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Recording

Cyberpunk 2077 PULLED from Sony store - MASSIVE FLOP

2020-12-19 · 11 min

internet_archive
Machine transcript · wording, timing and speaker attribution may be wrong

Wording, speaker labels, and timestamps can still be wrong. A transcript does not establish that statements in the recording are factual. Use the source links and surrounding context.

Source information & transcript revisions

Transcript revisions

  1. rev_3f9b13cb620c10bb4058424087e12cb1Machine-generated and unreviewed; may be wrong; not a verified quotation.
    enraw_asractive148 segments

Transcript

en
  1. Well, well, well. Cyberpunk 2077,

    Segment details0:00–0:04 · rev_3f9b13cb620c10bb4058424087e12cb1_0
  2. possibly the worst video game in all of

    Segment details0:04–0:07 · rev_3f9b13cb620c10bb4058424087e12cb1_1
  3. existence. One of the biggest recent flops

    Segment details0:07–0:10 · rev_3f9b13cb620c10bb4058424087e12cb1_2
  4. of a video game release. The game has

    Segment details0:11–0:13 · rev_3f9b13cb620c10bb4058424087e12cb1_3
  5. actually been pulled off of the Sony

    Segment details0:13–0:15 · rev_3f9b13cb620c10bb4058424087e12cb1_4
  6. PlayStation Store because there has just

    Segment details0:15–0:18 · rev_3f9b13cb620c10bb4058424087e12cb1_5
  7. been so many people demanding refunds, so

    Segment details0:18–0:21 · rev_3f9b13cb620c10bb4058424087e12cb1_6
  8. many people upset with this lackluster

    Segment details0:22–0:24 · rev_3f9b13cb620c10bb4058424087e12cb1_7
  9. game. And Sony has just decided that it's

    Segment details0:24–0:28 · rev_3f9b13cb620c10bb4058424087e12cb1_8
  10. best to just remove the game entirely from

    Segment details0:28–0:31 · rev_3f9b13cb620c10bb4058424087e12cb1_9
  11. the store. And even though the game

    Segment details0:31–0:33 · rev_3f9b13cb620c10bb4058424087e12cb1_10
  12. developer team CD Projekt Red has promised

    Segment details0:33–0:36 · rev_3f9b13cb620c10bb4058424087e12cb1_11
  13. that they're going to fix the game and

    Segment details0:37–0:38 · rev_3f9b13cb620c10bb4058424087e12cb1_12
  14. everything's going to be fine, it seems as

    Segment details0:38–0:40 · rev_3f9b13cb620c10bb4058424087e12cb1_13
  15. though there's just too many bugs,

    Segment details0:40–0:42 · rev_3f9b13cb620c10bb4058424087e12cb1_14
  16. there's too many problems, it's too broken

    Segment details0:42–0:45 · rev_3f9b13cb620c10bb4058424087e12cb1_15
  17. to be released to the public. And Sony

    Segment details0:46–0:48 · rev_3f9b13cb620c10bb4058424087e12cb1_16
  18. have decided to just remove it, and also

    Segment details0:48–0:50 · rev_3f9b13cb620c10bb4058424087e12cb1_17
  19. Microsoft are also refunding the game to

    Segment details0:51–0:54 · rev_3f9b13cb620c10bb4058424087e12cb1_18
  20. anyone who wants a refund. This has just

    Segment details0:54–0:57 · rev_3f9b13cb620c10bb4058424087e12cb1_19
  21. been a massive catastrophe for CD Projekt

    Segment details0:57–1:00 · rev_3f9b13cb620c10bb4058424087e12cb1_20
  22. Red. They're probably losing millions,

    Segment details1:00–1:02 · rev_3f9b13cb620c10bb4058424087e12cb1_21
  23. maybe billions of dollars, and to be

    Segment details1:02–1:04 · rev_3f9b13cb620c10bb4058424087e12cb1_22
  24. honest, it serves them right. I hope they

    Segment details1:05–1:07 · rev_3f9b13cb620c10bb4058424087e12cb1_23
  25. learned a very valuable lesson from this.

    Segment details1:08–1:09 · rev_3f9b13cb620c10bb4058424087e12cb1_24
  26. You should never rush out a video game.

