Recording
DO NOT BUY Warhammer 40,000: Space Marine 2 - VERY Disappointing...
2024-09-15 · 9 min
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- rev_f5f1335c4ca7e48043a8083b3c366e79Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive232 segments
Transcript
Hello, welcome back to a new video. So
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0:00–0:01 · rev_f5f1335c4ca7e48043a8083b3c366e79_0recently I've been playing the brand new
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0:01–0:03 · rev_f5f1335c4ca7e48043a8083b3c366e79_1Warhammer Space Marine 2, and as an avid
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0:03–0:06 · rev_f5f1335c4ca7e48043a8083b3c366e79_2fan of Warhammer 40K and also the original
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0:06–0:09 · rev_f5f1335c4ca7e48043a8083b3c366e79_3Warhammer Space Marine game, I had to play
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0:09–0:11 · rev_f5f1335c4ca7e48043a8083b3c366e79_4this game. Unfortunately, so far it's been
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0:12–0:13 · rev_f5f1335c4ca7e48043a8083b3c366e79_5kind of bland, boring, and uninspired.
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0:13–0:16 · rev_f5f1335c4ca7e48043a8083b3c366e79_6It's kind of lacking in a certain kind of
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0:16–0:18 · rev_f5f1335c4ca7e48043a8083b3c366e79_7luster, and I was really expecting more
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0:18–0:20 · rev_f5f1335c4ca7e48043a8083b3c366e79_8from a game in 2024. So at first the game
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0:20–0:23 · rev_f5f1335c4ca7e48043a8083b3c366e79_9seems kind of cool, the graphics are
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0:23–0:24 · rev_f5f1335c4ca7e48043a8083b3c366e79_10pretty good, and the big set piece large
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0:24–0:27 · rev_f5f1335c4ca7e48043a8083b3c366e79_11battle scenes are pretty impressive to
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0:27–0:29 · rev_f5f1335c4ca7e48043a8083b3c366e79_12look at. But once you start staring at the
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0:29–0:31 · rev_f5f1335c4ca7e48043a8083b3c366e79_13big battle scenes, they look kind of lame.
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0:31–0:33 · rev_f5f1335c4ca7e48043a8083b3c366e79_14For example, the endless hordes of
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0:33–0:35 · rev_f5f1335c4ca7e48043a8083b3c366e79_15Tyranids coming down mountains or valleys
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0:36–0:37 · rev_f5f1335c4ca7e48043a8083b3c366e79_16look kind of silly if you look closely at
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0:37–0:39 · rev_f5f1335c4ca7e48043a8083b3c366e79_17them. They look kind of 2D-ish. And also
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0:40–0:42 · rev_f5f1335c4ca7e48043a8083b3c366e79_18the explosions going off in the background
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0:42–0:44 · rev_f5f1335c4ca7e48043a8083b3c366e79_19look kind of 2D-ish as well. You also
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0:44–0:45 · rev_f5f1335c4ca7e48043a8083b3c366e79_20really need a very powerful machine to be
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0:46–0:47 · rev_f5f1335c4ca7e48043a8083b3c366e79_21able to play this game on graphic settings
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0:48–0:49 · rev_f5f1335c4ca7e48043a8083b3c366e79_22above high or medium, otherwise the game
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0:49–0:51 · rev_f5f1335c4ca7e48043a8083b3c366e79_23really slows down and you start getting
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0:52–0:53 · rev_f5f1335c4ca7e48043a8083b3c366e79_24below 30 FPS. I have a pretty powerful
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0:53–0:56 · rev_f5f1335c4ca7e48043a8083b3c366e79_25system. I have an RTX 4050 and a Ryzen 7
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0:56–0:59 · rev_f5f1335c4ca7e48043a8083b3c366e79_26940HS, which is quite a good system and
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1:00–1:02 · rev_f5f1335c4ca7e48043a8083b3c366e79_27it's quite expensive to buy last year,
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1:02–1:04 · rev_f5f1335c4ca7e48043a8083b3c366e79_28but I struggle to run this game above 60
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1:04–1:06 · rev_f5f1335c4ca7e48043a8083b3c366e79_29FPS unless I put the graphics down to
