03 · rev_f70e5491b730f760b74513c2307a7ecb_31the ground on certain planets in certain
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1:03–1:04 · rev_f70e5491b730f760b74513c2307a7ecb_32outposts. So if you talk to that guy and
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1:05–1:07 · rev_f70e5491b730f760b74513c2307a7ecb_33you click on Show Me My Ships, you'll be
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1:07–1:08 · rev_f70e5491b730f760b74513c2307a7ecb_34able to see your ships. You'll probably
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1:08–1:10 · rev_f70e5491b730f760b74513c2307a7ecb_35have this ship called Frontier if you're
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1:11–1:12 · rev_f70e5491b730f760b74513c2307a7ecb_36still new to the game, but obviously it
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1:12–1:14 · rev_f70e5491b730f760b74513c2307a7ecb_37won't look like this because I customized
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1:14–1:16 · rev_f70e5491b730f760b74513c2307a7ecb_38and modified my Frontier to look really
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1:17–1:19 · rev_f70e5491b730f760b74513c2307a7ecb_39cool. Do you like my wings? I think it
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1:19–1:21 · rev_f70e5491b730f760b74513c2307a7ecb_40looks pretty good. And I also have this
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1:21–1:22 · rev_f70e5491b730f760b74513c2307a7ecb_41second ship that I stole. It's called the
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1:22–1:24 · rev_f70e5491b730f760b74513c2307a7ecb_42Varun Hymn. And actually, I have to
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1:25–1:27 · rev_f70e5491b730f760b74513c2307a7ecb_43register this ship, and that would cost me
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1:27–1:29 · rev_f70e5491b730f760b74513c2307a7ecb_4417,000 credits to register it, and then I
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1:29–1:32 · rev_f70e5491b730f760b74513c2307a7ecb_45can start building it. But I don't really
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1:32–1:33 · rev_f70e5491b730f760b74513c2307a7ecb_46care about this ship too much, so I
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1:33–1:35 · rev_f70e5491b730f760b74513c2307a7ecb_47probably won't waste my credits. So let's
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1:36–1:37 · rev_f70e5491b730f760b74513c2307a7ecb_48go in and have a look at the ship builder.
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1:38–1:39 · rev_f70e5491b730f760b74513c2307a7ecb_49The controls, first of all, are quite
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1:39–1:40 · rev_f70e5491b730f760b74513c2307a7ecb_50simple. To move the camera around like
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1:41–1:42 · rev_f70e5491b730f760b74513c2307a7ecb_51this, you use the WASD keys. And to move
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1:42–1:46 · rev_f70e5491b730f760b74513c2307a7ecb_52the camera around or pan it around like
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1:46–1:48 · rev_f70e5491b730f760b74513c2307a7ecb_53that, you hold down the right button. And
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1:48–1:49 · rev_f70e5491b730f760b74513c2307a7ecb_54then to select and move objects, and you
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1:49–1:51 · rev_f70e5491b730f760b74513c2307a7ecb_55just left-click it and drag it around like
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1:52–1:54 · rev_f70e5491b730f760b74513c2307a7ecb_56that. And then to move up and down, like
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1:54–1:57 · rev_f70e5491b730f760b74513c2307a7ecb_57vertically, use F and R. R goes
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1:57–2:00 · rev_f70e5491b730f760b74513c2307a7ecb_58up and F goes down. And whilst you're
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2:00–2:02 · rev_f70e5491b730f760b74513c2307a7ecb_59holding items or objects and you hold R or
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2:02–2:05 · rev_f70e5491b730f760b74513c2307a7ecb_60hold F, you can go up and down and place
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2:06–2:07 · rev_f70e5491b730f760b74513c2307a7ecb_61them on different levels like that. You
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2:07–2:09 · rev_f70e5491b730f760b74513c2307a7ecb_62see, goes up and down, up and down. And
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2:09–2:12 · rev_f70e5491b730f760b74513c2307a7ecb_63the objects connect to each other via the
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2:13–2:15 · rev_f70e5491b730f760b74513c2307a7ecb_64blue circles like that, and when it snaps
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2:15–2:17 · rev_f70e5491b730f760b74513c2307a7ecb_65on, it will go green. Now a few tips. If
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2:17–2:20 · rev_f70e5491b730f760b74513c2307a7ecb_66you want to select multiple ship parts at
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2:21–2:22 · rev_f70e5491b730f760b74513c2307a7ecb_67the same time instead of just doing it one
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2:23–2:24 · rev_f70e5491b730f760b74513c2307a7ecb_68by one like this, hold down Ctrl and it
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2:24–2:28 · rev_f70e5491b730f760b74513c2307a7ecb_69will select multiple ship parts at the
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2:28–2:30 · rev_f70e5491b730f760b74513c2307a7ecb_70same time. And then you can move them all
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2:30–2:32 · rev_f70e5491b730f760b74513c2307a7ecb_71around like that all at once and
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2:32–2:34 · rev_f70e5491b730f760b74513c2307a7ecb_72completely destroy your ship. But if you
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2:34–2:36 · rev_f70e5491b730f760b74513c2307a7ecb_73do that by accident and accidentally
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2:37–2:38 · rev_f70e5491b730f760b74513c2307a7ecb_74destroy your ship like that, then all you
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2:38–2:40 · rev_f70e5491b730f760b74513c2307a7ecb_75have to do is hold down Ctrl and then Z to
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2:40–2:42 · rev_f70e5491b730f760b74513c2307a7ecb_76undo, and then Ctrl and Y to redo, so that
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2:43–2:46 · rev_f70e5491b730f760b74513c2307a7ecb_77would redo it. And if you want to select
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2:47–2:48 · rev_f70e5491b730f760b74513c2307a7ecb_78every part of the ship, you have to hold
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2:48–2:51 · rev_f70e5491b730f760b74513c2307a7ecb_79Ctrl and then double-click on one part,
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2:51–2:53 · rev_f70e5491b730f760b74513c2307a7ecb_80and then it will select the entire ship.
