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Recording summary · March 2024

The Slugger: Testing the STRONGEST weapon in Helldivers 2 (INSANE DAMAGE)

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Overview

The SG-8S Slugger shotgun in Helldivers 2 features slow pump-action fire and individual cartridge reloading, which avoids ammo waste on partial reloads but takes considerable time from empty. Located on page 7 of the War Bonds track, it penetrates medium armor despite a light armor penetration description, allowing frontal headshots on armored walkers and defeating medium foes with roughly three headshots or leg shots. However, it deals less raw damage than the Punisher, cannot penetrate heavy targets like Chargers or Bile Titans, and struggles against large swarms.

Weapon stat modifications appear across the menus, including changes to the Spray and Pray, the Dominator, magazine capacities, and an increase in the Punisher's damage to 405. Punisher gameplay demonstrates one-shot eliminations against light-armored targets while rounds deflect off medium armor.

Helldivers 2 planetary visuals, orbiting starships, and volcanic terrain compare favorably to planets in Starfield. Additionally, landing directly on a Bile Titan's back previously eliminated it in one hit, whereas later gameplay requires two or three hits.

Themes

SG-8S Slugger shotgun performance, mechanics, and armor penetration characteristics.

Weapon stat balancing and comparative performance of the Punisher shotgun.

Environmental visuals and enemy interaction mechanics in Helldivers 2.

Uncertainties & gaps

Whether the damage stat displayed as 200 belonged to the Dominator or the Scorcher.

Whether armored walker head and leg armor would deflect Punisher rounds.

Whether headshots on enemies systematically produce increased damage.

How damage was inflicted to the Bile Titan's leg.

Release summaries_41e8738ae15a49a906b67f18 · · Methodology