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1:06–1:08 · rev_f5f1335c4ca7e48043a8083b3c366e79_30about medium and I put the performance
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1:08–1:10 · rev_f5f1335c4ca7e48043a8083b3c366e79_31mode onto performance mode. There's just
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1:11–1:13 · rev_f5f1335c4ca7e48043a8083b3c366e79_32so much going on in the background all the
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1:14–1:15 · rev_f5f1335c4ca7e48043a8083b3c366e79_33time. There's so many dead bodies lying
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1:15–1:16 · rev_f5f1335c4ca7e48043a8083b3c366e79_34around, and movable objects like barrels
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1:16–1:18 · rev_f5f1335c4ca7e48043a8083b3c366e79_35and sandbags can be moved around when you
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1:19–1:20 · rev_f5f1335c4ca7e48043a8083b3c366e79_36walk into them. It requires a very
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1:20–1:22 · rev_f5f1335c4ca7e48043a8083b3c366e79_37powerful high-end system, and I don't
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1:22–1:24 · rev_f5f1335c4ca7e48043a8083b3c366e79_38think most of us can afford to have like a
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1:24–1:26 · rev_f5f1335c4ca7e48043a8083b3c366e79_39$3,000, $4,000, $5,000 high-end
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1:26–1:30 · rev_f5f1335c4ca7e48043a8083b3c366e79_40gaming system because not all of us are
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1:30–1:32 · rev_f5f1335c4ca7e48043a8083b3c366e79_41like professional famous YouTube streamers
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1:32–1:35 · rev_f5f1335c4ca7e48043a8083b3c366e79_42who can afford such a powerful gaming
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1:35–1:37 · rev_f5f1335c4ca7e48043a8083b3c366e79_43machine. Most of us only have £1,000 or
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1:38–1:40 · rev_f5f1335c4ca7e48043a8083b3c366e79_44£2,000 machine, and unfortunately that's
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1:40–1:42 · rev_f5f1335c4ca7e48043a8083b3c366e79_45just not really going to cut it if you
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1:43–1:43 · rev_f5f1335c4ca7e48043a8083b3c366e79_46want to play this game on good graphics or
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1:44–1:46 · rev_f5f1335c4ca7e48043a8083b3c366e79_47high graphics and really be able to enjoy
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1:46–1:48 · rev_f5f1335c4ca7e48043a8083b3c366e79_48seeing all of the hundreds or thousands
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1:48–1:50 · rev_f5f1335c4ca7e48043a8083b3c366e79_49even enemies running across the screen
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1:51–1:53 · rev_f5f1335c4ca7e48043a8083b3c366e79_50getting blown to bits. As for the
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1:53–1:54 · rev_f5f1335c4ca7e48043a8083b3c366e79_51gameplay, it is very linear and very
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1:55–1:57 · rev_f5f1335c4ca7e48043a8083b3c366e79_52repetitive. So basically just going to be
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1:57–1:59 · rev_f5f1335c4ca7e48043a8083b3c366e79_53spamming right mouse button to do light
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1:59–2:00 · rev_f5f1335c4ca7e48043a8083b3c366e79_54attacks and holding it down to finish it
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2:01–2:02 · rev_f5f1335c4ca7e48043a8083b3c366e79_55off with a heavy attack. So you can chain
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2:02–2:04 · rev_f5f1335c4ca7e48043a8083b3c366e79_56together different attacks— light, light,
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2:04–2:05 · rev_f5f1335c4ca7e48043a8083b3c366e79_57light, heavy, or heavy and then light, or
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2:05–2:07 · rev_f5f1335c4ca7e48043a8083b3c366e79_58light then heavy. So you can do some very
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2:08–2:09 · rev_f5f1335c4ca7e48043a8083b3c366e79_59basic combos. And then you got the ranged
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2:09–2:11 · rev_f5f1335c4ca7e48043a8083b3c366e79_60weapons like bolt guns, assault bolt guns,
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2:12–2:14 · rev_f5f1335c4ca7e48043a8083b3c366e79_61heavy bolters. So you've got lots of
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2:14–2:15 · rev_f5f1335c4ca7e48043a8083b3c366e79_62variety when it comes to different
