Recording summary · February 2024
Helldivers 2 - FASTEST MEDAL Farming Guide (Quick and Easy)
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Overview
An efficient farming strategy in Helldivers 2 allows rapid grinding of medals, common samples, requisition, and XP on Helldive difficulty by choosing missions to eliminate Automatons and relying on automated defense turrets.
Evaluations of equipment advise against purchasing the Plasma Scorcher because of poor damage and magazine capacity, while endorsing boosters like Stamina Enhancement and Increased Reinforcement Budget.
Demonstrations across public lobbies involve various glitches, shuttle extraction issues, matchmaking problems, and party removals, alongside a calculated earning rate of roughly 160 to 180 medals per hour.
Themes
The utility of medals for buying Warbond page items, alongside evaluations comparing weapons such as the Plasma Scorcher and Liberator Penetrator against beneficial boosters.
Setup and tactics for farming Automaton missions on Helldive difficulty utilizing defense turrets and sentries.
Player issues involving matchmaking delays, shuttle door malfunctions, fixed-camera bugs, party kicks, and planetary stratagem scrambler effects.
Calculations estimating medal acquisition rates at roughly 8 medals per 2 to 3 minutes, totaling up to 180 medals per hour.
Developments
Daniel initiates an Automaton eradication mission on Helldive difficulty solo due to empty public matchmaking.
Daniel deploys an autocannon sentry that fires into a bunker and a rocket sentry that strikes a lamppost.
Daniel joins an active mission right as the extraction shuttle attempts to land.
The shuttle door initially fails to open, causing an extraction delay before the squad departs.
Daniel is disconnected or removed from the squad upon returning to the ship.
Daniel enters another ongoing session where mouse camera controls freeze into a fixed viewpoint while character movement remains functional.
The mission ends after three minutes, yielding 8 medals and revealing that medals from the previous mission were also added to Daniel's total.
Uncertainties & gaps
Whether Daniel was kicked by the lobby host from the first joined session or the game experienced a crash.
Whether medals were granted immediately after finishing the first quick-match mission.
Whether slow team formation in Daniel's hosted matches stems from matchmaking bugs or low player activity.