    Segment details1:09–1:11 · rev_3f9b13cb620c10bb4058424087e12cb1_25
  27. You should never put out a video game for

    Segment details1:11–1:13 · rev_3f9b13cb620c10bb4058424087e12cb1_26
  28. sale when it's clearly not finished. They

    Segment details1:14–1:16 · rev_3f9b13cb620c10bb4058424087e12cb1_27
  29. knew it wasn't finished, they knew it was

    Segment details1:16–1:17 · rev_3f9b13cb620c10bb4058424087e12cb1_28
  30. full of bugs, and they tried to pull a

    Segment details1:18–1:20 · rev_3f9b13cb620c10bb4058424087e12cb1_29
  31. fast one. They put it out onto the stores

    Segment details1:20–1:22 · rev_3f9b13cb620c10bb4058424087e12cb1_30
  32. and sold it to people anyway, and they

    Segment details1:22–1:25 · rev_3f9b13cb620c10bb4058424087e12cb1_31
  33. thought they could get away with it. They

    Segment details1:25–1:26 · rev_3f9b13cb620c10bb4058424087e12cb1_32
  34. thought they could just make a bug fix

    Segment details1:26–1:28 · rev_3f9b13cb620c10bb4058424087e12cb1_33
  35. patch and everything would be fine, but

    Segment details1:29–1:30 · rev_3f9b13cb620c10bb4058424087e12cb1_34
  36. nope, unfortunately it didn't turn out

    Segment details1:31–1:34 · rev_3f9b13cb620c10bb4058424087e12cb1_35
  37. that way. And I hope this has been a

    Segment details1:34–1:35 · rev_3f9b13cb620c10bb4058424087e12cb1_36
  38. massive lesson for other game developers.

    Segment details1:36–1:38 · rev_3f9b13cb620c10bb4058424087e12cb1_37
  39. They should not sell games until the

    Segment details1:39–1:42 · rev_3f9b13cb620c10bb4058424087e12cb1_38
  40. game's actually finished. Why would you

    Segment details1:42–1:43 · rev_3f9b13cb620c10bb4058424087e12cb1_39
  41. release a buggy, unfinished version of

    Segment details1:44–1:45 · rev_3f9b13cb620c10bb4058424087e12cb1_40
  42. your product? And I'm someone who paid $60

    Segment details1:46–1:48 · rev_3f9b13cb620c10bb4058424087e12cb1_41
  43. for this game, and I'm absolutely

    Segment details1:49–1:50 · rev_3f9b13cb620c10bb4058424087e12cb1_42
  44. outraged. What a waste of money. I will be

    Segment details1:51–1:53 · rev_3f9b13cb620c10bb4058424087e12cb1_43
  45. getting a refund straight away because—

    Segment details1:53–1:55 · rev_3f9b13cb620c10bb4058424087e12cb1_44
  46. not because it's a bad game. I still think

    Segment details1:56–1:58 · rev_3f9b13cb620c10bb4058424087e12cb1_45
  47. it's a pretty good game in general,

    Segment details1:58–2:00 · rev_3f9b13cb620c10bb4058424087e12cb1_46
  48. although there are lots of bugs and

    Segment details2:00–2:01 · rev_3f9b13cb620c10bb4058424087e12cb1_47
  49. glitches. It doesn't seem like it's a

    Segment details2:02–2:04 · rev_3f9b13cb620c10bb4058424087e12cb1_48
  50. terrible game, but this is a matter of

    Segment details2:04–2:07 · rev_3f9b13cb620c10bb4058424087e12cb1_49
  51. principle. I don't want to reward game

    Segment details2:07–2:10 · rev_3f9b13cb620c10bb4058424087e12cb1_50
  52. developers with my hard-earned money for

    Segment details2:10–2:13 · rev_3f9b13cb620c10bb4058424087e12cb1_51
  53. an unfinished buggy product. They should

    Segment details2:13–2:15 · rev_3f9b13cb620c10bb4058424087e12cb1_52
  54. not release things unless it's finished,

    Segment details2:16–2:18 · rev_3f9b13cb620c10bb4058424087e12cb1_53
  55. and they shouldn't expect the customers to

    Segment details2:18–2:20 · rev_3f9b13cb620c10bb4058424087e12cb1_54
  56. be happy with the unfinished products,

    Segment details2:20–2:22 · rev_3f9b13cb620c10bb4058424087e12cb1_55
  57. and this should be a valuable lesson for

    Segment details2:22–2:24 · rev_3f9b13cb620c10bb4058424087e12cb1_56
  58. them to learn, I think. I just find it

    Segment details2:25–2:26 · rev_3f9b13cb620c10bb4058424087e12cb1_57
  59. kind of funny how this game has been in