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2:15–2:17 · rev_f5f1335c4ca7e48043a8083b3c366e79_63variations of bolters, but they all
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2:17–2:19 · rev_f5f1335c4ca7e48043a8083b3c366e79_64basically do the same thing. They— you
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2:20–2:21 · rev_f5f1335c4ca7e48043a8083b3c366e79_65just hold it down and spray and pray,
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2:21–2:22 · rev_f5f1335c4ca7e48043a8083b3c366e79_66basically. You got some scoped bolters,
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2:23–2:25 · rev_f5f1335c4ca7e48043a8083b3c366e79_67got pistol stuff, you can get later guns
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2:25–2:27 · rev_f5f1335c4ca7e48043a8083b3c366e79_68down later in the game, and there's a bit
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2:27–2:29 · rev_f5f1335c4ca7e48043a8083b3c366e79_69of variation with the ranged weapons, but
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2:30–2:31 · rev_f5f1335c4ca7e48043a8083b3c366e79_70really it's all just bog-standard bolter
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2:32–2:33 · rev_f5f1335c4ca7e48043a8083b3c366e79_71this, bolter that. The bolter guns don't
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2:34–2:35 · rev_f5f1335c4ca7e48043a8083b3c366e79_72really feel super powerful. I mean,
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2:36–2:37 · rev_f5f1335c4ca7e48043a8083b3c366e79_73they're supposed to be these really
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2:37–2:39 · rev_f5f1335c4ca7e48043a8083b3c366e79_74gigantic massive guns that fire
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2:39–2:41 · rev_f5f1335c4ca7e48043a8083b3c366e79_75jet-propelled explosive bullets, and
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2:42–2:44 · rev_f5f1335c4ca7e48043a8083b3c366e79_76bullets do explode. For example, if you
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2:44–2:45 · rev_f5f1335c4ca7e48043a8083b3c366e79_77shoot at a wall, it will blow out a little
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2:46–2:47 · rev_f5f1335c4ca7e48043a8083b3c366e79_78chunk, but they just don't really feel
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2:47–2:49 · rev_f5f1335c4ca7e48043a8083b3c366e79_79very explosive or very overpowered. They
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2:49–2:51 · rev_f5f1335c4ca7e48043a8083b3c366e79_80just feel like you're just spamming some
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2:52–2:53 · rev_f5f1335c4ca7e48043a8083b3c366e79_81toy machine gun most of the time. The
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2:53–2:55 · rev_f5f1335c4ca7e48043a8083b3c366e79_82parry system is very frustrating. So most
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2:56–2:58 · rev_f5f1335c4ca7e48043a8083b3c366e79_83of the time you're going to be surrounded
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2:59–2:59 · rev_f5f1335c4ca7e48043a8083b3c366e79_84by loads of enemies and you're going to be
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3:00–3:01 · rev_f5f1335c4ca7e48043a8083b3c366e79_85spamming combos at them, and it's really
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3:01–3:02 · rev_f5f1335c4ca7e48043a8083b3c366e79_86annoying having to stop what you're doing
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3:03–3:05 · rev_f5f1335c4ca7e48043a8083b3c366e79_87because a big blue circle appeared and
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3:05–3:07 · rev_f5f1335c4ca7e48043a8083b3c366e79_88then you've got to press the parry button.
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3:07–3:08 · rev_f5f1335c4ca7e48043a8083b3c366e79_89I seem to keep missing the parry button.
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3:08–3:09 · rev_f5f1335c4ca7e48043a8083b3c366e79_90I don't really focus on trying to get off
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3:10–3:11 · rev_f5f1335c4ca7e48043a8083b3c366e79_91parries because number one, they're kind
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3:11–3:13 · rev_f5f1335c4ca7e48043a8083b3c366e79_92of annoying to pull off and a bit
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3:13–3:14 · rev_f5f1335c4ca7e48043a8083b3c366e79_93difficult. And even if you do pull off a
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3:14–3:16 · rev_f5f1335c4ca7e48043a8083b3c366e79_94parry, it doesn't really matter that much.