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2:53–2:55 · rev_f70e5491b730f760b74513c2307a7ecb_81And then you can just move around the
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2:55–2:56 · rev_f70e5491b730f760b74513c2307a7ecb_82entire thing or just delete the entire
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2:57–2:59 · rev_f70e5491b730f760b74513c2307a7ecb_83thing like, like this. And that's what
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2:59–3:02 · rev_f70e5491b730f760b74513c2307a7ecb_84we're gonna do because we're going to be
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3:03–3:04 · rev_f70e5491b730f760b74513c2307a7ecb_85making a brand new ship from scratch, and
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3:04–3:06 · rev_f70e5491b730f760b74513c2307a7ecb_86I'll show you just how to do it. Okay, so
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3:06–3:08 · rev_f70e5491b730f760b74513c2307a7ecb_87building a ship is very easy. It's kind of
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3:08–3:10 · rev_f70e5491b730f760b74513c2307a7ecb_88like making Lego, or Legos as Americans
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3:11–3:13 · rev_f70e5491b730f760b74513c2307a7ecb_89like to say. Press G or click on this Add
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3:13–3:17 · rev_f70e5491b730f760b74513c2307a7ecb_90button at the bottom right, and here
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3:17–3:19 · rev_f70e5491b730f760b74513c2307a7ecb_91you'll see all the different components in
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3:20–3:21 · rev_f70e5491b730f760b74513c2307a7ecb_92different categories. We need at least one
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3:21–3:23 · rev_f70e5491b730f760b74513c2307a7ecb_93of each of these, or sometimes maybe 2 or
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3:24–3:26 · rev_f70e5491b730f760b74513c2307a7ecb_94more. So we got shields, we got
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3:27–3:28 · rev_f70e5491b730f760b74513c2307a7ecb_95structural, which is just like cosmetic
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3:28–3:30 · rev_f70e5491b730f760b74513c2307a7ecb_96things to create like an interesting
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3:30–3:32 · rev_f70e5491b730f760b74513c2307a7ecb_97looking ship. We got weapons, bays,
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3:32–3:34 · rev_f70e5491b730f760b74513c2307a7ecb_98cargo, cockpits, dockers, engines, fuel
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3:34–3:37 · rev_f70e5491b730f760b74513c2307a7ecb_99tanks, gear, grav drives, habs. You get
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3:38–3:40 · rev_f70e5491b730f760b74513c2307a7ecb_100the point. We need all of these. So I like
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3:41–3:43 · rev_f70e5491b730f760b74513c2307a7ecb_101to look at the habs first. This is like
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3:43–3:45 · rev_f70e5491b730f760b74513c2307a7ecb_102the main body parts of the ship, and this
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3:46–3:47 · rev_f70e5491b730f760b74513c2307a7ecb_103will determine what your ship's going to
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3:48–3:49 · rev_f70e5491b730f760b74513c2307a7ecb_104look like. As you can see, there's many
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3:49–3:50 · rev_f70e5491b730f760b74513c2307a7ecb_105different shapes and sizes. We've got the
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3:51–3:53 · rev_f70e5491b730f760b74513c2307a7ecb_1063x3, the 3x2, 3x1, the 2x1, and the 1x1.
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3:53–3:57 · rev_f70e5491b730f760b74513c2307a7ecb_107So there's also different types of rooms.
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3:57–4:00 · rev_f70e5491b730f760b74513c2307a7ecb_108So you can see little gray dashes under
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4:00–4:03 · rev_f70e5491b730f760b74513c2307a7ecb_109the names. We've got different variants.
