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Recording summary · June 2021

why I HATE Chivalry 2

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Overview

Chivalry 2 offers an entertaining medieval environment with large 32-versus-32 player battles, yet the gameplay experiences clunky mechanics, repetition, and tedium.

The combat system offers multiple classes—Archer, Vanguard, Footman, and Knight—equipped with specialized abilities and varied attacks, but battles frequently result in stamina depletion, frustrating engagements, and rapid player deaths.

Problems including ineffective vote-kick systems against trolling, idle players, continuous stages, and first-person camera disadvantages make the game hard to recommend at £35 or roughly $50.

Themes

Medieval setting and comparison to Battlefield involving 32v32 player battles.

Character classes comprising Archer, Vanguard, Footman, and Knight, alongside unique weapons and special tools like banners, oil pots, and medic kits.

Combat mechanics, short lifespans following spawns, repetitive loops, and control inputs including slashes, thrusts, kicks, blocks, counters, and ripostes.

Game stages, persistent AFK players, and vote-kick challenges caused by unanimous vote conditions for troll removal.

Trade-offs between first-person and third-person camera views.

Game pricing, graphic violence, ragdoll physics, and mixed recommendation evaluations.

Uncertainties & gaps

Whether the bug or issue permitting AFK players to remain in the match without removal has been resolved.

Whether showcasing the blood and dismemberment elements of the game on video results in demonetization.

Release summaries_41e8738ae15a49a906b67f18 · · Methodology