Recording
Why Path of Exile 2 Falls Short as an ARPG Compared to Diablo 4 | An In-Depth Analysis
2025-02-11 · 10 min
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- rev_899082e37b9d5a8ca9a3226f090d5af4Machine-generated and unreviewed; may be wrong; not a verified quotation.enraw_asractive231 segments
Transcript
Before the video begins, let me tell you
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0:00–0:01 · rev_899082e37b9d5a8ca9a3226f090d5af4_0about AoE.com. Use the code EXPERT to get
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0:02–0:04 · rev_899082e37b9d5a8ca9a3226f090d5af4_1a 3% discount on Path of Exile 2 currency
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0:05–0:07 · rev_899082e37b9d5a8ca9a3226f090d5af4_2and orbs on AoE.com so you can level up
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0:07–0:10 · rev_899082e37b9d5a8ca9a3226f090d5af4_3faster. Hello, welcome back to a new
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0:10–0:12 · rev_899082e37b9d5a8ca9a3226f090d5af4_4video. So today we're going to be talking
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0:13–0:14 · rev_899082e37b9d5a8ca9a3226f090d5af4_5about why Path of Exile 2 doesn't quite
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0:14–0:17 · rev_899082e37b9d5a8ca9a3226f090d5af4_6live up to expectations, why it has failed
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0:18–0:20 · rev_899082e37b9d5a8ca9a3226f090d5af4_7as an ARPG compared to the likes of other
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0:20–0:23 · rev_899082e37b9d5a8ca9a3226f090d5af4_8games such as Diablo 4, and why it is
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0:23–0:26 · rev_899082e37b9d5a8ca9a3226f090d5af4_9lacking in a certain kind of lustre. So to
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0:27–0:29 · rev_899082e37b9d5a8ca9a3226f090d5af4_10begin with, this game seemed like it was
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0:29–0:31 · rev_899082e37b9d5a8ca9a3226f090d5af4_11pretty cool. It had a massive talent tree,
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0:31–0:34 · rev_899082e37b9d5a8ca9a3226f090d5af4_12many skills, many pathways, many builds
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0:34–0:38 · rev_899082e37b9d5a8ca9a3226f090d5af4_13to explore and experiment with,
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0:38–0:41 · rev_899082e37b9d5a8ca9a3226f090d5af4_14and the game seemed quite promising.
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0:41–0:43 · rev_899082e37b9d5a8ca9a3226f090d5af4_15However, after playing it for over 299
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0:44–0:47 · rev_899082e37b9d5a8ca9a3226f090d5af4_16hours, I have come to my conclusion that
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0:47–0:50 · rev_899082e37b9d5a8ca9a3226f090d5af4_17this game is lacking in certain or several
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0:50–0:54 · rev_899082e37b9d5a8ca9a3226f090d5af4_18kinds of lustres. So to begin with, first
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0:55–0:57 · rev_899082e37b9d5a8ca9a3226f090d5af4_19of all, this game looks pretty good. The
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0:57–1:00 · rev_899082e37b9d5a8ca9a3226f090d5af4_20graphics are fine. It's got lots of
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1:00–1:01 · rev_899082e37b9d5a8ca9a3226f090d5af4_21skills. You've got lots of skills like
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1:02–1:03 · rev_899082e37b9d5a8ca9a3226f090d5af4_22here and here and here. And it does have
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1:03–1:05 · rev_899082e37b9d5a8ca9a3226f090d5af4_23this cool thing where you get gems and you
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1:05–1:07 · rev_899082e37b9d5a8ca9a3226f090d5af4_24can customize the skills using the
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1:07–1:09 · rev_899082e37b9d5a8ca9a3226f090d5af4_25different gems. So you've got lots of
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1:09–1:10 · rev_899082e37b9d5a8ca9a3226f090d5af4_26different types of customizability. But
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1:11–1:13 · rev_899082e37b9d5a8ca9a3226f090d5af4_27the place where this game kind of falls
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1:13–1:15 · rev_899082e37b9d5a8ca9a3226f090d5af4_28flat on its face has to come into several
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1:15–1:18 · rev_899082e37b9d5a8ca9a3226f090d5af4_29factors that are found within other games
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1:18–1:21 · rev_899082e37b9d5a8ca9a3226f090d5af4_30such as Diablo 4, but you can't really
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1:21–1:23 · rev_899082e37b9d5a8ca9a3226f090d5af4_31find them in this game. For example, I
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1:24–1:27 · rev_899082e37b9d5a8ca9a3226f090d5af4_32really like the open world in Diablo 4.