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3:16–3:18 · rev_f5f1335c4ca7e48043a8083b3c366e79_95It doesn't really give you like a really
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3:18–3:19 · rev_f5f1335c4ca7e48043a8083b3c366e79_96big boost. You get a bit of a
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3:19–3:21 · rev_f5f1335c4ca7e48043a8083b3c366e79_97replenishment in your armor and you
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3:21–3:22 · rev_f5f1335c4ca7e48043a8083b3c366e79_98stagger back the enemies a bit when you do
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3:23–3:24 · rev_f5f1335c4ca7e48043a8083b3c366e79_99pull off a parry, but I just don't feel
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3:25–3:25 · rev_f5f1335c4ca7e48043a8083b3c366e79_100like it's worth focusing on trying to pull
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3:25–3:28 · rev_f5f1335c4ca7e48043a8083b3c366e79_101off parries when you can just be spamming
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3:29–3:30 · rev_f5f1335c4ca7e48043a8083b3c366e79_102your melee attacks and doing some ranged
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3:31–3:33 · rev_f5f1335c4ca7e48043a8083b3c366e79_103attacks instead. Also, it kind of looks
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3:33–3:34 · rev_f5f1335c4ca7e48043a8083b3c366e79_104stupid when this big blue circle just
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3:34–3:37 · rev_f5f1335c4ca7e48043a8083b3c366e79_105appears out of nowhere. I feel like they
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3:37–3:38 · rev_f5f1335c4ca7e48043a8083b3c366e79_106could have done a better job at giving you
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3:39–3:40 · rev_f5f1335c4ca7e48043a8083b3c366e79_107a visual hint of when to parry. I just
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3:41–3:42 · rev_f5f1335c4ca7e48043a8083b3c366e79_108don't really like the parry system and I
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3:43–3:44 · rev_f5f1335c4ca7e48043a8083b3c366e79_109ignore it most of the time. The weapons
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3:44–3:47 · rev_f5f1335c4ca7e48043a8083b3c366e79_110like the chainsword do get very repetitive
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3:47–3:49 · rev_f5f1335c4ca7e48043a8083b3c366e79_111because in the beginning of the game,
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3:49–3:50 · rev_f5f1335c4ca7e48043a8083b3c366e79_112first few hours at least, you're just
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3:50–3:52 · rev_f5f1335c4ca7e48043a8083b3c366e79_113going to be given the choice of either the
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3:53–3:54 · rev_f5f1335c4ca7e48043a8083b3c366e79_114chainsword or a big dagger. I don't know
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3:55–3:57 · rev_f5f1335c4ca7e48043a8083b3c366e79_115why you would choose the big dagger when
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3:57–3:59 · rev_f5f1335c4ca7e48043a8083b3c366e79_116you could choose the chainsword, and it
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3:59–4:00 · rev_f5f1335c4ca7e48043a8083b3c366e79_117just gets very boring using chainsword
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4:01–4:02 · rev_f5f1335c4ca7e48043a8083b3c366e79_118over and over again. I know later you get
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4:02–4:03 · rev_f5f1335c4ca7e48043a8083b3c366e79_119a big hammer and get big dual-wield
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4:04–4:05 · rev_f5f1335c4ca7e48043a8083b3c366e79_120double-handed sword, but I wish they would
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4:06–4:07 · rev_f5f1335c4ca7e48043a8083b3c366e79_121just give you access to these weapons
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4:08–4:09 · rev_f5f1335c4ca7e48043a8083b3c366e79_122sooner in the game because you get really
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4:09–4:11 · rev_f5f1335c4ca7e48043a8083b3c366e79_123bored using the same weapons over and over
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4:11–4:12 · rev_f5f1335c4ca7e48043a8083b3c366e79_124again. In the first, I don't know, first
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4:13–4:15 · rev_f5f1335c4ca7e48043a8083b3c366e79_125quarter of the game. I think you're gonna
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4:15–4:16 · rev_f5f1335c4ca7e48043a8083b3c366e79_126be using the same weapons over and over,
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4:16–4:18 · rev_f5f1335c4ca7e48043a8083b3c366e79_127and it does get very repetitive. There's
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4:18–4:21 · rev_f5f1335c4ca7e48043a8083b3c366e79_128certain objectives in the game which are
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4:21–4:22 · rev_f5f1335c4ca7e48043a8083b3c366e79_129really frustrating as well. For example,
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4:23–4:24 · rev_f5f1335c4ca7e48043a8083b3c366e79_130later on in the game, in the beginning
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4:24–4:26 · rev_f5f1335c4ca7e48043a8083b3c366e79_131part of the game, there's this objective
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4:26–4:27 · rev_f5f1335c4ca7e48043a8083b3c366e79_132where you've got to defend satellites.