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4:03–4:04 · rev_f70e5491b730f760b74513c2307a7ecb_110So we got the all-in-one berth, We've got
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4:05–4:07 · rev_f70e5491b730f760b74513c2307a7ecb_111the armory, 2 by 1. We've got the
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4:08–4:09 · rev_f70e5491b730f760b74513c2307a7ecb_112captain's quarters, the computer core,
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4:10–4:12 · rev_f70e5491b730f760b74513c2307a7ecb_113the control station, the infirmary, the
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4:12–4:14 · rev_f70e5491b730f760b74513c2307a7ecb_114living quarters, the science lab, the
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4:15–4:16 · rev_f70e5491b730f760b74513c2307a7ecb_115workshop. And it's kind of up to you what
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4:17–4:19 · rev_f70e5491b730f760b74513c2307a7ecb_116kind of ship you want to build. You want
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4:19–4:20 · rev_f70e5491b730f760b74513c2307a7ecb_117to build like a small and nimble
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4:20–4:21 · rev_f70e5491b730f760b74513c2307a7ecb_118starfighter, or do you want to build like
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4:21–4:23 · rev_f70e5491b730f760b74513c2307a7ecb_119a massive big ship that has basically
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4:23–4:25 · rev_f70e5491b730f760b74513c2307a7ecb_120every kind of room and plenty of cargo?
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4:26–4:28 · rev_f70e5491b730f760b74513c2307a7ecb_121And also you can see these arrows. 4 means
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4:29–4:32 · rev_f70e5491b730f760b74513c2307a7ecb_122front, so this will be the front of the
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4:32–4:34 · rev_f70e5491b730f760b74513c2307a7ecb_123ship. Aft is the back of the ship,
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4:34–4:36 · rev_f70e5491b730f760b74513c2307a7ecb_124starboard is that side, and port side is
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4:36–4:38 · rev_f70e5491b730f760b74513c2307a7ecb_125that side. So let's, let's choose the
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4:38–4:41 · rev_f70e5491b730f760b74513c2307a7ecb_126cargo hall 2x3 because it's an interesting
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4:42–4:45 · rev_f70e5491b730f760b74513c2307a7ecb_127shape. And then next you want to get a
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4:45–4:47 · rev_f70e5491b730f760b74513c2307a7ecb_128cockpit. And the problem is I want to put
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4:47–4:49 · rev_f70e5491b730f760b74513c2307a7ecb_129it on top of here, but I can't because
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4:49–4:51 · rev_f70e5491b730f760b74513c2307a7ecb_130there's nothing to connect it. So what we
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4:51–4:52 · rev_f70e5491b730f760b74513c2307a7ecb_131can do is we can click on this and
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4:53–4:54 · rev_f70e5491b730f760b74513c2307a7ecb_132duplicate it, or duplicate it by holding
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4:55–4:58 · rev_f70e5491b730f760b74513c2307a7ecb_133down Ctrl and then pressing G will create
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4:58–5:01 · rev_f70e5491b730f760b74513c2307a7ecb_134another copy of it. And And we just place
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5:01–5:03 · rev_f70e5491b730f760b74513c2307a7ecb_135that straight on top to make like 2
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5:03–5:05 · rev_f70e5491b730f760b74513c2307a7ecb_136levels, I guess. And then the cockpit can
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5:05–5:07 · rev_f70e5491b730f760b74513c2307a7ecb_137go— I know it can't go there. So what
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5:08–5:11 · rev_f70e5491b730f760b74513c2307a7ecb_138we're gonna have to do is we're gonna have
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5:11–5:12 · rev_f70e5491b730f760b74513c2307a7ecb_139to raise this entire thing to go above the
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5:12–5:14 · rev_f70e5491b730f760b74513c2307a7ecb_140landing gear. I was hoping I could put a
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5:15–5:16 · rev_f70e5491b730f760b74513c2307a7ecb_141landing bay like on the same level as
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5:16–5:19 · rev_f70e5491b730f760b74513c2307a7ecb_142this thing, but it doesn't seem like I
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5:19–5:20 · rev_f70e5491b730f760b74513c2307a7ecb_143can. So I put the cockpit— so I still
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5:21–5:23 · rev_f70e5491b730f760b74513c2307a7ecb_144can't put it there for some reason. So I
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5:24–5:25 · rev_f70e5491b730f760b74513c2307a7ecb_145put it one level above like this. That
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5:25–5:27 · rev_f70e5491b730f760b74513c2307a7ecb_146looks okay, I guess. And And then I'll
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5:27–5:28 · rev_f70e5491b730f760b74513c2307a7ecb_147move the landing bay back a little bit
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5:28–5:30 · rev_f70e5491b730f760b74513c2307a7ecb_148like that. So the landing bay is there.
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5:31–5:33 · rev_f70e5491b730f760b74513c2307a7ecb_149Okay, so next we're going to need a
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5:34–5:36 · rev_f70e5491b730f760b74513c2307a7ecb_150docker, and the docker is going to let you
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5:36–5:38 · rev_f70e5491b730f760b74513c2307a7ecb_151dock with other ships. And this usually
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5:38–5:40 · rev_f70e5491b730f760b74513c2307a7ecb_152needs to be at the very top of the ship.
