Recording summary · January 2025
POE2 Mercenary: Lightning AOE Build - Endgame Insane Damage Guide!
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Overview
Daniel showcases an endgame Path of Exile 2 Mercenary build centered on maximizing Galvanic Shards DPS through specific four-gem support setups, passive tree adjustments focused on pure damage over critical strikes, and close-quarters shock application.
Endgame mapping yields ample gold to cover build respec expenses, while reload speed continues to be a notable constraint on overall performance.
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Themes
Galvanic Shards gem configuration and damage output changes between Elemental Focus and Close Combat support gems.
Passive skill tree optimization prioritizing general attack, projectile, and elemental damage over crossbow and critical strike nodes.
Mapping performance, gold rewards offsetting respec costs, and reload speed constraints.
Currency and orb purchasing promotion on aoea.com.
Mercenary class dual wielding presence and viability.
Developments
Daniel acquires a Jewel Orb and sockets four support gems into Galvanic Shards to achieve 1,033 DPS.
Daniel reallocates passive skill points to focus on general attack, projectile, and elemental damage.
Daniel swaps Elemental Focus for Close Combat to restore shock debuffs.
Daniel eliminates a map boss in two hits using plasma blast.
Uncertainties & gaps
Whether dual wielding exists and serves a useful purpose for the Mercenary class.