Recording summary · August 2024
The FLAM-66 TORCHER: Testing the only INCENDIARY SPECIAL WEAPON in Helldivers 2 (INSANE DAMAGE)
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Overview
The Flamme 66 Torture from the Freedom's Flame Warbond in Helldivers 2 is a primary flamethrower featuring medium armor penetration, 250 damage, 80 capacity, 3 recoil, and incendiary properties, unlocked on the Warbond's second page for around 40-something medals after spending a couple hundred medals.
Testing of the weapon against Terminids and Automatons proved underwhelming due to poor aim-down-sights visibility, slow reloads, rapid ammunition consumption, a lack of stagger or crowd control, self-immolation risks, and poor effectiveness against ranged or heavy targets.
Matchmaking bugs occurred during testing sessions, leaving missions without squad members or allies.
Themes
Specifications, unlock requirements, and combat review of the Flamme 66 Torture in Helldivers 2.
Performance limitations of the Flamme 66 Torture against Terminid swarms and Automaton forces.
Matchmaking issues encountered during game testing.
Developments
Daniel deployed into a Terminid mission to evaluate the Flamme 66 Torture and failed the mission after being overwhelmed.
Daniel deployed into an Automaton ICBM mission to test the weapon and died repeatedly.
Uncertainties & gaps
Whether the Flamme 66 Torture compares favorably or unfavorably to the stratagem support flamethrower was uncertain prior to detailed comparison.
Whether Daniel landed directly on the target when deploying or attacking during the Terminid mission was uncertain.
Whether an employed 500 kg bomb would inadvertently kill Daniel during combat remained uncertain.