Recording summary · March 2024
Fast AND Easy Way To Farm Samples In Helldivers 2 (NEW TACTIC)
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Overview
Terminid defense missions focused on eliminating and thinning Terminids provide an efficient method for collecting the roughly 300 common samples required for upgrading ship modules across tiers 1, 2, and 3.
Specific loadouts, team coordination, and collection routes in defense missions running two to three minutes enable fast sample gathering, outperforming Automaton defense missions which offer a maximum of 10 samples and usually yield only 7 or 8.
Themes
Sample requirements and comparison between Terminid and Automaton defense missions.
Recommended gear for sample farming runs, including rocket, Gatling, and mortar sentries, an energy shield backpack, light armor, and the Vitality booster.
Map variants, sample spawn locations, and collection efficiency, including a level 9 map with 15 samples and alternate defense maps yielding 7 samples.
Developments
Daniel deploys into a mission, places sentries and a shield generator backpack, and begins searching for samples.
Daniel collects 11 samples, including 8 in a bog area, before quitting the match when a teammate departs.
Daniel relaunches with a full team onto a different map containing 7 samples.
Daniel accidentally airstrikes teammates and is hit by an airstrike from a teammate named crazy lord.
Daniel's squad secures all 7 samples and finishes the mission within approximately 2 to 3 minutes.
Uncertainties & gaps
Whether the 15-sample map is exclusive to Helldive difficulty or can also appear on difficulty level 8 remains unconfirmed by Daniel.
Daniel lacks prior experience on the 7-sample map and is initially unsure of all exact sample spawn locations on it.