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5:40–5:42 · rev_f70e5491b730f760b74513c2307a7ecb_153So you just get this thing and then you
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5:42–5:45 · rev_f70e5491b730f760b74513c2307a7ecb_154place it down. Maybe, maybe there will be
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5:45–5:47 · rev_f70e5491b730f760b74513c2307a7ecb_155a good place. You have to check later
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5:48–5:49 · rev_f70e5491b730f760b74513c2307a7ecb_156because sometimes it will say the docker
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5:49–5:51 · rev_f70e5491b730f760b74513c2307a7ecb_157is not connected to the cockpit, which I
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5:52–5:53 · rev_f70e5491b730f760b74513c2307a7ecb_158don't understand because it obviously is
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5:54–5:55 · rev_f70e5491b730f760b74513c2307a7ecb_159connected somehow. And then the next parts
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5:55–5:58 · rev_f70e5491b730f760b74513c2307a7ecb_160we're going to need is an engine. So yeah,
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5:58–6:01 · rev_f70e5491b730f760b74513c2307a7ecb_161we're going to pick the engine. Now you
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6:01–6:02 · rev_f70e5491b730f760b74513c2307a7ecb_162see the mass is a red number, that's
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6:03–6:05 · rev_f70e5491b730f760b74513c2307a7ecb_163because we don't have an engine.
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6:05–6:06 · rev_f70e5491b730f760b74513c2307a7ecb_164Basically you need to have powerful enough
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6:06–6:08 · rev_f70e5491b730f760b74513c2307a7ecb_165engines to be able to lift the amount of
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6:08–6:10 · rev_f70e5491b730f760b74513c2307a7ecb_166mass you have. So let's just choose this
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6:10–6:13 · rev_f70e5491b730f760b74513c2307a7ecb_167really big one. I also— you have to be
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6:13–6:16 · rev_f70e5491b730f760b74513c2307a7ecb_168careful about this class thing. You see it
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6:16–6:17 · rev_f70e5491b730f760b74513c2307a7ecb_169says Class B, so the cheapest The cheapest
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6:18–6:21 · rev_f70e5491b730f760b74513c2307a7ecb_170components are going to be Class A, which
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6:22–6:23 · rev_f70e5491b730f760b74513c2307a7ecb_171confused me because I thought, you know,
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6:23–6:25 · rev_f70e5491b730f760b74513c2307a7ecb_172usually A is the best in class and then F
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6:25–6:28 · rev_f70e5491b730f760b74513c2307a7ecb_173is like the worst, but it goes the other
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6:28–6:29 · rev_f70e5491b730f760b74513c2307a7ecb_174way around in this game. A is the worst
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6:30–6:32 · rev_f70e5491b730f760b74513c2307a7ecb_175and then B is better and then C is the
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6:32–6:34 · rev_f70e5491b730f760b74513c2307a7ecb_176best. But to be able to use B and C class
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6:35–6:38 · rev_f70e5491b730f760b74513c2307a7ecb_177parts, you need a B or C reactor, and we
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6:38–6:41 · rev_f70e5491b730f760b74513c2307a7ecb_178don't have a B or C reactor because we
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6:41–6:43 · rev_f70e5491b730f760b74513c2307a7ecb_179haven't leveled up the piloting skills.
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6:44–6:46 · rev_f70e5491b730f760b74513c2307a7ecb_180So if you just pause it quickly, I can't
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6:46–6:49 · rev_f70e5491b730f760b74513c2307a7ecb_181exit the building thing, so I'll show you
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6:49–6:50 · rev_f70e5491b730f760b74513c2307a7ecb_182it later. But there's skills for piloting
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6:50–6:52 · rev_f70e5491b730f760b74513c2307a7ecb_183that lets you unlock Class B and C
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6:52–6:55 · rev_f70e5491b730f760b74513c2307a7ecb_184components. Right now we don't have access
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6:55–6:57 · rev_f70e5491b730f760b74513c2307a7ecb_185to that because I haven't leveled up
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6:57–6:58 · rev_f70e5491b730f760b74513c2307a7ecb_186enough. But anyway, what was I saying?
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6:58–7:00 · rev_f70e5491b730f760b74513c2307a7ecb_187Engines. Yeah, so for the engines, we are
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7:01–7:04 · rev_f70e5491b730f760b74513c2307a7ecb_188limited to the Class A engines because we
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7:04–7:06 · rev_f70e5491b730f760b74513c2307a7ecb_189didn't level up our piloting skills. But
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7:07–7:08 · rev_f70e5491b730f760b74513c2307a7ecb_190that's okay because these engines should
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7:09–7:10 · rev_f70e5491b730f760b74513c2307a7ecb_191be good enough. So you just get like
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7:11–7:12 · rev_f70e5491b730f760b74513c2307a7ecb_192engine here. I don't know where you want
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7:12–7:14 · rev_f70e5491b730f760b74513c2307a7ecb_193to put it. Could put one there.
