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Recording summary · May 2024

Helldivers 2 - This Loadout DESTROYS All Automatons (Full Clear, Group, Helldive Difficulty)

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Overview

Daniel runs Helldive difficulty missions against Automatons using a specialized loadout featuring the Airburst Airstrike, Airburst Rocket Launcher, 500 kg bomb, Blitzer ARC-12 shotgun, thermite sticky grenades, heavy explosive-resistant armor, and an increased reinforcement budget booster.

The loadout uses heavy armor for 50 percent explosive resistance and recoil reduction against Automaton rockets, the Blitzer ARC-12 for forgiving targeting of smaller and heavier foes despite friendly fire risks, thermite grenades for armored targets, the Airburst Rocket Launcher for crowd clearing despite a long reload, and the 500 kg bomb for tanks and Factory Striders.

During the missions, Daniel lands near a Stratagem jammer, suffers deaths from a teammate and a 500 kg bomb alongside enemy tanks, and successfully completes missions by clearing main and optional objectives before extracting.

Themes

Loadout components, weapon behaviors, and armor defenses for Helldive Automaton missions.

Helldive mission gameplay against Automatons, objectives clearance, and extractions.

Developments

Daniel drops near a Stratagem jammer on an Automaton planet.

A teammate kills Daniel during combat.

A 500 kg bomb detonates, killing Daniel and two enemy tanks.

Daniel extracts with four players, fourteen medals, and samples after clearing all main objectives, two outposts, and two of four optional objectives.

Daniel completes a Helldive difficulty mission with all main and optional objectives finished.

Uncertainties & gaps

Whether the Airburst Rocket Launcher damaged a targeted tank or an ally destroyed it remains unconfirmed.

Release summaries_41e8738ae15a49a906b67f18 · · Methodology