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1:27–1:29 · rev_899082e37b9d5a8ca9a3226f090d5af4_33However, the open world in this game is
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1:30–1:32 · rev_899082e37b9d5a8ca9a3226f090d5af4_34not very open, and it's not even a world.
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1:32–1:34 · rev_899082e37b9d5a8ca9a3226f090d5af4_35It's kind of just rubbish, and you just
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1:34–1:36 · rev_899082e37b9d5a8ca9a3226f090d5af4_36kind of run through it as quickly as
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1:37–1:38 · rev_899082e37b9d5a8ca9a3226f090d5af4_37possible to get to the dungeons. Now, in
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1:38–1:41 · rev_899082e37b9d5a8ca9a3226f090d5af4_38Diablo 4, you had cool events like big
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1:41–1:43 · rev_899082e37b9d5a8ca9a3226f090d5af4_39mini-boss, world boss, world bosses,
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1:43–1:46 · rev_899082e37b9d5a8ca9a3226f090d5af4_40mini-events, and you can see other players
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1:47–1:49 · rev_899082e37b9d5a8ca9a3226f090d5af4_41in the map. So that was the main thing for
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1:49–1:51 · rev_899082e37b9d5a8ca9a3226f090d5af4_42me. Basically really fun being able to see
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1:52–1:55 · rev_899082e37b9d5a8ca9a3226f090d5af4_43other players in the game. In this game,
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1:55–1:57 · rev_899082e37b9d5a8ca9a3226f090d5af4_44you don't really see any other players in
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1:57–1:59 · rev_899082e37b9d5a8ca9a3226f090d5af4_45the game apart from at the town or at the
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1:59–2:01 · rev_899082e37b9d5a8ca9a3226f090d5af4_46hub places. When you're running around
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2:02–2:02 · rev_899082e37b9d5a8ca9a3226f090d5af4_47outside in the open world, you don't see
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2:03–2:04 · rev_899082e37b9d5a8ca9a3226f090d5af4_48anyone, and it does feel kind of lonely.
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2:04–2:06 · rev_899082e37b9d5a8ca9a3226f090d5af4_49And I really enjoyed that aspect of Diablo
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2:08–2:10 · rev_899082e37b9d5a8ca9a3226f090d5af4_504, but you just don't have that in this
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2:10–2:11 · rev_899082e37b9d5a8ca9a3226f090d5af4_51game. And I also enjoyed teaming up with
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2:12–2:14 · rev_899082e37b9d5a8ca9a3226f090d5af4_52random people in the open world to take
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2:14–2:16 · rev_899082e37b9d5a8ca9a3226f090d5af4_53down those big bosses. And stuff like that
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2:16–2:18 · rev_899082e37b9d5a8ca9a3226f090d5af4_54was really entertaining and fun, and also
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2:19–2:20 · rev_899082e37b9d5a8ca9a3226f090d5af4_55stuff like the blood fields and the
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2:20–2:23 · rev_899082e37b9d5a8ca9a3226f090d5af4_56harvest fields were really fun to harvest
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2:23–2:25 · rev_899082e37b9d5a8ca9a3226f090d5af4_57with other people, and there are lots of
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2:25–2:27 · rev_899082e37b9d5a8ca9a3226f090d5af4_58events in the open world. But in this
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2:28–2:29 · rev_899082e37b9d5a8ca9a3226f090d5af4_59game, the open world is just kind of
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2:29–2:31 · rev_899082e37b9d5a8ca9a3226f090d5af4_60bland, boring, and uninspired, and nothing
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2:31–2:34 · rev_899082e37b9d5a8ca9a3226f090d5af4_61really happens inside of it. Next, the UI
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2:34–2:37 · rev_899082e37b9d5a8ca9a3226f090d5af4_62is kind of annoying. So for some reason
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2:38–2:39 · rev_899082e37b9d5a8ca9a3226f090d5af4_63you can't right-click to equip gear, so
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2:40–2:43 · rev_899082e37b9d5a8ca9a3226f090d5af4_64you have to click it and then drag it over
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2:43–2:45 · rev_899082e37b9d5a8ca9a3226f090d5af4_65to the slots, which is kind of silly. And
