Recording summary · March 2018
early_stream (10)
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Overview
A gameplay mechanism featured a random ability capable of harming or severely disadvantaging either player.
A Hearthstone deck strategy provoked annoyance by repeatedly forcing card draws until the opponent ran out of cards, exhausted their deck, and lost.
Themes
The random ability capable of harming either player.
The Hearthstone deck strategy centered on forcing deck exhaustion.