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7:14–7:18 · rev_f70e5491b730f760b74513c2307a7ecb_194And then you want to do Ctrl+G to create
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7:18–7:20 · rev_f70e5491b730f760b74513c2307a7ecb_195another one, and then you want to press Z
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7:21–7:22 · rev_f70e5491b730f760b74513c2307a7ecb_196to flip it. And as you can see, we have
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7:22–7:25 · rev_f70e5491b730f760b74513c2307a7ecb_197now enough— we've now got enough engines
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7:25–7:28 · rev_f70e5491b730f760b74513c2307a7ecb_198and our mass is no longer red, it's now
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7:28–7:30 · rev_f70e5491b730f760b74513c2307a7ecb_199like a light blue. And then next you want
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7:31–7:33 · rev_f70e5491b730f760b74513c2307a7ecb_200to get some fuel tanks. I like this one
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7:33–7:34 · rev_f70e5491b730f760b74513c2307a7ecb_201because it kind of matches with my ship's
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7:35–7:37 · rev_f70e5491b730f760b74513c2307a7ecb_202theme. Ctrl+G to duplicate it
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7:37–7:40 · rev_f70e5491b730f760b74513c2307a7ecb_203and then Z to flip it again. And
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7:40–7:42 · rev_f70e5491b730f760b74513c2307a7ecb_204basically, the better the fuel tank, the
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7:42–7:44 · rev_f70e5491b730f760b74513c2307a7ecb_205further you can jump to other systems, so
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7:44–7:47 · rev_f70e5491b730f760b74513c2307a7ecb_206it's pretty important. Okay, so next we
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7:47–7:50 · rev_f70e5491b730f760b74513c2307a7ecb_207want landing gear. So ships in this game
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7:50–7:53 · rev_f70e5491b730f760b74513c2307a7ecb_208need to have legs so they can land on the
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7:54–7:55 · rev_f70e5491b730f760b74513c2307a7ecb_209legs. So we're going to use these
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7:55–7:58 · rev_f70e5491b730f760b74513c2307a7ecb_210legs, and you have to place them
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7:59–8:00 · rev_f70e5491b730f760b74513c2307a7ecb_211underneath somewhere so it's touching the
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8:01–8:03 · rev_f70e5491b730f760b74513c2307a7ecb_212ground like that. Then we're going to
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8:03–8:04 · rev_f70e5491b730f760b74513c2307a7ecb_213Ctrl+G and put one there. And I
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8:05–8:09 · rev_f70e5491b730f760b74513c2307a7ecb_214guess we're going to need another 2,
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8:09–8:10 · rev_f70e5491b730f760b74513c2307a7ecb_215otherwise this is not very stable. So
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8:11–8:14 · rev_f70e5491b730f760b74513c2307a7ecb_216Ctrl+G again, put one there, and Ctrl+G,
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8:14–8:17 · rev_f70e5491b730f760b74513c2307a7ecb_217put one here. Next we need to get a
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8:19–8:22 · rev_f70e5491b730f760b74513c2307a7ecb_218reactor. Now the reactor is very
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8:22–8:24 · rev_f70e5491b730f760b74513c2307a7ecb_219important, it's going to give us power.
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8:24–8:25 · rev_f70e5491b730f760b74513c2307a7ecb_220And as you can see, here is the amount of
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8:26–8:28 · rev_f70e5491b730f760b74513c2307a7ecb_221power, and as long as this is blue and not
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8:28–8:30 · rev_f70e5491b730f760b74513c2307a7ecb_222red, then that's good. So different
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8:30–8:33 · rev_f70e5491b730f760b74513c2307a7ecb_223reactors give more power depending on how
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8:33–8:35 · rev_f70e5491b730f760b74513c2307a7ecb_224good they are. So let's say we're going to
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8:35–8:37 · rev_f70e5491b730f760b74513c2307a7ecb_225get this, it doesn't really matter too
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8:38–8:40 · rev_f70e5491b730f760b74513c2307a7ecb_226much, and then we'll just put it— let's
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8:40–8:42 · rev_f70e5491b730f760b74513c2307a7ecb_227put it maybe here. And it actually says we
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8:42–8:45 · rev_f70e5491b730f760b74513c2307a7ecb_228got red, which means our reactor is not
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8:45–8:47 · rev_f70e5491b730f760b74513c2307a7ecb_229powerful enough. So we can only have one
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8:47–8:50 · rev_f70e5491b730f760b74513c2307a7ecb_230reactor, so we probably have to go and
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8:50–8:52 · rev_f70e5491b730f760b74513c2307a7ecb_231look for a more powerful reactor, like,
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8:52–8:54 · rev_f70e5491b730f760b74513c2307a7ecb_232uh, yeah, maybe this one would be better.
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8:54–8:57 · rev_f70e5491b730f760b74513c2307a7ecb_233Let's see. Yeah, now it's not red anymore,
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8:58–9:01 · rev_f70e5491b730f760b74513c2307a7ecb_234so I think we have enough power. And if
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9:01–9:04 · rev_f70e5491b730f760b74513c2307a7ecb_235you press C, it will tell you your errors.
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9:04–9:06 · rev_f70e5491b730f760b74513c2307a7ecb_236So right now our ship is missing a grav
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9:06–9:08 · rev_f70e5491b730f760b74513c2307a7ecb_237drive, and we need more grav jump thrust,
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9:08–9:11 · rev_f70e5491b730f760b74513c2307a7ecb_238and we also need weapons and assign
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9:12–9:14 · rev_f70e5491b730f760b74513c2307a7ecb_239weapons, and we need a shield. Okay, so
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9:14–9:16 · rev_f70e5491b730f760b74513c2307a7ecb_240let's get the grav drive and the shields.
