Recording summary · July 2024
DO NOT BUY Hades II - Very disappointing
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Overview
Daniel plays Hades 2 and advises against buying it, calling it annoying, repetitive, tedious, and physically tiring on the hands because death resets players to the base to restart the opening stage with minimal progress across runs.
After dying to the first boss without a reviving card, Daniel restarts, equips Eternity, experiences a brief household power outage, defeats the first boss, and advances to the second level before dying to flying enemies prior to the second boss.
Themes
Roguelike gameplay systems including cauldron upgrades, incantations, cards providing perks like gold or death defiance, and starter weapons such as staves or bladed weapons.
In-run progression choices such as strike speed buffs, enemy wave clearing, Gifts of the Moon, hammer upgrades for weapons, and item purchases.
First boss fight mechanics featuring area-of-effect strikes, invisibility phases, and sheep transformations.
A household power outage temporarily darkening monitors while Daniel's laptop ran on battery during the encounter with the first boss.
Interactions between stages involving mandatory NPC conversations, a failed minigame, hazards in the second level, and hand strain from extended play.
Developments
Daniel began a run, chose strike speed and moon-related power-ups, and engaged the first boss.
Daniel died near the conclusion of the first boss encounter and returned to the base area.
Daniel adjusted card selections to include Eternity and confronted the first boss again.
Household electrical power went out for around five seconds during the boss battle, switching Daniel's laptop to battery operation.
Daniel defeated the first boss, reached the second level, and died to flying enemies before reaching the second boss.
Daniel checked cauldron upgrades at the base after the second run ended.
Uncertainties & gaps
Daniel was unfamiliar with the specifics of the storyline in Hades 2.
Daniel did not know the exact functions and names of particular items, resources, and visual indicators seen during runs.
The precise cause of the sudden home electrical cut was not confirmed, though a tripped fuse was suspected.
Daniel was uncertain if swapping from mouse and keyboard to a controller would decrease hand discomfort.