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4:27–4:29 · rev_f5f1335c4ca7e48043a8083b3c366e79_133Satellites getting swarmed by these flying
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4:29–4:31 · rev_f5f1335c4ca7e48043a8083b3c366e79_134aliens, Tyranids, and you've got to shoot
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4:31–4:34 · rev_f5f1335c4ca7e48043a8083b3c366e79_135them off the satellite. The problem is you
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4:34–4:35 · rev_f5f1335c4ca7e48043a8083b3c366e79_136run out of ammo, and then you're running
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4:35–4:37 · rev_f5f1335c4ca7e48043a8083b3c366e79_137around looking for ammo boxes, and you
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4:38–4:39 · rev_f5f1335c4ca7e48043a8083b3c366e79_138can't get them off the satellite without
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4:39–4:41 · rev_f5f1335c4ca7e48043a8083b3c366e79_139shooting them. You can't melee them. And
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4:42–4:43 · rev_f5f1335c4ca7e48043a8083b3c366e79_140it also doesn't really make any sense
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4:44–4:44 · rev_f5f1335c4ca7e48043a8083b3c366e79_141because the Tyranids are supposed to
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4:45–4:46 · rev_f5f1335c4ca7e48043a8083b3c366e79_142supposedly damaging the satellite dishes
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4:46–4:49 · rev_f5f1335c4ca7e48043a8083b3c366e79_143by attacking it, but then you're shooting
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4:49–4:51 · rev_f5f1335c4ca7e48043a8083b3c366e79_144at the satellite dishes or satellite
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4:51–4:53 · rev_f5f1335c4ca7e48043a8083b3c366e79_145antennas to shoot them off it. What if you
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4:54–4:55 · rev_f5f1335c4ca7e48043a8083b3c366e79_146damage it yourself by shooting your gun at
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4:55–4:58 · rev_f5f1335c4ca7e48043a8083b3c366e79_147the satellite antenna? It's kind of weird
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4:58–5:00 · rev_f5f1335c4ca7e48043a8083b3c366e79_148and stupid, and it's kind of annoying
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5:00–5:02 · rev_f5f1335c4ca7e48043a8083b3c366e79_149because I failed it over and over again
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5:03–5:04 · rev_f5f1335c4ca7e48043a8083b3c366e79_150because I ran out of ammo. And I couldn't
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5:05–5:06 · rev_f5f1335c4ca7e48043a8083b3c366e79_151get them off the satellite antenna. Also,
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5:07–5:08 · rev_f5f1335c4ca7e48043a8083b3c366e79_152the objectives are all the same really,
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5:08–5:10 · rev_f5f1335c4ca7e48043a8083b3c366e79_153just go towards the checkpoint and then
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5:10–5:12 · rev_f5f1335c4ca7e48043a8083b3c366e79_154fight off loads of enemies and then
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5:12–5:14 · rev_f5f1335c4ca7e48043a8083b3c366e79_155assemble in the elevator. So the entire
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5:14–5:16 · rev_f5f1335c4ca7e48043a8083b3c366e79_156game is basically just go towards the
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5:17–5:18 · rev_f5f1335c4ca7e48043a8083b3c366e79_157objective, kill a bunch of enemies, watch
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5:18–5:20 · rev_f5f1335c4ca7e48043a8083b3c366e79_158the Imperial Guard guys gather around you
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5:20–5:22 · rev_f5f1335c4ca7e48043a8083b3c366e79_159and say stuff, which is kind of cute.