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9:17–9:19 · rev_f70e5491b730f760b74513c2307a7ecb_241Where's the grav drive?
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9:19–9:20 · rev_f70e5491b730f760b74513c2307a7ecb_242Grav drives. So yeah, just pick one of
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9:24–9:26 · rev_f70e5491b730f760b74513c2307a7ecb_243these, doesn't really matter too much.
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9:26–9:28 · rev_f70e5491b730f760b74513c2307a7ecb_244Just get the one you like the look of.
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9:28–9:30 · rev_f70e5491b730f760b74513c2307a7ecb_245And I like to put it on the back there.
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9:30–9:32 · rev_f70e5491b730f760b74513c2307a7ecb_246And then we'll get some,
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9:35–9:36 · rev_f70e5491b730f760b74513c2307a7ecb_247some shields. This menu thing
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9:38–9:42 · rev_f70e5491b730f760b74513c2307a7ecb_248is kind of annoying, it's hard to find
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9:42–9:43 · rev_f70e5491b730f760b74513c2307a7ecb_249stuff. So I don't know, just get like that
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9:44–9:46 · rev_f70e5491b730f760b74513c2307a7ecb_250shield and put it there. And what else do
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9:46–9:49 · rev_f70e5491b730f760b74513c2307a7ecb_251we need? I think we need
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9:50–9:53 · rev_f70e5491b730f760b74513c2307a7ecb_252some weapons. Yeah, so you go to the
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9:54–9:56 · rev_f70e5491b730f760b74513c2307a7ecb_253weapons.
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9:56–9:56 · rev_f70e5491b730f760b74513c2307a7ecb_254Why can I not see the weapons? Sometimes
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10:03–10:05 · rev_f70e5491b730f760b74513c2307a7ecb_255this menu thing is weird because it
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10:06–10:08 · rev_f70e5491b730f760b74513c2307a7ecb_256doesn't show you everything, then you
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10:09–10:10 · rev_f70e5491b730f760b74513c2307a7ecb_257click off it and click it again, then it
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10:10–10:11 · rev_f70e5491b730f760b74513c2307a7ecb_258does show you everything. There's weapons.
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10:11–10:14 · rev_f70e5491b730f760b74513c2307a7ecb_259So we got cannons, suppressors,
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10:14–10:15 · rev_f70e5491b730f760b74513c2307a7ecb_260autocannons, lasers, missile launchers.
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10:15–10:18 · rev_f70e5491b730f760b74513c2307a7ecb_261They all do slightly different things,
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10:18–10:19 · rev_f70e5491b730f760b74513c2307a7ecb_262like the missiles do very high damage but
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10:19–10:22 · rev_f70e5491b730f760b74513c2307a7ecb_263then you got to have missiles, I guess.
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10:22–10:25 · rev_f70e5491b730f760b74513c2307a7ecb_264And then the electron beam does good rapid
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10:25–10:28 · rev_f70e5491b730f760b74513c2307a7ecb_265damage, and the cannons do— I don't know,
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10:28–10:31 · rev_f70e5491b730f760b74513c2307a7ecb_266they all just seem to do damage, I guess.
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10:31–10:34 · rev_f70e5491b730f760b74513c2307a7ecb_267But the suppressor does electromagnetic
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10:34–10:36 · rev_f70e5491b730f760b74513c2307a7ecb_268damage, which is good for disabling your
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10:37–10:39 · rev_f70e5491b730f760b74513c2307a7ecb_269enemy ship so you can board them. I'll
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10:39–10:41 · rev_f70e5491b730f760b74513c2307a7ecb_270show you the boarding process later. The
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10:41–10:43 · rev_f70e5491b730f760b74513c2307a7ecb_271annoying thing is you can't have more than
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10:44–10:45 · rev_f70e5491b730f760b74513c2307a7ecb_272one of the same weapon because I kind of
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10:45–10:47 · rev_f70e5491b730f760b74513c2307a7ecb_273wanted to have like 3 cannons, but you
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10:47–10:49 · rev_f70e5491b730f760b74513c2307a7ecb_274can't. You can only have one cannon and
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10:49–10:51 · rev_f70e5491b730f760b74513c2307a7ecb_275then one laser and then one suppressor.
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10:52–10:55 · rev_f70e5491b730f760b74513c2307a7ecb_276So just like choose this one and then drag
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10:55–10:57 · rev_f70e5491b730f760b74513c2307a7ecb_277it somewhere onto the ship,
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10:58–11:00 · rev_f70e5491b730f760b74513c2307a7ecb_278like, like that. It could go up there.
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11:01–11:03 · rev_f70e5491b730f760b74513c2307a7ecb_279And then maybe have 2 more weapons, one
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11:04–11:05 · rev_f70e5491b730f760b74513c2307a7ecb_280there and one there.
