Recording summary · April 2025
why i HATE Assassins Creed Shadows
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Overview
Daniel reviews Assassin's Creed Shadows, expressing frustration with castle objectives, combat mechanics, and movement controls.
The review covers castle exploration alongside repetitive Samurai Daisho hunts for top loot, combat issues such as blocking, repetitive attacks, unskippable finishing animations, comparisons to earlier titles, parkour and climbing limitations, tracking vision, frequent dark or rainy weather, and gear or leveling constraints.
Themes
Castle exploration and the repetitive task of hunting Samurai Daishos for top loot.
Combat mechanics, enemy blocking, repetitive attacks, unskippable finishing animations, and comparisons to previous series entries.
Parkour, climbing pathfinding, unclimbable trees, and environmental clutter.
Tracking vision behavior, frequent night or rainy weather, and leveling or gear constraints.
Uncertainties & gaps
Whether an observed entity in the distance is the remaining Daisho.
The precise location of the fifth Daisho in the castle.
Whether a specific tree near the castle wall can be climbed.