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2:45–2:47 · rev_899082e37b9d5a8ca9a3226f090d5af4_66you also have to identify items. So when
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2:48–2:50 · rev_899082e37b9d5a8ca9a3226f090d5af4_67you pick up a bit of loot, it'll always
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2:50–2:53 · rev_899082e37b9d5a8ca9a3226f090d5af4_68say unidentified, and then you've got to
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2:53–2:55 · rev_899082e37b9d5a8ca9a3226f090d5af4_69use one of these scrolls to click on it,
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2:56–2:58 · rev_899082e37b9d5a8ca9a3226f090d5af4_70and then it will identify and tell you
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2:59–3:00 · rev_899082e37b9d5a8ca9a3226f090d5af4_71what stats it has. I think this gameplay
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3:00–3:03 · rev_899082e37b9d5a8ca9a3226f090d5af4_72mechanic is really unnecessary, annoying,
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3:03–3:05 · rev_899082e37b9d5a8ca9a3226f090d5af4_73and stupid. No other game has loot where
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3:05–3:09 · rev_899082e37b9d5a8ca9a3226f090d5af4_74you can't even see what stats it has
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3:09–3:10 · rev_899082e37b9d5a8ca9a3226f090d5af4_75unless you have this Scroll of Wisdom to
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3:11–3:13 · rev_899082e37b9d5a8ca9a3226f090d5af4_76click on it. And you can go to the hub
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3:13–3:15 · rev_899082e37b9d5a8ca9a3226f090d5af4_77world. So if you get a portal, go back to
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3:15–3:18 · rev_899082e37b9d5a8ca9a3226f090d5af4_78the town, there's an NPC that just
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3:18–3:20 · rev_899082e37b9d5a8ca9a3226f090d5af4_79identifies all your items for free. So if
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3:20–3:23 · rev_899082e37b9d5a8ca9a3226f090d5af4_80it's free to do, then why are you making
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3:24–3:25 · rev_899082e37b9d5a8ca9a3226f090d5af4_81us use this Scroll of Wisdom to do it
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3:25–3:28 · rev_899082e37b9d5a8ca9a3226f090d5af4_82individually? It just seems like such a
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3:28–3:29 · rev_899082e37b9d5a8ca9a3226f090d5af4_83pointless game mechanic that's not
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3:30–3:31 · rev_899082e37b9d5a8ca9a3226f090d5af4_84necessary at all. Doesn't add anything to
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3:31–3:33 · rev_899082e37b9d5a8ca9a3226f090d5af4_85the game, just makes it annoying. So it
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3:34–3:35 · rev_899082e37b9d5a8ca9a3226f090d5af4_86just feels like everything about this game
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3:36–3:37 · rev_899082e37b9d5a8ca9a3226f090d5af4_87has been designed to be as annoying as
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3:37–3:39 · rev_899082e37b9d5a8ca9a3226f090d5af4_88possible, and that's kind of
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3:39–3:42 · rev_899082e37b9d5a8ca9a3226f090d5af4_89like Also, you'll be
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3:43–3:46 · rev_899082e37b9d5a8ca9a3226f090d5af4_90seeing this loading screen a lot because
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3:47–3:49 · rev_899082e37b9d5a8ca9a3226f090d5af4_91there is a lot of loot and your inventory
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3:49–3:52 · rev_899082e37b9d5a8ca9a3226f090d5af4_92is really small. So your inventory is
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3:52–3:54 · rev_899082e37b9d5a8ca9a3226f090d5af4_93constantly going to fill up, you're
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3:54–3:56 · rev_899082e37b9d5a8ca9a3226f090d5af4_94constantly not going to have enough room,
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3:56–3:57 · rev_899082e37b9d5a8ca9a3226f090d5af4_95you're constantly going to have to go back
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3:58–3:59 · rev_899082e37b9d5a8ca9a3226f090d5af4_96to the town to sell everything, and it
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4:00–4:02 · rev_899082e37b9d5a8ca9a3226f090d5af4_97takes ages to load into the hub. So you've
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4:02–4:04 · rev_899082e37b9d5a8ca9a3226f090d5af4_98got this NPC, he can identify all your
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4:05–4:07 · rev_899082e37b9d5a8ca9a3226f090d5af4_99items. And that increases the sell value.