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11:06–11:06 · rev_f70e5491b730f760b74513c2307a7ecb_281It's doing that thing again. Look, it's
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11:11–11:13 · rev_f70e5491b730f760b74513c2307a7ecb_282not showing the weapons on the list until
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11:13–11:16 · rev_f70e5491b730f760b74513c2307a7ecb_283I exit and then move over to the side a
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11:16–11:18 · rev_f70e5491b730f760b74513c2307a7ecb_284bit and And now it shows me the weapons.
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11:19–11:22 · rev_f70e5491b730f760b74513c2307a7ecb_285Okay, and then we can have— what did I put
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11:22–11:24 · rev_f70e5491b730f760b74513c2307a7ecb_286first? Uh, suppressor. Okay, like a
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11:24–11:27 · rev_f70e5491b730f760b74513c2307a7ecb_287suppressor.
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11:28–11:28 · rev_f70e5491b730f760b74513c2307a7ecb_288Um, some reason, for some reason it's not
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11:32–11:34 · rev_f70e5491b730f760b74513c2307a7ecb_289letting me put the suppressor anywhere.
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11:34–11:35 · rev_f70e5491b730f760b74513c2307a7ecb_290Not sure why. I'll just get a laser and
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11:37–11:40 · rev_f70e5491b730f760b74513c2307a7ecb_291put it underneath like that and press C,
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11:41–11:42 · rev_f70e5491b730f760b74513c2307a7ecb_292see what errors we have. Uh, we go to
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11:42–11:45 · rev_f70e5491b730f760b74513c2307a7ecb_293weapons, assign the weapons, by clicking
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11:45–11:47 · rev_f70e5491b730f760b74513c2307a7ecb_294on Weapons and then just assigning them
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11:47–11:49 · rev_f70e5491b730f760b74513c2307a7ecb_295like this. And then we've got Ship Reactor
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11:49–11:52 · rev_f70e5491b730f760b74513c2307a7ecb_296Class contains modules that exceed Reactor
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11:53–11:55 · rev_f70e5491b730f760b74513c2307a7ecb_297Class. So we probably accidentally chose
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11:55–11:57 · rev_f70e5491b730f760b74513c2307a7ecb_298some B-class modules that we shouldn't
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11:57–12:01 · rev_f70e5491b730f760b74513c2307a7ecb_299have. I'm not sure what I chose. Oh, I
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12:01–12:03 · rev_f70e5491b730f760b74513c2307a7ecb_300accidentally chose a B-class shield
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12:03–12:05 · rev_f70e5491b730f760b74513c2307a7ecb_301generator when I shouldn't have. So let's
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12:05–12:08 · rev_f70e5491b730f760b74513c2307a7ecb_302get a different shield, A-class. And we've
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12:09–12:12 · rev_f70e5491b730f760b74513c2307a7ecb_303got one warning: ship is missing a weapon
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12:13–12:15 · rev_f70e5491b730f760b74513c2307a7ecb_304assignment. So actually, I think the ship
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12:15–12:16 · rev_f70e5491b730f760b74513c2307a7ecb_305would fly. It's just telling us we could
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12:17–12:19 · rev_f70e5491b730f760b74513c2307a7ecb_306have one more weapon if we really wanted
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12:19–12:21 · rev_f70e5491b730f760b74513c2307a7ecb_307to. So that's basically it. But one of my
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12:21–12:24 · rev_f70e5491b730f760b74513c2307a7ecb_308favorite things to do is I like to go into
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12:24–12:26 · rev_f70e5491b730f760b74513c2307a7ecb_309structural, and then I like to get the,
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12:26–12:28 · rev_f70e5491b730f760b74513c2307a7ecb_310the port side porthole, foreside porthole,
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12:30–12:33 · rev_f70e5491b730f760b74513c2307a7ecb_311and then you can just put some nice little
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12:33–12:34 · rev_f70e5491b730f760b74513c2307a7ecb_312windows like that. It looks really nice
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12:35–12:37 · rev_f70e5491b730f760b74513c2307a7ecb_313when you're inside of the ship like this,
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12:37–12:38 · rev_f70e5491b730f760b74513c2307a7ecb_314and then get another one. Like that, or
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12:40–12:42 · rev_f70e5491b730f760b74513c2307a7ecb_315maybe not there, maybe here. And then
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12:42–12:45 · rev_f70e5491b730f760b74513c2307a7ecb_316we'll get another window, put it up there,
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12:45–12:47 · rev_f70e5491b730f760b74513c2307a7ecb_317get another window, put it there.
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12:48–12:49 · rev_f70e5491b730f760b74513c2307a7ecb_318So we've got a nice view when we're inside
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12:51–12:53 · rev_f70e5491b730f760b74513c2307a7ecb_319of the ship. And we can put some around
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12:53–12:55 · rev_f70e5491b730f760b74513c2307a7ecb_320the backside.