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5:23–5:24 · rev_f5f1335c4ca7e48043a8083b3c366e79_160It's kind of funny looking at them,
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5:24–5:25 · rev_f5f1335c4ca7e48043a8083b3c366e79_161seeing how they look up to the Space
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5:25–5:27 · rev_f5f1335c4ca7e48043a8083b3c366e79_162Marines and they're so amazed by the Space
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5:27–5:29 · rev_f5f1335c4ca7e48043a8083b3c366e79_163Marines. It kind of reminds me of Halo
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5:29–5:32 · rev_f5f1335c4ca7e48043a8083b3c366e79_164when you play as the Spartan and you've
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5:32–5:34 · rev_f5f1335c4ca7e48043a8083b3c366e79_165got all the little Marines gathering
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5:34–5:35 · rev_f5f1335c4ca7e48043a8083b3c366e79_166around you. I remember when I used to play
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5:35–5:37 · rev_f5f1335c4ca7e48043a8083b3c366e79_167Halo, I tried really hard not to let the
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5:37–5:38 · rev_f5f1335c4ca7e48043a8083b3c366e79_168Marines die, and if any of them died, I'd
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5:39–5:40 · rev_f5f1335c4ca7e48043a8083b3c366e79_169restart the checkpoint because I hated
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5:41–5:42 · rev_f5f1335c4ca7e48043a8083b3c366e79_170seeing them die. So that kind of reminds
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5:42–5:44 · rev_f5f1335c4ca7e48043a8083b3c366e79_171me of my teenage years when I used to play
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5:44–5:46 · rev_f5f1335c4ca7e48043a8083b3c366e79_172Halo. And this game just really feels like
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5:46–5:48 · rev_f5f1335c4ca7e48043a8083b3c366e79_173a ripoff of a bunch of other games. Like,
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5:49–5:50 · rev_f5f1335c4ca7e48043a8083b3c366e79_174it looks a lot like Gears of War. It's
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5:51–5:54 · rev_f5f1335c4ca7e48043a8083b3c366e79_175kind of like Helldivers as well in the way
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5:54–5:56 · rev_f5f1335c4ca7e48043a8083b3c366e79_176you get these drop pods, you got teams,
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5:56–5:57 · rev_f5f1335c4ca7e48043a8083b3c366e79_177and you got hordes of aliens. And the
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5:57–5:59 · rev_f5f1335c4ca7e48043a8083b3c366e79_178Tyranids do kind of look like the bugs
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6:00–6:01 · rev_f5f1335c4ca7e48043a8083b3c366e79_179from Helldivers. And it's kind of like
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6:01–6:03 · rev_f5f1335c4ca7e48043a8083b3c366e79_180Halo because you're in this big power
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6:04–6:05 · rev_f5f1335c4ca7e48043a8083b3c366e79_181armor suit and you've got the Imperial
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6:05–6:06 · rev_f5f1335c4ca7e48043a8083b3c366e79_182Guard, which are kind of like the Marines.
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6:06–6:08 · rev_f5f1335c4ca7e48043a8083b3c366e79_183And it's also a bit like Fallout. I mean,
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6:09–6:11 · rev_f5f1335c4ca7e48043a8083b3c366e79_184the Space Marines are basically exactly
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6:11–6:13 · rev_f5f1335c4ca7e48043a8083b3c366e79_185the same as the Brotherhood of Steel.
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6:14–6:15 · rev_f5f1335c4ca7e48043a8083b3c366e79_186They're like very religious cult-like
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6:15–6:17 · rev_f5f1335c4ca7e48043a8083b3c366e79_187organization wearing power armor. And it's
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6:17–6:20 · rev_f5f1335c4ca7e48043a8083b3c366e79_188just like a bunch of other game franchises
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6:20–6:23 · rev_f5f1335c4ca7e48043a8083b3c366e79_189all rolled into one. One thing I find is
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6:23–6:25 · rev_f5f1335c4ca7e48043a8083b3c366e79_190kind of cool is how the spaceships look
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6:25–6:27 · rev_f5f1335c4ca7e48043a8083b3c366e79_191like because floating churches and it's
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6:28–6:29 · rev_f5f1335c4ca7e48043a8083b3c366e79_192very Catholic or Christian themed,
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6:29–6:33 · rev_f5f1335c4ca7e48043a8083b3c366e79_193which is kind of funny. So I feel like
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6:33–6:34 · rev_f5f1335c4ca7e48043a8083b3c366e79_194this game is very dumbed-down action-based
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6:35–6:37 · rev_f5f1335c4ca7e48043a8083b3c366e79_195combat game. I feel like it could have