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4:07–4:10 · rev_899082e37b9d5a8ca9a3226f090d5af4_100So then you go to the other NPC over here,
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4:10–4:13 · rev_899082e37b9d5a8ca9a3226f090d5af4_101and then you do that, and then you gotta
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4:13–4:15 · rev_899082e37b9d5a8ca9a3226f090d5af4_102sell everything like that, and then
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4:15–4:18 · rev_899082e37b9d5a8ca9a3226f090d5af4_103go back to the dungeon and pick up
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4:18–4:22 · rev_899082e37b9d5a8ca9a3226f090d5af4_104everything else. It's really annoying like
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4:22–4:24 · rev_899082e37b9d5a8ca9a3226f090d5af4_105that. And then you've also got these
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4:24–4:26 · rev_899082e37b9d5a8ca9a3226f090d5af4_106things like other tabs on the
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4:26–4:29 · rev_899082e37b9d5a8ca9a3226f090d5af4_107And you've got your stash box, and you've
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4:36–4:39 · rev_899082e37b9d5a8ca9a3226f090d5af4_108got like a currency marketplace,
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4:39–4:43 · rev_899082e37b9d5a8ca9a3226f090d5af4_109which is really rubbish. So for example,
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4:43–4:45 · rev_899082e37b9d5a8ca9a3226f090d5af4_110I really want these Greater Jeweler Orbs,
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4:45–4:47 · rev_899082e37b9d5a8ca9a3226f090d5af4_111and I can request it in exchange for an
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4:48–4:50 · rev_899082e37b9d5a8ca9a3226f090d5af4_112item I have, but no one wants the items I
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4:51–4:53 · rev_899082e37b9d5a8ca9a3226f090d5af4_113have in exchange for this. And you can't—
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4:54–4:55 · rev_899082e37b9d5a8ca9a3226f090d5af4_114it's not like you can offer money. To my
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4:55–4:57 · rev_899082e37b9d5a8ca9a3226f090d5af4_115knowledge, you can't offer money for this
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4:58–5:00 · rev_899082e37b9d5a8ca9a3226f090d5af4_116and then they can accept it. So it's not
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5:00–5:02 · rev_899082e37b9d5a8ca9a3226f090d5af4_117very good auction house. It's kind of like
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5:02–5:04 · rev_899082e37b9d5a8ca9a3226f090d5af4_118the auction house in WoW, but not very
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5:04–5:07 · rev_899082e37b9d5a8ca9a3226f090d5af4_119good. So it's really annoying doing trade
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5:07–5:09 · rev_899082e37b9d5a8ca9a3226f090d5af4_120because you can't seem to just trade items
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5:10–5:12 · rev_899082e37b9d5a8ca9a3226f090d5af4_121for money. And then you've also got these,
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5:12–5:14 · rev_899082e37b9d5a8ca9a3226f090d5af4_122um, so yeah, you can
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5:15–5:19 · rev_899082e37b9d5a8ca9a3226f090d5af4_123get a randomized item. So if you just get
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5:19–5:22 · rev_899082e37b9d5a8ca9a3226f090d5af4_124a random crossbow, it might be good.