    Segment details2:27–2:28 · rev_3f9b13cb620c10bb4058424087e12cb1_58
  60. development for such a long time. Okay, I

    Segment details2:28–2:31 · rev_3f9b13cb620c10bb4058424087e12cb1_59
  61. know nothing about game development, but

    Segment details2:31–2:33 · rev_3f9b13cb620c10bb4058424087e12cb1_60
  62. come on, how long does it take to make a

    Segment details2:33–2:36 · rev_3f9b13cb620c10bb4058424087e12cb1_61
  63. game? It's not like this is an amazing,

    Segment details2:36–2:38 · rev_3f9b13cb620c10bb4058424087e12cb1_62
  64. breathtaking, groundbreaking,

    Segment details2:38–2:40 · rev_3f9b13cb620c10bb4058424087e12cb1_63
  65. air-smashing new advancement in gaming

    Segment details2:41–2:43 · rev_3f9b13cb620c10bb4058424087e12cb1_64
  66. tech— technology. It just looks like a

    Segment details2:43–2:46 · rev_3f9b13cb620c10bb4058424087e12cb1_65
  67. pretty bog-standard cyberpunk themed

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  68. GTA. It's not like anything in this game

    Segment details2:51–2:53 · rev_3f9b13cb620c10bb4058424087e12cb1_67
  69. is brand new or revolutionary, and for

    Segment details2:53–2:56 · rev_3f9b13cb620c10bb4058424087e12cb1_68
  70. some reason it's taken these developers 8

    Segment details2:56–2:58 · rev_3f9b13cb620c10bb4058424087e12cb1_69
  71. years. Yeah, the game was originally

    Segment details2:59–3:00 · rev_3f9b13cb620c10bb4058424087e12cb1_70
  72. around— announced in 2012. It is now 2020.

    Segment details3:01–3:05 · rev_3f9b13cb620c10bb4058424087e12cb1_71
  73. It has been 8 years and they still haven't

    Segment details3:05–3:08 · rev_3f9b13cb620c10bb4058424087e12cb1_72
  74. managed to finish making this game, and

    Segment details3:08–3:10 · rev_3f9b13cb620c10bb4058424087e12cb1_73
  75. the best they have to show for it is this

    Segment details3:11–3:12 · rev_3f9b13cb620c10bb4058424087e12cb1_74
  76. buggy glitchy mess. Of the current

    Segment details3:13–3:16 · rev_3f9b13cb620c10bb4058424087e12cb1_75
  77. version that it is. It's just kind of— I

    Segment details3:17–3:19 · rev_3f9b13cb620c10bb4058424087e12cb1_76
  78. don't know, it's funny. 8 years. 8 years

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  79. and they still can't even make a proper

    Segment details3:23–3:24 · rev_3f9b13cb620c10bb4058424087e12cb1_78
  80. video game. You know, I do feel a little

    Segment details3:25–3:27 · rev_3f9b13cb620c10bb4058424087e12cb1_79
  81. bit sorry for the development team because

    Segment details3:27–3:29 · rev_3f9b13cb620c10bb4058424087e12cb1_80
  82. I'm pretty sure that the development team

    Segment details3:29–3:31 · rev_3f9b13cb620c10bb4058424087e12cb1_81
  83. were saying the game's not ready, we need

    Segment details3:32–3:34 · rev_3f9b13cb620c10bb4058424087e12cb1_82
  84. more time, we cannot release this game.

    Segment details3:34–3:36 · rev_3f9b13cb620c10bb4058424087e12cb1_83
  85. And then the executive team were like,

    Segment details3:36–3:38 · rev_3f9b13cb620c10bb4058424087e12cb1_84
  86. no, we have to release this game, people

    Segment details3:39–3:40 · rev_3f9b13cb620c10bb4058424087e12cb1_85
  87. want it now, it's Christmas soon.