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6:37–6:38 · rev_f5f1335c4ca7e48043a8083b3c366e79_196benefited from being a bit more RPG
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6:39–6:41 · rev_f5f1335c4ca7e48043a8083b3c366e79_197elements implemented into the game, could
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6:41–6:43 · rev_f5f1335c4ca7e48043a8083b3c366e79_198have made it more interesting, like a
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6:43–6:44 · rev_f5f1335c4ca7e48043a8083b3c366e79_199leveling up system, skill trees like
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6:44–6:48 · rev_f5f1335c4ca7e48043a8083b3c366e79_200Diablo where you've got different skills
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6:48–6:49 · rev_f5f1335c4ca7e48043a8083b3c366e79_201and talents and that kind of stuff,
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6:49–6:50 · rev_f5f1335c4ca7e48043a8083b3c366e79_202leveling up weapons, maybe customizing
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6:51–6:53 · rev_f5f1335c4ca7e48043a8083b3c366e79_203weapons would have been cool like scopes
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6:53–6:55 · rev_f5f1335c4ca7e48043a8083b3c366e79_204grips, magazines, ammunition types. It
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6:55–6:59 · rev_f5f1335c4ca7e48043a8083b3c366e79_205would have been cool if you could upgrade
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6:59–7:00 · rev_f5f1335c4ca7e48043a8083b3c366e79_206the weapons and customize them and play
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7:01–7:02 · rev_f5f1335c4ca7e48043a8083b3c366e79_207different kind of playstyles based on how
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7:03–7:05 · rev_f5f1335c4ca7e48043a8083b3c366e79_208you want to play the game. So
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7:05–7:07 · rev_f5f1335c4ca7e48043a8083b3c366e79_209unfortunately, for those reasons, I have
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7:07–7:09 · rev_f5f1335c4ca7e48043a8083b3c366e79_210to give this game a 6.2 out of 10. It is
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7:09–7:11 · rev_f5f1335c4ca7e48043a8083b3c366e79_211kind of cool looking. I really like the
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7:12–7:13 · rev_f5f1335c4ca7e48043a8083b3c366e79_212graphics. I really like the Warhammer
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7:14–7:15 · rev_f5f1335c4ca7e48043a8083b3c366e79_213franchise in general because I've been
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7:16–7:17 · rev_f5f1335c4ca7e48043a8083b3c366e79_214playing the tabletop game since I was a
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7:17–7:19 · rev_f5f1335c4ca7e48043a8083b3c366e79_215teenager, and I really used used to like
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7:19–7:22 · rev_f5f1335c4ca7e48043a8083b3c366e79_216Warhammer, so it's kind of nostalgic
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7:22–7:24 · rev_f5f1335c4ca7e48043a8083b3c366e79_217seeing Warhammer again now that I'm an
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7:24–7:25 · rev_f5f1335c4ca7e48043a8083b3c366e79_218adult, and it brings back childhood
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7:26–7:27 · rev_f5f1335c4ca7e48043a8083b3c366e79_219memories. And graphics do look pretty
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7:27–7:29 · rev_f5f1335c4ca7e48043a8083b3c366e79_220good, and I'm sure they look even better
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7:29–7:31 · rev_f5f1335c4ca7e48043a8083b3c366e79_221if you've got a more powerful system. But
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7:31–7:33 · rev_f5f1335c4ca7e48043a8083b3c366e79_222the gameplay is very repetitive, very
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7:34–7:35 · rev_f5f1335c4ca7e48043a8083b3c366e79_223tedious. It doesn't really feel like
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7:35–7:37 · rev_f5f1335c4ca7e48043a8083b3c366e79_224there's much depth to it. You're just
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7:37–7:38 · rev_f5f1335c4ca7e48043a8083b3c366e79_225basically spamming your melee attacks over
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7:39–7:40 · rev_f5f1335c4ca7e48043a8083b3c366e79_226and over again, and I feel like they could
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7:41–7:43 · rev_f5f1335c4ca7e48043a8083b3c366e79_227have made the game much deeper. It's like
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7:44–7:45 · rev_f5f1335c4ca7e48043a8083b3c366e79_228a very shallow game. Very surface-based
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7:46–7:48 · rev_f5f1335c4ca7e48043a8083b3c366e79_229and a lot of missed opportunities.
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7:48–7:50 · rev_f5f1335c4ca7e48043a8083b3c366e79_230Changing magazine.
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8:40–8:42 · rev_f5f1335c4ca7e48043a8083b3c366e79_231