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5:22–5:24 · rev_899082e37b9d5a8ca9a3226f090d5af4_125Chances are it's going to be rubbish. I
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5:25–5:26 · rev_899082e37b9d5a8ca9a3226f090d5af4_126don't think this is good because it
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5:27–5:27 · rev_899082e37b9d5a8ca9a3226f090d5af4_127incentivizes gambling and it just wastes
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5:28–5:30 · rev_899082e37b9d5a8ca9a3226f090d5af4_128all your money. And then you just get
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5:30–5:31 · rev_899082e37b9d5a8ca9a3226f090d5af4_129rubbish for it. So I could— I can't even
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5:32–5:33 · rev_899082e37b9d5a8ca9a3226f090d5af4_130get one more. Um, yeah, so I can't get any
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5:33–5:36 · rev_899082e37b9d5a8ca9a3226f090d5af4_131more. And then you've got different items
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5:37–5:38 · rev_899082e37b9d5a8ca9a3226f090d5af4_132like that. But the most annoying thing
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5:38–5:41 · rev_899082e37b9d5a8ca9a3226f090d5af4_133about the game has to be the waypoints and
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5:41–5:44 · rev_899082e37b9d5a8ca9a3226f090d5af4_134the way the game is laid out. So you
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5:44–5:47 · rev_899082e37b9d5a8ca9a3226f090d5af4_135go to the waypoint, which is all the way
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5:47–5:49 · rev_899082e37b9d5a8ca9a3226f090d5af4_136up here for some reason. I don't know why
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5:49–5:50 · rev_899082e37b9d5a8ca9a3226f090d5af4_137they put it so far away, and it's not even
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5:50–5:53 · rev_899082e37b9d5a8ca9a3226f090d5af4_138activated. So you've got different
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5:53–5:55 · rev_899082e37b9d5a8ca9a3226f090d5af4_139chapters, Acts 1, 2, and 3. You finish
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5:56–5:57 · rev_899082e37b9d5a8ca9a3226f090d5af4_140those and then the difficulty increases,
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5:57–5:59 · rev_899082e37b9d5a8ca9a3226f090d5af4_141and then you've got to do Acts 1, 2, and 3
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5:59–6:00 · rev_899082e37b9d5a8ca9a3226f090d5af4_142all over again, which is so stupid. And
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6:01–6:04 · rev_899082e37b9d5a8ca9a3226f090d5af4_143then after you do Acts 1, 2, and 3 in
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6:04–6:06 · rev_899082e37b9d5a8ca9a3226f090d5af4_144Cruel Mode, you'll then get access to the
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6:06–6:08 · rev_899082e37b9d5a8ca9a3226f090d5af4_145endgame. And the endgame is just boring.
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6:08–6:10 · rev_899082e37b9d5a8ca9a3226f090d5af4_146So first of all, uh, you get the waypoint
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6:10–6:14 · rev_899082e37b9d5a8ca9a3226f090d5af4_147and you got these Acts 1, 2, and 3.
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6:15–6:18 · rev_899082e37b9d5a8ca9a3226f090d5af4_148Now the acts are okay, you got— it follows
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6:18–6:20 · rev_899082e37b9d5a8ca9a3226f090d5af4_149a storyline, there's bosses, and yeah,
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6:21–6:23 · rev_899082e37b9d5a8ca9a3226f090d5af4_150it's better than the endgame. And then
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6:23–6:24 · rev_899082e37b9d5a8ca9a3226f090d5af4_151you, you kill these skulls which are the
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6:24–6:27 · rev_899082e37b9d5a8ca9a3226f090d5af4_152bosses, you follow the storyline and the
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6:27–6:29 · rev_899082e37b9d5a8ca9a3226f090d5af4_153NPCs, and you finish all that Act
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6:29–6:32 · rev_899082e37b9d5a8ca9a3226f090d5af4_1543, and then you get access to the endgame.
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6:33–6:35 · rev_899082e37b9d5a8ca9a3226f090d5af4_155And the endgame is basically finishing
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6:36–6:38 · rev_899082e37b9d5a8ca9a3226f090d5af4_156these little nodes. So if it's green, it
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6:38–6:41 · rev_899082e37b9d5a8ca9a3226f090d5af4_157means you finished it. So I've done quite
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6:42–6:43 · rev_899082e37b9d5a8ca9a3226f090d5af4_158a lot, as you can see. And you
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6:43–6:47 · rev_899082e37b9d5a8ca9a3226f090d5af4_159just do these nodes, and it just puts you
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6:48–6:49 · rev_899082e37b9d5a8ca9a3226f090d5af4_160in a map full of enemies. And also,
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6:50–6:52 · rev_899082e37b9d5a8ca9a3226f090d5af4_161trying to get back to the endgame hub is
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6:53–6:55 · rev_899082e37b9d5a8ca9a3226f090d5af4_162really frustrating. Like, you click on the
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6:56–6:57 · rev_899082e37b9d5a8ca9a3226f090d5af4_163home button But nothing really happens.
