Recording summary · June 2023
Why i HATE Street Fighter 6 - DO NOT BUY
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Overview
Daniel played Street Fighter 6 and rated it 6.2 out of 10, considering the overall experience somewhat disappointing.
World Tour mode was criticized for an unnecessary, bland open world with phone menus, quests, and an unskippable tutorial, along with an excessively detailed character creator better suited to MMOs or RPGs.
Arcade combat elicited mixed feelings due to jerky movement, spammable attacks, and predictable enemy wind-ups, trailing preferred rosters and mechanics from Mortal Kombat and Soulcalibur.
Visual fidelity, lighting effects, and background details such as falling cherry blossoms received praise, despite criticism of the character designs of Ryu and Luke and a stated preference for retro or 2D aesthetics over 3D realism.
Themes
Street Fighter 6 overall review and scoring.
World Tour mode character customization and open-world gameplay elements.
Arcade mode mechanics and combat feel compared to other fighting games.
Visual aesthetics, character design, and environmental graphics.
Developments
Daniel spent approximately two hours designing a custom character in the World Tour character creator.
Daniel attempted to skip the gym tutorial fight against the coach, but the game did not permit skipping.
Daniel played arcade fights using Ryu and Luke.