    Segment details3:41–3:42 · rev_3f9b13cb620c10bb4058424087e12cb1_86
  88. Christmas is coming, we have to release

    Segment details3:42–3:44 · rev_3f9b13cb620c10bb4058424087e12cb1_87
  89. our game before Christmas so we can make

    Segment details3:44–3:46 · rev_3f9b13cb620c10bb4058424087e12cb1_88
  90. lots and lots of money, and now it seems

    Segment details3:46–3:49 · rev_3f9b13cb620c10bb4058424087e12cb1_89
  91. like the development team are pretty

    Segment details3:49–3:51 · rev_3f9b13cb620c10bb4058424087e12cb1_90
  92. pissed off with the executive team. It's

    Segment details3:51–3:54 · rev_3f9b13cb620c10bb4058424087e12cb1_91
  93. pretty funny, I just got this notification

    Segment details3:55–3:56 · rev_3f9b13cb620c10bb4058424087e12cb1_92
  94. from Reddit whilst making this video. So

    Segment details3:56–3:59 · rev_3f9b13cb620c10bb4058424087e12cb1_93
  95. there was a tweet from this guy called

    Segment details3:59–4:01 · rev_3f9b13cb620c10bb4058424087e12cb1_94
  96. Jason Schreurer. Um,

    Segment details4:01–4:04 · rev_3f9b13cb620c10bb4058424087e12cb1_95
  97. he is— I, I have no idea who he is, but he

    Segment details4:04–4:07 · rev_3f9b13cb620c10bb4058424087e12cb1_96
  98. says during an internal Q&A with CD

    Segment details4:07–4:10 · rev_3f9b13cb620c10bb4058424087e12cb1_97
  99. Projekt management on Thursday,

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  100. Frustrated Cyberpunk developers asked

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  101. blunt questions about the game's rocky

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  102. launch. One asked, how could they make a

    Segment details4:16–4:19 · rev_3f9b13cb620c10bb4058424087e12cb1_101
  103. game about exploitative corporations while

    Segment details4:19–4:22 · rev_3f9b13cb620c10bb4058424087e12cb1_102
  104. forcing devs to crunch? Isn't that kind of

    Segment details4:22–4:25 · rev_3f9b13cb620c10bb4058424087e12cb1_103
  105. ironic? Isn't the whole game about— about—

    Segment details4:25–4:28 · rev_3f9b13cb620c10bb4058424087e12cb1_104
  106. what is it about? I think the game is

    Segment details4:29–4:31 · rev_3f9b13cb620c10bb4058424087e12cb1_105
  107. supposed to be about corporate corruption

    Segment details4:32–4:33 · rev_3f9b13cb620c10bb4058424087e12cb1_106
  108. and how greedy, exploitative people

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  109. at the top are exploiting the poor,

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  110. innocent, good people and the hard-working

    Segment details4:39–4:42 · rev_3f9b13cb620c10bb4058424087e12cb1_109
  111. people get taken advantage of. It's kind

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  112. of ironic that the, the game of the story

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  113. has become the reality for the game

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  114. company. So what are the next logical

    Segment details4:50–4:53 · rev_3f9b13cb620c10bb4058424087e12cb1_113
  115. steps for CD Projekt Red? Well, now that

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  116. the game is off of the stores of Sony and

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  117. Microsoft, I think the game is going to

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  118. stay on the stores for computer,

    Segment details5:02–5:05 · rev_3f9b13cb620c10bb4058424087e12cb1_117
  119. so PC players will still be able to buy

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  120. the game. And I think it's the PC players

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  121. who had good computers who were having the

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  122. least problems. So basically CD Projekt

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  123. Red should just take some time to think

    Segment details5:16–5:19 · rev_3f9b13cb620c10bb4058424087e12cb1_122
  124. about their next move and just put their

    Segment details5:20–5:22 · rev_3f9b13cb620c10bb4058424087e12cb1_123
  125. heads down and get to work. Chop chop,

    Segment details5:23–5:25 · rev_3f9b13cb620c10bb4058424087e12cb1_124
  126. chop chop, fellows, and get the game fixed

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  127. and ready so it's ready for next year,

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  128. and then you can sell it, and then

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  129. everything will be fine, and then people

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  130. can stop moaning about stupid video games.

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  131. This really has been a massive catastrophe

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  132. a huge blow to the company's reputation.

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  133. I don't know how they're going to recover

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  134. from this. They must have lost so much

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  135. money that even if they do manage to fix

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  136. the game and they get people to buy the

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  137. game again, they're probably not gonna

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  138. make money from this. They're probably

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  139. going to lose quite a lot of money, and

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  140. the damage to their reputation is probably

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  141. gonna harm them going into the future as

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  142. well. This is just a really, really bad

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  143. time to be a CD Projekt Red shareholder.

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  144. But if you're interested in buying their

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  145. stock for a better price, I guess now is a

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  146. good time to buy. And I guess after time,

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  147. time will heal and then the share value

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  148. will go back up to what it used to be.

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