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6:58–6:59 · rev_899082e37b9d5a8ca9a3226f090d5af4_164So what do you do? And then you kind of go
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7:01–7:04 · rev_899082e37b9d5a8ca9a3226f090d5af4_165back in time on top of this pyramid thing,
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7:04–7:07 · rev_899082e37b9d5a8ca9a3226f090d5af4_166and then you're kind of stuck here not
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7:08–7:11 · rev_899082e37b9d5a8ca9a3226f090d5af4_167really knowing how do I get back to the
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7:11–7:15 · rev_899082e37b9d5a8ca9a3226f090d5af4_168endgame hub. The game design
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7:15–7:18 · rev_899082e37b9d5a8ca9a3226f090d5af4_169just doesn't make any sense. Maybe it's in
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7:18–7:21 · rev_899082e37b9d5a8ca9a3226f090d5af4_170there. Sometimes it just makes no
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7:21–7:24 · rev_899082e37b9d5a8ca9a3226f090d5af4_171sense.
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7:25–7:25 · rev_899082e37b9d5a8ca9a3226f090d5af4_172So then you go in there and you end up
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7:34–7:35 · rev_899082e37b9d5a8ca9a3226f090d5af4_173here, and I— oh, that's how you get into
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7:36–7:37 · rev_899082e37b9d5a8ca9a3226f090d5af4_174the endgame hub. That's so weird. So yeah,
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7:38–7:40 · rev_899082e37b9d5a8ca9a3226f090d5af4_175the endgame hub's inside of this pyramid
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7:40–7:42 · rev_899082e37b9d5a8ca9a3226f090d5af4_176and then basically you just go up to— you
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7:49–7:50 · rev_899082e37b9d5a8ca9a3226f090d5af4_177gotta buy a key. So first of all, you
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7:50–7:52 · rev_899082e37b9d5a8ca9a3226f090d5af4_178gotta buy waystone— waystones, and they're
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7:52–7:55 · rev_899082e37b9d5a8ca9a3226f090d5af4_1795,000 gold each. I've only got 3,000 left,
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7:56–7:59 · rev_899082e37b9d5a8ca9a3226f090d5af4_180so I can only buy one. But if I die and
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7:59–8:00 · rev_899082e37b9d5a8ca9a3226f090d5af4_181lose that and don't get enough gold, I
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8:01–8:03 · rev_899082e37b9d5a8ca9a3226f090d5af4_182won't be able to do it again unless I go
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8:03–8:05 · rev_899082e37b9d5a8ca9a3226f090d5af4_183back to the acts and grind gold. So you go
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8:05–8:08 · rev_899082e37b9d5a8ca9a3226f090d5af4_184up here and you do the map device, and
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8:08–8:10 · rev_899082e37b9d5a8ca9a3226f090d5af4_185then you've got all these nodes. And the
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8:10–8:13 · rev_899082e37b9d5a8ca9a3226f090d5af4_186endgame's just really boring. It's not
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8:13–8:14 · rev_899082e37b9d5a8ca9a3226f090d5af4_187like in Diablo where you can do all these
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8:14–8:16 · rev_899082e37b9d5a8ca9a3226f090d5af4_188different dungeons and you can increase
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8:16–8:18 · rev_899082e37b9d5a8ca9a3226f090d5af4_189the level of difficulty. And challenge
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8:18–8:21 · rev_899082e37b9d5a8ca9a3226f090d5af4_190yourself by getting these higher tiers.
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8:21–8:24 · rev_899082e37b9d5a8ca9a3226f090d5af4_191So you can do that in this game. You do it
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8:24–8:27 · rev_899082e37b9d5a8ca9a3226f090d5af4_192in the way of you get waystones. See,
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8:27–8:29 · rev_899082e37b9d5a8ca9a3226f090d5af4_193this is tier 1, but it goes up to tier 99
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8:29–8:32 · rev_899082e37b9d5a8ca9a3226f090d5af4_194or whatever. But it's really hard to get
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8:32–8:33 · rev_899082e37b9d5a8ca9a3226f090d5af4_195the higher tiers. I can do a tier 1, but
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8:34–8:36 · rev_899082e37b9d5a8ca9a3226f090d5af4_196tier 2 waystones won't drop at all during
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8:36–8:38 · rev_899082e37b9d5a8ca9a3226f090d5af4_197the tier 1. So what you do is you just
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8:38–8:40 · rev_899082e37b9d5a8ca9a3226f090d5af4_198find a node that you haven't done before,
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8:40–8:42 · rev_899082e37b9d5a8ca9a3226f090d5af4_199maybe like that one, and then you put the
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8:42–8:43 · rev_899082e37b9d5a8ca9a3226f090d5af4_200waystone in there and you press traverse.