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12:55–12:56 · rev_f70e5491b730f760b74513c2307a7ecb_321So we have one there and there
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13:00–13:04 · rev_f70e5491b730f760b74513c2307a7ecb_322and there. And maybe a little window
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13:06–13:10 · rev_f70e5491b730f760b74513c2307a7ecb_323there. Now you can really do a lot with
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13:10–13:12 · rev_f70e5491b730f760b74513c2307a7ecb_324the customization with the structural
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13:12–13:14 · rev_f70e5491b730f760b74513c2307a7ecb_325components. For example, we can get this
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13:14–13:16 · rev_f70e5491b730f760b74513c2307a7ecb_326bracer and create like a wing. So we can
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13:17–13:19 · rev_f70e5491b730f760b74513c2307a7ecb_327put this bracer thing and just put it
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13:20–13:22 · rev_f70e5491b730f760b74513c2307a7ecb_328there, and then we can attach the fuel
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13:22–13:24 · rev_f70e5491b730f760b74513c2307a7ecb_329tank to the little wing thing so it looks
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13:25–13:28 · rev_f70e5491b730f760b74513c2307a7ecb_330like a TIE fighter, like a TIE bomber.
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13:28–13:30 · rev_f70e5491b730f760b74513c2307a7ecb_331You can really get creative with this and
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13:30–13:32 · rev_f70e5491b730f760b74513c2307a7ecb_332just spend hours tinkering with the way
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13:33–13:35 · rev_f70e5491b730f760b74513c2307a7ecb_333your ship looks, and it's actually quite
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13:36–13:37 · rev_f70e5491b730f760b74513c2307a7ecb_334fun. I could get maybe another one of
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13:38–13:39 · rev_f70e5491b730f760b74513c2307a7ecb_335these and it can go, can go there. Looks
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13:40–13:42 · rev_f70e5491b730f760b74513c2307a7ecb_336pretty cool like that. Do the same to this
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13:42–13:46 · rev_f70e5491b730f760b74513c2307a7ecb_337side. Well, that looks kind of
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13:46–13:49 · rev_f70e5491b730f760b74513c2307a7ecb_338interesting, don't you think? Looks kind
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13:49–13:51 · rev_f70e5491b730f760b74513c2307a7ecb_339of weird though. This ship is not the
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13:52–13:53 · rev_f70e5491b730f760b74513c2307a7ecb_340best-looking ship I've built, I have to
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13:54–13:55 · rev_f70e5491b730f760b74513c2307a7ecb_341say. And then we could add some extra
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13:55–13:58 · rev_f70e5491b730f760b74513c2307a7ecb_342engines onto the top like that, maybe. So
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13:58–14:01 · rev_f70e5491b730f760b74513c2307a7ecb_343we have more speed. This is the weirdest
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14:02–14:05 · rev_f70e5491b730f760b74513c2307a7ecb_344looking ship. It's like really wide but
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14:05–14:08 · rev_f70e5491b730f760b74513c2307a7ecb_345really short lengthways. So we could
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14:08–14:11 · rev_f70e5491b730f760b74513c2307a7ecb_346add some extra habs to the backside to
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14:11–14:14 · rev_f70e5491b730f760b74513c2307a7ecb_347kind of even out. So we could get like a,
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14:14–14:17 · rev_f70e5491b730f760b74513c2307a7ecb_348um, where is it,
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14:17–14:20 · rev_f70e5491b730f760b74513c2307a7ecb_349habs. We could get a
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14:21–14:25 · rev_f70e5491b730f760b74513c2307a7ecb_3502x1 captain's
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14:25–14:29 · rev_f70e5491b730f760b74513c2307a7ecb_351quarters or living quarters for the crew.
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14:29–14:31 · rev_f70e5491b730f760b74513c2307a7ecb_352So you have like the living quarters here.
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14:32–14:34 · rev_f70e5491b730f760b74513c2307a7ecb_353So we will get rid of the window, get rid
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14:35–14:38 · rev_f70e5491b730f760b74513c2307a7ecb_354of these 2 windows maybe, and then put the
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14:38–14:41 · rev_f70e5491b730f760b74513c2307a7ecb_355crew quarter there. And then we could have
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14:41–14:44 · rev_f70e5491b730f760b74513c2307a7ecb_356the captain's quarters.
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14:44–14:46 · rev_f70e5491b730f760b74513c2307a7ecb_357Captain's quarters can go there, and then
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14:47–14:51 · rev_f70e5491b730f760b74513c2307a7ecb_358maybe we can have like a connecting bit
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14:51–14:52 · rev_f70e5491b730f760b74513c2307a7ecb_359here so they can have like a bridge that
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14:52–14:55 · rev_f70e5491b730f760b74513c2307a7ecb_360connects the 2 parts. And then for
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14:56–14:58 · rev_f70e5491b730f760b74513c2307a7ecb_361stability, we could just move these legs
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14:58–15:00 · rev_f70e5491b730f760b74513c2307a7ecb_362over to there like that.
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15:01–15:04 · rev_f70e5491b730f760b74513c2307a7ecb_363This is kind of a strange-looking ship,
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15:04–15:06 · rev_f70e5491b730f760b74513c2307a7ecb_364but that's the fun thing about it. You can
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15:06–15:08 · rev_f70e5491b730f760b74513c2307a7ecb_365make whatever you want to make. It's up to
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15:09–15:10 · rev_f70e5491b730f760b74513c2307a7ecb_366