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8:44–8:45 · rev_899082e37b9d5a8ca9a3226f090d5af4_201And then these portals pop up, means you
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8:47–8:48 · rev_899082e37b9d5a8ca9a3226f090d5af4_202got 6 times you can re-enter the area.
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8:49–8:51 · rev_899082e37b9d5a8ca9a3226f090d5af4_203And then the maps are basically just full
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8:54–8:55 · rev_899082e37b9d5a8ca9a3226f090d5af4_204of enemies, and the goal is you gotta kill
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8:56–8:58 · rev_899082e37b9d5a8ca9a3226f090d5af4_205the yellow-named bosses. They're not
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8:59–9:01 · rev_899082e37b9d5a8ca9a3226f090d5af4_206really proper bosses, they're just like
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9:02–9:03 · rev_899082e37b9d5a8ca9a3226f090d5af4_207elite versions of enemies. So you got all
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9:04–9:06 · rev_899082e37b9d5a8ca9a3226f090d5af4_208these waves of mobs and then you gotta
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9:06–9:08 · rev_899082e37b9d5a8ca9a3226f090d5af4_209kill them. And it's really annoying
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9:08–9:09 · rev_899082e37b9d5a8ca9a3226f090d5af4_210because if you die in this, you lose all
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9:10–9:11 · rev_899082e37b9d5a8ca9a3226f090d5af4_211your XP. See, I'm stuck at level 73
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9:12–9:13 · rev_899082e37b9d5a8ca9a3226f090d5af4_212because every time I die, I lose all the
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9:14–9:15 · rev_899082e37b9d5a8ca9a3226f090d5af4_213XP I gained. And then you just gotta go
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9:15–9:17 · rev_899082e37b9d5a8ca9a3226f090d5af4_214through the map killing everything,
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9:18–9:19 · rev_899082e37b9d5a8ca9a3226f090d5af4_215hoping you don't get one-shot.
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9:23–9:24 · rev_899082e37b9d5a8ca9a3226f090d5af4_216The loot's really rubbish. Even when you
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9:27–9:29 · rev_899082e37b9d5a8ca9a3226f090d5af4_217kill the mini bosses, you get rubbish loot
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9:29–9:32 · rev_899082e37b9d5a8ca9a3226f090d5af4_218all the time. And sometimes you might get
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9:32–9:35 · rev_899082e37b9d5a8ca9a3226f090d5af4_219a legendary orange item, but they're not
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9:35–9:37 · rev_899082e37b9d5a8ca9a3226f090d5af4_220that good, or it's not for your class.
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9:37–9:39 · rev_899082e37b9d5a8ca9a3226f090d5af4_221Oh, there's one. There's one of the yellow
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9:41–9:43 · rev_899082e37b9d5a8ca9a3226f090d5af4_222names. So you got these yellow name
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9:43–9:46 · rev_899082e37b9d5a8ca9a3226f090d5af4_223people, and they're not even a challenge.
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9:46–9:48 · rev_899082e37b9d5a8ca9a3226f090d5af4_224Look, it's so easy,
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9:48–9:50 · rev_899082e37b9d5a8ca9a3226f090d5af4_225not even
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9:51–9:57 · rev_899082e37b9d5a8ca9a3226f090d5af4_226a challenge. The only
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9:58–10:02 · rev_899082e37b9d5a8ca9a3226f090d5af4_227challenge is when you get a bit
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10:02–10:03 · rev_899082e37b9d5a8ca9a3226f090d5af4_228overwhelmed and you get stuck.
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10:03–10:06 · rev_899082e37b9d5a8ca9a3226f090d5af4_229So look what they drop.
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10:07–10:08 · rev_899082e37b9d5a8ca9a3226f090d5af4_230